From 46e0657eb9201bbf8e7461835b71ba727e0db335 Mon Sep 17 00:00:00 2001 From: Vincent Vanwaelscappel Date: Tue, 14 Aug 2018 18:24:53 +0200 Subject: [PATCH] wip #809 @1 --- js/libs/fluidbook/fluidbook.3dflip.js | 59 +- js/libs/threejs/three.min.js | 1675 +++++++++++++------------ 2 files changed, 869 insertions(+), 865 deletions(-) diff --git a/js/libs/fluidbook/fluidbook.3dflip.js b/js/libs/fluidbook/fluidbook.3dflip.js index a25b4d87..b0ba9855 100644 --- a/js/libs/fluidbook/fluidbook.3dflip.js +++ b/js/libs/fluidbook/fluidbook.3dflip.js @@ -18,7 +18,7 @@ function Fluidbook3DFlip(fluidbook) { this._progressAnimation = 0; this._pageRotation = 0; this.ready = false; - this.animationTime = parseFloat(this.fluidbook.datas.mobileTransitionDuration) * 15; + this.animationTime = parseFloat(this.fluidbook.datas.mobileTransitionDuration); this.textures = []; this.lowPerf = this.fluidbook.support.android || this.fluidbook.support.iOS || this.fluidbook.support.IE > 0; @@ -128,9 +128,9 @@ Fluidbook3DFlip.prototype = { this.renderer.shadowMap.type = THREE.PCFSoftShadowMap; } - var qualityRatio = 2; + var qualityRatio = 1.5; if (this.lowPerf) { - qualityRatio = 1.5; + qualityRatio = 1.2; } this.renderer.setClearColor(0x000000, 0); @@ -146,29 +146,31 @@ Fluidbook3DFlip.prototype = { initAnimations: function () { var force = 0.65; + var easeOut = Power0.easeOut; + var easeIn = Power0.easeIn; this.tlright = new TimelineMax(); - this.tlright.add(TweenMax.fromTo(this.bend, 5, {force: 0}, { + this.tlright.add(TweenMax.fromTo(this.bend, .5, {force: 0}, { force: force * -1, - ease: Power0.easeIn + ease: easeIn })); - this.tlright.add(TweenMax.fromTo(this.bend, 5, {force: force * -1}, {force: 0, ease: Power0.easeOut})); - this.tlright.add(TweenMax.fromTo(this, 10, {_pageRotation: -0}, { + this.tlright.add(TweenMax.fromTo(this.bend, .5, {force: force * -1}, {force: 0, ease: easeOut})); + this.tlright.add(TweenMax.fromTo(this, 1, {_pageRotation: -0}, { _pageRotation: -180, - ease: Power1.easeIn + ease: easeIn }), 0); this.tlright.pause(); this.tlright.progress(0); this.tlleft = new TimelineMax(); - this.tlleft.add(TweenMax.fromTo(this.bend, 5, {force: 0}, { + this.tlleft.add(TweenMax.fromTo(this.bend, .5, {force: 0}, { force: force, - ease: Power0.easeIn + ease: easeIn })); - this.tlleft.add(TweenMax.fromTo(this.bend, 5, {force: force}, {force: 0, ease: Power0.easeOut})); - this.tlleft.add(TweenMax.fromTo(this, 10, {_pageRotation: -180}, { + this.tlleft.add(TweenMax.fromTo(this.bend, .5, {force: force}, {force: 0, ease: easeOut})); + this.tlleft.add(TweenMax.fromTo(this, 1, {_pageRotation: -180}, { _pageRotation: -0, - ease: Power1.easeIn + ease: easeIn }), 0); this.tlleft.pause(); this.tlleft.progress(0); @@ -233,19 +235,19 @@ Fluidbook3DFlip.prototype = { this.turnRunning = true; $this.animate(false); - // TweenMax.fromTo(this, this.animationTime, - // { - // progressAnimation: 0 - // }, { - // progressAnimation: 1, - // ease: Power0.easeIn, - // onComplete: function () { - // $this.turnRunning = false; - // this.tlname=''; - // callback(); - // } - // } - // ); + TweenMax.fromTo(this, this.animationTime, + { + progressAnimation: 0 + }, { + progressAnimation: 1, + ease: Power0.easeIn, + onComplete: function () { + $this.turnRunning = false; + this.tlname = ''; + callback(); + } + } + ); }, animate: function (next) { @@ -268,7 +270,6 @@ Fluidbook3DFlip.prototype = { } var d = ((720 + this._pageRotation) % 360); - console.log(d); this.plane.rotation.y = d * this.deg2rad; this.stats.update(); @@ -278,10 +279,10 @@ Fluidbook3DFlip.prototype = { if (this.turnRunning) { $("#flip3dcontainer").show(); } else { - $("#flip3dcontainer").hide(); + // $("#flip3dcontainer").hide(); } } else { - $("#flip3dcontainer").hide(); + //$("#flip3dcontainer").hide(); } }, diff --git a/js/libs/threejs/three.min.js b/js/libs/threejs/three.min.js index ea5b0c34..c67a7e40 100644 --- a/js/libs/threejs/three.min.js +++ b/js/libs/threejs/three.min.js @@ -1,430 +1,430 @@ // threejs.org/license -(function(k,za){"object"===typeof exports&&"undefined"!==typeof module?za(exports):"function"===typeof define&&define.amd?define(["exports"],za):za(k.THREE={})})(this,function(k){function za(){}function B(a,b){this.x=a||0;this.y=b||0}function R(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0b&&(b=a[c]);return b}function D(){Object.defineProperty(this,"id",{value:Jf+=2});this.uuid=J.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function Nb(a,b,c,d,e,f){P.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e, -depthSegments:f};this.fromBufferGeometry(new pb(a,b,c,d,e,f));this.mergeVertices()}function pb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,Q,M,Ob){var r=f/Q,u=g/M,O=f/2,y=g/2,x=k/2;g=Q+1;var w=M+1,C=f=0,A,B,z=new p;for(B=0;Bb&&(b=a[c]);return b}function C(){Object.defineProperty(this,"id",{value:If+=2});this.uuid=H.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function Ib(a,b,c,d,e,f){R.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e, +depthSegments:f};this.fromBufferGeometry(new kb(a,b,c,d,e,f));this.mergeVertices()}function kb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,l,N,O,Jf){var r=f/N,v=g/O,P=f/2,y=g/2,w=l/2;g=N+1;var E=O+1,x=f=0,B,z,A=new p;for(z=0;zm;m++){if(n=d[m])if(h=n[0],l=n[1]){v&&e.addAttribute("morphTarget"+m,v[h]);f&&e.addAttribute("morphNormal"+m,f[h]);c[m]=l;continue}c[m]=0}g.getUniforms().setValue(a,"morphTargetInfluences",c)}}}function Vf(a,b){var c={};return{update:function(d){var e=b.render.frame,f=d.geometry,g=a.get(d,f);c[g.id]!==e&&(f.isGeometry&&g.updateFromObject(d), -a.update(g),c[g.id]=e);return g},dispose:function(){c={}}}}function Za(a,b,c,d,e,f,g,h,l,m){a=void 0!==a?a:[];ea.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,l,m);this.flipY=!1}function Rb(a,b,c){var d=a[0];if(0>=d||0/gm,function(a,c){a=S[c];if(void 0===a)throw Error("Can not resolve #include <"+c+ -">");return Zd(a)})}function Ze(a){return a.replace(/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c 0 ) {\n\t\tfloat fogFactor = 0.0;\n\t\tif ( fogType == 1 ) {\n\t\t\tfogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t\t} else {\n\t\t\tconst float LOG2 = 1.442695;\n\t\t\tfogFactor = exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );\n\t\t\tfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n\t\t}\n\t\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n\t}\n}"].join("\n")); -b.compileShader(Ca);b.compileShader(G);b.attachShader(sa,Ca);b.attachShader(sa,G);b.linkProgram(sa);U=sa;O=b.getAttribLocation(U,"position");Q=b.getAttribLocation(U,"uv");f=b.getUniformLocation(U,"uvOffset");g=b.getUniformLocation(U,"uvScale");h=b.getUniformLocation(U,"rotation");l=b.getUniformLocation(U,"center");m=b.getUniformLocation(U,"scale");v=b.getUniformLocation(U,"color");n=b.getUniformLocation(U,"map");t=b.getUniformLocation(U,"opacity");q=b.getUniformLocation(U,"modelViewMatrix");r=b.getUniformLocation(U, -"projectionMatrix");k=b.getUniformLocation(U,"fogType");y=b.getUniformLocation(U,"fogDensity");w=b.getUniformLocation(U,"fogNear");x=b.getUniformLocation(U,"fogFar");A=b.getUniformLocation(U,"fogColor");b.getUniformLocation(U,"fogDepth");C=b.getUniformLocation(U,"alphaTest");sa=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");sa.width=8;sa.height=8;Ca=sa.getContext("2d");Ca.fillStyle="white";Ca.fillRect(0,0,8,8);z=new Sb(sa)}c.useProgram(U);c.initAttributes();c.enableAttribute(O); -c.enableAttribute(Q);c.disableUnusedAttributes();c.disable(b.CULL_FACE);c.enable(b.BLEND);b.bindBuffer(b.ARRAY_BUFFER,B);b.vertexAttribPointer(O,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(Q,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,qb);b.uniformMatrix4fv(r,!1,Ob.projectionMatrix.elements);c.activeTexture(b.TEXTURE0);b.uniform1i(n,0);Ca=sa=0;(G=p.fog)?(b.uniform3f(A,G.color.r,G.color.g,G.color.b),G.isFog?(b.uniform1f(w,G.near),b.uniform1f(x,G.far),b.uniform1i(k,1),Ca=sa=1):G.isFogExp2&& -(b.uniform1f(y,G.density),b.uniform1i(k,2),Ca=sa=2)):(b.uniform1i(k,0),Ca=sa=0);G=0;for(var K=u.length;Gb||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+ -"x"+c.height,a);return c}return a}function l(a){return J.isPowerOfTwo(a.width)&&J.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function v(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function n(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function t(b){b=b.target;b.removeEventListener("dispose",t);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube); -else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete A[b.id];g.memory.textures--}function q(b){b=b.target;b.removeEventListener("dispose",q);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer), -c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function k(b,n){var q=d.get(b);if(b.isVideoTexture){var k=b.id,r=g.render.frame;A[k]!==r&&(A[k]=r,b.update())}if(0p;p++)r[p]=n||k?k?b.image[p].image:b.image[p]:h(b.image[p],e.maxCubemapSize);var x=r[0],y=l(x),C=f.convert(b.format),w=f.convert(b.type);u(a.TEXTURE_CUBE_MAP,b,y);for(p=0;6>p;p++)if(n)for(var O,Q=r[p].mipmaps,A=0,B=Q.length;At;t++)e.__webglFramebuffer[t]=a.createFramebuffer()}else e.__webglFramebuffer= -a.createFramebuffer();if(h){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);u(a.TEXTURE_CUBE_MAP,b.texture,n);for(t=0;6>t;t++)p(e.__webglFramebuffer[t],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+t);m(b.texture,n)&&v(a.TEXTURE_CUBE_MAP,b.texture,b.width,b.height);c.bindTexture(a.TEXTURE_CUBE_MAP,null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),u(a.TEXTURE_2D,b.texture,n),p(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),m(b.texture,n)&&v(a.TEXTURE_2D,b.texture,b.width,b.height), +this.alphaTest=0;this.premultipliedAlpha=!1;this.overdraw=0;this.visible=!0;this.userData={};this.needsUpdate=!0}function da(a){J.call(this);this.type="MeshBasicMaterial";this.color=new G(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights= +this.morphTargets=this.skinning=!1;this.setValues(a)}function ta(a){J.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions= +{derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;this.uniformsNeedUpdate=!1;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function mb(a,b){this.origin=void 0!==a?a:new p;this.direction=void 0!==b?b:new p}function ja(a,b,c){this.a=void 0!==a?a:new p;this.b=void 0!==b?b:new p;this.c= +void 0!==c?c:new p}function la(a,b){D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new C;this.material=void 0!==b?b:new da({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function Lf(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new G(0),g=0,h,k,m;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=void 0!==b?b:1;e(f,g)},getClearAlpha:function(){return g},setClearAlpha:function(a){g=a;e(f,g)},render:function(b, +d,t,u){d=d.background;null===d?e(f,g):d&&d.isColor&&(e(d,1),u=!0);(a.autoClear||u)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);d&&d.isCubeTexture?(void 0===m&&(m=new la(new kb(1,1,1),new ta({uniforms:nb.cube.uniforms,vertexShader:nb.cube.vertexShader,fragmentShader:nb.cube.fragmentShader,side:1,depthTest:!0,depthWrite:!1,fog:!1})),m.geometry.removeAttribute("normal"),m.geometry.removeAttribute("uv"),m.onBeforeRender=function(a,b,c){this.matrixWorld.copyPosition(c.matrixWorld)}, +c.update(m)),m.material.uniforms.tCube.value=d,b.push(m,m.geometry,m.material,0,null)):d&&d.isTexture&&(void 0===h&&(h=new Hb(-1,1,1,-1,0,1),k=new la(new lb(2,2),new da({depthTest:!1,depthWrite:!1,fog:!1})),c.update(k)),k.material.map=d,a.renderBufferDirect(h,null,k.geometry,k.material,k,null))}}}function Mf(a,b,c,d){var e;this.setMode=function(a){e=a};this.render=function(b,d){a.drawArrays(e,b,d);c.update(d,e)};this.renderInstances=function(f,g,h){if(d.isWebGL2)var k=a;else if(k=b.get("ANGLE_instanced_arrays"), +null===k){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}k[d.isWebGL2?"drawArraysInstanced":"drawArraysInstancedANGLE"](e,g,h,f.maxInstancedCount);c.update(h,e,f.maxInstancedCount)}}function Nf(a,b,c){function d(b){if("highp"===b){if(0m;m++){if(n=d[m])if(h=n[0],k=n[1]){q&&e.addAttribute("morphTarget"+m,q[h]);f&&e.addAttribute("morphNormal"+ +m,f[h]);c[m]=k;continue}c[m]=0}g.getUniforms().setValue(a,"morphTargetInfluences",c)}}}function Vf(a,b){var c={};return{update:function(d){var e=b.render.frame,f=d.geometry,g=a.get(d,f);c[g.id]!==e&&(f.isGeometry&&g.updateFromObject(d),a.update(g),c[g.id]=e);return g},dispose:function(){c={}}}}function Ua(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];T.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Jb(a,b,c){var d=a[0];if(0>=d||0/gm, +function(a,c){a=S[c];if(void 0===a)throw Error("Can not resolve #include <"+c+">");return Xd(a)})}function Xe(a){return a.replace(/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);cb||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+")."); +return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height);return c}return a}function k(a){return H.isPowerOfTwo(a.width)&&H.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!== +a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function n(b,c){if(!e.isWebGL2)return b;if(b===a.RGB){if(c===a.FLOAT)return a.RGB32F;if(c===a.HALF_FLOAT)return a.RGB16F;if(c===a.UNSIGNED_BYTE)return a.RGB8}if(b===a.RGBA){if(c===a.FLOAT)return a.RGBA32F;if(c===a.HALF_FLOAT)return a.RGBA16F;if(c===a.UNSIGNED_BYTE)return a.RGBA8}return b}function t(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function u(b){b= +b.target;b.removeEventListener("dispose",u);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete B[b.id];g.memory.textures--}function r(b){b=b.target;b.removeEventListener("dispose",r);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e= +0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function l(b,t){var r=d.get(b);if(b.isVideoTexture){var l=b.id,v=g.render.frame;B[l]!==v&&(B[l]=v,b.update())}if(0w;w++)v[w]=t||l?l?b.image[w].image:b.image[w]:h(b.image[w],e.maxCubemapSize);var y=v[0],E=k(y),P=f.convert(b.format),x=f.convert(b.type),N=n(P,x);p(a.TEXTURE_CUBE_MAP,b,E);for(w=0;6>w;w++)if(t)for(var B,z=v[w].mipmaps,A=0,D=z.length;At;t++)e.__webglFramebuffer[t]=a.createFramebuffer()}else e.__webglFramebuffer= +a.createFramebuffer();if(h){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);p(a.TEXTURE_CUBE_MAP,b.texture,n);for(t=0;6>t;t++)x(e.__webglFramebuffer[t],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+t);m(b.texture,n)&&q(a.TEXTURE_CUBE_MAP,b.texture,b.width,b.height);c.bindTexture(a.TEXTURE_CUBE_MAP,null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),p(a.TEXTURE_2D,b.texture,n),x(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),m(b.texture,n)&&q(a.TEXTURE_2D,b.texture,b.width,b.height), c.bindTexture(a.TEXTURE_2D,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&& -b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);k(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format"); -}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),w(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),w(e.__webglDepthbuffer,b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture,f=l(b);if(m(e,f)){f=b.isWebGLRenderTargetCube?a.TEXTURE_CUBE_MAP:a.TEXTURE_2D;var g=d.get(e).__webglTexture; -c.bindTexture(f,g);v(f,e,b.width,b.height);c.bindTexture(f,null)}}}function af(a,b){return{convert:function(c){if(1E3===c)return a.REPEAT;if(1001===c)return a.CLAMP_TO_EDGE;if(1002===c)return a.MIRRORED_REPEAT;if(1003===c)return a.NEAREST;if(1004===c)return a.NEAREST_MIPMAP_NEAREST;if(1005===c)return a.NEAREST_MIPMAP_LINEAR;if(1006===c)return a.LINEAR;if(1007===c)return a.LINEAR_MIPMAP_NEAREST;if(1008===c)return a.LINEAR_MIPMAP_LINEAR;if(1009===c)return a.UNSIGNED_BYTE;if(1017===c)return a.UNSIGNED_SHORT_4_4_4_4; -if(1018===c)return a.UNSIGNED_SHORT_5_5_5_1;if(1019===c)return a.UNSIGNED_SHORT_5_6_5;if(1010===c)return a.BYTE;if(1011===c)return a.SHORT;if(1012===c)return a.UNSIGNED_SHORT;if(1013===c)return a.INT;if(1014===c)return a.UNSIGNED_INT;if(1015===c)return a.FLOAT;if(1016===c){var d=b.get("OES_texture_half_float");if(null!==d)return d.HALF_FLOAT_OES}if(1021===c)return a.ALPHA;if(1022===c)return a.RGB;if(1023===c)return a.RGBA;if(1024===c)return a.LUMINANCE;if(1025===c)return a.LUMINANCE_ALPHA;if(1026=== -c)return a.DEPTH_COMPONENT;if(1027===c)return a.DEPTH_STENCIL;if(100===c)return a.FUNC_ADD;if(101===c)return a.FUNC_SUBTRACT;if(102===c)return a.FUNC_REVERSE_SUBTRACT;if(200===c)return a.ZERO;if(201===c)return a.ONE;if(202===c)return a.SRC_COLOR;if(203===c)return a.ONE_MINUS_SRC_COLOR;if(204===c)return a.SRC_ALPHA;if(205===c)return a.ONE_MINUS_SRC_ALPHA;if(206===c)return a.DST_ALPHA;if(207===c)return a.ONE_MINUS_DST_ALPHA;if(208===c)return a.DST_COLOR;if(209===c)return a.ONE_MINUS_DST_COLOR;if(210=== -c)return a.SRC_ALPHA_SATURATE;if(33776===c||33777===c||33778===c||33779===c)if(d=b.get("WEBGL_compressed_texture_s3tc"),null!==d){if(33776===c)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===c)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===c)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===c)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===c||35841===c||35842===c||35843===c)if(d=b.get("WEBGL_compressed_texture_pvrtc"),null!==d){if(35840===c)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841=== -c)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===c)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===c)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===c&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(37808===c||37809===c||37810===c||37811===c||37812===c||37813===c||37814===c||37815===c||37816===c||37817===c||37818===c||37819===c||37820===c||37821===c)if(d=b.get("WEBGL_compressed_texture_astc"),null!==d)return c;if(103===c||104===c)if(d=b.get("EXT_blend_minmax"), -null!==d){if(103===c)return d.MIN_EXT;if(104===c)return d.MAX_EXT}return 1020===c&&(d=b.get("WEBGL_depth_texture"),null!==d)?d.UNSIGNED_INT_24_8_WEBGL:0}}}function Ub(){H.call(this);this.type="Group"}function Z(a,b,c,d){Ra.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Hc(a){Z.call(this); -this.cameras=a||[]}function bf(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"),f=c.renderWidth;c=c.renderHeight;w=a.getPixelRatio();y=a.getSize();a.setDrawingBufferSize(2*f,c,1);A.start()}else d.enabled&&(a.setDrawingBufferSize(y.width,y.height,w),A.stop())}var d=this,e=null,f=null,g=null,h=[],l=new R,m=new R;"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1)); -var v=new R,n=new ca,t=new p,q=new Z;q.bounds=new W(0,0,.5,1);q.layers.enable(1);var k=new Z;k.bounds=new W(.5,0,.5,1);k.layers.enable(2);var u=new Hc([q,k]);u.layers.enable(1);u.layers.enable(2);var y,w,x=!1;this.enabled=!1;this.userHeight=1.6;this.getController=function(a){var b=h[a];void 0===b&&(b=new Ub,b.matrixAutoUpdate=!1,b.visible=!1,h[a]=b);return b};this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);A.setContext(a)};this.setPoseTarget=function(a){void 0!==a&& -(g=a)};this.getCamera=function(a){if(null===e)return a.position.set(0,d.userHeight,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);var b=e.stageParameters;b?l.fromArray(b.sittingToStandingTransform):l.makeTranslation(0,d.userHeight,0);b=f.pose;var c=null!==g?g:a;c.matrix.copy(l);c.matrix.decompose(c.position,c.quaternion,c.scale);null!==b.orientation&&(n.fromArray(b.orientation),c.quaternion.multiply(n));null!==b.position&&(n.setFromRotationMatrix(l),t.fromArray(b.position),t.applyQuaternion(n), -c.position.add(t));c.updateMatrixWorld();if(!1===e.isPresenting)return a;q.near=a.near;k.near=a.near;q.far=a.far;k.far=a.far;u.matrixWorld.copy(a.matrixWorld);u.matrixWorldInverse.copy(a.matrixWorldInverse);q.matrixWorldInverse.fromArray(f.leftViewMatrix);k.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(l);q.matrixWorldInverse.multiply(m);k.matrixWorldInverse.multiply(m);a=c.parent;null!==a&&(v.getInverse(a.matrixWorld),q.matrixWorldInverse.multiply(v),k.matrixWorldInverse.multiply(v)); -q.matrixWorld.getInverse(q.matrixWorldInverse);k.matrixWorld.getInverse(k.matrixWorldInverse);q.projectionMatrix.fromArray(f.leftProjectionMatrix);k.projectionMatrix.fromArray(f.rightProjectionMatrix);u.projectionMatrix.copy(q.projectionMatrix);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4===a.leftBounds.length&&q.bounds.fromArray(a.leftBounds),null!==a.rightBounds&&4===a.rightBounds.length&&k.bounds.fromArray(a.rightBounds));a:for(a=0;aa.matrixWorld.determinant();aa.setMaterial(e,h);h=n(c,b.fog,e,a);I="";g(a,h,e)}else U.renderBufferDirect(c,b.fog,d,e,a,f);a.onAfterRender(U,b,c,d,e,f);z=oa.get(b,Pb||c)}function v(a,b,c){var d=Aa.get(a),g=z.state.lights;c=na.getParameters(a,g.state,z.state.shadowsArray,b,X.numPlanes,X.numIntersection,c);var h=na.getProgramCode(a,c),l=d.program,m=!0;if(void 0===l)a.addEventListener("dispose",e);else if(l.code!==h)f(a);else{if(d.lightsHash!==g.state.hash)Aa.update(a,"lightsHash",g.state.hash);else if(void 0!== -c.shaderID)return;m=!1}m&&(c.shaderID?(l=tb[c.shaderID],d.shader={name:a.type,uniforms:Ba.clone(l.uniforms),vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},a.onBeforeCompile(d.shader,U),l=na.acquireProgram(a,d.shader,c,h),d.program=l,a.program=l);c=l.getAttributes();if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;he.matrixWorld.determinant();aa.setMaterial(d,g);var h=n(a,b,d,e);a=c.id+"_"+h.id+"_"+(!0===d.wireframe);var l=!1;a!==I&&(I=a,l=!0);e.morphTargetInfluences&&(va.update(e,c,d,h),l=!0);g=c.index;var m=c.attributes.position;b=1;!0===d.wireframe&&(g=qa.getWireframeAttribute(c),b=2);a=wa;if(null!==g){var v=ja.get(g);a=xa;a.setIndex(v)}if(l){if(c&&c.isInstancedBufferGeometry&&null===ma.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); -else{aa.initAttributes();l=c.attributes;h=h.getAttributes();var t=d.defaultAttributeValues;for(A in h){var q=h[A];if(0<=q){var k=l[A];if(void 0!==k){var r=k.normalized,u=k.itemSize,p=ja.get(k);if(void 0!==p){var y=p.buffer,x=p.type;p=p.bytesPerElement;if(k.isInterleavedBufferAttribute){var w=k.data,C=w.stride;k=k.offset;w&&w.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(q,w.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=w.meshPerAttribute*w.count)):aa.enableAttribute(q); -F.bindBuffer(F.ARRAY_BUFFER,y);F.vertexAttribPointer(q,u,x,r,C*p,k*p)}else k.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(q,k.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=k.meshPerAttribute*k.count)):aa.enableAttribute(q),F.bindBuffer(F.ARRAY_BUFFER,y),F.vertexAttribPointer(q,u,x,r,0,0)}}else if(void 0!==t&&(r=t[A],void 0!==r))switch(r.length){case 2:F.vertexAttrib2fv(q,r);break;case 3:F.vertexAttrib3fv(q,r);break;case 4:F.vertexAttrib4fv(q,r);break;default:F.vertexAttrib1fv(q, -r)}}}aa.disableUnusedAttributes()}null!==g&&F.bindBuffer(F.ELEMENT_ARRAY_BUFFER,v.buffer)}v=Infinity;null!==g?v=g.count:void 0!==m&&(v=m.count);g=c.drawRange.start*b;m=null!==f?f.start*b:0;var A=Math.max(g,m);f=Math.max(0,Math.min(v,g+c.drawRange.count*b,m+(null!==f?f.count*b:Infinity))-1-A+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)aa.setLineWidth(d.wireframeLinewidth*(null===D?V:1)),a.setMode(F.LINES);else switch(e.drawMode){case 0:a.setMode(F.TRIANGLES);break;case 1:a.setMode(F.TRIANGLE_STRIP); -break;case 2:a.setMode(F.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===d&&(d=1),aa.setLineWidth(d*(null===D?V:1)),e.isLineSegments?a.setMode(F.LINES):e.isLineLoop?a.setMode(F.LINE_LOOP):a.setMode(F.LINE_STRIP)):e.isPoints&&a.setMode(F.POINTS);c&&c.isInstancedBufferGeometry?0=Sa.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+ -a+" texture units while this GPU supports only "+Sa.maxTextures);$d+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);Z.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);Z.setTexture2D(b, -c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?Z.setTextureCube(b,c):Z.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){H=a};this.getRenderTarget=function(){return D};this.setRenderTarget=function(a){(D=a)&&void 0===Aa.get(a).__webglFramebuffer&& -Z.setupRenderTarget(a);var b=H,c=!1;a?(b=Aa.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),db.copy(a.viewport),S.copy(a.scissor),T=a.scissorTest):(db.copy(N).multiplyScalar(V),S.copy(ba).multiplyScalar(V),T=ea);E!==b&&(F.bindFramebuffer(F.FRAMEBUFFER,b),E=b);aa.viewport(db);aa.scissor(S);aa.setScissorTest(T);c&&(c=Aa.get(a.texture),F.framebufferTexture2D(F.FRAMEBUFFER,F.COLOR_ATTACHMENT0,F.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))}; -this.readRenderTargetPixels=function(a,b,c,d,e,f){if(a&&a.isWebGLRenderTarget){var g=Aa.get(a).__webglFramebuffer;if(g){var h=!1;g!==E&&(F.bindFramebuffer(F.FRAMEBUFFER,g),h=!0);try{var l=a.texture,m=l.format,n=l.type;1023!==m&&ia.convert(m)!==F.getParameter(F.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===n||ia.convert(n)===F.getParameter(F.IMPLEMENTATION_COLOR_READ_TYPE)||1015=== -n&&(ma.get("OES_texture_float")||ma.get("WEBGL_color_buffer_float"))||1016===n&&ma.get("EXT_color_buffer_half_float")?F.checkFramebufferStatus(F.FRAMEBUFFER)===F.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&F.readPixels(b,c,d,e,ia.convert(m),ia.convert(n),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&& -F.bindFramebuffer(F.FRAMEBUFFER,E)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ia.convert(b.format);this.setTexture2D(b,0);F.copyTexImage2D(F.TEXTURE_2D,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ia.convert(c.format),h=ia.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?F.texSubImage2D(F.TEXTURE_2D, -d||0,a.x,a.y,e,f,g,h,b.image.data):F.texSubImage2D(F.TEXTURE_2D,d||0,a.x,a.y,g,h,b.image)}}function Vb(a,b){this.name="";this.color=new G(a);this.density=void 0!==b?b:2.5E-4}function Wb(a,b,c){this.name="";this.color=new G(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function vd(){H.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function ib(a){I.call(this);this.type="SpriteMaterial";this.color=new G(16777215);this.map=null;this.rotation= -0;this.lights=this.fog=!1;this.setValues(a)}function Ic(a){H.call(this);this.type="Sprite";this.material=void 0!==a?a:new ib;this.center=new B(.5,.5)}function Jc(){H.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Kc(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."), -this.boneInverses=[],a=0,b=this.bones.length;ac;c++){var n=v[h[c]];var t=v[h[(c+1)%3]];f[0]=Math.min(n,t);f[1]=Math.max(n,t);n=f[0]+","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){l=a.attributes.position;v=a.index;var q=a.groups;0===q.length&&(q=[{start:0,count:v.count,materialIndex:0}]);a=0;for(e=q.length;ac;c++)n=v.getX(m+c),t=v.getX(m+(c+1)%3),f[0]=Math.min(n,t),f[1]=Math.max(n,t),n=f[0]+","+f[1],void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]});for(n in g)m=g[n],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=l.count/3;mc;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x, -h.y,h.z);this.addAttribute("position",new z(b,3))}function Mc(a,b,c){P.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new $b(a,b,c));this.mergeVertices()}function $b(a,b,c){D.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new p,l=new p,m=new p,v=new p,n=new p,t,q;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter."); -var k=b+1;for(t=0;t<=c;t++){var u=t/c;for(q=0;q<=b;q++){var y=q/b;a(y,u,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,u,m),v.subVectors(l,m)):(a(y+1E-5,u,m),v.subVectors(m,l));0<=u-1E-5?(a(y,u-1E-5,m),n.subVectors(l,m)):(a(y,u+1E-5,m),n.subVectors(m,l));h.crossVectors(v,n).normalize();f.push(h.x,h.y,h.z);g.push(y,u)}}for(t=0;td&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}D.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a, -indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;he&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.addAttribute("position",new z(h,3));this.addAttribute("normal",new z(h.slice(),3));this.addAttribute("uv",new z(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Oc(a, -b){P.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ac(a,b));this.mergeVertices()}function ac(a,b){xa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Pc(a,b){P.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ub(a,b));this.mergeVertices()}function ub(a,b){xa.call(this,[1,0,0, --1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Qc(a,b){P.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new bc(a,b));this.mergeVertices()}function bc(a,b){var c=(1+Math.sqrt(5))/2;xa.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5, -11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Rc(a,b){P.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new cc(a,b));this.mergeVertices()}function cc(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;xa.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c, -0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Sc(a,b,c,d,e,f){P.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d, -closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new dc(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function dc(a,b,c,d,e){function f(e){v=a.getPointAt(e/b,v);var f=g.normals[e];e=g.binormals[e];for(k=0;k<=d;k++){var m=k/d*Math.PI*2,n=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+n*e.x;l.y=m*f.y+n*e.y;l.z=m*f.z+n*e.z;l.normalize();r.push(l.x,l.y,l.z);h.x=v.x+c*l.x;h.y=v.y+c*l.y;h.z= -v.z+c*l.z;q.push(h.x,h.y,h.z)}}D.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new p,l=new p,m=new B,v=new p,n,k,q=[],r=[],u=[],y=[];for(n=0;n=b;e-=d)f=df(e,a[e],a[e+1],f);f&&vb(f,f.next)&&(Vc(f),f=f.next);return f}function Wc(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!vb(a,a.next)&&0!==oa(a.prev,a,a.next))a=a.next;else{Vc(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b} -function Xc(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do null===l.z&&(l.z=ce(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ=l.next;while(l!==h);l.prevZ.nextZ=null;l.prevZ=null;h=l;var m,v,n,k,q=1;do{l=h;var r=h=null;for(v=0;l;){v++;var p=l;for(m=n=0;mn.x?v.x>q.x?v.x:q.x:n.x>q.x?n.x:q.x,A=v.y>n.y?v.y>q.y?v.y:q.y:n.y>q.y?n.y:q.y;m=ce(v.x=m;){if(y!==r.prev&&y!==r.next&&zd(v.x,v.y,n.x,n.y,q.x,q.y,y.x,y.y)&&0<=oa(y.prev,y,y.next)){r=!1;break a}y= -y.prevZ}r=!0}}else a:if(r=a,v=r.prev,n=r,q=r.next,0<=oa(v,n,q))r=!1;else{for(m=r.next.next;m!==r.prev;){if(zd(v.x,v.y,n.x,n.y,q.x,q.y,m.x,m.y)&&0<=oa(m.prev,m,m.next)){r=!1;break a}m=m.next}r=!0}if(r)b.push(l.i/c),b.push(a.i/c),b.push(p.i/c),Vc(a),h=a=p.next;else if(a=p,a===h){if(!g)Xc(Wc(a),b,c,d,e,f,1);else if(1===g){g=b;h=c;l=a;do p=l.prev,r=l.next.next,!vb(p,r)&&ef(p,l,l.next,r)&&Yc(p,r)&&Yc(r,p)&&(g.push(p.i/h),g.push(l.i/h),g.push(r.i/h),Vc(l),Vc(l.next),l=a=r),l=l.next;while(l!==a);a=l;Xc(a, -b,c,d,e,f,2)}else if(2===g)a:{g=a;do{for(h=g.next.next;h!==g.prev;){if(l=g.i!==h.i){l=g;p=h;if(r=l.next.i!==p.i&&l.prev.i!==p.i){b:{r=l;do{if(r.i!==l.i&&r.next.i!==l.i&&r.i!==p.i&&r.next.i!==p.i&&ef(r,r.next,l,p)){r=!0;break b}r=r.next}while(r!==l);r=!1}r=!r}if(r=r&&Yc(l,p)&&Yc(p,l)){r=l;v=!1;n=(l.x+p.x)/2;p=(l.y+p.y)/2;do r.y>p!==r.next.y>p&&r.next.y!==r.y&&n<(r.next.x-r.x)*(p-r.y)/(r.next.y-r.y)+r.x&&(v=!v),r=r.next;while(r!==l);r=v}l=r}if(l){a=ff(g,h);g=Wc(g,g.next);a=Wc(a,a.next);Xc(g,b,c,d,e, -f);Xc(a,b,c,d,e,f);break a}h=h.next}g=g.next}while(g!==a)}break}}}}function Pg(a,b){return a.x-b.x}function Qg(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var h=c.x=c.x&&c.x>=g&&d!==c.x&&zd(eh.x)&&Yc(c,a)&&(h=c,m=v)}c=c.next}return h}function ce(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function Rg(a){var b=a,c=a;do b.xoa(a.prev,a,a.next)?0<=oa(a,b,a.next)&&0<=oa(a,a.prev,b):0>oa(a,b,a.prev)||0>oa(a,a.next,b)}function ff(a,b){var c=new de(a.i,a.x,a.y),d=new de(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev= -c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function df(a,b,c,d){a=new de(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function Vc(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function de(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function gf(a){var b=a.length;2Number.EPSILON){var l=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l; -g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new B(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new B(f/e,d/e)}function h(a,b){for(N=a.length;0<=--N;){var c=N;var f=N-1;0>f&&(f=a.length-1);var g,h=x+2*M;for(g=0;gk;k++){var n=m[f[k]];var t=m[f[(k+1)%3]];d[0]=Math.min(n,t);d[1]=Math.max(n,t);n=d[0]+","+d[1];void 0===e[n]?e[n]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[n].face2=h}for(n in e)if(d=e[n],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=b)f=a[d.index1], -c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.addAttribute("position",new z(c,3))}function Ab(a,b,c,d,e,f,g,h){P.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new ab(a,b,c,d,e,f,g,h));this.mergeVertices()}function ab(a,b,c,d,e,f,g,h){function l(c){var e,f=new B,l=new p,v=0,u=!0===c?a:b,x=!0===c?1:-1;var z=r;for(e=1;e<=d;e++)n.push(0,y*x,0),t.push(0, -x,0),q.push(.5,.5),r++;var G=r;for(e=0;e<=d;e++){var H=e/d*h+g,D=Math.cos(H);H=Math.sin(H);l.x=u*H;l.y=y*x;l.z=u*D;n.push(l.x,l.y,l.z);t.push(0,x,0);f.x=.5*D+.5;f.y=.5*H*x+.5;q.push(f.x,f.y);r++}for(e=0;ethis.duration&&this.resetDuration();this.optimize()}function Pd(a){this.manager=void 0!==a?a:ya;this.textures={}}function ie(a){this.manager=void 0!==a?a: -ya}function pc(){}function je(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:ya;this.withCredentials=!1}function nf(a){this.manager=void 0!==a?a:ya;this.texturePath=""}function ke(a){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported.");"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported.");this.manager= -void 0!==a?a:ya;this.options=void 0}function le(){this.type="ShapePath";this.color=new G;this.subPaths=[];this.currentPath=null}function me(a){this.type="Font";this.data=a}function of(a){this.manager=void 0!==a?a:ya}function ne(a){this.manager=void 0!==a?a:ya}function pf(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new Z;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new Z;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1}function kd(a, -b,c){H.call(this);this.type="CubeCamera";var d=new Z(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new p(1,0,0));this.add(d);var e=new Z(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new p(-1,0,0));this.add(e);var f=new Z(90,1,a,b);f.up.set(0,0,1);f.lookAt(new p(0,1,0));this.add(f);var g=new Z(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new p(0,-1,0));this.add(g);var h=new Z(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new p(0,0,1));this.add(h);var l=new Z(90,1,a,b);l.up.set(0,-1,0);l.lookAt(new p(0,0,-1));this.add(l);this.renderTarget= -new Lb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.renderTarget.texture.name="CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,m=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=m;c.activeCubeFace=5;a.render(b,l,c);a.setRenderTarget(null)}; -this.clear=function(a,b,c,d){for(var e=this.renderTarget,f=0;6>f;f++)e.activeCubeFace=f,a.setRenderTarget(e),a.clear(b,c,d);a.setRenderTarget(null)}}function oe(){H.call(this);this.type="AudioListener";this.context=pe.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function qc(a){H.call(this);this.type="Audio";this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.loop= -!1;this.offset=this.startTime=0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function qe(a){qc.call(this,a);this.panner=this.context.createPanner();this.panner.connect(this.gain)}function re(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function se(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b= -this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function qf(a,b,c){c=c||ra.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function ra(a,b,c){this.path=b;this.parsedPath=c||ra.parseTrackName(b);this.node=ra.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function rf(){this.uuid=J.generateUUID();this._objects=Array.prototype.slice.call(arguments); -this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function sf(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400, -endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd= -this.zeroSlopeAtStart=!0}function te(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function Qd(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function ue(){D.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function ve(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function rc(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/ -b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function we(a,b,c){rc.call(this,a,b);this.meshPerAttribute=c||1}function xe(a,b,c){L.call(this,a,b);this.meshPerAttribute=c||1}function tf(a,b,c,d){this.ray=new sb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})} -function uf(a,b){return a.distance-b.distance}function ye(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;dc;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new z(b,3));b=new T({fog:!1});this.cone=new Y(a,b);this.add(this.cone);this.update()}function yf(a){var b=[];a&&a.isBone&& -b.push(a);for(var c=0;ca?-1:0b;b++)a[b]=(16>b?"0":"")+b.toString(16);return function(){var b=4294967295*Math.random()|0,d=4294967295*Math.random()|0,e=4294967295* -Math.random()|0,f=4294967295*Math.random()|0;return(a[b&255]+a[b>>8&255]+a[b>>16&255]+a[b>>24&255]+"-"+a[d&255]+a[d>>8&255]+"-"+a[d>>16&15|64]+a[d>>24&255]+"-"+a[e&63|128]+a[e>>8&255]+"-"+a[e>>16&255]+a[e>>24&255]+a[f&255]+a[f>>8&255]+a[f>>16&255]+a[f>>24&255]).toUpperCase()}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a, -b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*J.DEG2RAD},radToDeg:function(a){return a*J.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2, -Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))}};Object.defineProperties(B.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(B.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this}, -setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), -this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this}, -subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this}, -max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new B,b=new B;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y); -return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x* -this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)}, -lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."); -this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(R.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,n,t,q,r,p){var v=this.elements;v[0]=a;v[4]=b;v[8]=c;v[12]=d;v[1]=e;v[5]=f;v[9]=g;v[13]=h;v[2]=l;v[6]=m;v[10]=k;v[14]=n;v[3]=t;v[7]=q;v[11]=r;v[15]=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this}, -clone:function(){return(new R).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this, -2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new p;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(), -makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l, -b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]=k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k= -c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a=new p(0,0,0),b=new p(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new p,b=new p,c=new p;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+= -1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements; -b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],n=c[2],t=c[6],q=c[10],r=c[14],p=c[3],y=c[7],w=c[11];c=c[15];var x=d[0],A=d[4],C=d[8],O=d[12],Q=d[1],z=d[5],B=d[9],H=d[13],G=d[2],D=d[6],E=d[10],J=d[14],L=d[3],I=d[7],K=d[11];d=d[15];b[0]=a*x+e*Q+f*G+g*L;b[4]=a*A+e*z+f*D+g*I;b[8]=a*C+e*B+f*E+g*K;b[12]=a*O+e*H+f*J+g*d;b[1]=h*x+l*Q+m*G+k*L;b[5]=h*A+l*z+m*D+k*I;b[9]=h*C+l*B+m*E+k*K;b[13]=h*O+l*H+m*J+k*d;b[2]=n*x+t*Q+q*G+r*L;b[6]=n*A+t*z+q*D+r*I;b[10]=n*C+t*B+q*E+r*K;b[14]=n* -O+t*H+q*J+r*d;b[3]=p*x+y*Q+w*G+c*L;b[7]=p*A+y*z+w*D+c*I;b[11]=p*C+y*B+w*E+c*K;b[15]=p*O+y*H+w*J+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;cthis.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/l;b.elements[0]*=c; -b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=l;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+ -e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]= -a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(ca,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var k=e[f+1],n=e[f+2];e=e[f+3];if(c!== -e||h!==d||l!==k||m!==n){f=1-g;var t=h*d+l*k+m*n+c*e,q=0<=t?1:-1,p=1-t*t;p>Number.EPSILON&&(p=Math.sqrt(p),t=Math.atan2(p,t*q),f=Math.sin(f*t)/p,g=Math.sin(g*t)/p);q*=g;h=h*f+d*q;l=l*f+k*q;m=m*f+n*q;c=c*f+e*q;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(ca.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}}, -z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this.onChangeCallback()}}});Object.assign(ca.prototype,{set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a, -b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d* -f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b= -a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a= -new p,b;return function(c,d){void 0===a&&(a=new p);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+ -this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this, -a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z, -g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&& -a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(p.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y= -this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x, +b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);l(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format"); +}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),w(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),w(e.__webglDepthbuffer,b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture,f=k(b);if(m(e,f)){f=b.isWebGLRenderTargetCube?a.TEXTURE_CUBE_MAP:a.TEXTURE_2D;var g=d.get(e).__webglTexture; +c.bindTexture(f,g);q(f,e,b.width,b.height);c.bindTexture(f,null)}}}function $e(a,b,c){return{convert:function(d){if(1E3===d)return a.REPEAT;if(1001===d)return a.CLAMP_TO_EDGE;if(1002===d)return a.MIRRORED_REPEAT;if(1003===d)return a.NEAREST;if(1004===d)return a.NEAREST_MIPMAP_NEAREST;if(1005===d)return a.NEAREST_MIPMAP_LINEAR;if(1006===d)return a.LINEAR;if(1007===d)return a.LINEAR_MIPMAP_NEAREST;if(1008===d)return a.LINEAR_MIPMAP_LINEAR;if(1009===d)return a.UNSIGNED_BYTE;if(1017===d)return a.UNSIGNED_SHORT_4_4_4_4; +if(1018===d)return a.UNSIGNED_SHORT_5_5_5_1;if(1019===d)return a.UNSIGNED_SHORT_5_6_5;if(1010===d)return a.BYTE;if(1011===d)return a.SHORT;if(1012===d)return a.UNSIGNED_SHORT;if(1013===d)return a.INT;if(1014===d)return a.UNSIGNED_INT;if(1015===d)return a.FLOAT;if(1016===d){if(c.isWebGL2)return a.HALF_FLOAT;var e=b.get("OES_texture_half_float");if(null!==e)return e.HALF_FLOAT_OES}if(1021===d)return a.ALPHA;if(1022===d)return a.RGB;if(1023===d)return a.RGBA;if(1024===d)return a.LUMINANCE;if(1025=== +d)return a.LUMINANCE_ALPHA;if(1026===d)return a.DEPTH_COMPONENT;if(1027===d)return a.DEPTH_STENCIL;if(100===d)return a.FUNC_ADD;if(101===d)return a.FUNC_SUBTRACT;if(102===d)return a.FUNC_REVERSE_SUBTRACT;if(200===d)return a.ZERO;if(201===d)return a.ONE;if(202===d)return a.SRC_COLOR;if(203===d)return a.ONE_MINUS_SRC_COLOR;if(204===d)return a.SRC_ALPHA;if(205===d)return a.ONE_MINUS_SRC_ALPHA;if(206===d)return a.DST_ALPHA;if(207===d)return a.ONE_MINUS_DST_ALPHA;if(208===d)return a.DST_COLOR;if(209=== +d)return a.ONE_MINUS_DST_COLOR;if(210===d)return a.SRC_ALPHA_SATURATE;if(33776===d||33777===d||33778===d||33779===d)if(e=b.get("WEBGL_compressed_texture_s3tc"),null!==e){if(33776===d)return e.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===d)return e.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===d)return e.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===d)return e.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===d||35841===d||35842===d||35843===d)if(e=b.get("WEBGL_compressed_texture_pvrtc"),null!==e){if(35840===d)return e.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; +if(35841===d)return e.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===d)return e.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===d)return e.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===d&&(e=b.get("WEBGL_compressed_texture_etc1"),null!==e))return e.COMPRESSED_RGB_ETC1_WEBGL;if(37808===d||37809===d||37810===d||37811===d||37812===d||37813===d||37814===d||37815===d||37816===d||37817===d||37818===d||37819===d||37820===d||37821===d)if(e=b.get("WEBGL_compressed_texture_astc"),null!==e)return d;if(103===d||104=== +d){if(c.isWebGL2){if(103===d)return a.MIN;if(104===d)return a.MAX}e=b.get("EXT_blend_minmax");if(null!==e){if(103===d)return e.MIN_EXT;if(104===d)return e.MAX_EXT}}if(1020===d){if(c.isWebGL2)return a.UNSIGNED_INT_24_8;e=b.get("WEBGL_depth_texture");if(null!==e)return e.UNSIGNED_INT_24_8_WEBGL}return 0}}}function Kb(){D.call(this);this.type="Group"}function Z(a,b,c,d){Na.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3; +this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function yc(a){Z.call(this);this.cameras=a||[]}function af(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"),f=c.renderWidth;c=c.renderHeight;x=a.getPixelRatio();y=a.getSize();a.setDrawingBufferSize(2*f,c,1);B.start()}else d.enabled&&(a.setDrawingBufferSize(y.width,y.height,x),B.stop())}var d=this,e=null,f=null,g=null,h= +[],k=new I,m=new I;"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));var q=new I,n=new fa,t=new p,u=new Z;u.bounds=new V(0,0,.5,1);u.layers.enable(1);var r=new Z;r.bounds=new V(.5,0,.5,1);r.layers.enable(2);var l=new yc([u,r]);l.layers.enable(1);l.layers.enable(2);var y,x,w=[];this.enabled=!1;this.userHeight=1.6;this.getController=function(a){var b=h[a];void 0===b&&(b=new Kb,b.matrixAutoUpdate=!1,b.visible=!1,h[a]= +b);return b};this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);B.setContext(a)};this.setPoseTarget=function(a){void 0!==a&&(g=a)};this.getCamera=function(a){if(null===e)return a.position.set(0,d.userHeight,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);var b=e.stageParameters;b?k.fromArray(b.sittingToStandingTransform):k.makeTranslation(0,d.userHeight,0);b=f.pose;var c=null!==g?g:a;c.matrix.copy(k);c.matrix.decompose(c.position,c.quaternion,c.scale);null!== +b.orientation&&(n.fromArray(b.orientation),c.quaternion.multiply(n));null!==b.position&&(n.setFromRotationMatrix(k),t.fromArray(b.position),t.applyQuaternion(n),c.position.add(t));c.updateMatrixWorld();if(!1===e.isPresenting)return a;u.near=a.near;r.near=a.near;u.far=a.far;r.far=a.far;l.matrixWorld.copy(a.matrixWorld);l.matrixWorldInverse.copy(a.matrixWorldInverse);u.matrixWorldInverse.fromArray(f.leftViewMatrix);r.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(k);u.matrixWorldInverse.multiply(m); +r.matrixWorldInverse.multiply(m);a=c.parent;null!==a&&(q.getInverse(a.matrixWorld),u.matrixWorldInverse.multiply(q),r.matrixWorldInverse.multiply(q));u.matrixWorld.getInverse(u.matrixWorldInverse);r.matrixWorld.getInverse(r.matrixWorldInverse);u.projectionMatrix.fromArray(f.leftProjectionMatrix);r.projectionMatrix.fromArray(f.rightProjectionMatrix);l.projectionMatrix.copy(u.projectionMatrix);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4===a.leftBounds.length&&u.bounds.fromArray(a.leftBounds), +null!==a.rightBounds&&4===a.rightBounds.length&&r.bounds.fromArray(a.rightBounds));a:for(a=0;af.normalMatrix.determinant();ba.setMaterial(e,h);var k=t(a,c,e,f),m=!1;if(b!==d.id||S!==k.id||nd!==(!0===e.wireframe))b=d.id,S=k.id,nd=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(va.update(f,d,e,k),m=!0);h=d.index;var q=d.attributes.position;c=1;!0===e.wireframe&& +(h=ra.getWireframeAttribute(d),c=2);a=xa;if(null!==h){var n=pa.get(h);a=ya;a.setIndex(n)}if(m){if(d&&d.isInstancedBufferGeometry&!ua.isWebGL2&&null===ha.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{ba.initAttributes();m=d.attributes;k=k.getAttributes();var u=e.defaultAttributeValues;for(N in k){var l=k[N];if(0<=l){var r=m[N];if(void 0!==r){var v=r.normalized, +p=r.itemSize,w=pa.get(r);if(void 0!==w){var y=w.buffer,E=w.type;w=w.bytesPerElement;if(r.isInterleavedBufferAttribute){var x=r.data,B=x.stride;r=r.offset;x&&x.isInstancedInterleavedBuffer?(ba.enableAttributeAndDivisor(l,x.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=x.meshPerAttribute*x.count)):ba.enableAttribute(l);F.bindBuffer(F.ARRAY_BUFFER,y);F.vertexAttribPointer(l,p,E,v,B*w,r*w)}else r.isInstancedBufferAttribute?(ba.enableAttributeAndDivisor(l,r.meshPerAttribute),void 0=== +d.maxInstancedCount&&(d.maxInstancedCount=r.meshPerAttribute*r.count)):ba.enableAttribute(l),F.bindBuffer(F.ARRAY_BUFFER,y),F.vertexAttribPointer(l,p,E,v,0,0)}}else if(void 0!==u&&(v=u[N],void 0!==v))switch(v.length){case 2:F.vertexAttrib2fv(l,v);break;case 3:F.vertexAttrib3fv(l,v);break;case 4:F.vertexAttrib4fv(l,v);break;default:F.vertexAttrib1fv(l,v)}}}ba.disableUnusedAttributes()}null!==h&&F.bindBuffer(F.ELEMENT_ARRAY_BUFFER,n.buffer)}n=Infinity;null!==h?n=h.count:void 0!==q&&(n=q.count);h=d.drawRange.start* +c;q=null!==g?g.start*c:0;var N=Math.max(h,q);g=Math.max(0,Math.min(n,h+d.drawRange.count*c,q+(null!==g?g.count*c:Infinity))-1-N+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)ba.setLineWidth(e.wireframeLinewidth*(null===R?U:1)),a.setMode(F.LINES);else switch(f.drawMode){case 0:a.setMode(F.TRIANGLES);break;case 1:a.setMode(F.TRIANGLE_STRIP);break;case 2:a.setMode(F.TRIANGLE_FAN)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),ba.setLineWidth(e*(null===R?U:1)),f.isLineSegments?a.setMode(F.LINES):f.isLineLoop? +a.setMode(F.LINE_LOOP):a.setMode(F.LINE_STRIP)):f.isPoints?a.setMode(F.POINTS):f.isSprite&&a.setMode(F.TRIANGLES);d&&d.isInstancedBufferGeometry?0=ua.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+ua.maxTextures);X+=1;return a}; +this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);ia.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);ia.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&& +b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?ia.setTextureCube(b,c):ia.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){L=a};this.getRenderTarget=function(){return R};this.setRenderTarget=function(a){(R=a)&&void 0===Ba.get(a).__webglFramebuffer&&ia.setupRenderTarget(a);var b=L,c=!1;a?(b= +Ba.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),T.copy(a.viewport),wc.copy(a.scissor),ea=a.scissorTest):(T.copy(od).multiplyScalar(U),wc.copy(fa).multiplyScalar(U),ea=qa);Q!==b&&(F.bindFramebuffer(F.FRAMEBUFFER,b),Q=b);ba.viewport(T);ba.scissor(wc);ba.setScissorTest(ea);c&&(c=Ba.get(a.texture),F.framebufferTexture2D(F.FRAMEBUFFER,F.COLOR_ATTACHMENT0,F.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels= +function(a,b,c,d,e,f){if(a&&a.isWebGLRenderTarget){var g=Ba.get(a).__webglFramebuffer;if(g){var h=!1;g!==Q&&(F.bindFramebuffer(F.FRAMEBUFFER,g),h=!0);try{var k=a.texture,m=k.format,q=k.type;1023!==m&&da.convert(m)!==F.getParameter(F.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===q||da.convert(q)===F.getParameter(F.IMPLEMENTATION_COLOR_READ_TYPE)||1015===q&&(ua.isWebGL2||ha.get("OES_texture_float")|| +ha.get("WEBGL_color_buffer_float"))||1016===q&&(ua.isWebGL2?ha.get("EXT_color_buffer_float"):ha.get("EXT_color_buffer_half_float"))?F.checkFramebufferStatus(F.FRAMEBUFFER)===F.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&F.readPixels(b,c,d,e,da.convert(m),da.convert(q),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&& +F.bindFramebuffer(F.FRAMEBUFFER,Q)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=da.convert(b.format);this.setTexture2D(b,0);F.copyTexImage2D(F.TEXTURE_2D,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=da.convert(c.format),h=da.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?F.texSubImage2D(F.TEXTURE_2D, +d||0,a.x,a.y,e,f,g,h,b.image.data):F.texSubImage2D(F.TEXTURE_2D,d||0,a.x,a.y,g,h,b.image)}}function Lb(a,b){this.name="";this.color=new G(a);this.density=void 0!==b?b:2.5E-4}function Mb(a,b,c){this.name="";this.color=new G(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function qd(){D.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function ob(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange= +{offset:0,count:-1};this.version=0}function zc(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function cb(a){J.call(this);this.type="SpriteMaterial";this.color=new G(16777215);this.map=null;this.rotation=0;this.lights=!1;this.transparent=!0;this.setValues(a)}function Ac(a){D.call(this);this.type="Sprite";if(void 0===Nb){Nb=new C;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new ob(b,5);Nb.setIndex([0,1,2,0,2,3]);Nb.addAttribute("position", +new zc(b,3,0,!1));Nb.addAttribute("uv",new zc(b,2,3,!1))}this.geometry=Nb;this.material=void 0!==a?a:new cb;this.center=new z(.5,.5)}function Bc(){D.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Cc(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."), +this.boneInverses=[],a=0,b=this.bones.length;ac;c++){var n=q[h[c]];var t=q[h[(c+1)%3]];f[0]=Math.min(n,t);f[1]=Math.max(n,t);n=f[0]+","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){k=a.attributes.position;q=a.index;var u=a.groups;0===u.length&&(u=[{start:0, +count:q.count,materialIndex:0}]);a=0;for(e=u.length;ac;c++)n=q.getX(m+c),t=q.getX(m+(c+1)%3),f[0]=Math.min(n,t),f[1]=Math.max(n,t),n=f[0]+","+f[1],void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]});for(n in g)m=g[n],h.fromBufferAttribute(k,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(k,m.index2),b.push(h.x,h.y,h.z)}else for(k=a.attributes.position,m=0,d=k.count/3;mc;c++)g=3*m+c,h.fromBufferAttribute(k,g),b.push(h.x, +h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(k,g),b.push(h.x,h.y,h.z);this.addAttribute("position",new A(b,3))}function Fc(a,b,c){R.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Rb(a,b,c));this.mergeVertices()}function Rb(a,b,c){C.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new p,k=new p,m=new p,q=new p,n=new p,t,u;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter."); +var r=b+1;for(t=0;t<=c;t++){var l=t/c;for(u=0;u<=b;u++){var y=u/b;a(y,l,k);e.push(k.x,k.y,k.z);0<=y-1E-5?(a(y-1E-5,l,m),q.subVectors(k,m)):(a(y+1E-5,l,m),q.subVectors(m,k));0<=l-1E-5?(a(y,l-1E-5,m),n.subVectors(k,m)):(a(y,l+1E-5,m),n.subVectors(m,k));h.crossVectors(q,n).normalize();f.push(h.x,h.y,h.z);g.push(y,l)}}for(t=0;td&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}C.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a, +indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],k=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;he&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",new A(h,3));this.addAttribute("normal",new A(h.slice(),3));this.addAttribute("uv",new A(k,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Hc(a, +b){R.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Sb(a,b));this.mergeVertices()}function Sb(a,b){na.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ic(a,b){R.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new pb(a,b));this.mergeVertices()}function pb(a,b){na.call(this,[1,0,0, +-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Jc(a,b){R.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Tb(a,b));this.mergeVertices()}function Tb(a,b){var c=(1+Math.sqrt(5))/2;na.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5, +11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Kc(a,b){R.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ub(a,b));this.mergeVertices()}function Ub(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;na.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c, +0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Lc(a,b,c,d,e,f){R.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d, +closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Vb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Vb(a,b,c,d,e){function f(e){q=a.getPointAt(e/b,q);var f=g.normals[e];e=g.binormals[e];for(t=0;t<=d;t++){var m=t/d*Math.PI*2,n=Math.sin(m);m=-Math.cos(m);k.x=m*f.x+n*e.x;k.y=m*f.y+n*e.y;k.z=m*f.z+n*e.z;k.normalize();r.push(k.x,k.y,k.z);h.x=q.x+c*k.x;h.y=q.y+c*k.y;h.z= +q.z+c*k.z;l.push(h.x,h.y,h.z)}}C.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new p,k=new p,m=new z,q=new p,n,t,l=[],r=[],v=[],y=[];for(n=0;n=b;e-=d)f=cf(e,a[e],a[e+1],f);f&&qb(f,f.next)&&(Oc(f),f=f.next);return f}function Pc(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!qb(a,a.next)&&0!==ma(a.prev,a,a.next))a=a.next;else{Oc(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b} +function Qc(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,k=h;do null===k.z&&(k.z=ae(k.x,k.y,d,e,f)),k.prevZ=k.prev,k=k.nextZ=k.next;while(k!==h);k.prevZ.nextZ=null;k.prevZ=null;h=k;var m,q,n,t,l=1;do{k=h;var r=h=null;for(q=0;k;){q++;var v=k;for(m=n=0;mn.x?q.x>l.x?q.x:l.x:n.x>l.x?n.x:l.x,B=q.y>n.y?q.y>l.y?q.y:l.y:n.y>l.y?n.y:l.y;m=ae(q.x=m;){if(p!==r.prev&&p!==r.next&&ud(q.x,q.y,n.x,n.y,l.x,l.y,p.x,p.y)&&0<=ma(p.prev,p,p.next)){r=!1;break a}p= +p.prevZ}r=!0}}else a:if(r=a,q=r.prev,n=r,l=r.next,0<=ma(q,n,l))r=!1;else{for(m=r.next.next;m!==r.prev;){if(ud(q.x,q.y,n.x,n.y,l.x,l.y,m.x,m.y)&&0<=ma(m.prev,m,m.next)){r=!1;break a}m=m.next}r=!0}if(r)b.push(k.i/c),b.push(a.i/c),b.push(v.i/c),Oc(a),h=a=v.next;else if(a=v,a===h){if(!g)Qc(Pc(a),b,c,d,e,f,1);else if(1===g){g=b;h=c;k=a;do v=k.prev,r=k.next.next,!qb(v,r)&&df(v,k,k.next,r)&&Rc(v,r)&&Rc(r,v)&&(g.push(v.i/h),g.push(k.i/h),g.push(r.i/h),Oc(k),Oc(k.next),k=a=r),k=k.next;while(k!==a);a=k;Qc(a, +b,c,d,e,f,2)}else if(2===g)a:{g=a;do{for(h=g.next.next;h!==g.prev;){if(k=g.i!==h.i){k=g;v=h;if(r=k.next.i!==v.i&&k.prev.i!==v.i){b:{r=k;do{if(r.i!==k.i&&r.next.i!==k.i&&r.i!==v.i&&r.next.i!==v.i&&df(r,r.next,k,v)){r=!0;break b}r=r.next}while(r!==k);r=!1}r=!r}if(r=r&&Rc(k,v)&&Rc(v,k)){r=k;q=!1;n=(k.x+v.x)/2;v=(k.y+v.y)/2;do r.y>v!==r.next.y>v&&r.next.y!==r.y&&n<(r.next.x-r.x)*(v-r.y)/(r.next.y-r.y)+r.x&&(q=!q),r=r.next;while(r!==k);r=q}k=r}if(k){a=ef(g,h);g=Pc(g,g.next);a=Pc(a,a.next);Qc(g,b,c,d,e, +f);Qc(a,b,c,d,e,f);break a}h=h.next}g=g.next}while(g!==a)}break}}}}function Ng(a,b){return a.x-b.x}function Og(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var h=c.x=c.x&&c.x>=g&&d!==c.x&&ud(eh.x)&&Rc(c,a)&&(h=c,m=q)}c=c.next}return h}function ae(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function Pg(a){var b=a,c=a;do b.xma(a.prev,a,a.next)?0<=ma(a,b,a.next)&&0<=ma(a,a.prev,b):0>ma(a,b,a.prev)||0>ma(a,a.next,b)}function ef(a,b){var c=new be(a.i,a.x,a.y),d=new be(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev= +c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function cf(a,b,c,d){a=new be(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function Oc(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function be(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function ff(a){var b=a.length;2Number.EPSILON){var k=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/k;b=b.y+d/k; +g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new z(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new z(f/e,d/e)}function h(a,b){for(M=a.length;0<=--M;){var c=M;var f=M-1;0>f&&(f=a.length-1);var g,h=w+2*O;for(g=0;gq;q++){var n=m[f[q]];var l=m[f[(q+1)%3]];d[0]=Math.min(n,l);d[1]=Math.max(n,l);n=d[0]+","+d[1];void 0===e[n]?e[n]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[n].face2=h}for(n in e)if(d=e[n],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2], +c.push(f.x,f.y,f.z);this.addAttribute("position",new A(c,3))}function vb(a,b,c,d,e,f,g,h){R.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new Wa(a,b,c,d,e,f,g,h));this.mergeVertices()}function Wa(a,b,c,d,e,f,g,h){function k(c){var e,f=new z,k=new p,t=0,v=!0===c?a:b,w=!0===c?1:-1;var A=r;for(e=1;e<=d;e++)n.push(0,y*w,0),l.push(0,w,0),u.push(.5,.5),r++;var C= +r;for(e=0;e<=d;e++){var D=e/d*h+g,H=Math.cos(D);D=Math.sin(D);k.x=v*D;k.y=y*w;k.z=v*H;n.push(k.x,k.y,k.z);l.push(0,w,0);f.x=.5*H+.5;f.y=.5*D*w+.5;u.push(f.x,f.y);r++}for(e=0;ethis.duration&&this.resetDuration()}function Rg(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return ec;case "vector":case "vector2":case "vector3":case "vector4":return fc; +case "color":return Hd;case "quaternion":return cd;case "bool":case "boolean":return Gd;case "string":return Jd}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+a);}function Sg(a){if(void 0===a.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");var b=Rg(a.type);if(void 0===a.times){var c=[],d=[];ia.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)}function Kd(a){this.manager=void 0!== +a?a:ka;this.textures={}}function ge(a){this.manager=void 0!==a?a:ka}function gc(){}function he(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:ka;this.withCredentials=!1}function mf(a){this.manager=void 0!==a?a:ka;this.texturePath=""}function ie(a){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported.");"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."); +this.manager=void 0!==a?a:ka;this.options=void 0}function je(){this.type="ShapePath";this.color=new G;this.subPaths=[];this.currentPath=null}function ke(a){this.type="Font";this.data=a}function nf(a){this.manager=void 0!==a?a:ka}function le(a){this.manager=void 0!==a?a:ka}function of(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new Z;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new Z;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate= +!1}function dd(a,b,c){D.call(this);this.type="CubeCamera";var d=new Z(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new p(1,0,0));this.add(d);var e=new Z(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new p(-1,0,0));this.add(e);var f=new Z(90,1,a,b);f.up.set(0,0,1);f.lookAt(new p(0,1,0));this.add(f);var g=new Z(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new p(0,-1,0));this.add(g);var h=new Z(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new p(0,0,1));this.add(h);var k=new Z(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new p(0,0,-1));this.add(k); +this.renderTarget=new Gb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.renderTarget.texture.name="CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,m=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=m;c.activeCubeFace=5;a.render(b, +k,c);a.setRenderTarget(null)};this.clear=function(a,b,c,d){for(var e=this.renderTarget,f=0;6>f;f++)e.activeCubeFace=f,a.setRenderTarget(e),a.clear(b,c,d);a.setRenderTarget(null)}}function me(){D.call(this);this.type="AudioListener";this.context=ne.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function hc(a){D.call(this);this.type="Audio";this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay= +!1;this.buffer=null;this.loop=!1;this.offset=this.startTime=0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function oe(a){hc.call(this,a);this.panner=this.context.createPanner();this.panner.connect(this.gain)}function pe(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function qe(a,b,c){this.binding=a;this.valueSize= +c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function pf(a,b,c){c=c||pa.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function pa(a,b,c){this.path=b;this.parsedPath=c||pa.parseTrackName(b);this.node=pa.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function qf(){this.uuid= +H.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function rf(a,b,c){this._mixer=a;this._clip=b;this._localRoot= +c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity; +this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function re(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function Ld(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function se(){C.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function te(a,b,c){ob.call(this,a,b);this.meshPerAttribute=c||1}function ue(a,b,c){Q.call(this, +a,b);this.meshPerAttribute=c||1}function sf(a,b,c,d){this.ray=new mb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}function tf(a,b){return a.distance-b.distance}function ve(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;dc;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new A(b,3));b=new Y({fog:!1});this.cone=new W(a,b);this.add(this.cone);this.update()}function xf(a){var b=[];a&&a.isBone&&b.push(a);for(var c=0;ca?-1:0b;b++)a[b]=(16>b?"0":"")+b.toString(16);return function(){var b=4294967295*Math.random()|0,d=4294967295*Math.random()|0,e=4294967295*Math.random()|0,f=4294967295*Math.random()|0;return(a[b&255]+a[b>>8&255]+a[b>>16&255]+a[b>>24&255]+"-"+a[d&255]+a[d>>8&255]+"-"+a[d>> +16&15|64]+a[d>>24&255]+"-"+a[e&63|128]+a[e>>8&255]+"-"+a[e>>16&255]+a[e>>24&255]+a[f&255]+a[f>>8&255]+a[f>>16&255]+a[f>>24&255]).toUpperCase()}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1; +a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*H.DEG2RAD},radToDeg:function(a){return a*H.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2,Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/ +Math.LN2))}};Object.defineProperties(z.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(z.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+ +a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this}, +addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*= +a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a, +b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new z,b=new z;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x= +Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+ +Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+= +(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b); +return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(I.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,q,n,l,u,r,p){var t=this.elements;t[0]=a;t[4]=b;t[8]=c;t[12]=d;t[1]=e;t[5]=f;t[9]=g;t[13]=h;t[2]=k;t[6]=m;t[10]=q;t[14]=n;t[3]=l;t[7]=u;t[11]=r;t[15]=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new I).fromArray(this.elements)}, +copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x, +b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new p;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); +var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,q=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-q*d;b[9]=-c*g;b[2]=q-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a+q*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=q+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a-q*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]= +q-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,q=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+q,b[1]=g*e,b[5]=q*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=q-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-q*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+q,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=q*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a= +new p(0,0,0),b=new p(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new p,b=new p,c=new p;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!== +b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],m=c[9],q=c[13],n=c[2],l=c[6],u=c[10],r=c[14],p=c[3],y=c[7],x=c[11];c=c[15];var w=d[0],B=d[4],E=d[8],P=d[12],N=d[1],z=d[5],A=d[9],D=d[13],C=d[2], +H=d[6],G=d[10],K=d[14],L=d[3],I=d[7],J=d[11];d=d[15];b[0]=a*w+e*N+f*C+g*L;b[4]=a*B+e*z+f*H+g*I;b[8]=a*E+e*A+f*G+g*J;b[12]=a*P+e*D+f*K+g*d;b[1]=h*w+k*N+m*C+q*L;b[5]=h*B+k*z+m*H+q*I;b[9]=h*E+k*A+m*G+q*J;b[13]=h*P+k*D+m*K+q*d;b[2]=n*w+l*N+u*C+r*L;b[6]=n*B+l*z+u*H+r*I;b[10]=n*E+l*A+u*G+r*J;b[14]=n*P+l*D+u*K+r*d;b[3]=p*w+y*N+x*C+c*L;b[7]=p*B+y*z+x*H+c*I;b[11]=p*E+y*A+x*G+c*J;b[15]=p*P+y*D+x*K+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*= +a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;cthis.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b); +e.x=g;e.y=h;e.z=k;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]= +2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4]; +a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(fa,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var q=e[f+1],l=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==q||m!==l){f=1-g;var t=h*d+k*q+m*l+c*e,u=0<=t?1:-1,r=1-t*t;r>Number.EPSILON&&(r=Math.sqrt(r),t=Math.atan2(r,t*u),f=Math.sin(f*t)/r,g=Math.sin(g* +t)/r);u*=g;h=h*f+d*u;k=k*f+q*u;m=m*f+l*u;c=c*f+e*u;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});Object.defineProperties(fa.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w= +a;this.onChangeCallback()}}});Object.assign(fa.prototype,{set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c= +a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),k=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"YXZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"ZXY"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"ZYX"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"YZX"===a?(this._x=c*k*f+ +h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f-c*d*e):"XZY"===a&&(this._x=c*k*f-h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6];b=b[10];var m=c+f+b;0f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=new p,b;return function(c,d){void 0===a&&(a=new p);b=c.dot(d)+1;1E-6>b?(b=0, +Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),angleTo:function(a){return 2*Math.acos(Math.abs(H.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x* +a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."), +this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z; +0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x=== +this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(p.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this}, +setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x, this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+= a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."), -this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ca;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ca;return function(b, +this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new fa;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new fa;return function(b, c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x, -c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this},project:function(){var a=new R;return function(b){a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyMatrix4(a)}}(),unproject:function(){var a=new R;return function(b){a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyMatrix4(a)}}(),transformDirection:function(a){var b= +c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a=new I;return function(b){a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyMatrix4(a)}}(),unproject:function(){var a=new I;return function(b){a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyMatrix4(a)}}(),transformDirection:function(a){var b= this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a, b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new p,b=new p;return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x= Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y* a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a, b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a= -new p;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new p;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(J.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x- +new p;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new p;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(H.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x- a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromCylindrical:function(a){this.x=a.radius*Math.sin(a.theta);this.y=a.y;this.z=a.radius*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(), c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!== -c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(la.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements; +c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(ra.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements; b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;cc;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1]; -a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var Ff=0;ea.DEFAULT_IMAGE=void 0;ea.DEFAULT_MAPPING=300;ea.prototype=Object.assign(Object.create(za.prototype),{constructor:ea,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps= -a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment; -this.encoding=a.encoding;return this},toJSON:function(a){function b(a){if(a instanceof HTMLCanvasElement)var b=a;else{b=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");b.width=a.width;b.height=a.height;var c=b.getContext("2d");a instanceof ImageData?c.putImageData(a,0,0):c.drawImage(a,0,0,a.width,a.height)}return 2048a.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.defineProperty(ea.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(W.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this}, -setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z, -this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a, -b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*= -a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/ -b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781): -(h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z, -a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new W,b=new W);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))}, -floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y): -Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+ -Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0=== -b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});kb.prototype=Object.assign(Object.create(za.prototype),{constructor:kb,isWebGLRenderTarget:!0, -setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}); -Lb.prototype=Object.create(kb.prototype);Lb.prototype.constructor=Lb;Lb.prototype.isWebGLRenderTargetCube=!0;lb.prototype=Object.create(ea.prototype);lb.prototype.constructor=lb;lb.prototype.isDataTexture=!0;Object.assign(Xa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.length;h -e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;he&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x- -this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(){var a=new p;return function(b){this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){if(0=a.constant},intersectsTriangle:function(){function a(a){var e;var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),l=b.dot(h),k=c.dot(h), -n=d.dot(h);if(Math.max(-Math.max(l,k,n),Math.min(l,k,n))>g)return!1}return!0}var b=new p,c=new p,d=new p,e=new p,f=new p,g=new p,h=new p,l=new p,m=new p,k=new p;return function(h){if(this.isEmpty())return!1;this.getCenter(l);m.subVectors(this.max,l);b.subVectors(h.a,l);c.subVectors(h.b,l);d.subVectors(h.c,l);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h=[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0, -0,1];if(!a(h))return!1;k.crossVectors(e,f);h=[k.x,k.y,k.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new p;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new p;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Ha); -this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;a=a.elements;var b=a[0]*this.min.x,c=a[1]*this.min.x,d=a[2]*this.min.x,e=a[0]*this.max.x,f=a[1]*this.max.x,g=a[2]*this.max.x,h=a[4]*this.min.y,l=a[5]*this.min.y,m=a[6]*this.min.y,k=a[4]*this.max.y, -n=a[5]*this.max.y,p=a[6]*this.max.y,q=a[8]*this.min.z,r=a[9]*this.min.z,u=a[10]*this.min.z,y=a[8]*this.max.z,w=a[9]*this.max.z,x=a[10]*this.max.z;this.min.x=Math.min(b,e)+Math.min(h,k)+Math.min(q,y)+a[12];this.min.y=Math.min(c,f)+Math.min(l,n)+Math.min(r,w)+a[13];this.min.z=Math.min(d,g)+Math.min(m,p)+Math.min(u,x)+a[14];this.max.x=Math.max(b,e)+Math.max(h,k)+Math.max(q,y)+a[12];this.max.y=Math.max(c,f)+Math.max(l,n)+Math.max(r,w)+a[13];this.max.z=Math.max(d,g)+Math.max(m,p)+Math.max(u,x)+a[14];return this}, -translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(Ha.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Xa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<= -this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Xa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a); -this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Ia.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a= -new p,b=new p;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+ -this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new p;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new p);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e= --(b.start.dot(this.normal)+this.constant)/e,!(0>e||1b&&0a&&0c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],q=c[11],r=c[12],u=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,q-k,c-r).normalize();b[1].setComponents(f+a,m+g,q+k,c+r).normalize();b[2].setComponents(f+d,m+h,q+n,c+u).normalize();b[3].setComponents(f- -d,m-h,q-n,c-u).normalize();b[4].setComponents(f-e,m-l,q-p,c-y).normalize();b[5].setComponents(f+e,m+l,q+p,c+y).normalize();return this},intersectsObject:function(){var a=new Ha;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ha;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(), -intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)e;e++){var f=d[e];a.x=0 -g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var S={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", -aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", +this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],k=c[7],m=c[2],q=c[5];c=c[8];var l=d[0],t=d[3],u=d[6],r=d[1],p=d[4],y=d[7],x=d[2],w=d[5];d=d[8];b[0]=a*l+e*r+f*x;b[3]=a*t+e*p+f*w;b[6]=a*u+e*y+f*d;b[1]=g*l+h*r+k*x;b[4]=g*t+h*p+k*w;b[7]=g*u+h*y+k*d;b[2]=m*l+q*r+c*x;b[5]=m*t+q*p+c*w;b[8]=m*u+q*y+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*= +a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7];a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],k=c[5],m=c[6],q=c[7];c=c[8];var l=c*h-k*q,t=k*m-c*g,u=q*g-h*m,r=d*l+e*t+f*u;if(0===r){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0"); +console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/r;a[0]=l*b;a[1]=(f*q-c*e)*b;a[2]=(k*e-f*h)*b;a[3]=t*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-k*d)*b;a[6]=u*b;a[7]=(e*m-q*d)*b;a[8]=(h*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b= +this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],k=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]= +b*f+a*k;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*k;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1]; +a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var eb={getDataURL:function(a){if(a instanceof HTMLCanvasElement)var b=a;else{"undefined"!==typeof OffscreenCanvas?b=new OffscreenCanvas(a.width,a.height):(b=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),b.width=a.width,b.height=a.height);var c=b.getContext("2d");a instanceof ImageData?c.putImageData(a,0,0):c.drawImage(a,0,0,a.width,a.height)}return 2048a.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.defineProperty(T.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(V.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y= +b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y; +case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+= +a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-= +a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/ +a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var k=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-k)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+k)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI; +b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+k)/4;b>f&&b>m?.01>b?(k=0,c=h=.707106781):(k=Math.sqrt(b),h=c/k,c=d/k):f>m?.01>f?(k=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),k=c/h,c=g/h):.01>m?(h=k=.707106781,c=0):(c=Math.sqrt(m),k=d/c,h=g/c);this.set(k,h,c,a);return this}a=Math.sqrt((k-g)*(k-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(k-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y, +a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new V,b=new V);a.set(c, +c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y); +this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x* +this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a, +b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."); +this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});fb.prototype=Object.assign(Object.create(ya.prototype),{constructor:fb,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone(); +this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Gb.prototype=Object.create(fb.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isWebGLRenderTargetCube=!0;gb.prototype=Object.create(T.prototype);gb.prototype.constructor=gb;gb.prototype.isDataTexture=!0;Object.assign(Sa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b= +Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;he&&(e=m);q>f&&(f=q);l>g&&(g=l)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;he&&(e=m);l>f&&(f=l);n>g&&(g=n)}this.min.set(b,c,d); +this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&& +a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(){var a=new p;return function(b){this.clampPoint(b.center, +a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){if(0=a.constant},intersectsTriangle:function(){function a(a){var e; +var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),k=b.dot(h),l=c.dot(h),q=d.dot(h);if(Math.max(-Math.max(k,l,q),Math.min(k,l,q))>g)return!1}return!0}var b=new p,c=new p,d=new p,e=new p,f=new p,g=new p,h=new p,k=new p,m=new p,l=new p;return function(h){if(this.isEmpty())return!1;this.getCenter(k);m.subVectors(this.max,k);b.subVectors(h.a,k);c.subVectors(h.b,k);d.subVectors(h.c,k);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h= +[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0,0,1];if(!a(h))return!1;l.crossVectors(e,f);h=[l.x,l.y,l.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new p;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a= +new p;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Da);this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;a=a.elements;var b=a[0]*this.min.x,c=a[1]*this.min.x,d=a[2]*this.min.x,e= +a[0]*this.max.x,f=a[1]*this.max.x,g=a[2]*this.max.x,h=a[4]*this.min.y,k=a[5]*this.min.y,m=a[6]*this.min.y,l=a[4]*this.max.y,n=a[5]*this.max.y,t=a[6]*this.max.y,u=a[8]*this.min.z,r=a[9]*this.min.z,p=a[10]*this.min.z,y=a[8]*this.max.z,x=a[9]*this.max.z,w=a[10]*this.max.z;this.min.x=Math.min(b,e)+Math.min(h,l)+Math.min(u,y)+a[12];this.min.y=Math.min(c,f)+Math.min(k,n)+Math.min(r,x)+a[13];this.min.z=Math.min(d,g)+Math.min(m,t)+Math.min(p,w)+a[14];this.max.x=Math.max(b,e)+Math.max(h,l)+Math.max(u,y)+a[12]; +this.max.y=Math.max(c,f)+Math.max(k,n)+Math.max(r,x)+a[13];this.max.z=Math.max(d,g)+Math.max(m,t)+Math.max(p,w)+a[14];return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(Da.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Sa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e= +c=0,f=b.length;e=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius; +return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0=== +a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Sa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Ma.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a, +b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new p,b=new p;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a= +1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a= +new p;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new p);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=-(b.start.dot(this.normal)+this.constant)/e,!(0>e||1b&&0a&&0c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4], +h=c[5],k=c[6],m=c[7],l=c[8],n=c[9],t=c[10],p=c[11],r=c[12],v=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,p-l,c-r).normalize();b[1].setComponents(f+a,m+g,p+l,c+r).normalize();b[2].setComponents(f+d,m+h,p+n,c+v).normalize();b[3].setComponents(f-d,m-h,p-n,c-v).normalize();b[4].setComponents(f-e,m-k,p-t,c-y).normalize();b[5].setComponents(f+e,m+k,p+t,c+y).normalize();return this},intersectsObject:function(){var a=new Da;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere(); +a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Da;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)d;d++){var e=c[d]; +a.x=0e.distanceToPoint(a))return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var S={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n", +aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif", +begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n", clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n", color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n", -cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n", +cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n", defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n", envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", -envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n", +envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", +envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n", fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n", gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n", -lights_pars_maps:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n", lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", @@ -462,485 +462,488 @@ meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float o meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n", normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n", normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n", -points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n}\n",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n"}, -Ba={merge:function(a){for(var b={},c=0;c\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n}\n",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", +sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}\n", +sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tvec4 mvPosition;\n\tmvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n"}, +Aa={merge:function(a){for(var b={},c=0;c>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b, -c,d){b=J.euclideanModulo(b,1);c=J.clamp(c,0,1);d=J.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r= +c,d){b=H.euclideanModulo(b,1);c=H.clamp(c,0,1);d=H.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r= Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/ 360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),copyLinearToSRGB:function(){function a(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),convertSRGBToLinear:function(){this.copySRGBToLinear(this); -return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c- -d)/l+(c=h?k/(e+f):k/(2-e-f);switch(e){case b:g=(c- +d)/k+(cMath.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.99999>Math.abs(n)? -(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.99999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x= -Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new R;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ca;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x=== -this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new p(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}}); -Object.assign(Wd.prototype,{set:function(a){this.mask=1<g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;cthis.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize= -this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new p;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b); -a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new p,b=new p,c=new p;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),l=-this.direction.dot(b),m=c.dot(this.direction),k=-c.dot(b),n=c.lengthSq(),p=Math.abs(1-l*l);if(0=-q?e<=q?(h=1/p,d*=h,e*=h,l=d*(d+l*e+2*m)+e*(l*d+e+2*k)+n):(e=h,d=Math.max(0, --(l*e+m)),l=-d*d+e*(e+2*k)+n):(e=-h,d=Math.max(0,-(l*e+m)),l=-d*d+e*(e+2*k)+n):e<=-q?(d=Math.max(0,-(-l*h+m)),e=0b)return null;b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a, -b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!== -g)g=h;if(da||h>c)return null;if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new p;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new p,b=new p,c=new p,d=new p;return function(e,f,g,h,l){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0 -f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,l)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(Qb.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b); -return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)}, -distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new p,b=new p;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&&(c=J.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&& -(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});Object.assign(ta,{getNormal:function(){var a=new p;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new p);e.subVectors(d,c);a.subVectors(b, -c);e.cross(a);b=e.lengthSq();return 0=a.x+a.y}}()});Object.assign(ta.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a=new p,b=new p;return function(){a.subVectors(this.c, -this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new p);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ta.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new p);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a, -b){return ta.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return ta.containsPoint(a,this.a,this.b,this.c)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a=new Ia,b=[new Qb,new Qb,new Qb],c=new p,d=new p;return function(e,f){void 0===f&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),f=new p);var g=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))f.copy(c); -else for(b[0].set(this.a,this.b),b[1].set(this.b,this.c),b[2].set(this.c,this.a),e=0;ec.far?null:{distance:b,point:w.clone(),object:a}}function c(c,d,e,f,m,k,n,p,v){g.fromBufferAttribute(m,n);h.fromBufferAttribute(m,p);l.fromBufferAttribute(m,v);if(c=b(c,d,e,f,g,h,l,y))k&&(t.fromBufferAttribute(k,n),q.fromBufferAttribute(k,p),r.fromBufferAttribute(k,v),c.uv=a(y,g,h,l,t,q,r)),k=new Ya(n,p,v),ta.getNormal(g,h,l,k.normal),c.face=k;return c}var d=new R,e=new sb,f=new Ha, -g=new p,h=new p,l=new p,m=new p,k=new p,n=new p,t=new B,q=new B,r=new B,u=new p,y=new p,w=new p;return function(p,v){var u=this.geometry,x=this.material,w=this.matrixWorld;if(void 0!==x&&(null===u.boundingSphere&&u.computeBoundingSphere(),f.copy(u.boundingSphere),f.applyMatrix4(w),!1!==p.ray.intersectsSphere(f)&&(d.getInverse(w),e.copy(p.ray).applyMatrix4(d),null===u.boundingBox||!1!==e.intersectsBox(u.boundingBox))))if(u.isBufferGeometry){var A=u.index,z=u.attributes.position,B=u.attributes.uv,H= -u.groups;u=u.drawRange;var G;if(null!==A)if(Array.isArray(x)){var D=0;for(G=H.length;De.far||f.push({distance:p,point:b.clone(),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){H.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});Jc.prototype=Object.assign(Object.create(H.prototype),{constructor:Jc,copy:function(a){H.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;ef||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g=0,r=q.length/3-1;gf||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(l=g.vertices,m=l.length,g=0;gf||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),ud.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g, -face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Y.prototype=Object.assign(Object.create(wa.prototype),{constructor:Y,isLineSegments:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;fd.far|| -e.push({distance:a,distanceToRay:Math.sqrt(f),point:n.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,l=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(l);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(l);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+this.scale.z)/3;var k=m*m;m=new p;var n=new p;if(h.isBufferGeometry){var t=h.index;h=h.attributes.position.array;if(null!== -t){var q=t.array;t=0;for(var r=q.length;t=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Yb.prototype=Object.create(ea.prototype); -Yb.prototype.constructor=Yb;Yb.prototype.isCompressedTexture=!0;Lc.prototype=Object.create(ea.prototype);Lc.prototype.constructor=Lc;Lc.prototype.isDepthTexture=!0;Zb.prototype=Object.create(D.prototype);Zb.prototype.constructor=Zb;Mc.prototype=Object.create(P.prototype);Mc.prototype.constructor=Mc;$b.prototype=Object.create(D.prototype);$b.prototype.constructor=$b;Nc.prototype=Object.create(P.prototype);Nc.prototype.constructor=Nc;xa.prototype=Object.create(D.prototype);xa.prototype.constructor= -xa;Oc.prototype=Object.create(P.prototype);Oc.prototype.constructor=Oc;ac.prototype=Object.create(xa.prototype);ac.prototype.constructor=ac;Pc.prototype=Object.create(P.prototype);Pc.prototype.constructor=Pc;ub.prototype=Object.create(xa.prototype);ub.prototype.constructor=ub;Qc.prototype=Object.create(P.prototype);Qc.prototype.constructor=Qc;bc.prototype=Object.create(xa.prototype);bc.prototype.constructor=bc;Rc.prototype=Object.create(P.prototype);Rc.prototype.constructor=Rc;cc.prototype=Object.create(xa.prototype); -cc.prototype.constructor=cc;Sc.prototype=Object.create(P.prototype);Sc.prototype.constructor=Sc;dc.prototype=Object.create(D.prototype);dc.prototype.constructor=dc;Tc.prototype=Object.create(P.prototype);Tc.prototype.constructor=Tc;ec.prototype=Object.create(D.prototype);ec.prototype.constructor=ec;Uc.prototype=Object.create(P.prototype);Uc.prototype.constructor=Uc;fc.prototype=Object.create(D.prototype);fc.prototype.constructor=fc;var Ug={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d? -b[0]*c:a.length,f=cf(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var l=c;d=[];var m;var k=0;for(m=b.length;k80*c){var q=h=a[0];var r=d=a[1];for(l=c;lh&&(h=k),b>d&&(d=b);h=Math.max(h-q,d-r);h=0!==h?1/h:0}Xc(f,g,c,q,r,h);return g}},$a={area:function(a){for(var b= -a.length,c=0,d=b-1,e=0;e$a.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];gf(a);hf(c,a);var f=a.length;b.forEach(gf);for(a=0;aMath.abs(g-l)?[new B(a,1-c),new B(h,1-d),new B(m,1-e),new B(n,1-b)]:[new B(g,1-c),new B(l,1-d),new B(k,1-e),new B(p,1-b)]}};Zc.prototype=Object.create(P.prototype);Zc.prototype.constructor=Zc;gc.prototype=Object.create(Ta.prototype);gc.prototype.constructor=gc;$c.prototype=Object.create(P.prototype);$c.prototype.constructor=$c;xb.prototype=Object.create(D.prototype);xb.prototype.constructor=xb;ad.prototype=Object.create(P.prototype);ad.prototype.constructor= -ad;hc.prototype=Object.create(D.prototype);hc.prototype.constructor=hc;bd.prototype=Object.create(P.prototype);bd.prototype.constructor=bd;ic.prototype=Object.create(D.prototype);ic.prototype.constructor=ic;yb.prototype=Object.create(P.prototype);yb.prototype.constructor=yb;yb.prototype.toJSON=function(){var a=P.prototype.toJSON.call(this);return kf(this.parameters.shapes,a)};zb.prototype=Object.create(D.prototype);zb.prototype.constructor=zb;zb.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this); -return kf(this.parameters.shapes,a)};jc.prototype=Object.create(D.prototype);jc.prototype.constructor=jc;Ab.prototype=Object.create(P.prototype);Ab.prototype.constructor=Ab;ab.prototype=Object.create(D.prototype);ab.prototype.constructor=ab;cd.prototype=Object.create(Ab.prototype);cd.prototype.constructor=cd;dd.prototype=Object.create(ab.prototype);dd.prototype.constructor=dd;ed.prototype=Object.create(P.prototype);ed.prototype.constructor=ed;kc.prototype=Object.create(D.prototype);kc.prototype.constructor= -kc;var ka=Object.freeze({WireframeGeometry:Zb,ParametricGeometry:Mc,ParametricBufferGeometry:$b,TetrahedronGeometry:Oc,TetrahedronBufferGeometry:ac,OctahedronGeometry:Pc,OctahedronBufferGeometry:ub,IcosahedronGeometry:Qc,IcosahedronBufferGeometry:bc,DodecahedronGeometry:Rc,DodecahedronBufferGeometry:cc,PolyhedronGeometry:Nc,PolyhedronBufferGeometry:xa,TubeGeometry:Sc,TubeBufferGeometry:dc,TorusKnotGeometry:Tc,TorusKnotBufferGeometry:ec,TorusGeometry:Uc,TorusBufferGeometry:fc,TextGeometry:Zc,TextBufferGeometry:gc, -SphereGeometry:$c,SphereBufferGeometry:xb,RingGeometry:ad,RingBufferGeometry:hc,PlaneGeometry:Fc,PlaneBufferGeometry:rb,LatheGeometry:bd,LatheBufferGeometry:ic,ShapeGeometry:yb,ShapeBufferGeometry:zb,ExtrudeGeometry:wb,ExtrudeBufferGeometry:Ta,EdgesGeometry:jc,ConeGeometry:cd,ConeBufferGeometry:dd,CylinderGeometry:Ab,CylinderBufferGeometry:ab,CircleGeometry:ed,CircleBufferGeometry:kc,BoxGeometry:Nb,BoxBufferGeometry:pb});Bb.prototype=Object.create(I.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isShadowMaterial= -!0;Bb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);return this};lc.prototype=Object.create(Fa.prototype);lc.prototype.constructor=lc;lc.prototype.isRawShaderMaterial=!0;Ua.prototype=Object.create(I.prototype);Ua.prototype.constructor=Ua;Ua.prototype.isMeshStandardMaterial=!0;Ua.prototype.copy=function(a){I.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap= -a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap= -a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Cb.prototype=Object.create(Ua.prototype);Cb.prototype.constructor=Cb; -Cb.prototype.isMeshPhysicalMaterial=!0;Cb.prototype.copy=function(a){Ua.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ka.prototype=Object.create(I.prototype);Ka.prototype.constructor=Ka;Ka.prototype.isMeshPhongMaterial=!0;Ka.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map= -a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias; -this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Db.prototype=Object.create(Ka.prototype);Db.prototype.constructor=Db; -Db.prototype.isMeshToonMaterial=!0;Db.prototype.copy=function(a){Ka.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};Eb.prototype=Object.create(I.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isMeshNormalMaterial=!0;Eb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale= -a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Fb.prototype=Object.create(I.prototype);Fb.prototype.constructor=Fb;Fb.prototype.isMeshLambertMaterial=!0;Fb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity; -this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning= -a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Gb.prototype=Object.create(T.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isLineDashedMaterial=!0;Gb.prototype.copy=function(a){T.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Vg=Object.freeze({ShadowMaterial:Bb,SpriteMaterial:ib,RawShaderMaterial:lc,ShaderMaterial:Fa,PointsMaterial:Ja,MeshPhysicalMaterial:Cb,MeshStandardMaterial:Ua,MeshPhongMaterial:Ka, -MeshToonMaterial:Db,MeshNormalMaterial:Eb,MeshLambertMaterial:Fb,MeshDepthMaterial:fb,MeshDistanceMaterial:gb,MeshBasicMaterial:ua,LineDashedMaterial:Gb,LineBasicMaterial:T,Material:I}),Kb={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},ya=new ee,cb={};Object.assign(La.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&& -(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Kb.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==cb[a])cb[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=window.decodeURIComponent(g);h&&(g=window.atob(g));try{var l=(this.responseType||"").toLowerCase();switch(l){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(h=0;hg)e=a+1;else if(0b&&(b=0);1Number.EPSILON&&(g.normalize(), -c=Math.acos(J.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(J.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);Ce.initNonuniformCatmullRom(f.x,g.x,h.x, -c.x,d,e,l);De.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);Ee.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&(Ce.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),De.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),Ee.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(Ce.calc(a),De.calc(a),Ee.calc(a));return b};pa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length- -2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(mf(d,e.x,f.x,g.x,c.x),mf(d,e.y,f.y,g.y,c.y));return b};Pa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths; -for(var a=[],b=0,c=0,d=this.curves.length;c=e)break a;else{f=b[1];a=e)break b}d=c;c=0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=na.arraySlice(c,e,f),this.values=na.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values; -var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&na.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this, -f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gk.opacity&&(k.transparent=!0);d.setTextures(l);return d.parse(k)}}()});var Fe={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;cf;f++){var C=h[q++];var z=A[2*C];C=A[2*C+1];z=new B(z,C);2!==f&&c.faceVertexUvs[e][u].push(z);0!==f&&c.faceVertexUvs[e][u+1].push(z)}}y&&(y=3*h[q++],r.normal.set(k[y++],k[y++],k[y]),x.normal.copy(r.normal)); -if(w)for(e=0;4>e;e++)y=3*h[q++],w=new p(k[y++],k[y++],k[y]),2!==e&&r.vertexNormals.push(w),0!==e&&x.vertexNormals.push(w);n&&(n=h[q++],n=v[n],r.color.setHex(n),x.color.setHex(n));if(l)for(e=0;4>e;e++)n=h[q++],n=v[n],2!==e&&r.vertexColors.push(new G(n)),0!==e&&x.vertexColors.push(new G(n));c.faces.push(r);c.faces.push(x)}else{r=new Ya;r.a=h[q++];r.b=h[q++];r.c=h[q++];u&&(u=h[q++],r.materialIndex=u);u=c.faces.length;if(e)for(e=0;ef;f++)C=h[q++],z= -A[2*C],C=A[2*C+1],z=new B(z,C),c.faceVertexUvs[e][u].push(z);y&&(y=3*h[q++],r.normal.set(k[y++],k[y++],k[y]));if(w)for(e=0;3>e;e++)y=3*h[q++],w=new p(k[y++],k[y++],k[y]),r.vertexNormals.push(w);n&&(n=h[q++],r.color.setHex(v[n]));if(l)for(e=0;3>e;e++)n=h[q++],r.vertexColors.push(new G(v[n]));c.faces.push(r)}}d=a;q=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;gMath.abs(g)?(this._x=Math.atan2(-m,e),this._z= +Math.atan2(-f,a)):(this._x=Math.atan2(n,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.99999>Math.abs(n)?(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"=== +b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(n,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new I;return function(b,c,d){a.makeRotationFromQuaternion(b); +return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new fa;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]); +void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new p(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(Rd.prototype,{set:function(a){this.mask=1<g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e= +this.faceVertexUvs.length;cthis.opacity&&(d.opacity=this.opacity); +!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new p;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new p,b=new p,c=new p;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5); +b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),l=-c.dot(b),n=c.lengthSq(),t=Math.abs(1-k*k);if(0=-p?e<=p?(h=1/t,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+n):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):e<=-p?(d=Math.max(0,-(-k*h+m)),e=0b)return null;b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d, +c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a, +b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(da||h>c)return null;if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a= +new p;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new p,b=new p,c=new p,d=new p;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(), +applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(ja,{getNormal:function(){var a=new p;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new p);e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0=a.x+a.y}}()});Object.assign(ja.prototype, +{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a=new p,b=new p;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0=== +a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new p);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ja.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new p);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return ja.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return ja.containsPoint(a, +this.a,this.b,this.c)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a=new p,b=new p,c=new p,d=new p,e=new p,f=new p;return function(g,h){void 0===h&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),h=new p);var k=this.a,m=this.b,l=this.c;a.subVectors(m,k);b.subVectors(l,k);d.subVectors(g,k);var n=a.dot(d),t=b.dot(d);if(0>=n&&0>=t)return h.copy(k);e.subVectors(g,m);var u=a.dot(e),r=b.dot(e);if(0<=u&&r<=u)return h.copy(m); +var v=n*r-u*t;if(0>=v&&0<=n&&0>=u)return m=n/(n-u),h.copy(k).addScaledVector(a,m);f.subVectors(g,l);g=a.dot(f);var y=b.dot(f);if(0<=y&&g<=y)return h.copy(l);n=g*t-n*y;if(0>=n&&0<=t&&0>=y)return v=t/(t-y),h.copy(k).addScaledVector(b,v);t=u*y-g*r;if(0>=t&&0<=r-u&&0<=g-y)return c.subVectors(l,m),v=(r-u)/(r-u+(g-y)),h.copy(m).addScaledVector(c,v);l=1/(t+n+v);m=n*l;v*=l;return h.copy(k).addScaledVector(a,m).addScaledVector(b,v)}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}}); +la.prototype=Object.assign(Object.create(D.prototype),{constructor:la,isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){D.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b= +Object.keys(a);if(0c.far?null:{distance:b,point:x.clone(),object:a}}function c(c,d,e,f,m,l,n,q,p){g.fromBufferAttribute(m,n);h.fromBufferAttribute(m,q);k.fromBufferAttribute(m, +p);if(c=b(c,d,e,f,g,h,k,y))l&&(t.fromBufferAttribute(l,n),u.fromBufferAttribute(l,q),r.fromBufferAttribute(l,p),c.uv=a(y,g,h,k,t,u,r)),l=new Ta(n,q,p),ja.getNormal(g,h,k,l.normal),c.face=l;return c}var d=new I,e=new mb,f=new Da,g=new p,h=new p,k=new p,m=new p,l=new p,n=new p,t=new z,u=new z,r=new z,v=new p,y=new p,x=new p;return function(q,p){var v=this.geometry,w=this.material,x=this.matrixWorld;if(void 0!==w&&(null===v.boundingSphere&&v.computeBoundingSphere(),f.copy(v.boundingSphere),f.applyMatrix4(x), +!1!==q.ray.intersectsSphere(f)&&(d.getInverse(x),e.copy(q.ray).applyMatrix4(d),null===v.boundingBox||!1!==e.intersectsBox(v.boundingBox))))if(v.isBufferGeometry){var z=v.index,B=v.attributes.position,A=v.attributes.uv,D=v.groups;v=v.drawRange;var C;if(null!==z)if(Array.isArray(w)){var H=0;for(C=D.length;He.far||f.push({distance:q,point:b.clone(),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){D.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}}); +Bc.prototype=Object.assign(Object.create(D.prototype),{constructor:Bc,copy:function(a){D.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break; +for(;ef||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g=0,r=u.length/3-1;gf||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld), +index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,m=k.length,g=0;gf||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});W.prototype=Object.assign(Object.create(sa.prototype), +{constructor:W,isLineSegments:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;fd.far||e.push({distance:a,distanceToRay:Math.sqrt(f),point:n.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&& +h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+this.scale.z)/3;var l=m*m;m=new p;var n=new p;if(h.isBufferGeometry){var t=h.index;h=h.attributes.position.array;if(null!==t){var u=t.array;t=0;for(var r=u.length;t=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Pb.prototype=Object.create(T.prototype);Pb.prototype.constructor=Pb;Pb.prototype.isCompressedTexture=!0;Dc.prototype=Object.create(T.prototype);Dc.prototype.constructor=Dc;Dc.prototype.isCanvasTexture=!0;Ec.prototype= +Object.create(T.prototype);Ec.prototype.constructor=Ec;Ec.prototype.isDepthTexture=!0;Qb.prototype=Object.create(C.prototype);Qb.prototype.constructor=Qb;Fc.prototype=Object.create(R.prototype);Fc.prototype.constructor=Fc;Rb.prototype=Object.create(C.prototype);Rb.prototype.constructor=Rb;Gc.prototype=Object.create(R.prototype);Gc.prototype.constructor=Gc;na.prototype=Object.create(C.prototype);na.prototype.constructor=na;Hc.prototype=Object.create(R.prototype);Hc.prototype.constructor=Hc;Sb.prototype= +Object.create(na.prototype);Sb.prototype.constructor=Sb;Ic.prototype=Object.create(R.prototype);Ic.prototype.constructor=Ic;pb.prototype=Object.create(na.prototype);pb.prototype.constructor=pb;Jc.prototype=Object.create(R.prototype);Jc.prototype.constructor=Jc;Tb.prototype=Object.create(na.prototype);Tb.prototype.constructor=Tb;Kc.prototype=Object.create(R.prototype);Kc.prototype.constructor=Kc;Ub.prototype=Object.create(na.prototype);Ub.prototype.constructor=Ub;Lc.prototype=Object.create(R.prototype); +Lc.prototype.constructor=Lc;Vb.prototype=Object.create(C.prototype);Vb.prototype.constructor=Vb;Mc.prototype=Object.create(R.prototype);Mc.prototype.constructor=Mc;Wb.prototype=Object.create(C.prototype);Wb.prototype.constructor=Wb;Nc.prototype=Object.create(R.prototype);Nc.prototype.constructor=Nc;Xb.prototype=Object.create(C.prototype);Xb.prototype.constructor=Xb;var Ug={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=bf(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var k= +c;d=[];var m;var l=0;for(m=b.length;l80*c){var p=h=a[0];var r=d=a[1];for(k=c;kh&&(h=l),b>d&&(d=b);h=Math.max(h-p,d-r);h=0!==h?1/h:0}Qc(f,g,c,p,r,h);return g}},Va={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;eVa.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];ff(a);gf(c,a);var f=a.length;b.forEach(ff);for(a=0;aMath.abs(g-k)?[new z(a,1-c),new z(h,1-d),new z(m,1-e),new z(n,1-b)]:[new z(g,1-c),new z(k,1-d),new z(l,1-e),new z(t,1-b)]}};Sc.prototype=Object.create(R.prototype);Sc.prototype.constructor=Sc;Yb.prototype=Object.create(Oa.prototype);Yb.prototype.constructor=Yb;Tc.prototype=Object.create(R.prototype);Tc.prototype.constructor=Tc;sb.prototype=Object.create(C.prototype);sb.prototype.constructor=sb;Uc.prototype=Object.create(R.prototype);Uc.prototype.constructor=Uc;Zb.prototype=Object.create(C.prototype); +Zb.prototype.constructor=Zb;Vc.prototype=Object.create(R.prototype);Vc.prototype.constructor=Vc;$b.prototype=Object.create(C.prototype);$b.prototype.constructor=$b;tb.prototype=Object.create(R.prototype);tb.prototype.constructor=tb;tb.prototype.toJSON=function(){var a=R.prototype.toJSON.call(this);return jf(this.parameters.shapes,a)};ub.prototype=Object.create(C.prototype);ub.prototype.constructor=ub;ub.prototype.toJSON=function(){var a=C.prototype.toJSON.call(this);return jf(this.parameters.shapes, +a)};ac.prototype=Object.create(C.prototype);ac.prototype.constructor=ac;vb.prototype=Object.create(R.prototype);vb.prototype.constructor=vb;Wa.prototype=Object.create(C.prototype);Wa.prototype.constructor=Wa;Wc.prototype=Object.create(vb.prototype);Wc.prototype.constructor=Wc;Xc.prototype=Object.create(Wa.prototype);Xc.prototype.constructor=Xc;Yc.prototype=Object.create(R.prototype);Yc.prototype.constructor=Yc;bc.prototype=Object.create(C.prototype);bc.prototype.constructor=bc;var xa=Object.freeze({WireframeGeometry:Qb, +ParametricGeometry:Fc,ParametricBufferGeometry:Rb,TetrahedronGeometry:Hc,TetrahedronBufferGeometry:Sb,OctahedronGeometry:Ic,OctahedronBufferGeometry:pb,IcosahedronGeometry:Jc,IcosahedronBufferGeometry:Tb,DodecahedronGeometry:Kc,DodecahedronBufferGeometry:Ub,PolyhedronGeometry:Gc,PolyhedronBufferGeometry:na,TubeGeometry:Lc,TubeBufferGeometry:Vb,TorusKnotGeometry:Mc,TorusKnotBufferGeometry:Wb,TorusGeometry:Nc,TorusBufferGeometry:Xb,TextGeometry:Sc,TextBufferGeometry:Yb,SphereGeometry:Tc,SphereBufferGeometry:sb, +RingGeometry:Uc,RingBufferGeometry:Zb,PlaneGeometry:uc,PlaneBufferGeometry:lb,LatheGeometry:Vc,LatheBufferGeometry:$b,ShapeGeometry:tb,ShapeBufferGeometry:ub,ExtrudeGeometry:rb,ExtrudeBufferGeometry:Oa,EdgesGeometry:ac,ConeGeometry:Wc,ConeBufferGeometry:Xc,CylinderGeometry:vb,CylinderBufferGeometry:Wa,CircleGeometry:Yc,CircleBufferGeometry:bc,BoxGeometry:Ib,BoxBufferGeometry:kb});wb.prototype=Object.create(J.prototype);wb.prototype.constructor=wb;wb.prototype.isShadowMaterial=!0;wb.prototype.copy= +function(a){J.prototype.copy.call(this,a);this.color.copy(a.color);return this};cc.prototype=Object.create(ta.prototype);cc.prototype.constructor=cc;cc.prototype.isRawShaderMaterial=!0;Pa.prototype=Object.create(J.prototype);Pa.prototype.constructor=Pa;Pa.prototype.isMeshStandardMaterial=!0;Pa.prototype.copy=function(a){J.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity= +a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap= +a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};xb.prototype=Object.create(Pa.prototype);xb.prototype.constructor=xb;xb.prototype.isMeshPhysicalMaterial= +!0;xb.prototype.copy=function(a){Pa.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Fa.prototype=Object.create(J.prototype);Fa.prototype.constructor=Fa;Fa.prototype.isMeshPhongMaterial=!0;Fa.prototype.copy=function(a){J.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity= +a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap; +this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};yb.prototype=Object.create(Fa.prototype);yb.prototype.constructor=yb;yb.prototype.isMeshToonMaterial=!0;yb.prototype.copy=function(a){Fa.prototype.copy.call(this, +a);this.gradientMap=a.gradientMap;return this};zb.prototype=Object.create(J.prototype);zb.prototype.constructor=zb;zb.prototype.isMeshNormalMaterial=!0;zb.prototype.copy=function(a){J.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe; +this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Ab.prototype=Object.create(J.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isMeshLambertMaterial=!0;Ab.prototype.copy=function(a){J.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive); +this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this}; +Bb.prototype=Object.create(Y.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isLineDashedMaterial=!0;Bb.prototype.copy=function(a){Y.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Vg=Object.freeze({ShadowMaterial:wb,SpriteMaterial:cb,RawShaderMaterial:cc,ShaderMaterial:ta,PointsMaterial:Ea,MeshPhysicalMaterial:xb,MeshStandardMaterial:Pa,MeshPhongMaterial:Fa,MeshToonMaterial:yb,MeshNormalMaterial:zb,MeshLambertMaterial:Ab,MeshDepthMaterial:$a, +MeshDistanceMaterial:ab,MeshBasicMaterial:da,LineDashedMaterial:Bb,LineBasicMaterial:Y,Material:J}),Fb={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},ka=new ce,Ya={};Object.assign(Ga.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Fb.get(a);if(void 0!==f)return e.manager.itemStart(a), +setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==Ya[a])Ya[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=window.decodeURIComponent(g);h&&(g=window.atob(g));try{var k=(this.responseType||"").toLowerCase();switch(k){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(h=0;hg)e=a+1;else if(0b&&(b=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(H.clamp(d[k-1].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(H.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>k&&(k=e);Ae.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,k);Be.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,k);Ce.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,k)}else"catmullrom"===this.curveType&&(Ae.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),Be.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),Ce.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(Ae.calc(a), +Be.calc(a),Ce.calc(a));return b};ca.prototype.copy=function(a){L.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(lf(d,e.x,f.x,g.x,c.x),lf(d,e.y,f.y,g.y,c.y));return b};Ka.prototype.copy=function(a){L.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths(); +return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c=e)break a;else{f=b[1];a=e)break b}d=c;c= +0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ia.arraySlice(c,e,f),this.values=ia.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a= +!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e= +g}if(void 0!==b&&ia.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gm.opacity&&(m.transparent=!0);d.setTextures(k);return d.parse(m)}}()});var De={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;cf;f++){var E=h[u++];var A=B[2*E];E=B[2*E+1];A=new z(A,E);2!==f&&c.faceVertexUvs[e][v].push(A);0!==f&&c.faceVertexUvs[e][v+1].push(A)}}y&&(y=3*h[u++],r.normal.set(m[y++],m[y++],m[y]),w.normal.copy(r.normal));if(x)for(e=0;4>e;e++)y=3*h[u++],x=new p(m[y++], +m[y++],m[y]),2!==e&&r.vertexNormals.push(x),0!==e&&w.vertexNormals.push(x);n&&(n=h[u++],n=l[n],r.color.setHex(n),w.color.setHex(n));if(k)for(e=0;4>e;e++)n=h[u++],n=l[n],2!==e&&r.vertexColors.push(new G(n)),0!==e&&w.vertexColors.push(new G(n));c.faces.push(r);c.faces.push(w)}else{r=new Ta;r.a=h[u++];r.b=h[u++];r.c=h[u++];v&&(v=h[u++],r.materialIndex=v);v=c.faces.length;if(e)for(e=0;ef;f++)E=h[u++],A=B[2*E],E=B[2*E+1],A=new z(A,E),c.faceVertexUvs[e][v].push(A); +y&&(y=3*h[u++],r.normal.set(m[y++],m[y++],m[y]));if(x)for(e=0;3>e;e++)y=3*h[u++],x=new p(m[y++],m[y++],m[y]),r.vertexNormals.push(x);n&&(n=h[u++],r.color.setHex(l[n]));if(k)for(e=0;3>e;e++)n=h[u++],r.vertexColors.push(new G(l[n]));c.faces.push(r)}}d=a;u=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;g -Number.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=$a.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new jb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],p=[],n=0;k[n]=void 0;p[n]=[];for(var t= -0,q=f.length;t +Number.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=Va.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new db;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints());k=a?!k:k;h=[];var m=[],l=[],n=0;m[n]=void 0;l[n]=[];for(var p= +0,u=f.length;pd&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight= -0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){ca.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(qf.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_, -e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(ra,{Composite:qf,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new ra.Composite(a,b,c):new ra(a,b,c)},sanitizeNodeName:function(){var a=/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a, -"")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2], -objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c= -a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;cd&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a, +c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){fa.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(pf.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a, +b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(pa,{Composite:pf,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new pa.Composite(a,b,c):new pa(a,b,c)},sanitizeNodeName:function(){var a= +/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a,"")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+ +a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a; +if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c=b){var p=b++,n=a[p];c[n.uuid]=k;a[k]=n;c[l]=p;a[p]=h;h=0;for(l=e;h!==l;++h){n=d[h];var t=n[k];n[k]=n[p];n[p]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var l= -arguments[g].uuid,k=d[l];if(void 0!==k)if(delete d[l],k=b){var p=b++,n=a[p];c[n.uuid]=l;a[l]=n;c[k]=p;a[p]=h;h=0;for(k=e;h!==k;++h){n=d[h];var t=n[l];n[l]=n[p];n[p]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k= +arguments[g].uuid,l=d[k];if(void 0!==l)if(delete d[k],lb||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.duration,d=this.loop,e=this._loopCount;if(2200=== -d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{d=2202===d;-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,d)):this._setEndings(0===this.repetitions,!0,d));if(b>=c||0>b){var f=Math.floor(b/c);b-=c*f;e+=Math.abs(f);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b= -0a,this._setEndings(a,!a,d)):this._setEndings(!1,!1,d),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:f}))}if(d&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a, -b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});te.prototype=Object.assign(Object.create(za.prototype),{constructor:te,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m= -d[h],p=m.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new se(ra.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),m.ValueTypeName,m.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a, -d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip= -{};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex; -return null!==a&&athis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<= -this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new B);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new B);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a= -new B;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});ld.prototype=Object.create(H.prototype);ld.prototype.constructor=ld;ld.prototype.isImmediateRenderObject=!0;md.prototype=Object.create(Y.prototype); -md.prototype.constructor=md;md.prototype.update=function(){var a=new p,b=new p,c=new la;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,m=g=0,p=k.length;mMath.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);H.prototype.updateMatrixWorld.call(this,a)};var Sd,Ae;Jb.prototype=Object.create(H.prototype);Jb.prototype.constructor=Jb;Jb.prototype.setDirection= -function(){var a=new p,b;return function(c){.99999c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Jb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};Jb.prototype.setColor=function(a){this.line.material.color.copy(a); -this.cone.material.color.copy(a)};sd.prototype=Object.create(Y.prototype);sd.prototype.constructor=sd;E.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(E.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(bb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)}, -createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new P,c=0,d=a.length;cc.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1=== +e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0: +this.enabled=!1,b=0a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}if(f&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401: +2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});re.prototype=Object.assign(Object.create(ya.prototype),{constructor:re,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0=== +k&&(k={},h[g]=k);for(h=0;h!==e;++h){var l=d[h],p=l.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new qe(pa.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),l.ValueTypeName,l.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid, +d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions= +[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}}, +_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&athis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a, +b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new z);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new z);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new z; +return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(xe.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)}, +copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)}, +at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new p,b=new p;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&&(c=H.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"), +c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});ed.prototype=Object.create(D.prototype);ed.prototype.constructor=ed;ed.prototype.isImmediateRenderObject=!0;fd.prototype=Object.create(W.prototype);fd.prototype.constructor=fd;fd.prototype.update=function(){var a=new p,b=new p,c=new ra;return function(){var d=["a","b", +"c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,p=k.length;lMath.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);D.prototype.updateMatrixWorld.call(this,a)};var Nd,ye;Eb.prototype=Object.create(D.prototype);Eb.prototype.constructor=Eb;Eb.prototype.setDirection=function(){var a=new p,b;return function(c){.99999c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Eb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};Eb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};ld.prototype=Object.create(W.prototype); +ld.prototype.constructor=ld;L.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(L.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(Xa.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead."); +a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new R,c=0,d=a.length;c