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Vi=class r{constructor(e,t,n,i){this.x=e,this.y=t,this.z=n,this.w=i}Clone(){return new r(this.x,this.y,this.z,this.w)}};var Kn=class{constructor(e,t,n,i){this.x=e,this.y=t,this.z=n,this.w=i}};function em(r,e){return It(r.x,e.x)&&It(r.y,e.y)&&It(r.z,e.z)&&It(r.w,e.w)}function bo(r){return new Kn(r[0],r[1],r[2],r[3])}function Wc(r,e){let t=e/2,n=Math.sin(t);return new Kn(r.x*n,r.y*n,r.z*n,Math.cos(t))}function tm(r,e,t,n){let i=Math.cos(r/2),s=Math.cos(e/2),o=Math.cos(t/2),a=Math.sin(r/2),l=Math.sin(e/2),c=Math.sin(t/2),u=new Kn(0,0,0,1);if(n==="XYZ")u.x=a*s*o+i*l*c,u.y=i*l*o-a*s*c,u.z=i*s*c+a*l*o,u.w=i*s*o-a*l*c;else if(n==="YXZ")u.x=a*s*o+i*l*c,u.y=i*l*o-a*s*c,u.z=i*s*c-a*l*o,u.w=i*s*o+a*l*c;else if(n==="ZXY")u.x=a*s*o-i*l*c,u.y=i*l*o+a*s*c,u.z=i*s*c+a*l*o,u.w=i*s*o-a*l*c;else if(n==="ZYX")u.x=a*s*o-i*l*c,u.y=i*l*o+a*s*c,u.z=i*s*c-a*l*o,u.w=i*s*o+a*l*c;else if(n==="YZX")u.x=a*s*o+i*l*c,u.y=i*l*o+a*s*c,u.z=i*s*c-a*l*o,u.w=i*s*o-a*l*c;else 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this.matrix=[1-(h+p),c+d,u-v,0,c-d,1-(l+p),f+g,0,u+v,f-g,1-(l+h),0,0,0,0,1],this}CreateRotationAxisAngle(e,t){let n=Wc(e,t);return this.CreateRotation(n.x,n.y,n.z,n.w)}CreateScale(e,t,n){return this.matrix=[e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1],this}ComposeTRS(e,t,n){let i=e.x,s=e.y,o=e.z,a=t.x,l=t.y,c=t.z,u=t.w,h=n.x,f=n.y,p=n.z,g=a+a,v=l+l,d=c+c,m=a*g,_=a*v,y=a*d,x=l*v,w=l*d,I=c*d,C=u*g,P=u*v,E=u*d;return this.matrix=[(1-(x+I))*h,(_+E)*h,(y-P)*h,0,(_-E)*f,(1-(m+I))*f,(w+C)*f,0,(y+P)*p,(w-C)*p,(1-(m+x))*p,0,i,s,o,1],this}DecomposeTRS(){let e=new Xe(this.matrix[12],this.matrix[13],this.matrix[14]),t=xo(this.matrix[0],this.matrix[1],this.matrix[2]),n=xo(this.matrix[4],this.matrix[5],this.matrix[6]),i=xo(this.matrix[8],this.matrix[9],this.matrix[10]),s=this.Determinant();Cr(s)&&(t*=-1);let o=new Xe(t,n,i),a=this.matrix[0]/t,l=this.matrix[4]/n,c=this.matrix[8]/i,u=this.matrix[1]/t,h=this.matrix[5]/n,f=this.matrix[9]/i,p=this.matrix[2]/t,g=this.matrix[6]/n,v=this.matrix[10]/i,d=null,m=a+h+v;if(m>0){let _=Math.sqrt(m+1)*2;d=new Kn((g-f)/_,(c-p)/_,(u-l)/_,.25*_)}else if(a>h&&a>v){let _=Math.sqrt(1+a-h-v)*2;d=new Kn(.25*_,(l+u)/_,(c+p)/_,(g-f)/_)}else if(h>v){let _=Math.sqrt(1+h-a-v)*2;d=new Kn((l+u)/_,.25*_,(f+g)/_,(c-p)/_)}else{let _=Math.sqrt(1+v-a-h)*2;d=new Kn((c+p)/_,(f+g)/_,.25*_,(u-l)/_)}return{translation:e,rotation:d,scale:o}}Determinant(){let e=this.matrix[0],t=this.matrix[1],n=this.matrix[2],i=this.matrix[3],s=this.matrix[4],o=this.matrix[5],a=this.matrix[6],l=this.matrix[7],c=this.matrix[8],u=this.matrix[9],h=this.matrix[10],f=this.matrix[11],p=this.matrix[12],g=this.matrix[13],v=this.matrix[14],d=this.matrix[15],m=e*o-t*s,_=e*a-n*s,y=e*l-i*s,x=t*a-n*o,w=t*l-i*o,I=n*l-i*a,C=c*g-u*p,P=c*v-h*p,E=c*d-f*p,M=u*v-h*g,L=u*d-f*g,N=h*d-f*v;return 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n=t.GetTransformedMesh();e(n)})}EnumerateVertices(e){this.EnumerateMeshInstances(t=>{t.EnumerateVertices(e)})}EnumerateTriangleVertexIndices(e){this.EnumerateMeshInstances(t=>{t.EnumerateTriangleVertexIndices(e)})}EnumerateTriangleVertices(e){this.EnumerateMeshInstances(t=>{t.EnumerateTriangleVertices(e)})}};var Ml=class{constructor(){this.edges=[],this.triangles=[]}},El=class{constructor(e,t){this.vertex1=e,this.vertex2=t,this.triangles=[]}},bl=class{constructor(e,t){this.edge=e,this.reversed=t}},Sl=class{constructor(){this.triEdge1=null,this.triEdge2=null,this.triEdge3=null}},Fo=class{constructor(){this.vertices=[],this.edges=[],this.triangleEdges=[],this.triangles=[],this.edgeStartToEndVertexMap=new Map}AddVertex(){return this.vertices.push(new Ml),this.vertices.length-1}AddTriangle(e,t,n){function i(c,u,h){c[u].triangles.push(h)}function s(c,u,h,f){let p=c[h],g=u[f];p.edges.push(g.edge)}function o(c,u,h,f){let p=u[h];c[p.edge].triangles.push(f)}let a=this.triangles.length,l=new 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"${r}".`);this._workingColorSpace=r},convert:function(r,e,t){if(this.enabled===!1||e===t||!e||!t)return r;let n=Qc[e].toReference,i=Qc[t].fromReference;return i(n(r))},fromWorkingColorSpace:function(r,e){return this.convert(r,this._workingColorSpace,e)},toWorkingColorSpace:function(r,e){return this.convert(r,e,this._workingColorSpace)},getPrimaries:function(r){return Qc[r].primaries},getTransfer:function(r){return r===cs?Du:Qc[r].transfer}};function aa(r){return r<.04045?r*.0773993808:Math.pow(r*.9478672986+.0521327014,2.4)}function hf(r){return r<.0031308?r*12.92:1.055*Math.pow(r,.41666)-.055}var Bo,pa=class{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{Bo===void 0&&(Bo=kl("canvas")),Bo.width=e.width,Bo.height=e.height;let n=Bo.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=Bo}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){let t=kl("canvas");t.width=e.width,t.height=e.height;let n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);let i=n.getImageData(0,0,e.width,e.height),s=i.data;for(let o=0;o<s.length;o++)s[o]=aa(s[o]/255)*255;return n.putImageData(i,0,0),t}else if(e.data){let t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(aa(t[n]/255)*255):t[n]=aa(t[n]);return{data:t,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},sx=0,Bu=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:sx++}),this.uuid=Xr(),this.data=e,this.dataReady=!0,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];let n={uuid:this.uuid,url:""},i=this.data;if(i!==null){let s;if(Array.isArray(i)){s=[];for(let o=0,a=i.length;o<a;o++)i[o].isDataTexture?s.push(ff(i[o].image)):s.push(ff(i[o]))}else s=ff(i);n.url=s}return t||(e.images[this.uuid]=n),n}};function ff(r){return typeof HTMLImageElement<"u"&&r instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&r instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&r instanceof ImageBitmap?pa.getDataURL(r):r.data?{data:Array.from(r.data),width:r.width,height:r.height,type:r.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}var ox=0,Dn=class r extends ps{constructor(e=r.DEFAULT_IMAGE,t=r.DEFAULT_MAPPING,n=un,i=un,s=bn,o=vi,a=Xi,l=fs,c=r.DEFAULT_ANISOTROPY,u=cs){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:ox++}),this.uuid=Xr(),this.name="",this.source=new Bu(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=s,this.minFilter=o,this.anisotropy=c,this.format=a,this.internalFormat=null,this.type=l,this.offset=new Ce(0,0),this.repeat=new Ce(1,1),this.center=new Ce(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ft,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=u,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){let t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];let n={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==n0)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case rn:e.x=e.x-Math.floor(e.x);break;case un:e.x=e.x<0?0:1;break;case ha:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case rn:e.y=e.y-Math.floor(e.y);break;case un:e.y=e.y<0?0:1;break;case ha:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};Dn.DEFAULT_IMAGE=null;Dn.DEFAULT_MAPPING=n0;Dn.DEFAULT_ANISOTROPY=1;var Ct=class r{constructor(e=0,t=0,n=0,i=1){r.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,i){return this.x=e,this.y=t,this.z=n,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,n=this.y,i=this.z,s=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*i+o[12]*s,this.y=o[1]*t+o[5]*n+o[9]*i+o[13]*s,this.z=o[2]*t+o[6]*n+o[10]*i+o[14]*s,this.w=o[3]*t+o[7]*n+o[11]*i+o[15]*s,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,i,s,l=e.elements,c=l[0],u=l[4],h=l[8],f=l[1],p=l[5],g=l[9],v=l[2],d=l[6],m=l[10];if(Math.abs(u-f)<.01&&Math.abs(h-v)<.01&&Math.abs(g-d)<.01){if(Math.abs(u+f)<.1&&Math.abs(h+v)<.1&&Math.abs(g+d)<.1&&Math.abs(c+p+m-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;let y=(c+1)/2,x=(p+1)/2,w=(m+1)/2,I=(u+f)/4,C=(h+v)/4,P=(g+d)/4;return y>x&&y>w?y<.01?(n=0,i=.707106781,s=.707106781):(n=Math.sqrt(y),i=I/n,s=C/n):x>w?x<.01?(n=.707106781,i=0,s=.707106781):(i=Math.sqrt(x),n=I/i,s=P/i):w<.01?(n=.707106781,i=.707106781,s=0):(s=Math.sqrt(w),n=C/s,i=P/s),this.set(n,i,s,t),this}let _=Math.sqrt((d-g)*(d-g)+(h-v)*(h-v)+(f-u)*(f-u));return Math.abs(_)<.001&&(_=1),this.x=(d-g)/_,this.y=(h-v)/_,this.z=(f-u)/_,this.w=Math.acos((c+p+m-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},jf=class extends ps{constructor(e=1,t=1,n={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new Ct(0,0,e,t),this.scissorTest=!1,this.viewport=new Ct(0,0,e,t);let i={width:e,height:t,depth:1};n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:bn,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0,count:1},n);let s=new Dn(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace);s.flipY=!1,s.generateMipmaps=n.generateMipmaps,s.internalFormat=n.internalFormat,this.textures=[];let o=n.count;for(let a=0;a<o;a++)this.textures[a]=s.clone(),this.textures[a].isRenderTargetTexture=!0;this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.depthTexture=n.depthTexture,this.samples=n.samples}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let i=0,s=this.textures.length;i<s;i++)this.textures[i].image.width=e,this.textures[i].image.height=t,this.textures[i].image.depth=n;this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++)this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new Bu(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Hr=class extends jf{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}},Gu=class extends Dn{constructor(e=null,t=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Bn,this.minFilter=Bn,this.wrapR=un,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var qf=class extends Dn{constructor(e=null,t=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Bn,this.minFilter=Bn,this.wrapR=un,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};var sn=class{constructor(e=0,t=0,n=0,i=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=i}static slerpFlat(e,t,n,i,s,o,a){let l=n[i+0],c=n[i+1],u=n[i+2],h=n[i+3],f=s[o+0],p=s[o+1],g=s[o+2],v=s[o+3];if(a===0){e[t+0]=l,e[t+1]=c,e[t+2]=u,e[t+3]=h;return}if(a===1){e[t+0]=f,e[t+1]=p,e[t+2]=g,e[t+3]=v;return}if(h!==v||l!==f||c!==p||u!==g){let d=1-a,m=l*f+c*p+u*g+h*v,_=m>=0?1:-1,y=1-m*m;if(y>Number.EPSILON){let w=Math.sqrt(y),I=Math.atan2(w,m*_);d=Math.sin(d*I)/w,a=Math.sin(a*I)/w}let x=a*_;if(l=l*d+f*x,c=c*d+p*x,u=u*d+g*x,h=h*d+v*x,d===1-a){let w=1/Math.sqrt(l*l+c*c+u*u+h*h);l*=w,c*=w,u*=w,h*=w}}e[t]=l,e[t+1]=c,e[t+2]=u,e[t+3]=h}static multiplyQuaternionsFlat(e,t,n,i,s,o){let a=n[i],l=n[i+1],c=n[i+2],u=n[i+3],h=s[o],f=s[o+1],p=s[o+2],g=s[o+3];return e[t]=a*g+u*h+l*p-c*f,e[t+1]=l*g+u*f+c*h-a*p,e[t+2]=c*g+u*p+a*f-l*h,e[t+3]=u*g-a*h-l*f-c*p,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let n=e._x,i=e._y,s=e._z,o=e._order,a=Math.cos,l=Math.sin,c=a(n/2),u=a(i/2),h=a(s/2),f=l(n/2),p=l(i/2),g=l(s/2);switch(o){case"XYZ":this._x=f*u*h+c*p*g,this._y=c*p*h-f*u*g,this._z=c*u*g+f*p*h,this._w=c*u*h-f*p*g;break;case"YXZ":this._x=f*u*h+c*p*g,this._y=c*p*h-f*u*g,this._z=c*u*g-f*p*h,this._w=c*u*h+f*p*g;break;case"ZXY":this._x=f*u*h-c*p*g,this._y=c*p*h+f*u*g,this._z=c*u*g+f*p*h,this._w=c*u*h-f*p*g;break;case"ZYX":this._x=f*u*h-c*p*g,this._y=c*p*h+f*u*g,this._z=c*u*g-f*p*h,this._w=c*u*h+f*p*g;break;case"YZX":this._x=f*u*h+c*p*g,this._y=c*p*h+f*u*g,this._z=c*u*g-f*p*h,this._w=c*u*h-f*p*g;break;case"XZY":this._x=f*u*h-c*p*g,this._y=c*p*h-f*u*g,this._z=c*u*g+f*p*h,this._w=c*u*h+f*p*g;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let n=t/2,i=Math.sin(n);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,n=t[0],i=t[4],s=t[8],o=t[1],a=t[5],l=t[9],c=t[2],u=t[6],h=t[10],f=n+a+h;if(f>0){let p=.5/Math.sqrt(f+1);this._w=.25/p,this._x=(u-l)*p,this._y=(s-c)*p,this._z=(o-i)*p}else if(n>a&&n>h){let p=2*Math.sqrt(1+n-a-h);this._w=(u-l)/p,this._x=.25*p,this._y=(i+o)/p,this._z=(s+c)/p}else if(a>h){let p=2*Math.sqrt(1+a-n-h);this._w=(s-c)/p,this._x=(i+o)/p,this._y=.25*p,this._z=(l+u)/p}else{let p=2*Math.sqrt(1+h-n-a);this._w=(o-i)/p,this._x=(s+c)/p,this._y=(l+u)/p,this._z=.25*p}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<Number.EPSILON?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(kn(this.dot(e),-1,1)))}rotateTowards(e,t){let n=this.angleTo(e);if(n===0)return this;let i=Math.min(1,t/n);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let n=e._x,i=e._y,s=e._z,o=e._w,a=t._x,l=t._y,c=t._z,u=t._w;return this._x=n*u+o*a+i*c-s*l,this._y=i*u+o*l+s*a-n*c,this._z=s*u+o*c+n*l-i*a,this._w=o*u-n*a-i*l-s*c,this._onChangeCallback(),this}slerp(e,t){if(t===0)return this;if(t===1)return this.copy(e);let n=this._x,i=this._y,s=this._z,o=this._w,a=o*e._w+n*e._x+i*e._y+s*e._z;if(a<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,a=-a):this.copy(e),a>=1)return this._w=o,this._x=n,this._y=i,this._z=s,this;let l=1-a*a;if(l<=Number.EPSILON){let p=1-t;return this._w=p*o+t*this._w,this._x=p*n+t*this._x,this._y=p*i+t*this._y,this._z=p*s+t*this._z,this.normalize(),this}let c=Math.sqrt(l),u=Math.atan2(c,a),h=Math.sin((1-t)*u)/c,f=Math.sin(t*u)/c;return this._w=o*h+this._w*f,this._x=n*h+this._x*f,this._y=i*h+this._y*f,this._z=s*h+this._z*f,this._onChangeCallback(),this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){let e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),s=Math.sqrt(n);return this.set(i*Math.sin(e),i*Math.cos(e),s*Math.sin(t),s*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},oe=class r{constructor(e=0,t=0,n=0){r.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 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this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Ym.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Ym.setFromAxisAngle(e,t))}applyMatrix3(e){let t=this.x,n=this.y,i=this.z,s=e.elements;return this.x=s[0]*t+s[3]*n+s[6]*i,this.y=s[1]*t+s[4]*n+s[7]*i,this.z=s[2]*t+s[5]*n+s[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){let t=this.x,n=this.y,i=this.z,s=e.elements,o=1/(s[3]*t+s[7]*n+s[11]*i+s[15]);return this.x=(s[0]*t+s[4]*n+s[8]*i+s[12])*o,this.y=(s[1]*t+s[5]*n+s[9]*i+s[13])*o,this.z=(s[2]*t+s[6]*n+s[10]*i+s[14])*o,this}applyQuaternion(e){let t=this.x,n=this.y,i=this.z,s=e.x,o=e.y,a=e.z,l=e.w,c=2*(o*i-a*n),u=2*(a*t-s*i),h=2*(s*n-o*t);return this.x=t+l*c+o*h-a*u,this.y=n+l*u+a*c-s*h,this.z=i+l*h+s*u-o*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,n=this.y,i=this.z,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*i,this.y=s[1]*t+s[5]*n+s[9]*i,this.z=s[2]*t+s[6]*n+s[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){let n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let n=e.x,i=e.y,s=e.z,o=t.x,a=t.y,l=t.z;return this.x=i*l-s*a,this.y=s*o-n*l,this.z=n*a-i*o,this}projectOnVector(e){let t=e.lengthSq();if(t===0)return this.set(0,0,0);let n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return df.copy(this).projectOnVector(e),this.sub(df)}reflect(e){return this.sub(df.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;let n=this.dot(e)/t;return Math.acos(kn(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,n=this.y-e.y,i=this.z-e.z;return t*t+n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){let i=Math.sin(t)*e;return this.x=i*Math.sin(n),this.y=Math.cos(t)*e,this.z=i*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}},df=new oe,Ym=new sn,ji=class{constructor(e=new oe(1/0,1/0,1/0),t=new oe(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(zi.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(zi.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let n=zi.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let n=e.geometry;if(n!==void 0){let s=n.getAttribute("position");if(t===!0&&s!==void 0&&e.isInstancedMesh!==!0)for(let o=0,a=s.count;o<a;o++)e.isMesh===!0?e.getVertexPosition(o,zi):zi.fromBufferAttribute(s,o),zi.applyMatrix4(e.matrixWorld),this.expandByPoint(zi);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),eu.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),eu.copy(n.boundingBox)),eu.applyMatrix4(e.matrixWorld),this.union(eu)}let i=e.children;for(let s=0,o=i.length;s<o;s++)this.expandByObject(i[s],t);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,zi),zi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Al),tu.subVectors(this.max,Al),Go.subVectors(e.a,Al),Vo.subVectors(e.b,Al),zo.subVectors(e.c,Al),is.subVectors(Vo,Go),rs.subVectors(zo,Vo),Bs.subVectors(Go,zo);let t=[0,-is.z,is.y,0,-rs.z,rs.y,0,-Bs.z,Bs.y,is.z,0,-is.x,rs.z,0,-rs.x,Bs.z,0,-Bs.x,-is.y,is.x,0,-rs.y,rs.x,0,-Bs.y,Bs.x,0];return!pf(t,Go,Vo,zo,tu)||(t=[1,0,0,0,1,0,0,0,1],!pf(t,Go,Vo,zo,tu))?!1:(nu.crossVectors(is,rs),t=[nu.x,nu.y,nu.z],pf(t,Go,Vo,zo,tu))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,zi).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(zi).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Lr[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Lr[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Lr[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Lr[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Lr[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Lr[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Lr[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Lr[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Lr),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}},Lr=[new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe],zi=new oe,eu=new ji,Go=new oe,Vo=new oe,zo=new oe,is=new oe,rs=new oe,Bs=new oe,Al=new oe,tu=new oe,nu=new oe,Gs=new oe;function pf(r,e,t,n,i){for(let s=0,o=r.length-3;s<=o;s+=3){Gs.fromArray(r,s);let a=i.x*Math.abs(Gs.x)+i.y*Math.abs(Gs.y)+i.z*Math.abs(Gs.z),l=e.dot(Gs),c=t.dot(Gs),u=n.dot(Gs);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>a)return!1}return!0}var ax=new ji,wl=new oe,mf=new oe,qi=class{constructor(e=new oe,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let n=this.center;t!==void 0?n.copy(t):ax.setFromPoints(e).getCenter(n);let i=0;for(let s=0,o=e.length;s<o;s++)i=Math.max(i,n.distanceToSquared(e[s]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;wl.subVectors(e,this.center);let t=wl.lengthSq();if(t>this.radius*this.radius){let n=Math.sqrt(t),i=(n-this.radius)*.5;this.center.addScaledVector(wl,i/n),this.radius+=i}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(mf.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(wl.copy(e.center).add(mf)),this.expandByPoint(wl.copy(e.center).sub(mf))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}},Or=new oe,gf=new oe,iu=new oe,ss=new oe,vf=new oe,ru=new oe,yf=new oe,Ks=class{constructor(e=new oe,t=new oe(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Or)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=Or.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Or.copy(this.origin).addScaledVector(this.direction,t),Or.distanceToSquared(e))}distanceSqToSegment(e,t,n,i){gf.copy(e).add(t).multiplyScalar(.5),iu.copy(t).sub(e).normalize(),ss.copy(this.origin).sub(gf);let s=e.distanceTo(t)*.5,o=-this.direction.dot(iu),a=ss.dot(this.direction),l=-ss.dot(iu),c=ss.lengthSq(),u=Math.abs(1-o*o),h,f,p,g;if(u>0)if(h=o*l-a,f=o*a-l,g=s*u,h>=0)if(f>=-g)if(f<=g){let v=1/u;h*=v,f*=v,p=h*(h+o*f+2*a)+f*(o*h+f+2*l)+c}else f=s,h=Math.max(0,-(o*f+a)),p=-h*h+f*(f+2*l)+c;else f=-s,h=Math.max(0,-(o*f+a)),p=-h*h+f*(f+2*l)+c;else f<=-g?(h=Math.max(0,-(-o*s+a)),f=h>0?-s:Math.min(Math.max(-s,-l),s),p=-h*h+f*(f+2*l)+c):f<=g?(h=0,f=Math.min(Math.max(-s,-l),s),p=f*(f+2*l)+c):(h=Math.max(0,-(o*s+a)),f=h>0?s:Math.min(Math.max(-s,-l),s),p=-h*h+f*(f+2*l)+c);else f=o>0?-s:s,h=Math.max(0,-(o*f+a)),p=-h*h+f*(f+2*l)+c;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(gf).addScaledVector(iu,f),p}intersectSphere(e,t){Or.subVectors(e.center,this.origin);let n=Or.dot(this.direction),i=Or.dot(Or)-n*n,s=e.radius*e.radius;if(i>s)return null;let o=Math.sqrt(s-i),a=n-o,l=n+o;return l<0?null:a<0?this.at(l,t):this.at(a,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;let n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){let n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,i,s,o,a,l,c=1/this.direction.x,u=1/this.direction.y,h=1/this.direction.z,f=this.origin;return c>=0?(n=(e.min.x-f.x)*c,i=(e.max.x-f.x)*c):(n=(e.max.x-f.x)*c,i=(e.min.x-f.x)*c),u>=0?(s=(e.min.y-f.y)*u,o=(e.max.y-f.y)*u):(s=(e.max.y-f.y)*u,o=(e.min.y-f.y)*u),n>o||s>i||((s>n||isNaN(n))&&(n=s),(o<i||isNaN(i))&&(i=o),h>=0?(a=(e.min.z-f.z)*h,l=(e.max.z-f.z)*h):(a=(e.max.z-f.z)*h,l=(e.min.z-f.z)*h),n>l||a>i)||((a>n||n!==n)&&(n=a),(l<i||i!==i)&&(i=l),i<0)?null:this.at(n>=0?n:i,t)}intersectsBox(e){return this.intersectBox(e,Or)!==null}intersectTriangle(e,t,n,i,s){vf.subVectors(t,e),ru.subVectors(n,e),yf.crossVectors(vf,ru);let o=this.direction.dot(yf),a;if(o>0){if(i)return null;a=1}else if(o<0)a=-1,o=-o;else return null;ss.subVectors(this.origin,e);let l=a*this.direction.dot(ru.crossVectors(ss,ru));if(l<0)return null;let c=a*this.direction.dot(vf.cross(ss));if(c<0||l+c>o)return null;let u=-a*ss.dot(yf);return u<0?null:this.at(u/o,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Ye=class r{constructor(e,t,n,i,s,o,a,l,c,u,h,f,p,g,v,d){r.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,i,s,o,a,l,c,u,h,f,p,g,v,d)}set(e,t,n,i,s,o,a,l,c,u,h,f,p,g,v,d){let m=this.elements;return m[0]=e,m[4]=t,m[8]=n,m[12]=i,m[1]=s,m[5]=o,m[9]=a,m[13]=l,m[2]=c,m[6]=u,m[10]=h,m[14]=f,m[3]=p,m[7]=g,m[11]=v,m[15]=d,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new r().fromArray(this.elements)}copy(e){let t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){let t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,n=e.elements,i=1/Ho.setFromMatrixColumn(e,0).length(),s=1/Ho.setFromMatrixColumn(e,1).length(),o=1/Ho.setFromMatrixColumn(e,2).length();return t[0]=n[0]*i,t[1]=n[1]*i,t[2]=n[2]*i,t[3]=0,t[4]=n[4]*s,t[5]=n[5]*s,t[6]=n[6]*s,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,n=e.x,i=e.y,s=e.z,o=Math.cos(n),a=Math.sin(n),l=Math.cos(i),c=Math.sin(i),u=Math.cos(s),h=Math.sin(s);if(e.order==="XYZ"){let f=o*u,p=o*h,g=a*u,v=a*h;t[0]=l*u,t[4]=-l*h,t[8]=c,t[1]=p+g*c,t[5]=f-v*c,t[9]=-a*l,t[2]=v-f*c,t[6]=g+p*c,t[10]=o*l}else if(e.order==="YXZ"){let f=l*u,p=l*h,g=c*u,v=c*h;t[0]=f+v*a,t[4]=g*a-p,t[8]=o*c,t[1]=o*h,t[5]=o*u,t[9]=-a,t[2]=p*a-g,t[6]=v+f*a,t[10]=o*l}else if(e.order==="ZXY"){let f=l*u,p=l*h,g=c*u,v=c*h;t[0]=f-v*a,t[4]=-o*h,t[8]=g+p*a,t[1]=p+g*a,t[5]=o*u,t[9]=v-f*a,t[2]=-o*c,t[6]=a,t[10]=o*l}else if(e.order==="ZYX"){let f=o*u,p=o*h,g=a*u,v=a*h;t[0]=l*u,t[4]=g*c-p,t[8]=f*c+v,t[1]=l*h,t[5]=v*c+f,t[9]=p*c-g,t[2]=-c,t[6]=a*l,t[10]=o*l}else if(e.order==="YZX"){let f=o*l,p=o*c,g=a*l,v=a*c;t[0]=l*u,t[4]=v-f*h,t[8]=g*h+p,t[1]=h,t[5]=o*u,t[9]=-a*u,t[2]=-c*u,t[6]=p*h+g,t[10]=f-v*h}else if(e.order==="XZY"){let f=o*l,p=o*c,g=a*l,v=a*c;t[0]=l*u,t[4]=-h,t[8]=c*u,t[1]=f*h+v,t[5]=o*u,t[9]=p*h-g,t[2]=g*h-p,t[6]=a*u,t[10]=v*h+f}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(lx,e,cx)}lookAt(e,t,n){let i=this.elements;return mi.subVectors(e,t),mi.lengthSq()===0&&(mi.z=1),mi.normalize(),os.crossVectors(n,mi),os.lengthSq()===0&&(Math.abs(n.z)===1?mi.x+=1e-4:mi.z+=1e-4,mi.normalize(),os.crossVectors(n,mi)),os.normalize(),su.crossVectors(mi,os),i[0]=os.x,i[4]=su.x,i[8]=mi.x,i[1]=os.y,i[5]=su.y,i[9]=mi.y,i[2]=os.z,i[6]=su.z,i[10]=mi.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let n=e.elements,i=t.elements,s=this.elements,o=n[0],a=n[4],l=n[8],c=n[12],u=n[1],h=n[5],f=n[9],p=n[13],g=n[2],v=n[6],d=n[10],m=n[14],_=n[3],y=n[7],x=n[11],w=n[15],I=i[0],C=i[4],P=i[8],E=i[12],M=i[1],L=i[5],N=i[9],O=i[13],B=i[2],ie=i[6],$=i[10],te=i[14],W=i[3],ae=i[7],de=i[11],ye=i[15];return s[0]=o*I+a*M+l*B+c*W,s[4]=o*C+a*L+l*ie+c*ae,s[8]=o*P+a*N+l*$+c*de,s[12]=o*E+a*O+l*te+c*ye,s[1]=u*I+h*M+f*B+p*W,s[5]=u*C+h*L+f*ie+p*ae,s[9]=u*P+h*N+f*$+p*de,s[13]=u*E+h*O+f*te+p*ye,s[2]=g*I+v*M+d*B+m*W,s[6]=g*C+v*L+d*ie+m*ae,s[10]=g*P+v*N+d*$+m*de,s[14]=g*E+v*O+d*te+m*ye,s[3]=_*I+y*M+x*B+w*W,s[7]=_*C+y*L+x*ie+w*ae,s[11]=_*P+y*N+x*$+w*de,s[15]=_*E+y*O+x*te+w*ye,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],n=e[4],i=e[8],s=e[12],o=e[1],a=e[5],l=e[9],c=e[13],u=e[2],h=e[6],f=e[10],p=e[14],g=e[3],v=e[7],d=e[11],m=e[15];return g*(+s*l*h-i*c*h-s*a*f+n*c*f+i*a*p-n*l*p)+v*(+t*l*p-t*c*f+s*o*f-i*o*p+i*c*u-s*l*u)+d*(+t*c*h-t*a*p-s*o*h+n*o*p+s*a*u-n*c*u)+m*(-i*a*u-t*l*h+t*a*f+i*o*h-n*o*f+n*l*u)}transpose(){let e=this.elements,t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){let i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=n),this}invert(){let e=this.elements,t=e[0],n=e[1],i=e[2],s=e[3],o=e[4],a=e[5],l=e[6],c=e[7],u=e[8],h=e[9],f=e[10],p=e[11],g=e[12],v=e[13],d=e[14],m=e[15],_=h*d*c-v*f*c+v*l*p-a*d*p-h*l*m+a*f*m,y=g*f*c-u*d*c-g*l*p+o*d*p+u*l*m-o*f*m,x=u*v*c-g*h*c+g*a*p-o*v*p-u*a*m+o*h*m,w=g*h*l-u*v*l-g*a*f+o*v*f+u*a*d-o*h*d,I=t*_+n*y+i*x+s*w;if(I===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let C=1/I;return e[0]=_*C,e[1]=(v*f*s-h*d*s-v*i*p+n*d*p+h*i*m-n*f*m)*C,e[2]=(a*d*s-v*l*s+v*i*c-n*d*c-a*i*m+n*l*m)*C,e[3]=(h*l*s-a*f*s-h*i*c+n*f*c+a*i*p-n*l*p)*C,e[4]=y*C,e[5]=(u*d*s-g*f*s+g*i*p-t*d*p-u*i*m+t*f*m)*C,e[6]=(g*l*s-o*d*s-g*i*c+t*d*c+o*i*m-t*l*m)*C,e[7]=(o*f*s-u*l*s+u*i*c-t*f*c-o*i*p+t*l*p)*C,e[8]=x*C,e[9]=(g*h*s-u*v*s-g*n*p+t*v*p+u*n*m-t*h*m)*C,e[10]=(o*v*s-g*a*s+g*n*c-t*v*c-o*n*m+t*a*m)*C,e[11]=(u*a*s-o*h*s-u*n*c+t*h*c+o*n*p-t*a*p)*C,e[12]=w*C,e[13]=(u*v*i-g*h*i+g*n*f-t*v*f-u*n*d+t*h*d)*C,e[14]=(g*a*i-o*v*i-g*n*l+t*v*l+o*n*d-t*a*d)*C,e[15]=(o*h*i-u*a*i+u*n*l-t*h*l-o*n*f+t*a*f)*C,this}scale(e){let t=this.elements,n=e.x,i=e.y,s=e.z;return t[0]*=n,t[4]*=i,t[8]*=s,t[1]*=n,t[5]*=i,t[9]*=s,t[2]*=n,t[6]*=i,t[10]*=s,t[3]*=n,t[7]*=i,t[11]*=s,this}getMaxScaleOnAxis(){let e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,i))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let n=Math.cos(t),i=Math.sin(t),s=1-n,o=e.x,a=e.y,l=e.z,c=s*o,u=s*a;return this.set(c*o+n,c*a-i*l,c*l+i*a,0,c*a+i*l,u*a+n,u*l-i*o,0,c*l-i*a,u*l+i*o,s*l*l+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,i,s,o){return this.set(1,n,s,0,e,1,o,0,t,i,1,0,0,0,0,1),this}compose(e,t,n){let i=this.elements,s=t._x,o=t._y,a=t._z,l=t._w,c=s+s,u=o+o,h=a+a,f=s*c,p=s*u,g=s*h,v=o*u,d=o*h,m=a*h,_=l*c,y=l*u,x=l*h,w=n.x,I=n.y,C=n.z;return 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oe,su=new oe,mi=new oe,Km=new Ye,Zm=new sn,hn=class r{constructor(e=0,t=0,n=0,i=r.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,i=this._order){return this._x=e,this._y=t,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){let i=e.elements,s=i[0],o=i[4],a=i[8],l=i[1],c=i[5],u=i[9],h=i[2],f=i[6],p=i[10];switch(t){case"XYZ":this._y=Math.asin(kn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-u,p),this._z=Math.atan2(-o,s)):(this._x=Math.atan2(f,c),this._z=0);break;case"YXZ":this._x=Math.asin(-kn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-h,s),this._z=0);break;case"ZXY":this._x=Math.asin(kn(f,-1,1)),Math.abs(f)<.9999999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(l,s));break;case"ZYX":this._y=Math.asin(-kn(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(f,p),this._z=Math.atan2(l,s)):(this._x=0,this._z=Math.atan2(-o,c));break;case"YZX":this._z=Math.asin(kn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,s)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-kn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(f,c),this._y=Math.atan2(a,s)):(this._x=Math.atan2(-u,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return Km.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Km,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return Zm.setFromEuler(this),this.setFromQuaternion(Zm,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};hn.DEFAULT_ORDER="XYZ";var Bl=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},ux=0,Jm=new oe,Wo=new sn,Dr=new Ye,ou=new oe,Cl=new oe,hx=new oe,fx=new sn,$m=new oe(1,0,0),Qm=new oe(0,1,0),eg=new oe(0,0,1),tg={type:"added"},dx={type:"removed"},Xo={type:"childadded",child:null},xf={type:"childremoved",child:null},Rt=class r extends ps{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:ux++}),this.uuid=Xr(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=r.DEFAULT_UP.clone();let e=new oe,t=new hn,n=new sn,i=new oe(1,1,1);function s(){n.setFromEuler(t,!1)}function o(){t.setFromQuaternion(n,void 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this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return Wo.setFromAxisAngle(e,t),this.quaternion.multiply(Wo),this}rotateOnWorldAxis(e,t){return Wo.setFromAxisAngle(e,t),this.quaternion.premultiply(Wo),this}rotateX(e){return this.rotateOnAxis($m,e)}rotateY(e){return this.rotateOnAxis(Qm,e)}rotateZ(e){return this.rotateOnAxis(eg,e)}translateOnAxis(e,t){return Jm.copy(e).applyQuaternion(this.quaternion),this.position.add(Jm.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis($m,e)}translateY(e){return this.translateOnAxis(Qm,e)}translateZ(e){return this.translateOnAxis(eg,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return 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t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(dx),xf.child=e,this.dispatchEvent(xf),xf.child=null),this}removeFromParent(){let e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Dr.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Dr.multiply(e.parent.matrixWorld)),e.applyMatrix4(Dr),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(tg),Xo.child=e,this.dispatchEvent(Xo),Xo.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,i=this.children.length;n<i;n++){let o=this.children[n].getObjectByProperty(e,t);if(o!==void 0)return o}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);let i=this.children;for(let s=0,o=i.length;s<o;s++)i[s].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Cl,e,hx),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Cl,fx,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);let t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);let t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);let t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverseVisible(e)}traverseAncestors(e){let 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i={};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.castShadow===!0&&(i.castShadow=!0),this.receiveShadow===!0&&(i.receiveShadow=!0),this.visible===!1&&(i.visible=!1),this.frustumCulled===!1&&(i.frustumCulled=!1),this.renderOrder!==0&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.visibility=this._visibility,i.active=this._active,i.bounds=this._bounds.map(a=>({boxInitialized:a.boxInitialized,boxMin:a.box.min.toArray(),boxMax:a.box.max.toArray(),sphereInitialized:a.sphereInitialized,sphereRadius:a.sphere.radius,sphereCenter:a.sphere.center.toArray()})),i.maxGeometryCount=this._maxGeometryCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.geometryCount=this._geometryCount,i.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(i.boundingSphere={center:i.boundingSphere.center.toArray(),radius:i.boundingSphere.radius}),this.boundingBox!==null&&(i.boundingBox={min:i.boundingBox.min.toArray(),max:i.boundingBox.max.toArray()}));function 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this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){let i=e.children[n];this.add(i.clone())}return this}};Rt.DEFAULT_UP=new oe(0,1,0);Rt.DEFAULT_MATRIX_AUTO_UPDATE=!0;Rt.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;var Wi=new oe,Fr=new oe,_f=new oe,Ur=new oe,jo=new oe,qo=new oe,ng=new oe,Tf=new oe,Mf=new oe,Ef=new oe,Ys=class r{constructor(e=new oe,t=new oe,n=new oe){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,i){i.subVectors(n,t),Wi.subVectors(e,t),i.cross(Wi);let s=i.lengthSq();return s>0?i.multiplyScalar(1/Math.sqrt(s)):i.set(0,0,0)}static getBarycoord(e,t,n,i,s){Wi.subVectors(i,t),Fr.subVectors(n,t),_f.subVectors(e,t);let o=Wi.dot(Wi),a=Wi.dot(Fr),l=Wi.dot(_f),c=Fr.dot(Fr),u=Fr.dot(_f),h=o*c-a*a;if(h===0)return s.set(0,0,0),null;let f=1/h,p=(c*l-a*u)*f,g=(o*u-a*l)*f;return s.set(1-p-g,g,p)}static containsPoint(e,t,n,i){return this.getBarycoord(e,t,n,i,Ur)===null?!1:Ur.x>=0&&Ur.y>=0&&Ur.x+Ur.y<=1}static getInterpolation(e,t,n,i,s,o,a,l){return this.getBarycoord(e,t,n,i,Ur)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(s,Ur.x),l.addScaledVector(o,Ur.y),l.addScaledVector(a,Ur.z),l)}static isFrontFacing(e,t,n,i){return Wi.subVectors(n,t),Fr.subVectors(e,t),Wi.cross(Fr).dot(i)<0}set(e,t,n){return 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r.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let n=this.a,i=this.b,s=this.c,o,a;jo.subVectors(i,n),qo.subVectors(s,n),Tf.subVectors(e,n);let l=jo.dot(Tf),c=qo.dot(Tf);if(l<=0&&c<=0)return t.copy(n);Mf.subVectors(e,i);let u=jo.dot(Mf),h=qo.dot(Mf);if(u>=0&&h<=u)return t.copy(i);let f=l*h-u*c;if(f<=0&&l>=0&&u<=0)return o=l/(l-u),t.copy(n).addScaledVector(jo,o);Ef.subVectors(e,s);let p=jo.dot(Ef),g=qo.dot(Ef);if(g>=0&&p<=g)return t.copy(s);let v=p*c-l*g;if(v<=0&&c>=0&&g<=0)return a=c/(c-g),t.copy(n).addScaledVector(qo,a);let d=u*g-p*h;if(d<=0&&h-u>=0&&p-g>=0)return ng.subVectors(s,i),a=(h-u)/(h-u+(p-g)),t.copy(i).addScaledVector(ng,a);let m=1/(d+v+f);return o=v*m,a=f*m,t.copy(n).addScaledVector(jo,o).addScaledVector(qo,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}},d0={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},as={h:0,s:0,l:0},au={h:0,s:0,l:0};function bf(r,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?r+(e-r)*6*t:t<1/2?e:t<2/3?r+(e-r)*6*(2/3-t):r}var Ve=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){let i=e;i&&i.isColor?this.copy(i):typeof i=="number"?this.setHex(i):typeof i=="string"&&this.setStyle(i)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=jt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Bt.toWorkingColorSpace(this,t),this}setRGB(e,t,n,i=Bt.workingColorSpace){return this.r=e,this.g=t,this.b=n,Bt.toWorkingColorSpace(this,i),this}setHSL(e,t,n,i=Bt.workingColorSpace){if(e=Rd(e,1),t=kn(t,0,1),n=kn(n,0,1),t===0)this.r=this.g=this.b=n;else{let s=n<=.5?n*(1+t):n+t-n*t,o=2*n-s;this.r=bf(o,s,e+1/3),this.g=bf(o,s,e),this.b=bf(o,s,e-1/3)}return Bt.toWorkingColorSpace(this,i),this}setStyle(e,t=jt){function n(s){s!==void 0&&parseFloat(s)<1&&console.warn("THREE.Color: 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e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}},Hn=new Ve;Ve.NAMES=d0;var px=0,Yi=class extends ps{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:px++}),this.uuid=Xr(),this.name="",this.type="Material",this.blending=ra,this.side=wi,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=Hf,this.blendDst=Wf,this.blendEquation=js,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ve(0,0,0),this.blendAlpha=0,this.depthFunc=Pu,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Vm,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=ko,this.stencilZFail=ko,this.stencilZPass=ko,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(let t in e){let n=e[t];if(n===void 0){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let i=this[t];if(i===void 0){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[t]=n}}toJSON(e){let t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});let n={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==ra&&(n.blending=this.blending),this.side!==wi&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==Hf&&(n.blendSrc=this.blendSrc),this.blendDst!==Wf&&(n.blendDst=this.blendDst),this.blendEquation!==js&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==Pu&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Vm&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ko&&(n.stencilFail=this.stencilFail),this.stencilZFail!==ko&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==ko&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function i(s){let o=[];for(let a in s){let l=s[a];delete l.metadata,o.push(l)}return o}if(t){let s=i(e.textures),o=i(e.images);s.length>0&&(n.textures=s),o.length>0&&(n.images=o)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,n=null;if(t!==null){let i=t.length;n=new Array(i);for(let s=0;s!==i;++s)n[s]=t[s].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},Ci=class extends Yi{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ve(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new hn,this.combine=oh,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};var _n=new oe,lu=new Ce,Gn=class{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=zm,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Vr,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return ix("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let i=0,s=this.itemSize;i<s;i++)this.array[e+i]=t.array[n+i];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)lu.fromBufferAttribute(this,t),lu.applyMatrix3(e),this.setXY(t,lu.x,lu.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)_n.fromBufferAttribute(this,t),_n.applyMatrix3(e),this.setXYZ(t,_n.x,_n.y,_n.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)_n.fromBufferAttribute(this,t),_n.applyMatrix4(e),this.setXYZ(t,_n.x,_n.y,_n.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)_n.fromBufferAttribute(this,t),_n.applyNormalMatrix(e),this.setXYZ(t,_n.x,_n.y,_n.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)_n.fromBufferAttribute(this,t),_n.transformDirection(e),this.setXYZ(t,_n.x,_n.y,_n.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=ta(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=Zn(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ta(t,this.array)),t}setX(e,t){return this.normalized&&(t=Zn(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ta(t,this.array)),t}setY(e,t){return this.normalized&&(t=Zn(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ta(t,this.array)),t}setZ(e,t){return this.normalized&&(t=Zn(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ta(t,this.array)),t}setW(e,t){return this.normalized&&(t=Zn(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=Zn(t,this.array),n=Zn(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,i){return e*=this.itemSize,this.normalized&&(t=Zn(t,this.array),n=Zn(n,this.array),i=Zn(i,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this}setXYZW(e,t,n,i,s){return e*=this.itemSize,this.normalized&&(t=Zn(t,this.array),n=Zn(n,this.array),i=Zn(i,this.array),s=Zn(s,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==zm&&(e.usage=this.usage),e}};var ma=class extends Gn{constructor(e,t,n){super(new Uint16Array(e),t,n)}};var Vu=class extends Gn{constructor(e,t,n){super(new Uint32Array(e),t,n)}};var ze=class extends Gn{constructor(e,t,n){super(new Float32Array(e),t,n)}},mx=0,Si=new Ye,Sf=new Rt,Yo=new oe,gi=new ji,Rl=new ji,Ln=new oe,St=class r extends ps{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:mx++}),this.uuid=Xr(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(f0(e)?Vu:ma)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);let n=this.attributes.normal;if(n!==void 0){let s=new ft().getNormalMatrix(e);n.applyNormalMatrix(s),n.needsUpdate=!0}let i=this.attributes.tangent;return i!==void 0&&(i.transformDirection(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Si.makeRotationFromQuaternion(e),this.applyMatrix4(Si),this}rotateX(e){return Si.makeRotationX(e),this.applyMatrix4(Si),this}rotateY(e){return Si.makeRotationY(e),this.applyMatrix4(Si),this}rotateZ(e){return Si.makeRotationZ(e),this.applyMatrix4(Si),this}translate(e,t,n){return Si.makeTranslation(e,t,n),this.applyMatrix4(Si),this}scale(e,t,n){return Si.makeScale(e,t,n),this.applyMatrix4(Si),this}lookAt(e){return Sf.lookAt(e),Sf.updateMatrix(),this.applyMatrix4(Sf.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Yo).negate(),this.translate(Yo.x,Yo.y,Yo.z),this}setFromPoints(e){let t=[];for(let n=0,i=e.length;n<i;n++){let s=e[n];t.push(s.x,s.y,s.z||0)}return this.setAttribute("position",new ze(t,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new ji);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new oe(-1/0,-1/0,-1/0),new oe(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,i=t.length;n<i;n++){let s=t[n];gi.setFromBufferAttribute(s),this.morphTargetsRelative?(Ln.addVectors(this.boundingBox.min,gi.min),this.boundingBox.expandByPoint(Ln),Ln.addVectors(this.boundingBox.max,gi.max),this.boundingBox.expandByPoint(Ln)):(this.boundingBox.expandByPoint(gi.min),this.boundingBox.expandByPoint(gi.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new qi);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new oe,1/0);return}if(e){let n=this.boundingSphere.center;if(gi.setFromBufferAttribute(e),t)for(let s=0,o=t.length;s<o;s++){let a=t[s];Rl.setFromBufferAttribute(a),this.morphTargetsRelative?(Ln.addVectors(gi.min,Rl.min),gi.expandByPoint(Ln),Ln.addVectors(gi.max,Rl.max),gi.expandByPoint(Ln)):(gi.expandByPoint(Rl.min),gi.expandByPoint(Rl.max))}gi.getCenter(n);let i=0;for(let s=0,o=e.count;s<o;s++)Ln.fromBufferAttribute(e,s),i=Math.max(i,n.distanceToSquared(Ln));if(t)for(let s=0,o=t.length;s<o;s++){let a=t[s],l=this.morphTargetsRelative;for(let c=0,u=a.count;c<u;c++)Ln.fromBufferAttribute(a,c),l&&(Yo.fromBufferAttribute(e,c),Ln.add(Yo)),i=Math.max(i,n.distanceToSquared(Ln))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let n=t.position,i=t.normal,s=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Gn(new Float32Array(4*n.count),4));let o=this.getAttribute("tangent"),a=[],l=[];for(let P=0;P<n.count;P++)a[P]=new oe,l[P]=new oe;let c=new oe,u=new oe,h=new oe,f=new Ce,p=new Ce,g=new Ce,v=new oe,d=new oe;function m(P,E,M){c.fromBufferAttribute(n,P),u.fromBufferAttribute(n,E),h.fromBufferAttribute(n,M),f.fromBufferAttribute(s,P),p.fromBufferAttribute(s,E),g.fromBufferAttribute(s,M),u.sub(c),h.sub(c),p.sub(f),g.sub(f);let L=1/(p.x*g.y-g.x*p.y);isFinite(L)&&(v.copy(u).multiplyScalar(g.y).addScaledVector(h,-p.y).multiplyScalar(L),d.copy(h).multiplyScalar(p.x).addScaledVector(u,-g.x).multiplyScalar(L),a[P].add(v),a[E].add(v),a[M].add(v),l[P].add(d),l[E].add(d),l[M].add(d))}let _=this.groups;_.length===0&&(_=[{start:0,count:e.count}]);for(let P=0,E=_.length;P<E;++P){let M=_[P],L=M.start,N=M.count;for(let O=L,B=L+N;O<B;O+=3)m(e.getX(O+0),e.getX(O+1),e.getX(O+2))}let y=new oe,x=new oe,w=new oe,I=new oe;function C(P){w.fromBufferAttribute(i,P),I.copy(w);let E=a[P];y.copy(E),y.sub(w.multiplyScalar(w.dot(E))).normalize(),x.crossVectors(I,E);let L=x.dot(l[P])<0?-1:1;o.setXYZW(P,y.x,y.y,y.z,L)}for(let P=0,E=_.length;P<E;++P){let M=_[P],L=M.start,N=M.count;for(let O=L,B=L+N;O<B;O+=3)C(e.getX(O+0)),C(e.getX(O+1)),C(e.getX(O+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new Gn(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let f=0,p=n.count;f<p;f++)n.setXYZ(f,0,0,0);let i=new oe,s=new oe,o=new oe,a=new oe,l=new oe,c=new oe,u=new oe,h=new oe;if(e)for(let f=0,p=e.count;f<p;f+=3){let g=e.getX(f+0),v=e.getX(f+1),d=e.getX(f+2);i.fromBufferAttribute(t,g),s.fromBufferAttribute(t,v),o.fromBufferAttribute(t,d),u.subVectors(o,s),h.subVectors(i,s),u.cross(h),a.fromBufferAttribute(n,g),l.fromBufferAttribute(n,v),c.fromBufferAttribute(n,d),a.add(u),l.add(u),c.add(u),n.setXYZ(g,a.x,a.y,a.z),n.setXYZ(v,l.x,l.y,l.z),n.setXYZ(d,c.x,c.y,c.z)}else for(let f=0,p=t.count;f<p;f+=3)i.fromBufferAttribute(t,f+0),s.fromBufferAttribute(t,f+1),o.fromBufferAttribute(t,f+2),u.subVectors(o,s),h.subVectors(i,s),u.cross(h),n.setXYZ(f+0,u.x,u.y,u.z),n.setXYZ(f+1,u.x,u.y,u.z),n.setXYZ(f+2,u.x,u.y,u.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Ln.fromBufferAttribute(e,t),Ln.normalize(),e.setXYZ(t,Ln.x,Ln.y,Ln.z)}toNonIndexed(){function e(a,l){let c=a.array,u=a.itemSize,h=a.normalized,f=new c.constructor(l.length*u),p=0,g=0;for(let v=0,d=l.length;v<d;v++){a.isInterleavedBufferAttribute?p=l[v]*a.data.stride+a.offset:p=l[v]*u;for(let m=0;m<u;m++)f[g++]=c[p++]}return new Gn(f,u,h)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new r,n=this.index.array,i=this.attributes;for(let a in i){let l=i[a],c=e(l,n);t.setAttribute(a,c)}let s=this.morphAttributes;for(let a in s){let l=[],c=s[a];for(let u=0,h=c.length;u<h;u++){let f=c[u],p=e(f,n);l.push(p)}t.morphAttributes[a]=l}t.morphTargetsRelative=this.morphTargetsRelative;let o=this.groups;for(let a=0,l=o.length;a<l;a++){let c=o[a];t.addGroup(c.start,c.count,c.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){let l=this.parameters;for(let c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};let t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let n=this.attributes;for(let l in n){let c=n[l];e.data.attributes[l]=c.toJSON(e.data)}let i={},s=!1;for(let l in this.morphAttributes){let c=this.morphAttributes[l],u=[];for(let h=0,f=c.length;h<f;h++){let p=c[h];u.push(p.toJSON(e.data))}u.length>0&&(i[l]=u,s=!0)}s&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);let o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));let a=this.boundingSphere;return a!==null&&(e.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let n=e.index;n!==null&&this.setIndex(n.clone(t));let i=e.attributes;for(let c in i){let u=i[c];this.setAttribute(c,u.clone(t))}let s=e.morphAttributes;for(let c in s){let u=[],h=s[c];for(let f=0,p=h.length;f<p;f++)u.push(h[f].clone(t));this.morphAttributes[c]=u}this.morphTargetsRelative=e.morphTargetsRelative;let o=e.groups;for(let c=0,u=o.length;c<u;c++){let h=o[c];this.addGroup(h.start,h.count,h.materialIndex)}let a=e.boundingBox;a!==null&&(this.boundingBox=a.clone());let l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}},ig=new Ye,Vs=new Ks,cu=new qi,rg=new oe,Ko=new oe,Zo=new oe,Jo=new oe,Af=new oe,uu=new oe,hu=new Ce,fu=new Ce,du=new Ce,sg=new oe,og=new oe,ag=new oe,pu=new oe,mu=new oe,Pt=class extends Rt{constructor(e=new St,t=new Ci){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){let i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=i.length;s<o;s++){let a=i[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}getVertexPosition(e,t){let n=this.geometry,i=n.attributes.position,s=n.morphAttributes.position,o=n.morphTargetsRelative;t.fromBufferAttribute(i,e);let a=this.morphTargetInfluences;if(s&&a){uu.set(0,0,0);for(let l=0,c=s.length;l<c;l++){let u=a[l],h=s[l];u!==0&&(Af.fromBufferAttribute(h,e),o?uu.addScaledVector(Af,u):uu.addScaledVector(Af.sub(t),u))}t.add(uu)}return t}raycast(e,t){let n=this.geometry,i=this.material,s=this.matrixWorld;i!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),cu.copy(n.boundingSphere),cu.applyMatrix4(s),Vs.copy(e.ray).recast(e.near),!(cu.containsPoint(Vs.origin)===!1&&(Vs.intersectSphere(cu,rg)===null||Vs.origin.distanceToSquared(rg)>(e.far-e.near)**2))&&(ig.copy(s).invert(),Vs.copy(e.ray).applyMatrix4(ig),!(n.boundingBox!==null&&Vs.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,Vs)))}_computeIntersections(e,t,n){let i,s=this.geometry,o=this.material,a=s.index,l=s.attributes.position,c=s.attributes.uv,u=s.attributes.uv1,h=s.attributes.normal,f=s.groups,p=s.drawRange;if(a!==null)if(Array.isArray(o))for(let g=0,v=f.length;g<v;g++){let d=f[g],m=o[d.materialIndex],_=Math.max(d.start,p.start),y=Math.min(a.count,Math.min(d.start+d.count,p.start+p.count));for(let x=_,w=y;x<w;x+=3){let I=a.getX(x),C=a.getX(x+1),P=a.getX(x+2);i=gu(this,m,e,n,c,u,h,I,C,P),i&&(i.faceIndex=Math.floor(x/3),i.face.materialIndex=d.materialIndex,t.push(i))}}else{let g=Math.max(0,p.start),v=Math.min(a.count,p.start+p.count);for(let d=g,m=v;d<m;d+=3){let _=a.getX(d),y=a.getX(d+1),x=a.getX(d+2);i=gu(this,o,e,n,c,u,h,_,y,x),i&&(i.faceIndex=Math.floor(d/3),t.push(i))}}else if(l!==void 0)if(Array.isArray(o))for(let g=0,v=f.length;g<v;g++){let d=f[g],m=o[d.materialIndex],_=Math.max(d.start,p.start),y=Math.min(l.count,Math.min(d.start+d.count,p.start+p.count));for(let x=_,w=y;x<w;x+=3){let I=x,C=x+1,P=x+2;i=gu(this,m,e,n,c,u,h,I,C,P),i&&(i.faceIndex=Math.floor(x/3),i.face.materialIndex=d.materialIndex,t.push(i))}}else{let g=Math.max(0,p.start),v=Math.min(l.count,p.start+p.count);for(let d=g,m=v;d<m;d+=3){let _=d,y=d+1,x=d+2;i=gu(this,o,e,n,c,u,h,_,y,x),i&&(i.faceIndex=Math.floor(d/3),t.push(i))}}}};function gx(r,e,t,n,i,s,o,a){let l;if(e.side===Tn?l=n.intersectTriangle(o,s,i,!0,a):l=n.intersectTriangle(i,s,o,e.side===wi,a),l===null)return null;mu.copy(a),mu.applyMatrix4(r.matrixWorld);let c=t.ray.origin.distanceTo(mu);return c<t.near||c>t.far?null:{distance:c,point:mu.clone(),object:r}}function gu(r,e,t,n,i,s,o,a,l,c){r.getVertexPosition(a,Ko),r.getVertexPosition(l,Zo),r.getVertexPosition(c,Jo);let u=gx(r,e,t,n,Ko,Zo,Jo,pu);if(u){i&&(hu.fromBufferAttribute(i,a),fu.fromBufferAttribute(i,l),du.fromBufferAttribute(i,c),u.uv=Ys.getInterpolation(pu,Ko,Zo,Jo,hu,fu,du,new Ce)),s&&(hu.fromBufferAttribute(s,a),fu.fromBufferAttribute(s,l),du.fromBufferAttribute(s,c),u.uv1=Ys.getInterpolation(pu,Ko,Zo,Jo,hu,fu,du,new Ce)),o&&(sg.fromBufferAttribute(o,a),og.fromBufferAttribute(o,l),ag.fromBufferAttribute(o,c),u.normal=Ys.getInterpolation(pu,Ko,Zo,Jo,sg,og,ag,new oe),u.normal.dot(n.direction)>0&&u.normal.multiplyScalar(-1));let h={a,b:l,c,normal:new oe,materialIndex:0};Ys.getNormal(Ko,Zo,Jo,h.normal),u.face=h}return u}var Zs=class r extends St{constructor(e=1,t=1,n=1,i=1,s=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:s,depthSegments:o};let a=this;i=Math.floor(i),s=Math.floor(s),o=Math.floor(o);let l=[],c=[],u=[],h=[],f=0,p=0;g("z","y","x",-1,-1,n,t,e,o,s,0),g("z","y","x",1,-1,n,t,-e,o,s,1),g("x","z","y",1,1,e,n,t,i,o,2),g("x","z","y",1,-1,e,n,-t,i,o,3),g("x","y","z",1,-1,e,t,n,i,s,4),g("x","y","z",-1,-1,e,t,-n,i,s,5),this.setIndex(l),this.setAttribute("position",new ze(c,3)),this.setAttribute("normal",new ze(u,3)),this.setAttribute("uv",new ze(h,2));function g(v,d,m,_,y,x,w,I,C,P,E){let M=x/C,L=w/P,N=x/2,O=w/2,B=I/2,ie=C+1,$=P+1,te=0,W=0,ae=new oe;for(let de=0;de<$;de++){let ye=de*L-O;for(let Me=0;Me<ie;Me++){let ve=Me*M-N;ae[v]=ve*_,ae[d]=ye*y,ae[m]=B,c.push(ae.x,ae.y,ae.z),ae[v]=0,ae[d]=0,ae[m]=I>0?1:-1,u.push(ae.x,ae.y,ae.z),h.push(Me/C),h.push(1-de/P),te+=1}}for(let de=0;de<P;de++)for(let ye=0;ye<C;ye++){let Me=f+ye+ie*de,ve=f+ye+ie*(de+1),R=f+(ye+1)+ie*(de+1),T=f+(ye+1)+ie*de;l.push(Me,ve,T),l.push(ve,R,T),W+=6}a.addGroup(p,W,E),p+=W,f+=te}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function ga(r){let e={};for(let t in r){e[t]={};for(let n in r[t]){let i=r[t][n];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture||i.isQuaternion)?i.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=i.clone():Array.isArray(i)?e[t][n]=i.slice():e[t][n]=i}}return e}function Jn(r){let e={};for(let t=0;t<r.length;t++){let n=ga(r[t]);for(let i in n)e[i]=n[i]}return e}function vx(r){let e=[];for(let t=0;t<r.length;t++)e.push(r[t].clone());return e}function p0(r){let e=r.getRenderTarget();return e===null?r.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:Bt.workingColorSpace}var yx={clone:ga,merge:Jn},xx=`void main() {
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
+}`,_x=`void main() {
+ gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
+}`,mr=class extends Yi{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=xx,this.fragmentShader=_x,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=ga(e.uniforms),this.uniformsGroups=vx(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(let i in this.uniforms){let o=this.uniforms[i].value;o&&o.isTexture?t.uniforms[i]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[i]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[i]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[i]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[i]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[i]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[i]={type:"m4",value:o.toArray()}:t.uniforms[i]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let n={};for(let i in this.extensions)this.extensions[i]===!0&&(n[i]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}},zu=class extends Rt{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Ye,this.projectionMatrix=new Ye,this.projectionMatrixInverse=new Ye,this.coordinateSystem=zr}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}},ls=new oe,lg=new Ce,cg=new Ce,en=class extends zu{constructor(e=50,t=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=da*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(oa*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return da*2*Math.atan(Math.tan(oa*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){ls.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(ls.x,ls.y).multiplyScalar(-e/ls.z),ls.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(ls.x,ls.y).multiplyScalar(-e/ls.z)}getViewSize(e,t){return this.getViewBounds(e,lg,cg),t.subVectors(cg,lg)}setViewOffset(e,t,n,i,s,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=s,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(oa*.5*this.fov)/this.zoom,n=2*t,i=this.aspect*n,s=-.5*i,o=this.view;if(this.view!==null&&this.view.enabled){let l=o.fullWidth,c=o.fullHeight;s+=o.offsetX*i/l,t-=o.offsetY*n/c,i*=o.width/l,n*=o.height/c}let a=this.filmOffset;a!==0&&(s+=e*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+i,t,t-n,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}},$o=-90,Qo=1,Yf=class extends Rt{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;let i=new en($o,Qo,e,t);i.layers=this.layers,this.add(i);let s=new en($o,Qo,e,t);s.layers=this.layers,this.add(s);let o=new en($o,Qo,e,t);o.layers=this.layers,this.add(o);let a=new en($o,Qo,e,t);a.layers=this.layers,this.add(a);let l=new en($o,Qo,e,t);l.layers=this.layers,this.add(l);let c=new en($o,Qo,e,t);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[n,i,s,o,a,l]=t;for(let c of t)this.remove(c);if(e===zr)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===ku)n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let c of t)this.add(c),c.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();let{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[s,o,a,l,c,u]=this.children,h=e.getRenderTarget(),f=e.getActiveCubeFace(),p=e.getActiveMipmapLevel(),g=e.xr.enabled;e.xr.enabled=!1;let v=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,i),e.render(t,s),e.setRenderTarget(n,1,i),e.render(t,o),e.setRenderTarget(n,2,i),e.render(t,a),e.setRenderTarget(n,3,i),e.render(t,l),e.setRenderTarget(n,4,i),e.render(t,c),n.texture.generateMipmaps=v,e.setRenderTarget(n,5,i),e.render(t,u),e.setRenderTarget(h,f,p),e.xr.enabled=g,n.texture.needsPMREMUpdate=!0}},Gl=class extends Dn{constructor(e,t,n,i,s,o,a,l,c,u){e=e!==void 0?e:[],t=t!==void 0?t:ca,super(e,t,n,i,s,o,a,l,c,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},Kf=class extends Hr{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let n={width:e,height:e,depth:1},i=[n,n,n,n,n,n];this.texture=new Gl(i,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=t.generateMipmaps!==void 0?t.generateMipmaps:!1,this.texture.minFilter=t.minFilter!==void 0?t.minFilter:bn}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let n={uniforms:{tEquirect:{value:null}},vertexShader:`
+
+ varying vec3 vWorldDirection;
+
+ vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
+
+ return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
+
+ }
+
+ void main() {
+
+ vWorldDirection = transformDirection( position, modelMatrix );
+
+ #include <begin_vertex>
+ #include <project_vertex>
+
+ }
+ `,fragmentShader:`
+
+ uniform sampler2D tEquirect;
+
+ varying vec3 vWorldDirection;
+
+ #include <common>
+
+ void main() {
+
+ vec3 direction = normalize( vWorldDirection );
+
+ vec2 sampleUV = equirectUv( direction );
+
+ gl_FragColor = texture2D( tEquirect, sampleUV );
+
+ }
+ `},i=new Zs(5,5,5),s=new mr({name:"CubemapFromEquirect",uniforms:ga(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:Tn,blending:us});s.uniforms.tEquirect.value=t;let o=new Pt(i,s),a=t.minFilter;return t.minFilter===vi&&(t.minFilter=bn),new Yf(1,10,this).update(e,o),t.minFilter=a,o.geometry.dispose(),o.material.dispose(),this}clear(e,t,n,i){let s=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,i);e.setRenderTarget(s)}},wf=new oe,Tx=new oe,Mx=new ft,Gr=class{constructor(e=new oe(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,i){return this.normal.set(e,t,n),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){let i=wf.subVectors(n,t).cross(Tx.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let n=e.delta(wf),i=this.normal.dot(n);if(i===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;let s=-(e.start.dot(this.normal)+this.constant)/i;return s<0||s>1?null:t.copy(e.start).addScaledVector(n,s)}intersectsLine(e){let t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let n=t||Mx.getNormalMatrix(e),i=this.coplanarPoint(wf).applyMatrix4(e),s=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}},zs=new qi,vu=new oe,Vl=class{constructor(e=new Gr,t=new Gr,n=new Gr,i=new Gr,s=new Gr,o=new Gr){this.planes=[e,t,n,i,s,o]}set(e,t,n,i,s,o){let a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(i),a[4].copy(s),a[5].copy(o),this}copy(e){let t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=zr){let n=this.planes,i=e.elements,s=i[0],o=i[1],a=i[2],l=i[3],c=i[4],u=i[5],h=i[6],f=i[7],p=i[8],g=i[9],v=i[10],d=i[11],m=i[12],_=i[13],y=i[14],x=i[15];if(n[0].setComponents(l-s,f-c,d-p,x-m).normalize(),n[1].setComponents(l+s,f+c,d+p,x+m).normalize(),n[2].setComponents(l+o,f+u,d+g,x+_).normalize(),n[3].setComponents(l-o,f-u,d-g,x-_).normalize(),n[4].setComponents(l-a,f-h,d-v,x-y).normalize(),t===zr)n[5].setComponents(l+a,f+h,d+v,x+y).normalize();else if(t===ku)n[5].setComponents(a,h,v,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),zs.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),zs.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(zs)}intersectsSprite(e){return zs.center.set(0,0,0),zs.radius=.7071067811865476,zs.applyMatrix4(e.matrixWorld),this.intersectsSphere(zs)}intersectsSphere(e){let t=this.planes,n=e.center,i=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(n)<i)return!1;return!0}intersectsBox(e){let t=this.planes;for(let n=0;n<6;n++){let i=t[n];if(vu.x=i.normal.x>0?e.max.x:e.min.x,vu.y=i.normal.y>0?e.max.y:e.min.y,vu.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(vu)<0)return!1}return!0}containsPoint(e){let t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}};function m0(){let r=null,e=!1,t=null,n=null;function i(s,o){t(s,o),n=r.requestAnimationFrame(i)}return{start:function(){e!==!0&&t!==null&&(n=r.requestAnimationFrame(i),e=!0)},stop:function(){r.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(s){t=s},setContext:function(s){r=s}}}function Ex(r){let e=new WeakMap;function t(a,l){let c=a.array,u=a.usage,h=c.byteLength,f=r.createBuffer();r.bindBuffer(l,f),r.bufferData(l,c,u),a.onUploadCallback();let p;if(c instanceof Float32Array)p=r.FLOAT;else if(c instanceof Uint16Array)a.isFloat16BufferAttribute?p=r.HALF_FLOAT:p=r.UNSIGNED_SHORT;else if(c instanceof Int16Array)p=r.SHORT;else if(c instanceof Uint32Array)p=r.UNSIGNED_INT;else if(c instanceof Int32Array)p=r.INT;else if(c instanceof Int8Array)p=r.BYTE;else if(c instanceof Uint8Array)p=r.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)p=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:f,type:p,bytesPerElement:c.BYTES_PER_ELEMENT,version:a.version,size:h}}function n(a,l,c){let u=l.array,h=l._updateRange,f=l.updateRanges;if(r.bindBuffer(c,a),h.count===-1&&f.length===0&&r.bufferSubData(c,0,u),f.length!==0){for(let p=0,g=f.length;p<g;p++){let v=f[p];r.bufferSubData(c,v.start*u.BYTES_PER_ELEMENT,u,v.start,v.count)}l.clearUpdateRanges()}h.count!==-1&&(r.bufferSubData(c,h.offset*u.BYTES_PER_ELEMENT,u,h.offset,h.count),h.count=-1),l.onUploadCallback()}function i(a){return a.isInterleavedBufferAttribute&&(a=a.data),e.get(a)}function s(a){a.isInterleavedBufferAttribute&&(a=a.data);let l=e.get(a);l&&(r.deleteBuffer(l.buffer),e.delete(a))}function o(a,l){if(a.isGLBufferAttribute){let u=e.get(a);(!u||u.version<a.version)&&e.set(a,{buffer:a.buffer,type:a.type,bytesPerElement:a.elementSize,version:a.version});return}a.isInterleavedBufferAttribute&&(a=a.data);let c=e.get(a);if(c===void 0)e.set(a,t(a,l));else if(c.version<a.version){if(c.size!==a.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(c.buffer,a,l),c.version=a.version}}return{get:i,remove:s,update:o}}var va=class r extends St{constructor(e=1,t=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i};let s=e/2,o=t/2,a=Math.floor(n),l=Math.floor(i),c=a+1,u=l+1,h=e/a,f=t/l,p=[],g=[],v=[],d=[];for(let m=0;m<u;m++){let _=m*f-o;for(let y=0;y<c;y++){let x=y*h-s;g.push(x,-_,0),v.push(0,0,1),d.push(y/a),d.push(1-m/l)}}for(let m=0;m<l;m++)for(let _=0;_<a;_++){let y=_+c*m,x=_+c*(m+1),w=_+1+c*(m+1),I=_+1+c*m;p.push(y,x,I),p.push(x,w,I)}this.setIndex(p),this.setAttribute("position",new ze(g,3)),this.setAttribute("normal",new ze(v,3)),this.setAttribute("uv",new ze(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.width,e.height,e.widthSegments,e.heightSegments)}},bx=`#ifdef USE_ALPHAHASH
+ if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
+#endif`,Sx=`#ifdef USE_ALPHAHASH
+ const float ALPHA_HASH_SCALE = 0.05;
+ float hash2D( vec2 value ) {
+ return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
+ }
+ float hash3D( vec3 value ) {
+ return hash2D( vec2( hash2D( value.xy ), value.z ) );
+ }
+ float getAlphaHashThreshold( vec3 position ) {
+ float maxDeriv = max(
+ length( dFdx( position.xyz ) ),
+ length( dFdy( position.xyz ) )
+ );
+ float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
+ vec2 pixScales = vec2(
+ exp2( floor( log2( pixScale ) ) ),
+ exp2( ceil( log2( pixScale ) ) )
+ );
+ vec2 alpha = vec2(
+ hash3D( floor( pixScales.x * position.xyz ) ),
+ hash3D( floor( pixScales.y * position.xyz ) )
+ );
+ float lerpFactor = fract( log2( pixScale ) );
+ float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
+ float a = min( lerpFactor, 1.0 - lerpFactor );
+ vec3 cases = vec3(
+ x * x / ( 2.0 * a * ( 1.0 - a ) ),
+ ( x - 0.5 * a ) / ( 1.0 - a ),
+ 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
+ );
+ float threshold = ( x < ( 1.0 - a ) )
+ ? ( ( x < a ) ? cases.x : cases.y )
+ : cases.z;
+ return clamp( threshold , 1.0e-6, 1.0 );
+ }
+#endif`,Ax=`#ifdef USE_ALPHAMAP
+ diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
+#endif`,wx=`#ifdef USE_ALPHAMAP
+ uniform sampler2D alphaMap;
+#endif`,Cx=`#ifdef USE_ALPHATEST
+ #ifdef ALPHA_TO_COVERAGE
+ diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
+ if ( diffuseColor.a == 0.0 ) discard;
+ #else
+ if ( diffuseColor.a < alphaTest ) discard;
+ #endif
+#endif`,Rx=`#ifdef USE_ALPHATEST
+ uniform float alphaTest;
+#endif`,Ix=`#ifdef USE_AOMAP
+ float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
+ reflectedLight.indirectDiffuse *= ambientOcclusion;
+ #if defined( USE_CLEARCOAT )
+ clearcoatSpecularIndirect *= ambientOcclusion;
+ #endif
+ #if defined( USE_SHEEN )
+ sheenSpecularIndirect *= ambientOcclusion;
+ #endif
+ #if defined( USE_ENVMAP ) && defined( STANDARD )
+ float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
+ reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
+ #endif
+#endif`,Px=`#ifdef USE_AOMAP
+ uniform sampler2D aoMap;
+ uniform float aoMapIntensity;
+#endif`,Nx=`#ifdef USE_BATCHING
+ attribute float batchId;
+ uniform highp sampler2D batchingTexture;
+ mat4 getBatchingMatrix( const in float i ) {
+ int size = textureSize( batchingTexture, 0 ).x;
+ int j = int( i ) * 4;
+ int x = j % size;
+ int y = j / size;
+ vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
+ vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
+ vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
+ vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
+ return mat4( v1, v2, v3, v4 );
+ }
+#endif`,Lx=`#ifdef USE_BATCHING
+ mat4 batchingMatrix = getBatchingMatrix( batchId );
+#endif`,Ox=`vec3 transformed = vec3( position );
+#ifdef USE_ALPHAHASH
+ vPosition = vec3( position );
+#endif`,Dx=`vec3 objectNormal = vec3( normal );
+#ifdef USE_TANGENT
+ vec3 objectTangent = vec3( tangent.xyz );
+#endif`,Fx=`float G_BlinnPhong_Implicit( ) {
+ return 0.25;
+}
+float D_BlinnPhong( const in float shininess, const in float dotNH ) {
+ return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
+}
+vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
+ vec3 halfDir = normalize( lightDir + viewDir );
+ float dotNH = saturate( dot( normal, halfDir ) );
+ float dotVH = saturate( dot( viewDir, halfDir ) );
+ vec3 F = F_Schlick( specularColor, 1.0, dotVH );
+ float G = G_BlinnPhong_Implicit( );
+ float D = D_BlinnPhong( shininess, dotNH );
+ return F * ( G * D );
+} // validated`,Ux=`#ifdef USE_IRIDESCENCE
+ const mat3 XYZ_TO_REC709 = mat3(
+ 3.2404542, -0.9692660, 0.0556434,
+ -1.5371385, 1.8760108, -0.2040259,
+ -0.4985314, 0.0415560, 1.0572252
+ );
+ vec3 Fresnel0ToIor( vec3 fresnel0 ) {
+ vec3 sqrtF0 = sqrt( fresnel0 );
+ return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
+ }
+ vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
+ return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
+ }
+ float IorToFresnel0( float transmittedIor, float incidentIor ) {
+ return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
+ }
+ vec3 evalSensitivity( float OPD, vec3 shift ) {
+ float phase = 2.0 * PI * OPD * 1.0e-9;
+ vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
+ vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
+ vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
+ vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
+ xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
+ xyz /= 1.0685e-7;
+ vec3 rgb = XYZ_TO_REC709 * xyz;
+ return rgb;
+ }
+ vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
+ vec3 I;
+ float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
+ float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
+ float cosTheta2Sq = 1.0 - sinTheta2Sq;
+ if ( cosTheta2Sq < 0.0 ) {
+ return vec3( 1.0 );
+ }
+ float cosTheta2 = sqrt( cosTheta2Sq );
+ float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
+ float R12 = F_Schlick( R0, 1.0, cosTheta1 );
+ float T121 = 1.0 - R12;
+ float phi12 = 0.0;
+ if ( iridescenceIOR < outsideIOR ) phi12 = PI;
+ float phi21 = PI - phi12;
+ vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
+ vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
+ vec3 phi23 = vec3( 0.0 );
+ if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
+ if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
+ if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
+ float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
+ vec3 phi = vec3( phi21 ) + phi23;
+ vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
+ vec3 r123 = sqrt( R123 );
+ vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
+ vec3 C0 = R12 + Rs;
+ I = C0;
+ vec3 Cm = Rs - T121;
+ for ( int m = 1; m <= 2; ++ m ) {
+ Cm *= r123;
+ vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
+ I += Cm * Sm;
+ }
+ return max( I, vec3( 0.0 ) );
+ }
+#endif`,kx=`#ifdef USE_BUMPMAP
+ uniform sampler2D bumpMap;
+ uniform float bumpScale;
+ vec2 dHdxy_fwd() {
+ vec2 dSTdx = dFdx( vBumpMapUv );
+ vec2 dSTdy = dFdy( vBumpMapUv );
+ float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
+ float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
+ float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
+ return vec2( dBx, dBy );
+ }
+ vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
+ vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
+ vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
+ vec3 vN = surf_norm;
+ vec3 R1 = cross( vSigmaY, vN );
+ vec3 R2 = cross( vN, vSigmaX );
+ float fDet = dot( vSigmaX, R1 ) * faceDirection;
+ vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
+ return normalize( abs( fDet ) * surf_norm - vGrad );
+ }
+#endif`,Bx=`#if NUM_CLIPPING_PLANES > 0
+ vec4 plane;
+ #ifdef ALPHA_TO_COVERAGE
+ float distanceToPlane, distanceGradient;
+ float clipOpacity = 1.0;
+ #pragma unroll_loop_start
+ for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
+ plane = clippingPlanes[ i ];
+ distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
+ distanceGradient = fwidth( distanceToPlane ) / 2.0;
+ clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
+ if ( clipOpacity == 0.0 ) discard;
+ }
+ #pragma unroll_loop_end
+ #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
+ float unionClipOpacity = 1.0;
+ #pragma unroll_loop_start
+ for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
+ plane = clippingPlanes[ i ];
+ distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
+ distanceGradient = fwidth( distanceToPlane ) / 2.0;
+ unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
+ }
+ #pragma unroll_loop_end
+ clipOpacity *= 1.0 - unionClipOpacity;
+ #endif
+ diffuseColor.a *= clipOpacity;
+ if ( diffuseColor.a == 0.0 ) discard;
+ #else
+ #pragma unroll_loop_start
+ for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
+ plane = clippingPlanes[ i ];
+ if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
+ }
+ #pragma unroll_loop_end
+ #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
+ bool clipped = true;
+ #pragma unroll_loop_start
+ for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
+ plane = clippingPlanes[ i ];
+ clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
+ }
+ #pragma unroll_loop_end
+ if ( clipped ) discard;
+ #endif
+ #endif
+#endif`,Gx=`#if NUM_CLIPPING_PLANES > 0
+ varying vec3 vClipPosition;
+ uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
+#endif`,Vx=`#if NUM_CLIPPING_PLANES > 0
+ varying vec3 vClipPosition;
+#endif`,zx=`#if NUM_CLIPPING_PLANES > 0
+ vClipPosition = - mvPosition.xyz;
+#endif`,Hx=`#if defined( USE_COLOR_ALPHA )
+ diffuseColor *= vColor;
+#elif defined( USE_COLOR )
+ diffuseColor.rgb *= vColor;
+#endif`,Wx=`#if defined( USE_COLOR_ALPHA )
+ varying vec4 vColor;
+#elif defined( USE_COLOR )
+ varying vec3 vColor;
+#endif`,Xx=`#if defined( USE_COLOR_ALPHA )
+ varying vec4 vColor;
+#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
+ varying vec3 vColor;
+#endif`,jx=`#if defined( USE_COLOR_ALPHA )
+ vColor = vec4( 1.0 );
+#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
+ vColor = vec3( 1.0 );
+#endif
+#ifdef USE_COLOR
+ vColor *= color;
+#endif
+#ifdef USE_INSTANCING_COLOR
+ vColor.xyz *= instanceColor.xyz;
+#endif`,qx=`#define PI 3.141592653589793
+#define PI2 6.283185307179586
+#define PI_HALF 1.5707963267948966
+#define RECIPROCAL_PI 0.3183098861837907
+#define RECIPROCAL_PI2 0.15915494309189535
+#define EPSILON 1e-6
+#ifndef saturate
+#define saturate( a ) clamp( a, 0.0, 1.0 )
+#endif
+#define whiteComplement( a ) ( 1.0 - saturate( a ) )
+float pow2( const in float x ) { return x*x; }
+vec3 pow2( const in vec3 x ) { return x*x; }
+float pow3( const in float x ) { return x*x*x; }
+float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
+float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
+float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
+highp float rand( const in vec2 uv ) {
+ const highp float a = 12.9898, b = 78.233, c = 43758.5453;
+ highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
+ return fract( sin( sn ) * c );
+}
+#ifdef HIGH_PRECISION
+ float precisionSafeLength( vec3 v ) { return length( v ); }
+#else
+ float precisionSafeLength( vec3 v ) {
+ float maxComponent = max3( abs( v ) );
+ return length( v / maxComponent ) * maxComponent;
+ }
+#endif
+struct IncidentLight {
+ vec3 color;
+ vec3 direction;
+ bool visible;
+};
+struct ReflectedLight {
+ vec3 directDiffuse;
+ vec3 directSpecular;
+ vec3 indirectDiffuse;
+ vec3 indirectSpecular;
+};
+#ifdef USE_ALPHAHASH
+ varying vec3 vPosition;
+#endif
+vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
+ return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
+}
+vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
+ return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
+}
+mat3 transposeMat3( const in mat3 m ) {
+ mat3 tmp;
+ tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
+ tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
+ tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
+ return tmp;
+}
+float luminance( const in vec3 rgb ) {
+ const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
+ return dot( weights, rgb );
+}
+bool isPerspectiveMatrix( mat4 m ) {
+ return m[ 2 ][ 3 ] == - 1.0;
+}
+vec2 equirectUv( in vec3 dir ) {
+ float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
+ float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
+ return vec2( u, v );
+}
+vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
+ return RECIPROCAL_PI * diffuseColor;
+}
+vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
+ float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
+ return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
+}
+float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
+ float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
+ return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
+} // validated`,Yx=`#ifdef ENVMAP_TYPE_CUBE_UV
+ #define cubeUV_minMipLevel 4.0
+ #define cubeUV_minTileSize 16.0
+ float getFace( vec3 direction ) {
+ vec3 absDirection = abs( direction );
+ float face = - 1.0;
+ if ( absDirection.x > absDirection.z ) {
+ if ( absDirection.x > absDirection.y )
+ face = direction.x > 0.0 ? 0.0 : 3.0;
+ else
+ face = direction.y > 0.0 ? 1.0 : 4.0;
+ } else {
+ if ( absDirection.z > absDirection.y )
+ face = direction.z > 0.0 ? 2.0 : 5.0;
+ else
+ face = direction.y > 0.0 ? 1.0 : 4.0;
+ }
+ return face;
+ }
+ vec2 getUV( vec3 direction, float face ) {
+ vec2 uv;
+ if ( face == 0.0 ) {
+ uv = vec2( direction.z, direction.y ) / abs( direction.x );
+ } else if ( face == 1.0 ) {
+ uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
+ } else if ( face == 2.0 ) {
+ uv = vec2( - direction.x, direction.y ) / abs( direction.z );
+ } else if ( face == 3.0 ) {
+ uv = vec2( - direction.z, direction.y ) / abs( direction.x );
+ } else if ( face == 4.0 ) {
+ uv = vec2( - direction.x, direction.z ) / abs( direction.y );
+ } else {
+ uv = vec2( direction.x, direction.y ) / abs( direction.z );
+ }
+ return 0.5 * ( uv + 1.0 );
+ }
+ vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
+ float face = getFace( direction );
+ float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
+ mipInt = max( mipInt, cubeUV_minMipLevel );
+ float faceSize = exp2( mipInt );
+ highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
+ if ( face > 2.0 ) {
+ uv.y += faceSize;
+ face -= 3.0;
+ }
+ uv.x += face * faceSize;
+ uv.x += filterInt * 3.0 * cubeUV_minTileSize;
+ uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
+ uv.x *= CUBEUV_TEXEL_WIDTH;
+ uv.y *= CUBEUV_TEXEL_HEIGHT;
+ #ifdef texture2DGradEXT
+ return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
+ #else
+ return texture2D( envMap, uv ).rgb;
+ #endif
+ }
+ #define cubeUV_r0 1.0
+ #define cubeUV_m0 - 2.0
+ #define cubeUV_r1 0.8
+ #define cubeUV_m1 - 1.0
+ #define cubeUV_r4 0.4
+ #define cubeUV_m4 2.0
+ #define cubeUV_r5 0.305
+ #define cubeUV_m5 3.0
+ #define cubeUV_r6 0.21
+ #define cubeUV_m6 4.0
+ float roughnessToMip( float roughness ) {
+ float mip = 0.0;
+ if ( roughness >= cubeUV_r1 ) {
+ mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
+ } else if ( roughness >= cubeUV_r4 ) {
+ mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
+ } else if ( roughness >= cubeUV_r5 ) {
+ mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
+ } else if ( roughness >= cubeUV_r6 ) {
+ mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
+ } else {
+ mip = - 2.0 * log2( 1.16 * roughness ); }
+ return mip;
+ }
+ vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
+ float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
+ float mipF = fract( mip );
+ float mipInt = floor( mip );
+ vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
+ if ( mipF == 0.0 ) {
+ return vec4( color0, 1.0 );
+ } else {
+ vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
+ return vec4( mix( color0, color1, mipF ), 1.0 );
+ }
+ }
+#endif`,Kx=`vec3 transformedNormal = objectNormal;
+#ifdef USE_TANGENT
+ vec3 transformedTangent = objectTangent;
+#endif
+#ifdef USE_BATCHING
+ mat3 bm = mat3( batchingMatrix );
+ transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
+ transformedNormal = bm * transformedNormal;
+ #ifdef USE_TANGENT
+ transformedTangent = bm * transformedTangent;
+ #endif
+#endif
+#ifdef USE_INSTANCING
+ mat3 im = mat3( instanceMatrix );
+ transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
+ transformedNormal = im * transformedNormal;
+ #ifdef USE_TANGENT
+ transformedTangent = im * transformedTangent;
+ #endif
+#endif
+transformedNormal = normalMatrix * transformedNormal;
+#ifdef FLIP_SIDED
+ transformedNormal = - transformedNormal;
+#endif
+#ifdef USE_TANGENT
+ transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
+ #ifdef FLIP_SIDED
+ transformedTangent = - transformedTangent;
+ #endif
+#endif`,Zx=`#ifdef USE_DISPLACEMENTMAP
+ uniform sampler2D displacementMap;
+ uniform float displacementScale;
+ uniform float displacementBias;
+#endif`,Jx=`#ifdef USE_DISPLACEMENTMAP
+ transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
+#endif`,$x=`#ifdef USE_EMISSIVEMAP
+ vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
+ totalEmissiveRadiance *= emissiveColor.rgb;
+#endif`,Qx=`#ifdef USE_EMISSIVEMAP
+ uniform sampler2D emissiveMap;
+#endif`,e_="gl_FragColor = linearToOutputTexel( gl_FragColor );",t_=`
+const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
+ vec3( 0.8224621, 0.177538, 0.0 ),
+ vec3( 0.0331941, 0.9668058, 0.0 ),
+ vec3( 0.0170827, 0.0723974, 0.9105199 )
+);
+const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
+ vec3( 1.2249401, - 0.2249404, 0.0 ),
+ vec3( - 0.0420569, 1.0420571, 0.0 ),
+ vec3( - 0.0196376, - 0.0786361, 1.0982735 )
+);
+vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
+ return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
+}
+vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
+ return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
+}
+vec4 LinearTransferOETF( in vec4 value ) {
+ return value;
+}
+vec4 sRGBTransferOETF( in vec4 value ) {
+ return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
+}
+vec4 LinearToLinear( in vec4 value ) {
+ return value;
+}
+vec4 LinearTosRGB( in vec4 value ) {
+ return sRGBTransferOETF( value );
+}`,n_=`#ifdef USE_ENVMAP
+ #ifdef ENV_WORLDPOS
+ vec3 cameraToFrag;
+ if ( isOrthographic ) {
+ cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
+ } else {
+ cameraToFrag = normalize( vWorldPosition - cameraPosition );
+ }
+ vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
+ #ifdef ENVMAP_MODE_REFLECTION
+ vec3 reflectVec = reflect( cameraToFrag, worldNormal );
+ #else
+ vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
+ #endif
+ #else
+ vec3 reflectVec = vReflect;
+ #endif
+ #ifdef ENVMAP_TYPE_CUBE
+ vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
+ #else
+ vec4 envColor = vec4( 0.0 );
+ #endif
+ #ifdef ENVMAP_BLENDING_MULTIPLY
+ outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
+ #elif defined( ENVMAP_BLENDING_MIX )
+ outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
+ #elif defined( ENVMAP_BLENDING_ADD )
+ outgoingLight += envColor.xyz * specularStrength * reflectivity;
+ #endif
+#endif`,i_=`#ifdef USE_ENVMAP
+ uniform float envMapIntensity;
+ uniform float flipEnvMap;
+ uniform mat3 envMapRotation;
+ #ifdef ENVMAP_TYPE_CUBE
+ uniform samplerCube envMap;
+ #else
+ uniform sampler2D envMap;
+ #endif
+
+#endif`,r_=`#ifdef USE_ENVMAP
+ uniform float reflectivity;
+ #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
+ #define ENV_WORLDPOS
+ #endif
+ #ifdef ENV_WORLDPOS
+ varying vec3 vWorldPosition;
+ uniform float refractionRatio;
+ #else
+ varying vec3 vReflect;
+ #endif
+#endif`,s_=`#ifdef USE_ENVMAP
+ #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
+ #define ENV_WORLDPOS
+ #endif
+ #ifdef ENV_WORLDPOS
+
+ varying vec3 vWorldPosition;
+ #else
+ varying vec3 vReflect;
+ uniform float refractionRatio;
+ #endif
+#endif`,o_=`#ifdef USE_ENVMAP
+ #ifdef ENV_WORLDPOS
+ vWorldPosition = worldPosition.xyz;
+ #else
+ vec3 cameraToVertex;
+ if ( isOrthographic ) {
+ cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
+ } else {
+ cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
+ }
+ vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
+ #ifdef ENVMAP_MODE_REFLECTION
+ vReflect = reflect( cameraToVertex, worldNormal );
+ #else
+ vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
+ #endif
+ #endif
+#endif`,a_=`#ifdef USE_FOG
+ vFogDepth = - mvPosition.z;
+#endif`,l_=`#ifdef USE_FOG
+ varying float vFogDepth;
+#endif`,c_=`#ifdef USE_FOG
+ #ifdef FOG_EXP2
+ float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
+ #else
+ float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
+ #endif
+ gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
+#endif`,u_=`#ifdef USE_FOG
+ uniform vec3 fogColor;
+ varying float vFogDepth;
+ #ifdef FOG_EXP2
+ uniform float fogDensity;
+ #else
+ uniform float fogNear;
+ uniform float fogFar;
+ #endif
+#endif`,h_=`#ifdef USE_GRADIENTMAP
+ uniform sampler2D gradientMap;
+#endif
+vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
+ float dotNL = dot( normal, lightDirection );
+ vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
+ #ifdef USE_GRADIENTMAP
+ return vec3( texture2D( gradientMap, coord ).r );
+ #else
+ vec2 fw = fwidth( coord ) * 0.5;
+ return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
+ #endif
+}`,f_=`#ifdef USE_LIGHTMAP
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
+ vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
+ reflectedLight.indirectDiffuse += lightMapIrradiance;
+#endif`,d_=`#ifdef USE_LIGHTMAP
+ uniform sampler2D lightMap;
+ uniform float lightMapIntensity;
+#endif`,p_=`LambertMaterial material;
+material.diffuseColor = diffuseColor.rgb;
+material.specularStrength = specularStrength;`,m_=`varying vec3 vViewPosition;
+struct LambertMaterial {
+ vec3 diffuseColor;
+ float specularStrength;
+};
+void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
+ float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
+ vec3 irradiance = dotNL * directLight.color;
+ reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
+ reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+#define RE_Direct RE_Direct_Lambert
+#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,g_=`uniform bool receiveShadow;
+uniform vec3 ambientLightColor;
+#if defined( USE_LIGHT_PROBES )
+ uniform vec3 lightProbe[ 9 ];
+#endif
+vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
+ float x = normal.x, y = normal.y, z = normal.z;
+ vec3 result = shCoefficients[ 0 ] * 0.886227;
+ result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
+ result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
+ result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
+ result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
+ result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
+ result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
+ result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
+ result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
+ return result;
+}
+vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
+ vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
+ vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
+ return irradiance;
+}
+vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
+ vec3 irradiance = ambientLightColor;
+ return irradiance;
+}
+float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
+ #if defined ( LEGACY_LIGHTS )
+ if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
+ return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
+ }
+ return 1.0;
+ #else
+ float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
+ if ( cutoffDistance > 0.0 ) {
+ distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
+ }
+ return distanceFalloff;
+ #endif
+}
+float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
+ return smoothstep( coneCosine, penumbraCosine, angleCosine );
+}
+#if NUM_DIR_LIGHTS > 0
+ struct DirectionalLight {
+ vec3 direction;
+ vec3 color;
+ };
+ uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
+ void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
+ light.color = directionalLight.color;
+ light.direction = directionalLight.direction;
+ light.visible = true;
+ }
+#endif
+#if NUM_POINT_LIGHTS > 0
+ struct PointLight {
+ vec3 position;
+ vec3 color;
+ float distance;
+ float decay;
+ };
+ uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
+ void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
+ vec3 lVector = pointLight.position - geometryPosition;
+ light.direction = normalize( lVector );
+ float lightDistance = length( lVector );
+ light.color = pointLight.color;
+ light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
+ light.visible = ( light.color != vec3( 0.0 ) );
+ }
+#endif
+#if NUM_SPOT_LIGHTS > 0
+ struct SpotLight {
+ vec3 position;
+ vec3 direction;
+ vec3 color;
+ float distance;
+ float decay;
+ float coneCos;
+ float penumbraCos;
+ };
+ uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
+ void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
+ vec3 lVector = spotLight.position - geometryPosition;
+ light.direction = normalize( lVector );
+ float angleCos = dot( light.direction, spotLight.direction );
+ float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
+ if ( spotAttenuation > 0.0 ) {
+ float lightDistance = length( lVector );
+ light.color = spotLight.color * spotAttenuation;
+ light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
+ light.visible = ( light.color != vec3( 0.0 ) );
+ } else {
+ light.color = vec3( 0.0 );
+ light.visible = false;
+ }
+ }
+#endif
+#if NUM_RECT_AREA_LIGHTS > 0
+ struct RectAreaLight {
+ vec3 color;
+ vec3 position;
+ vec3 halfWidth;
+ vec3 halfHeight;
+ };
+ uniform sampler2D ltc_1; uniform sampler2D ltc_2;
+ uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
+#endif
+#if NUM_HEMI_LIGHTS > 0
+ struct HemisphereLight {
+ vec3 direction;
+ vec3 skyColor;
+ vec3 groundColor;
+ };
+ uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
+ vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
+ float dotNL = dot( normal, hemiLight.direction );
+ float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
+ vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
+ return irradiance;
+ }
+#endif`,v_=`#ifdef USE_ENVMAP
+ vec3 getIBLIrradiance( const in vec3 normal ) {
+ #ifdef ENVMAP_TYPE_CUBE_UV
+ vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
+ vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
+ return PI * envMapColor.rgb * envMapIntensity;
+ #else
+ return vec3( 0.0 );
+ #endif
+ }
+ vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
+ #ifdef ENVMAP_TYPE_CUBE_UV
+ vec3 reflectVec = reflect( - viewDir, normal );
+ reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
+ reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
+ vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
+ return envMapColor.rgb * envMapIntensity;
+ #else
+ return vec3( 0.0 );
+ #endif
+ }
+ #ifdef USE_ANISOTROPY
+ vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
+ #ifdef ENVMAP_TYPE_CUBE_UV
+ vec3 bentNormal = cross( bitangent, viewDir );
+ bentNormal = normalize( cross( bentNormal, bitangent ) );
+ bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
+ return getIBLRadiance( viewDir, bentNormal, roughness );
+ #else
+ return vec3( 0.0 );
+ #endif
+ }
+ #endif
+#endif`,y_=`ToonMaterial material;
+material.diffuseColor = diffuseColor.rgb;`,x_=`varying vec3 vViewPosition;
+struct ToonMaterial {
+ vec3 diffuseColor;
+};
+void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
+ vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
+ reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
+ reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+#define RE_Direct RE_Direct_Toon
+#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,__=`BlinnPhongMaterial material;
+material.diffuseColor = diffuseColor.rgb;
+material.specularColor = specular;
+material.specularShininess = shininess;
+material.specularStrength = specularStrength;`,T_=`varying vec3 vViewPosition;
+struct BlinnPhongMaterial {
+ vec3 diffuseColor;
+ vec3 specularColor;
+ float specularShininess;
+ float specularStrength;
+};
+void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
+ float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
+ vec3 irradiance = dotNL * directLight.color;
+ reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+ reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
+}
+void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
+ reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+#define RE_Direct RE_Direct_BlinnPhong
+#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,M_=`PhysicalMaterial material;
+material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
+vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
+float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
+material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
+material.roughness = min( material.roughness, 1.0 );
+#ifdef IOR
+ material.ior = ior;
+ #ifdef USE_SPECULAR
+ float specularIntensityFactor = specularIntensity;
+ vec3 specularColorFactor = specularColor;
+ #ifdef USE_SPECULAR_COLORMAP
+ specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
+ #endif
+ #ifdef USE_SPECULAR_INTENSITYMAP
+ specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
+ #endif
+ material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
+ #else
+ float specularIntensityFactor = 1.0;
+ vec3 specularColorFactor = vec3( 1.0 );
+ material.specularF90 = 1.0;
+ #endif
+ material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
+#else
+ material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
+ material.specularF90 = 1.0;
+#endif
+#ifdef USE_CLEARCOAT
+ material.clearcoat = clearcoat;
+ material.clearcoatRoughness = clearcoatRoughness;
+ material.clearcoatF0 = vec3( 0.04 );
+ material.clearcoatF90 = 1.0;
+ #ifdef USE_CLEARCOATMAP
+ material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
+ #endif
+ #ifdef USE_CLEARCOAT_ROUGHNESSMAP
+ material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
+ #endif
+ material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
+ material.clearcoatRoughness += geometryRoughness;
+ material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
+#endif
+#ifdef USE_IRIDESCENCE
+ material.iridescence = iridescence;
+ material.iridescenceIOR = iridescenceIOR;
+ #ifdef USE_IRIDESCENCEMAP
+ material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
+ #endif
+ #ifdef USE_IRIDESCENCE_THICKNESSMAP
+ material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
+ #else
+ material.iridescenceThickness = iridescenceThicknessMaximum;
+ #endif
+#endif
+#ifdef USE_SHEEN
+ material.sheenColor = sheenColor;
+ #ifdef USE_SHEEN_COLORMAP
+ material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
+ #endif
+ material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
+ #ifdef USE_SHEEN_ROUGHNESSMAP
+ material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
+ #endif
+#endif
+#ifdef USE_ANISOTROPY
+ #ifdef USE_ANISOTROPYMAP
+ mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
+ vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
+ vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
+ #else
+ vec2 anisotropyV = anisotropyVector;
+ #endif
+ material.anisotropy = length( anisotropyV );
+ if( material.anisotropy == 0.0 ) {
+ anisotropyV = vec2( 1.0, 0.0 );
+ } else {
+ anisotropyV /= material.anisotropy;
+ material.anisotropy = saturate( material.anisotropy );
+ }
+ material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
+ material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
+ material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
+#endif`,E_=`struct PhysicalMaterial {
+ vec3 diffuseColor;
+ float roughness;
+ vec3 specularColor;
+ float specularF90;
+ #ifdef USE_CLEARCOAT
+ float clearcoat;
+ float clearcoatRoughness;
+ vec3 clearcoatF0;
+ float clearcoatF90;
+ #endif
+ #ifdef USE_IRIDESCENCE
+ float iridescence;
+ float iridescenceIOR;
+ float iridescenceThickness;
+ vec3 iridescenceFresnel;
+ vec3 iridescenceF0;
+ #endif
+ #ifdef USE_SHEEN
+ vec3 sheenColor;
+ float sheenRoughness;
+ #endif
+ #ifdef IOR
+ float ior;
+ #endif
+ #ifdef USE_TRANSMISSION
+ float transmission;
+ float transmissionAlpha;
+ float thickness;
+ float attenuationDistance;
+ vec3 attenuationColor;
+ #endif
+ #ifdef USE_ANISOTROPY
+ float anisotropy;
+ float alphaT;
+ vec3 anisotropyT;
+ vec3 anisotropyB;
+ #endif
+};
+vec3 clearcoatSpecularDirect = vec3( 0.0 );
+vec3 clearcoatSpecularIndirect = vec3( 0.0 );
+vec3 sheenSpecularDirect = vec3( 0.0 );
+vec3 sheenSpecularIndirect = vec3(0.0 );
+vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
+ float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
+ float x2 = x * x;
+ float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
+ return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
+}
+float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
+ float a2 = pow2( alpha );
+ float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
+ float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
+ return 0.5 / max( gv + gl, EPSILON );
+}
+float D_GGX( const in float alpha, const in float dotNH ) {
+ float a2 = pow2( alpha );
+ float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
+ return RECIPROCAL_PI * a2 / pow2( denom );
+}
+#ifdef USE_ANISOTROPY
+ float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
+ float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
+ float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
+ float v = 0.5 / ( gv + gl );
+ return saturate(v);
+ }
+ float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
+ float a2 = alphaT * alphaB;
+ highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
+ highp float v2 = dot( v, v );
+ float w2 = a2 / v2;
+ return RECIPROCAL_PI * a2 * pow2 ( w2 );
+ }
+#endif
+#ifdef USE_CLEARCOAT
+ vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
+ vec3 f0 = material.clearcoatF0;
+ float f90 = material.clearcoatF90;
+ float roughness = material.clearcoatRoughness;
+ float alpha = pow2( roughness );
+ vec3 halfDir = normalize( lightDir + viewDir );
+ float dotNL = saturate( dot( normal, lightDir ) );
+ float dotNV = saturate( dot( normal, viewDir ) );
+ float dotNH = saturate( dot( normal, halfDir ) );
+ float dotVH = saturate( dot( viewDir, halfDir ) );
+ vec3 F = F_Schlick( f0, f90, dotVH );
+ float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
+ float D = D_GGX( alpha, dotNH );
+ return F * ( V * D );
+ }
+#endif
+vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
+ vec3 f0 = material.specularColor;
+ float f90 = material.specularF90;
+ float roughness = material.roughness;
+ float alpha = pow2( roughness );
+ vec3 halfDir = normalize( lightDir + viewDir );
+ float dotNL = saturate( dot( normal, lightDir ) );
+ float dotNV = saturate( dot( normal, viewDir ) );
+ float dotNH = saturate( dot( normal, halfDir ) );
+ float dotVH = saturate( dot( viewDir, halfDir ) );
+ vec3 F = F_Schlick( f0, f90, dotVH );
+ #ifdef USE_IRIDESCENCE
+ F = mix( F, material.iridescenceFresnel, material.iridescence );
+ #endif
+ #ifdef USE_ANISOTROPY
+ float dotTL = dot( material.anisotropyT, lightDir );
+ float dotTV = dot( material.anisotropyT, viewDir );
+ float dotTH = dot( material.anisotropyT, halfDir );
+ float dotBL = dot( material.anisotropyB, lightDir );
+ float dotBV = dot( material.anisotropyB, viewDir );
+ float dotBH = dot( material.anisotropyB, halfDir );
+ float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
+ float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
+ #else
+ float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
+ float D = D_GGX( alpha, dotNH );
+ #endif
+ return F * ( V * D );
+}
+vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
+ const float LUT_SIZE = 64.0;
+ const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
+ const float LUT_BIAS = 0.5 / LUT_SIZE;
+ float dotNV = saturate( dot( N, V ) );
+ vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
+ uv = uv * LUT_SCALE + LUT_BIAS;
+ return uv;
+}
+float LTC_ClippedSphereFormFactor( const in vec3 f ) {
+ float l = length( f );
+ return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
+}
+vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
+ float x = dot( v1, v2 );
+ float y = abs( x );
+ float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
+ float b = 3.4175940 + ( 4.1616724 + y ) * y;
+ float v = a / b;
+ float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
+ return cross( v1, v2 ) * theta_sintheta;
+}
+vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
+ vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
+ vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
+ vec3 lightNormal = cross( v1, v2 );
+ if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
+ vec3 T1, T2;
+ T1 = normalize( V - N * dot( V, N ) );
+ T2 = - cross( N, T1 );
+ mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
+ vec3 coords[ 4 ];
+ coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
+ coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
+ coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
+ coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
+ coords[ 0 ] = normalize( coords[ 0 ] );
+ coords[ 1 ] = normalize( coords[ 1 ] );
+ coords[ 2 ] = normalize( coords[ 2 ] );
+ coords[ 3 ] = normalize( coords[ 3 ] );
+ vec3 vectorFormFactor = vec3( 0.0 );
+ vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
+ vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
+ vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
+ vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
+ float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
+ return vec3( result );
+}
+#if defined( USE_SHEEN )
+float D_Charlie( float roughness, float dotNH ) {
+ float alpha = pow2( roughness );
+ float invAlpha = 1.0 / alpha;
+ float cos2h = dotNH * dotNH;
+ float sin2h = max( 1.0 - cos2h, 0.0078125 );
+ return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
+}
+float V_Neubelt( float dotNV, float dotNL ) {
+ return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
+}
+vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
+ vec3 halfDir = normalize( lightDir + viewDir );
+ float dotNL = saturate( dot( normal, lightDir ) );
+ float dotNV = saturate( dot( normal, viewDir ) );
+ float dotNH = saturate( dot( normal, halfDir ) );
+ float D = D_Charlie( sheenRoughness, dotNH );
+ float V = V_Neubelt( dotNV, dotNL );
+ return sheenColor * ( D * V );
+}
+#endif
+float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
+ float dotNV = saturate( dot( normal, viewDir ) );
+ float r2 = roughness * roughness;
+ float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
+ float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
+ float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
+ return saturate( DG * RECIPROCAL_PI );
+}
+vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
+ float dotNV = saturate( dot( normal, viewDir ) );
+ const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
+ const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
+ vec4 r = roughness * c0 + c1;
+ float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
+ vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
+ return fab;
+}
+vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
+ vec2 fab = DFGApprox( normal, viewDir, roughness );
+ return specularColor * fab.x + specularF90 * fab.y;
+}
+#ifdef USE_IRIDESCENCE
+void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
+#else
+void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
+#endif
+ vec2 fab = DFGApprox( normal, viewDir, roughness );
+ #ifdef USE_IRIDESCENCE
+ vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
+ #else
+ vec3 Fr = specularColor;
+ #endif
+ vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
+ float Ess = fab.x + fab.y;
+ float Ems = 1.0 - Ess;
+ vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
+ singleScatter += FssEss;
+ multiScatter += Fms * Ems;
+}
+#if NUM_RECT_AREA_LIGHTS > 0
+ void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
+ vec3 normal = geometryNormal;
+ vec3 viewDir = geometryViewDir;
+ vec3 position = geometryPosition;
+ vec3 lightPos = rectAreaLight.position;
+ vec3 halfWidth = rectAreaLight.halfWidth;
+ vec3 halfHeight = rectAreaLight.halfHeight;
+ vec3 lightColor = rectAreaLight.color;
+ float roughness = material.roughness;
+ vec3 rectCoords[ 4 ];
+ rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
+ rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
+ rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
+ vec2 uv = LTC_Uv( normal, viewDir, roughness );
+ vec4 t1 = texture2D( ltc_1, uv );
+ vec4 t2 = texture2D( ltc_2, uv );
+ mat3 mInv = mat3(
+ vec3( t1.x, 0, t1.y ),
+ vec3( 0, 1, 0 ),
+ vec3( t1.z, 0, t1.w )
+ );
+ vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
+ reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
+ reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
+ }
+#endif
+void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
+ float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
+ vec3 irradiance = dotNL * directLight.color;
+ #ifdef USE_CLEARCOAT
+ float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
+ vec3 ccIrradiance = dotNLcc * directLight.color;
+ clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
+ #endif
+ #ifdef USE_SHEEN
+ sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
+ #endif
+ reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
+ reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
+ reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
+}
+void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
+ #ifdef USE_CLEARCOAT
+ clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
+ #endif
+ #ifdef USE_SHEEN
+ sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
+ #endif
+ vec3 singleScattering = vec3( 0.0 );
+ vec3 multiScattering = vec3( 0.0 );
+ vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
+ #ifdef USE_IRIDESCENCE
+ computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
+ #else
+ computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
+ #endif
+ vec3 totalScattering = singleScattering + multiScattering;
+ vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
+ reflectedLight.indirectSpecular += radiance * singleScattering;
+ reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
+ reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
+}
+#define RE_Direct RE_Direct_Physical
+#define RE_Direct_RectArea RE_Direct_RectArea_Physical
+#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
+#define RE_IndirectSpecular RE_IndirectSpecular_Physical
+float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
+ return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
+}`,b_=`
+vec3 geometryPosition = - vViewPosition;
+vec3 geometryNormal = normal;
+vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
+vec3 geometryClearcoatNormal = vec3( 0.0 );
+#ifdef USE_CLEARCOAT
+ geometryClearcoatNormal = clearcoatNormal;
+#endif
+#ifdef USE_IRIDESCENCE
+ float dotNVi = saturate( dot( normal, geometryViewDir ) );
+ if ( material.iridescenceThickness == 0.0 ) {
+ material.iridescence = 0.0;
+ } else {
+ material.iridescence = saturate( material.iridescence );
+ }
+ if ( material.iridescence > 0.0 ) {
+ material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
+ material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
+ }
+#endif
+IncidentLight directLight;
+#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
+ PointLight pointLight;
+ #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
+ PointLightShadow pointLightShadow;
+ #endif
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
+ pointLight = pointLights[ i ];
+ getPointLightInfo( pointLight, geometryPosition, directLight );
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
+ pointLightShadow = pointLightShadows[ i ];
+ directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
+ #endif
+ RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+ }
+ #pragma unroll_loop_end
+#endif
+#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
+ SpotLight spotLight;
+ vec4 spotColor;
+ vec3 spotLightCoord;
+ bool inSpotLightMap;
+ #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
+ SpotLightShadow spotLightShadow;
+ #endif
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
+ spotLight = spotLights[ i ];
+ getSpotLightInfo( spotLight, geometryPosition, directLight );
+ #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
+ #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
+ #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
+ #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
+ #else
+ #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
+ #endif
+ #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
+ spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
+ inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
+ spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
+ directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
+ #endif
+ #undef SPOT_LIGHT_MAP_INDEX
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
+ spotLightShadow = spotLightShadows[ i ];
+ directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
+ #endif
+ RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+ }
+ #pragma unroll_loop_end
+#endif
+#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
+ DirectionalLight directionalLight;
+ #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
+ DirectionalLightShadow directionalLightShadow;
+ #endif
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
+ directionalLight = directionalLights[ i ];
+ getDirectionalLightInfo( directionalLight, directLight );
+ #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
+ directionalLightShadow = directionalLightShadows[ i ];
+ directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
+ #endif
+ RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+ }
+ #pragma unroll_loop_end
+#endif
+#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
+ RectAreaLight rectAreaLight;
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
+ rectAreaLight = rectAreaLights[ i ];
+ RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+ }
+ #pragma unroll_loop_end
+#endif
+#if defined( RE_IndirectDiffuse )
+ vec3 iblIrradiance = vec3( 0.0 );
+ vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
+ #if defined( USE_LIGHT_PROBES )
+ irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
+ #endif
+ #if ( NUM_HEMI_LIGHTS > 0 )
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
+ irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
+ }
+ #pragma unroll_loop_end
+ #endif
+#endif
+#if defined( RE_IndirectSpecular )
+ vec3 radiance = vec3( 0.0 );
+ vec3 clearcoatRadiance = vec3( 0.0 );
+#endif`,S_=`#if defined( RE_IndirectDiffuse )
+ #ifdef USE_LIGHTMAP
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
+ vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
+ irradiance += lightMapIrradiance;
+ #endif
+ #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
+ iblIrradiance += getIBLIrradiance( geometryNormal );
+ #endif
+#endif
+#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
+ #ifdef USE_ANISOTROPY
+ radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
+ #else
+ radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
+ #endif
+ #ifdef USE_CLEARCOAT
+ clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
+ #endif
+#endif`,A_=`#if defined( RE_IndirectDiffuse )
+ RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+#endif
+#if defined( RE_IndirectSpecular )
+ RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
+#endif`,w_=`#if defined( USE_LOGDEPTHBUF )
+ gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
+#endif`,C_=`#if defined( USE_LOGDEPTHBUF )
+ uniform float logDepthBufFC;
+ varying float vFragDepth;
+ varying float vIsPerspective;
+#endif`,R_=`#ifdef USE_LOGDEPTHBUF
+ varying float vFragDepth;
+ varying float vIsPerspective;
+#endif`,I_=`#ifdef USE_LOGDEPTHBUF
+ vFragDepth = 1.0 + gl_Position.w;
+ vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
+#endif`,P_=`#ifdef USE_MAP
+ vec4 sampledDiffuseColor = texture2D( map, vMapUv );
+ #ifdef DECODE_VIDEO_TEXTURE
+ sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
+
+ #endif
+ diffuseColor *= sampledDiffuseColor;
+#endif`,N_=`#ifdef USE_MAP
+ uniform sampler2D map;
+#endif`,L_=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
+ #if defined( USE_POINTS_UV )
+ vec2 uv = vUv;
+ #else
+ vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
+ #endif
+#endif
+#ifdef USE_MAP
+ diffuseColor *= texture2D( map, uv );
+#endif
+#ifdef USE_ALPHAMAP
+ diffuseColor.a *= texture2D( alphaMap, uv ).g;
+#endif`,O_=`#if defined( USE_POINTS_UV )
+ varying vec2 vUv;
+#else
+ #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
+ uniform mat3 uvTransform;
+ #endif
+#endif
+#ifdef USE_MAP
+ uniform sampler2D map;
+#endif
+#ifdef USE_ALPHAMAP
+ uniform sampler2D alphaMap;
+#endif`,D_=`float metalnessFactor = metalness;
+#ifdef USE_METALNESSMAP
+ vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
+ metalnessFactor *= texelMetalness.b;
+#endif`,F_=`#ifdef USE_METALNESSMAP
+ uniform sampler2D metalnessMap;
+#endif`,U_=`#ifdef USE_INSTANCING_MORPH
+ float morphTargetInfluences[MORPHTARGETS_COUNT];
+ float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
+ for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
+ morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
+ }
+#endif`,k_=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
+ vColor *= morphTargetBaseInfluence;
+ for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
+ #if defined( USE_COLOR_ALPHA )
+ if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
+ #elif defined( USE_COLOR )
+ if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
+ #endif
+ }
+#endif`,B_=`#ifdef USE_MORPHNORMALS
+ objectNormal *= morphTargetBaseInfluence;
+ #ifdef MORPHTARGETS_TEXTURE
+ for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
+ if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
+ }
+ #else
+ objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
+ objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
+ objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
+ objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
+ #endif
+#endif`,G_=`#ifdef USE_MORPHTARGETS
+ #ifndef USE_INSTANCING_MORPH
+ uniform float morphTargetBaseInfluence;
+ #endif
+ #ifdef MORPHTARGETS_TEXTURE
+ #ifndef USE_INSTANCING_MORPH
+ uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
+ #endif
+ uniform sampler2DArray morphTargetsTexture;
+ uniform ivec2 morphTargetsTextureSize;
+ vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
+ int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
+ int y = texelIndex / morphTargetsTextureSize.x;
+ int x = texelIndex - y * morphTargetsTextureSize.x;
+ ivec3 morphUV = ivec3( x, y, morphTargetIndex );
+ return texelFetch( morphTargetsTexture, morphUV, 0 );
+ }
+ #else
+ #ifndef USE_MORPHNORMALS
+ uniform float morphTargetInfluences[ 8 ];
+ #else
+ uniform float morphTargetInfluences[ 4 ];
+ #endif
+ #endif
+#endif`,V_=`#ifdef USE_MORPHTARGETS
+ transformed *= morphTargetBaseInfluence;
+ #ifdef MORPHTARGETS_TEXTURE
+ for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
+ if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
+ }
+ #else
+ transformed += morphTarget0 * morphTargetInfluences[ 0 ];
+ transformed += morphTarget1 * morphTargetInfluences[ 1 ];
+ transformed += morphTarget2 * morphTargetInfluences[ 2 ];
+ transformed += morphTarget3 * morphTargetInfluences[ 3 ];
+ #ifndef USE_MORPHNORMALS
+ transformed += morphTarget4 * morphTargetInfluences[ 4 ];
+ transformed += morphTarget5 * morphTargetInfluences[ 5 ];
+ transformed += morphTarget6 * morphTargetInfluences[ 6 ];
+ transformed += morphTarget7 * morphTargetInfluences[ 7 ];
+ #endif
+ #endif
+#endif`,z_=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
+#ifdef FLAT_SHADED
+ vec3 fdx = dFdx( vViewPosition );
+ vec3 fdy = dFdy( vViewPosition );
+ vec3 normal = normalize( cross( fdx, fdy ) );
+#else
+ vec3 normal = normalize( vNormal );
+ #ifdef DOUBLE_SIDED
+ normal *= faceDirection;
+ #endif
+#endif
+#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
+ #ifdef USE_TANGENT
+ mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
+ #else
+ mat3 tbn = getTangentFrame( - vViewPosition, normal,
+ #if defined( USE_NORMALMAP )
+ vNormalMapUv
+ #elif defined( USE_CLEARCOAT_NORMALMAP )
+ vClearcoatNormalMapUv
+ #else
+ vUv
+ #endif
+ );
+ #endif
+ #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
+ tbn[0] *= faceDirection;
+ tbn[1] *= faceDirection;
+ #endif
+#endif
+#ifdef USE_CLEARCOAT_NORMALMAP
+ #ifdef USE_TANGENT
+ mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
+ #else
+ mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
+ #endif
+ #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
+ tbn2[0] *= faceDirection;
+ tbn2[1] *= faceDirection;
+ #endif
+#endif
+vec3 nonPerturbedNormal = normal;`,H_=`#ifdef USE_NORMALMAP_OBJECTSPACE
+ normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
+ #ifdef FLIP_SIDED
+ normal = - normal;
+ #endif
+ #ifdef DOUBLE_SIDED
+ normal = normal * faceDirection;
+ #endif
+ normal = normalize( normalMatrix * normal );
+#elif defined( USE_NORMALMAP_TANGENTSPACE )
+ vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
+ mapN.xy *= normalScale;
+ normal = normalize( tbn * mapN );
+#elif defined( USE_BUMPMAP )
+ normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
+#endif`,W_=`#ifndef FLAT_SHADED
+ varying vec3 vNormal;
+ #ifdef USE_TANGENT
+ varying vec3 vTangent;
+ varying vec3 vBitangent;
+ #endif
+#endif`,X_=`#ifndef FLAT_SHADED
+ varying vec3 vNormal;
+ #ifdef USE_TANGENT
+ varying vec3 vTangent;
+ varying vec3 vBitangent;
+ #endif
+#endif`,j_=`#ifndef FLAT_SHADED
+ vNormal = normalize( transformedNormal );
+ #ifdef USE_TANGENT
+ vTangent = normalize( transformedTangent );
+ vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
+ #endif
+#endif`,q_=`#ifdef USE_NORMALMAP
+ uniform sampler2D normalMap;
+ uniform vec2 normalScale;
+#endif
+#ifdef USE_NORMALMAP_OBJECTSPACE
+ uniform mat3 normalMatrix;
+#endif
+#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
+ mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
+ vec3 q0 = dFdx( eye_pos.xyz );
+ vec3 q1 = dFdy( eye_pos.xyz );
+ vec2 st0 = dFdx( uv.st );
+ vec2 st1 = dFdy( uv.st );
+ vec3 N = surf_norm;
+ vec3 q1perp = cross( q1, N );
+ vec3 q0perp = cross( N, q0 );
+ vec3 T = q1perp * st0.x + q0perp * st1.x;
+ vec3 B = q1perp * st0.y + q0perp * st1.y;
+ float det = max( dot( T, T ), dot( B, B ) );
+ float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
+ return mat3( T * scale, B * scale, N );
+ }
+#endif`,Y_=`#ifdef USE_CLEARCOAT
+ vec3 clearcoatNormal = nonPerturbedNormal;
+#endif`,K_=`#ifdef USE_CLEARCOAT_NORMALMAP
+ vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
+ clearcoatMapN.xy *= clearcoatNormalScale;
+ clearcoatNormal = normalize( tbn2 * clearcoatMapN );
+#endif`,Z_=`#ifdef USE_CLEARCOATMAP
+ uniform sampler2D clearcoatMap;
+#endif
+#ifdef USE_CLEARCOAT_NORMALMAP
+ uniform sampler2D clearcoatNormalMap;
+ uniform vec2 clearcoatNormalScale;
+#endif
+#ifdef USE_CLEARCOAT_ROUGHNESSMAP
+ uniform sampler2D clearcoatRoughnessMap;
+#endif`,J_=`#ifdef USE_IRIDESCENCEMAP
+ uniform sampler2D iridescenceMap;
+#endif
+#ifdef USE_IRIDESCENCE_THICKNESSMAP
+ uniform sampler2D iridescenceThicknessMap;
+#endif`,$_=`#ifdef OPAQUE
+diffuseColor.a = 1.0;
+#endif
+#ifdef USE_TRANSMISSION
+diffuseColor.a *= material.transmissionAlpha;
+#endif
+gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Q_=`vec3 packNormalToRGB( const in vec3 normal ) {
+ return normalize( normal ) * 0.5 + 0.5;
+}
+vec3 unpackRGBToNormal( const in vec3 rgb ) {
+ return 2.0 * rgb.xyz - 1.0;
+}
+const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
+const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
+const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
+const float ShiftRight8 = 1. / 256.;
+vec4 packDepthToRGBA( const in float v ) {
+ vec4 r = vec4( fract( v * PackFactors ), v );
+ r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
+}
+float unpackRGBAToDepth( const in vec4 v ) {
+ return dot( v, UnpackFactors );
+}
+vec2 packDepthToRG( in highp float v ) {
+ return packDepthToRGBA( v ).yx;
+}
+float unpackRGToDepth( const in highp vec2 v ) {
+ return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
+}
+vec4 pack2HalfToRGBA( vec2 v ) {
+ vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
+ return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
+}
+vec2 unpackRGBATo2Half( vec4 v ) {
+ return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
+}
+float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
+ return ( viewZ + near ) / ( near - far );
+}
+float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
+ return depth * ( near - far ) - near;
+}
+float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
+ return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
+}
+float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
+ return ( near * far ) / ( ( far - near ) * depth - far );
+}`,eT=`#ifdef PREMULTIPLIED_ALPHA
+ gl_FragColor.rgb *= gl_FragColor.a;
+#endif`,tT=`vec4 mvPosition = vec4( transformed, 1.0 );
+#ifdef USE_BATCHING
+ mvPosition = batchingMatrix * mvPosition;
+#endif
+#ifdef USE_INSTANCING
+ mvPosition = instanceMatrix * mvPosition;
+#endif
+mvPosition = modelViewMatrix * mvPosition;
+gl_Position = projectionMatrix * mvPosition;`,nT=`#ifdef DITHERING
+ gl_FragColor.rgb = dithering( gl_FragColor.rgb );
+#endif`,iT=`#ifdef DITHERING
+ vec3 dithering( vec3 color ) {
+ float grid_position = rand( gl_FragCoord.xy );
+ vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
+ dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
+ return color + dither_shift_RGB;
+ }
+#endif`,rT=`float roughnessFactor = roughness;
+#ifdef USE_ROUGHNESSMAP
+ vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
+ roughnessFactor *= texelRoughness.g;
+#endif`,sT=`#ifdef USE_ROUGHNESSMAP
+ uniform sampler2D roughnessMap;
+#endif`,oT=`#if NUM_SPOT_LIGHT_COORDS > 0
+ varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
+#endif
+#if NUM_SPOT_LIGHT_MAPS > 0
+ uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
+#endif
+#ifdef USE_SHADOWMAP
+ #if NUM_DIR_LIGHT_SHADOWS > 0
+ uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
+ varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
+ struct DirectionalLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ };
+ uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
+ #endif
+ #if NUM_SPOT_LIGHT_SHADOWS > 0
+ uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
+ struct SpotLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ };
+ uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
+ #endif
+ #if NUM_POINT_LIGHT_SHADOWS > 0
+ uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
+ varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
+ struct PointLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ float shadowCameraNear;
+ float shadowCameraFar;
+ };
+ uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
+ #endif
+ float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
+ return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
+ }
+ vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
+ return unpackRGBATo2Half( texture2D( shadow, uv ) );
+ }
+ float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
+ float occlusion = 1.0;
+ vec2 distribution = texture2DDistribution( shadow, uv );
+ float hard_shadow = step( compare , distribution.x );
+ if (hard_shadow != 1.0 ) {
+ float distance = compare - distribution.x ;
+ float variance = max( 0.00000, distribution.y * distribution.y );
+ float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
+ }
+ return occlusion;
+ }
+ float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
+ float shadow = 1.0;
+ shadowCoord.xyz /= shadowCoord.w;
+ shadowCoord.z += shadowBias;
+ bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
+ bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
+ if ( frustumTest ) {
+ #if defined( SHADOWMAP_TYPE_PCF )
+ vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
+ float dx0 = - texelSize.x * shadowRadius;
+ float dy0 = - texelSize.y * shadowRadius;
+ float dx1 = + texelSize.x * shadowRadius;
+ float dy1 = + texelSize.y * shadowRadius;
+ float dx2 = dx0 / 2.0;
+ float dy2 = dy0 / 2.0;
+ float dx3 = dx1 / 2.0;
+ float dy3 = dy1 / 2.0;
+ shadow = (
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
+ ) * ( 1.0 / 17.0 );
+ #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
+ vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
+ float dx = texelSize.x;
+ float dy = texelSize.y;
+ vec2 uv = shadowCoord.xy;
+ vec2 f = fract( uv * shadowMapSize + 0.5 );
+ uv -= f * texelSize;
+ shadow = (
+ texture2DCompare( shadowMap, uv, shadowCoord.z ) +
+ texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
+ texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
+ mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
+ f.x ) +
+ mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
+ f.x ) +
+ mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
+ f.y ) +
+ mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
+ f.y ) +
+ mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
+ f.x ),
+ mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
+ texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
+ f.x ),
+ f.y )
+ ) * ( 1.0 / 9.0 );
+ #elif defined( SHADOWMAP_TYPE_VSM )
+ shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
+ #else
+ shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
+ #endif
+ }
+ return shadow;
+ }
+ vec2 cubeToUV( vec3 v, float texelSizeY ) {
+ vec3 absV = abs( v );
+ float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
+ absV *= scaleToCube;
+ v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
+ vec2 planar = v.xy;
+ float almostATexel = 1.5 * texelSizeY;
+ float almostOne = 1.0 - almostATexel;
+ if ( absV.z >= almostOne ) {
+ if ( v.z > 0.0 )
+ planar.x = 4.0 - v.x;
+ } else if ( absV.x >= almostOne ) {
+ float signX = sign( v.x );
+ planar.x = v.z * signX + 2.0 * signX;
+ } else if ( absV.y >= almostOne ) {
+ float signY = sign( v.y );
+ planar.x = v.x + 2.0 * signY + 2.0;
+ planar.y = v.z * signY - 2.0;
+ }
+ return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
+ }
+ float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
+ float shadow = 1.0;
+ vec3 lightToPosition = shadowCoord.xyz;
+
+ float lightToPositionLength = length( lightToPosition );
+ if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
+ float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
+ vec3 bd3D = normalize( lightToPosition );
+ vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
+ #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
+ vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
+ shadow = (
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
+ texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
+ ) * ( 1.0 / 9.0 );
+ #else
+ shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
+ #endif
+ }
+ return shadow;
+ }
+#endif`,aT=`#if NUM_SPOT_LIGHT_COORDS > 0
+ uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
+ varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
+#endif
+#ifdef USE_SHADOWMAP
+ #if NUM_DIR_LIGHT_SHADOWS > 0
+ uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
+ varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
+ struct DirectionalLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ };
+ uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
+ #endif
+ #if NUM_SPOT_LIGHT_SHADOWS > 0
+ struct SpotLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ };
+ uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
+ #endif
+ #if NUM_POINT_LIGHT_SHADOWS > 0
+ uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
+ varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
+ struct PointLightShadow {
+ float shadowBias;
+ float shadowNormalBias;
+ float shadowRadius;
+ vec2 shadowMapSize;
+ float shadowCameraNear;
+ float shadowCameraFar;
+ };
+ uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
+ #endif
+#endif`,lT=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
+ vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
+ vec4 shadowWorldPosition;
+#endif
+#if defined( USE_SHADOWMAP )
+ #if NUM_DIR_LIGHT_SHADOWS > 0
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
+ shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
+ vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
+ }
+ #pragma unroll_loop_end
+ #endif
+ #if NUM_POINT_LIGHT_SHADOWS > 0
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
+ shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
+ vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
+ }
+ #pragma unroll_loop_end
+ #endif
+#endif
+#if NUM_SPOT_LIGHT_COORDS > 0
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
+ shadowWorldPosition = worldPosition;
+ #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
+ shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
+ #endif
+ vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
+ }
+ #pragma unroll_loop_end
+#endif`,cT=`float getShadowMask() {
+ float shadow = 1.0;
+ #ifdef USE_SHADOWMAP
+ #if NUM_DIR_LIGHT_SHADOWS > 0
+ DirectionalLightShadow directionalLight;
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
+ directionalLight = directionalLightShadows[ i ];
+ shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
+ }
+ #pragma unroll_loop_end
+ #endif
+ #if NUM_SPOT_LIGHT_SHADOWS > 0
+ SpotLightShadow spotLight;
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
+ spotLight = spotLightShadows[ i ];
+ shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
+ }
+ #pragma unroll_loop_end
+ #endif
+ #if NUM_POINT_LIGHT_SHADOWS > 0
+ PointLightShadow pointLight;
+ #pragma unroll_loop_start
+ for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
+ pointLight = pointLightShadows[ i ];
+ shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
+ }
+ #pragma unroll_loop_end
+ #endif
+ #endif
+ return shadow;
+}`,uT=`#ifdef USE_SKINNING
+ mat4 boneMatX = getBoneMatrix( skinIndex.x );
+ mat4 boneMatY = getBoneMatrix( skinIndex.y );
+ mat4 boneMatZ = getBoneMatrix( skinIndex.z );
+ mat4 boneMatW = getBoneMatrix( skinIndex.w );
+#endif`,hT=`#ifdef USE_SKINNING
+ uniform mat4 bindMatrix;
+ uniform mat4 bindMatrixInverse;
+ uniform highp sampler2D boneTexture;
+ mat4 getBoneMatrix( const in float i ) {
+ int size = textureSize( boneTexture, 0 ).x;
+ int j = int( i ) * 4;
+ int x = j % size;
+ int y = j / size;
+ vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
+ vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
+ vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
+ vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
+ return mat4( v1, v2, v3, v4 );
+ }
+#endif`,fT=`#ifdef USE_SKINNING
+ vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
+ vec4 skinned = vec4( 0.0 );
+ skinned += boneMatX * skinVertex * skinWeight.x;
+ skinned += boneMatY * skinVertex * skinWeight.y;
+ skinned += boneMatZ * skinVertex * skinWeight.z;
+ skinned += boneMatW * skinVertex * skinWeight.w;
+ transformed = ( bindMatrixInverse * skinned ).xyz;
+#endif`,dT=`#ifdef USE_SKINNING
+ mat4 skinMatrix = mat4( 0.0 );
+ skinMatrix += skinWeight.x * boneMatX;
+ skinMatrix += skinWeight.y * boneMatY;
+ skinMatrix += skinWeight.z * boneMatZ;
+ skinMatrix += skinWeight.w * boneMatW;
+ skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
+ objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
+ #ifdef USE_TANGENT
+ objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
+ #endif
+#endif`,pT=`float specularStrength;
+#ifdef USE_SPECULARMAP
+ vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
+ specularStrength = texelSpecular.r;
+#else
+ specularStrength = 1.0;
+#endif`,mT=`#ifdef USE_SPECULARMAP
+ uniform sampler2D specularMap;
+#endif`,gT=`#if defined( TONE_MAPPING )
+ gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
+#endif`,vT=`#ifndef saturate
+#define saturate( a ) clamp( a, 0.0, 1.0 )
+#endif
+uniform float toneMappingExposure;
+vec3 LinearToneMapping( vec3 color ) {
+ return saturate( toneMappingExposure * color );
+}
+vec3 ReinhardToneMapping( vec3 color ) {
+ color *= toneMappingExposure;
+ return saturate( color / ( vec3( 1.0 ) + color ) );
+}
+vec3 OptimizedCineonToneMapping( vec3 color ) {
+ color *= toneMappingExposure;
+ color = max( vec3( 0.0 ), color - 0.004 );
+ return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
+}
+vec3 RRTAndODTFit( vec3 v ) {
+ vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
+ vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
+ return a / b;
+}
+vec3 ACESFilmicToneMapping( vec3 color ) {
+ const mat3 ACESInputMat = mat3(
+ vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
+ vec3( 0.04823, 0.01566, 0.83777 )
+ );
+ const mat3 ACESOutputMat = mat3(
+ vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
+ vec3( -0.07367, -0.00605, 1.07602 )
+ );
+ color *= toneMappingExposure / 0.6;
+ color = ACESInputMat * color;
+ color = RRTAndODTFit( color );
+ color = ACESOutputMat * color;
+ return saturate( color );
+}
+const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
+ vec3( 1.6605, - 0.1246, - 0.0182 ),
+ vec3( - 0.5876, 1.1329, - 0.1006 ),
+ vec3( - 0.0728, - 0.0083, 1.1187 )
+);
+const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
+ vec3( 0.6274, 0.0691, 0.0164 ),
+ vec3( 0.3293, 0.9195, 0.0880 ),
+ vec3( 0.0433, 0.0113, 0.8956 )
+);
+vec3 agxDefaultContrastApprox( vec3 x ) {
+ vec3 x2 = x * x;
+ vec3 x4 = x2 * x2;
+ return + 15.5 * x4 * x2
+ - 40.14 * x4 * x
+ + 31.96 * x4
+ - 6.868 * x2 * x
+ + 0.4298 * x2
+ + 0.1191 * x
+ - 0.00232;
+}
+vec3 AgXToneMapping( vec3 color ) {
+ const mat3 AgXInsetMatrix = mat3(
+ vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
+ vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
+ vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
+ );
+ const mat3 AgXOutsetMatrix = mat3(
+ vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
+ vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
+ vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
+ );
+ const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
+ color *= toneMappingExposure;
+ color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
+ color = AgXInsetMatrix * color;
+ color = max( color, 1e-10 ); color = log2( color );
+ color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
+ color = clamp( color, 0.0, 1.0 );
+ color = agxDefaultContrastApprox( color );
+ color = AgXOutsetMatrix * color;
+ color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
+ color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
+ color = clamp( color, 0.0, 1.0 );
+ return color;
+}
+vec3 NeutralToneMapping( vec3 color ) {
+ float startCompression = 0.8 - 0.04;
+ float desaturation = 0.15;
+ color *= toneMappingExposure;
+ float x = min(color.r, min(color.g, color.b));
+ float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
+ color -= offset;
+ float peak = max(color.r, max(color.g, color.b));
+ if (peak < startCompression) return color;
+ float d = 1. - startCompression;
+ float newPeak = 1. - d * d / (peak + d - startCompression);
+ color *= newPeak / peak;
+ float g = 1. - 1. / (desaturation * (peak - newPeak) + 1.);
+ return mix(color, newPeak * vec3(1, 1, 1), g);
+}
+vec3 CustomToneMapping( vec3 color ) { return color; }`,yT=`#ifdef USE_TRANSMISSION
+ material.transmission = transmission;
+ material.transmissionAlpha = 1.0;
+ material.thickness = thickness;
+ material.attenuationDistance = attenuationDistance;
+ material.attenuationColor = attenuationColor;
+ #ifdef USE_TRANSMISSIONMAP
+ material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
+ #endif
+ #ifdef USE_THICKNESSMAP
+ material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
+ #endif
+ vec3 pos = vWorldPosition;
+ vec3 v = normalize( cameraPosition - pos );
+ vec3 n = inverseTransformDirection( normal, viewMatrix );
+ vec4 transmitted = getIBLVolumeRefraction(
+ n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
+ pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
+ material.attenuationColor, material.attenuationDistance );
+ material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
+ totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
+#endif`,xT=`#ifdef USE_TRANSMISSION
+ uniform float transmission;
+ uniform float thickness;
+ uniform float attenuationDistance;
+ uniform vec3 attenuationColor;
+ #ifdef USE_TRANSMISSIONMAP
+ uniform sampler2D transmissionMap;
+ #endif
+ #ifdef USE_THICKNESSMAP
+ uniform sampler2D thicknessMap;
+ #endif
+ uniform vec2 transmissionSamplerSize;
+ uniform sampler2D transmissionSamplerMap;
+ uniform mat4 modelMatrix;
+ uniform mat4 projectionMatrix;
+ varying vec3 vWorldPosition;
+ float w0( float a ) {
+ return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
+ }
+ float w1( float a ) {
+ return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
+ }
+ float w2( float a ){
+ return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
+ }
+ float w3( float a ) {
+ return ( 1.0 / 6.0 ) * ( a * a * a );
+ }
+ float g0( float a ) {
+ return w0( a ) + w1( a );
+ }
+ float g1( float a ) {
+ return w2( a ) + w3( a );
+ }
+ float h0( float a ) {
+ return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
+ }
+ float h1( float a ) {
+ return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
+ }
+ vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
+ uv = uv * texelSize.zw + 0.5;
+ vec2 iuv = floor( uv );
+ vec2 fuv = fract( uv );
+ float g0x = g0( fuv.x );
+ float g1x = g1( fuv.x );
+ float h0x = h0( fuv.x );
+ float h1x = h1( fuv.x );
+ float h0y = h0( fuv.y );
+ float h1y = h1( fuv.y );
+ vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
+ vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
+ vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
+ vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
+ return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
+ g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
+ }
+ vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
+ vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
+ vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
+ vec2 fLodSizeInv = 1.0 / fLodSize;
+ vec2 cLodSizeInv = 1.0 / cLodSize;
+ vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
+ vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
+ return mix( fSample, cSample, fract( lod ) );
+ }
+ vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
+ vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
+ vec3 modelScale;
+ modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
+ modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
+ modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
+ return normalize( refractionVector ) * thickness * modelScale;
+ }
+ float applyIorToRoughness( const in float roughness, const in float ior ) {
+ return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
+ }
+ vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
+ float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
+ return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
+ }
+ vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
+ if ( isinf( attenuationDistance ) ) {
+ return vec3( 1.0 );
+ } else {
+ vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
+ vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
+ }
+ }
+ vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
+ const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
+ const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
+ const in vec3 attenuationColor, const in float attenuationDistance ) {
+ vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
+ vec3 refractedRayExit = position + transmissionRay;
+ vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
+ vec2 refractionCoords = ndcPos.xy / ndcPos.w;
+ refractionCoords += 1.0;
+ refractionCoords /= 2.0;
+ vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
+ vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
+ vec3 attenuatedColor = transmittance * transmittedLight.rgb;
+ vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
+ float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
+ return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
+ }
+#endif`,_T=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
+ varying vec2 vUv;
+#endif
+#ifdef USE_MAP
+ varying vec2 vMapUv;
+#endif
+#ifdef USE_ALPHAMAP
+ varying vec2 vAlphaMapUv;
+#endif
+#ifdef USE_LIGHTMAP
+ varying vec2 vLightMapUv;
+#endif
+#ifdef USE_AOMAP
+ varying vec2 vAoMapUv;
+#endif
+#ifdef USE_BUMPMAP
+ varying vec2 vBumpMapUv;
+#endif
+#ifdef USE_NORMALMAP
+ varying vec2 vNormalMapUv;
+#endif
+#ifdef USE_EMISSIVEMAP
+ varying vec2 vEmissiveMapUv;
+#endif
+#ifdef USE_METALNESSMAP
+ varying vec2 vMetalnessMapUv;
+#endif
+#ifdef USE_ROUGHNESSMAP
+ varying vec2 vRoughnessMapUv;
+#endif
+#ifdef USE_ANISOTROPYMAP
+ varying vec2 vAnisotropyMapUv;
+#endif
+#ifdef USE_CLEARCOATMAP
+ varying vec2 vClearcoatMapUv;
+#endif
+#ifdef USE_CLEARCOAT_NORMALMAP
+ varying vec2 vClearcoatNormalMapUv;
+#endif
+#ifdef USE_CLEARCOAT_ROUGHNESSMAP
+ varying vec2 vClearcoatRoughnessMapUv;
+#endif
+#ifdef USE_IRIDESCENCEMAP
+ varying vec2 vIridescenceMapUv;
+#endif
+#ifdef USE_IRIDESCENCE_THICKNESSMAP
+ varying vec2 vIridescenceThicknessMapUv;
+#endif
+#ifdef USE_SHEEN_COLORMAP
+ varying vec2 vSheenColorMapUv;
+#endif
+#ifdef USE_SHEEN_ROUGHNESSMAP
+ varying vec2 vSheenRoughnessMapUv;
+#endif
+#ifdef USE_SPECULARMAP
+ varying vec2 vSpecularMapUv;
+#endif
+#ifdef USE_SPECULAR_COLORMAP
+ varying vec2 vSpecularColorMapUv;
+#endif
+#ifdef USE_SPECULAR_INTENSITYMAP
+ varying vec2 vSpecularIntensityMapUv;
+#endif
+#ifdef USE_TRANSMISSIONMAP
+ uniform mat3 transmissionMapTransform;
+ varying vec2 vTransmissionMapUv;
+#endif
+#ifdef USE_THICKNESSMAP
+ uniform mat3 thicknessMapTransform;
+ varying vec2 vThicknessMapUv;
+#endif`,TT=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
+ varying vec2 vUv;
+#endif
+#ifdef USE_MAP
+ uniform mat3 mapTransform;
+ varying vec2 vMapUv;
+#endif
+#ifdef USE_ALPHAMAP
+ uniform mat3 alphaMapTransform;
+ varying vec2 vAlphaMapUv;
+#endif
+#ifdef USE_LIGHTMAP
+ uniform mat3 lightMapTransform;
+ varying vec2 vLightMapUv;
+#endif
+#ifdef USE_AOMAP
+ uniform mat3 aoMapTransform;
+ varying vec2 vAoMapUv;
+#endif
+#ifdef USE_BUMPMAP
+ uniform mat3 bumpMapTransform;
+ varying vec2 vBumpMapUv;
+#endif
+#ifdef USE_NORMALMAP
+ uniform mat3 normalMapTransform;
+ varying vec2 vNormalMapUv;
+#endif
+#ifdef USE_DISPLACEMENTMAP
+ uniform mat3 displacementMapTransform;
+ varying vec2 vDisplacementMapUv;
+#endif
+#ifdef USE_EMISSIVEMAP
+ uniform mat3 emissiveMapTransform;
+ varying vec2 vEmissiveMapUv;
+#endif
+#ifdef USE_METALNESSMAP
+ uniform mat3 metalnessMapTransform;
+ varying vec2 vMetalnessMapUv;
+#endif
+#ifdef USE_ROUGHNESSMAP
+ uniform mat3 roughnessMapTransform;
+ varying vec2 vRoughnessMapUv;
+#endif
+#ifdef USE_ANISOTROPYMAP
+ uniform mat3 anisotropyMapTransform;
+ varying vec2 vAnisotropyMapUv;
+#endif
+#ifdef USE_CLEARCOATMAP
+ uniform mat3 clearcoatMapTransform;
+ varying vec2 vClearcoatMapUv;
+#endif
+#ifdef USE_CLEARCOAT_NORMALMAP
+ uniform mat3 clearcoatNormalMapTransform;
+ varying vec2 vClearcoatNormalMapUv;
+#endif
+#ifdef USE_CLEARCOAT_ROUGHNESSMAP
+ uniform mat3 clearcoatRoughnessMapTransform;
+ varying vec2 vClearcoatRoughnessMapUv;
+#endif
+#ifdef USE_SHEEN_COLORMAP
+ uniform mat3 sheenColorMapTransform;
+ varying vec2 vSheenColorMapUv;
+#endif
+#ifdef USE_SHEEN_ROUGHNESSMAP
+ uniform mat3 sheenRoughnessMapTransform;
+ varying vec2 vSheenRoughnessMapUv;
+#endif
+#ifdef USE_IRIDESCENCEMAP
+ uniform mat3 iridescenceMapTransform;
+ varying vec2 vIridescenceMapUv;
+#endif
+#ifdef USE_IRIDESCENCE_THICKNESSMAP
+ uniform mat3 iridescenceThicknessMapTransform;
+ varying vec2 vIridescenceThicknessMapUv;
+#endif
+#ifdef USE_SPECULARMAP
+ uniform mat3 specularMapTransform;
+ varying vec2 vSpecularMapUv;
+#endif
+#ifdef USE_SPECULAR_COLORMAP
+ uniform mat3 specularColorMapTransform;
+ varying vec2 vSpecularColorMapUv;
+#endif
+#ifdef USE_SPECULAR_INTENSITYMAP
+ uniform mat3 specularIntensityMapTransform;
+ varying vec2 vSpecularIntensityMapUv;
+#endif
+#ifdef USE_TRANSMISSIONMAP
+ uniform mat3 transmissionMapTransform;
+ varying vec2 vTransmissionMapUv;
+#endif
+#ifdef USE_THICKNESSMAP
+ uniform mat3 thicknessMapTransform;
+ varying vec2 vThicknessMapUv;
+#endif`,MT=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
+ vUv = vec3( uv, 1 ).xy;
+#endif
+#ifdef USE_MAP
+ vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_ALPHAMAP
+ vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_LIGHTMAP
+ vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_AOMAP
+ vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_BUMPMAP
+ vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_NORMALMAP
+ vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_DISPLACEMENTMAP
+ vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_EMISSIVEMAP
+ vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_METALNESSMAP
+ vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_ROUGHNESSMAP
+ vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_ANISOTROPYMAP
+ vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_CLEARCOATMAP
+ vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_CLEARCOAT_NORMALMAP
+ vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_CLEARCOAT_ROUGHNESSMAP
+ vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_IRIDESCENCEMAP
+ vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_IRIDESCENCE_THICKNESSMAP
+ vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_SHEEN_COLORMAP
+ vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_SHEEN_ROUGHNESSMAP
+ vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_SPECULARMAP
+ vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_SPECULAR_COLORMAP
+ vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_SPECULAR_INTENSITYMAP
+ vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_TRANSMISSIONMAP
+ vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
+#endif
+#ifdef USE_THICKNESSMAP
+ vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
+#endif`,ET=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
+ vec4 worldPosition = vec4( transformed, 1.0 );
+ #ifdef USE_BATCHING
+ worldPosition = batchingMatrix * worldPosition;
+ #endif
+ #ifdef USE_INSTANCING
+ worldPosition = instanceMatrix * worldPosition;
+ #endif
+ worldPosition = modelMatrix * worldPosition;
+#endif`,bT=`varying vec2 vUv;
+uniform mat3 uvTransform;
+void main() {
+ vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
+ gl_Position = vec4( position.xy, 1.0, 1.0 );
+}`,ST=`uniform sampler2D t2D;
+uniform float backgroundIntensity;
+varying vec2 vUv;
+void main() {
+ vec4 texColor = texture2D( t2D, vUv );
+ #ifdef DECODE_VIDEO_TEXTURE
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
+ #endif
+ texColor.rgb *= backgroundIntensity;
+ gl_FragColor = texColor;
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+}`,AT=`varying vec3 vWorldDirection;
+#include <common>
+void main() {
+ vWorldDirection = transformDirection( position, modelMatrix );
+ #include <begin_vertex>
+ #include <project_vertex>
+ gl_Position.z = gl_Position.w;
+}`,wT=`#ifdef ENVMAP_TYPE_CUBE
+ uniform samplerCube envMap;
+#elif defined( ENVMAP_TYPE_CUBE_UV )
+ uniform sampler2D envMap;
+#endif
+uniform float flipEnvMap;
+uniform float backgroundBlurriness;
+uniform float backgroundIntensity;
+uniform mat3 backgroundRotation;
+varying vec3 vWorldDirection;
+#include <cube_uv_reflection_fragment>
+void main() {
+ #ifdef ENVMAP_TYPE_CUBE
+ vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
+ #elif defined( ENVMAP_TYPE_CUBE_UV )
+ vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
+ #else
+ vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
+ #endif
+ texColor.rgb *= backgroundIntensity;
+ gl_FragColor = texColor;
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+}`,CT=`varying vec3 vWorldDirection;
+#include <common>
+void main() {
+ vWorldDirection = transformDirection( position, modelMatrix );
+ #include <begin_vertex>
+ #include <project_vertex>
+ gl_Position.z = gl_Position.w;
+}`,RT=`uniform samplerCube tCube;
+uniform float tFlip;
+uniform float opacity;
+varying vec3 vWorldDirection;
+void main() {
+ vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
+ gl_FragColor = texColor;
+ gl_FragColor.a *= opacity;
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+}`,IT=`#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+varying vec2 vHighPrecisionZW;
+void main() {
+ #include <uv_vertex>
+ #include <batching_vertex>
+ #include <skinbase_vertex>
+ #include <morphinstance_vertex>
+ #ifdef USE_DISPLACEMENTMAP
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinnormal_vertex>
+ #endif
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ vHighPrecisionZW = gl_Position.zw;
+}`,PT=`#if DEPTH_PACKING == 3200
+ uniform float opacity;
+#endif
+#include <common>
+#include <packing>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+varying vec2 vHighPrecisionZW;
+void main() {
+ vec4 diffuseColor = vec4( 1.0 );
+ #include <clipping_planes_fragment>
+ #if DEPTH_PACKING == 3200
+ diffuseColor.a = opacity;
+ #endif
+ #include <map_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <logdepthbuf_fragment>
+ float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
+ #if DEPTH_PACKING == 3200
+ gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
+ #elif DEPTH_PACKING == 3201
+ gl_FragColor = packDepthToRGBA( fragCoordZ );
+ #endif
+}`,NT=`#define DISTANCE
+varying vec3 vWorldPosition;
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <batching_vertex>
+ #include <skinbase_vertex>
+ #include <morphinstance_vertex>
+ #ifdef USE_DISPLACEMENTMAP
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinnormal_vertex>
+ #endif
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <worldpos_vertex>
+ #include <clipping_planes_vertex>
+ vWorldPosition = worldPosition.xyz;
+}`,LT=`#define DISTANCE
+uniform vec3 referencePosition;
+uniform float nearDistance;
+uniform float farDistance;
+varying vec3 vWorldPosition;
+#include <common>
+#include <packing>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main () {
+ vec4 diffuseColor = vec4( 1.0 );
+ #include <clipping_planes_fragment>
+ #include <map_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ float dist = length( vWorldPosition - referencePosition );
+ dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
+ dist = saturate( dist );
+ gl_FragColor = packDepthToRGBA( dist );
+}`,OT=`varying vec3 vWorldDirection;
+#include <common>
+void main() {
+ vWorldDirection = transformDirection( position, modelMatrix );
+ #include <begin_vertex>
+ #include <project_vertex>
+}`,DT=`uniform sampler2D tEquirect;
+varying vec3 vWorldDirection;
+#include <common>
+void main() {
+ vec3 direction = normalize( vWorldDirection );
+ vec2 sampleUV = equirectUv( direction );
+ gl_FragColor = texture2D( tEquirect, sampleUV );
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+}`,FT=`uniform float scale;
+attribute float lineDistance;
+varying float vLineDistance;
+#include <common>
+#include <uv_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ vLineDistance = scale * lineDistance;
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ #include <fog_vertex>
+}`,UT=`uniform vec3 diffuse;
+uniform float opacity;
+uniform float dashSize;
+uniform float totalSize;
+varying float vLineDistance;
+#include <common>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <fog_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ if ( mod( vLineDistance, totalSize ) > dashSize ) {
+ discard;
+ }
+ vec3 outgoingLight = vec3( 0.0 );
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ outgoingLight = diffuseColor.rgb;
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+}`,kT=`#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <envmap_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #endif
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ #include <worldpos_vertex>
+ #include <envmap_vertex>
+ #include <fog_vertex>
+}`,BT=`uniform vec3 diffuse;
+uniform float opacity;
+#ifndef FLAT_SHADED
+ varying vec3 vNormal;
+#endif
+#include <common>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <aomap_pars_fragment>
+#include <lightmap_pars_fragment>
+#include <envmap_common_pars_fragment>
+#include <envmap_pars_fragment>
+#include <fog_pars_fragment>
+#include <specularmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <specularmap_fragment>
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
+ #ifdef USE_LIGHTMAP
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
+ reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
+ #else
+ reflectedLight.indirectDiffuse += vec3( 1.0 );
+ #endif
+ #include <aomap_fragment>
+ reflectedLight.indirectDiffuse *= diffuseColor.rgb;
+ vec3 outgoingLight = reflectedLight.indirectDiffuse;
+ #include <envmap_fragment>
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,GT=`#define LAMBERT
+varying vec3 vViewPosition;
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <envmap_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <shadowmap_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ vViewPosition = - mvPosition.xyz;
+ #include <worldpos_vertex>
+ #include <envmap_vertex>
+ #include <shadowmap_vertex>
+ #include <fog_vertex>
+}`,VT=`#define LAMBERT
+uniform vec3 diffuse;
+uniform vec3 emissive;
+uniform float opacity;
+#include <common>
+#include <packing>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <aomap_pars_fragment>
+#include <lightmap_pars_fragment>
+#include <emissivemap_pars_fragment>
+#include <envmap_common_pars_fragment>
+#include <envmap_pars_fragment>
+#include <fog_pars_fragment>
+#include <bsdfs>
+#include <lights_pars_begin>
+#include <normal_pars_fragment>
+#include <lights_lambert_pars_fragment>
+#include <shadowmap_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <specularmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
+ vec3 totalEmissiveRadiance = emissive;
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <specularmap_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ #include <emissivemap_fragment>
+ #include <lights_lambert_fragment>
+ #include <lights_fragment_begin>
+ #include <lights_fragment_maps>
+ #include <lights_fragment_end>
+ #include <aomap_fragment>
+ vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
+ #include <envmap_fragment>
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,zT=`#define MATCAP
+varying vec3 vViewPosition;
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <color_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <fog_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ #include <fog_vertex>
+ vViewPosition = - mvPosition.xyz;
+}`,HT=`#define MATCAP
+uniform vec3 diffuse;
+uniform float opacity;
+uniform sampler2D matcap;
+varying vec3 vViewPosition;
+#include <common>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <fog_pars_fragment>
+#include <normal_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ vec3 viewDir = normalize( vViewPosition );
+ vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
+ vec3 y = cross( viewDir, x );
+ vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
+ #ifdef USE_MATCAP
+ vec4 matcapColor = texture2D( matcap, uv );
+ #else
+ vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
+ #endif
+ vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,WT=`#define NORMAL
+#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
+ varying vec3 vViewPosition;
+#endif
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphinstance_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
+ vViewPosition = - mvPosition.xyz;
+#endif
+}`,XT=`#define NORMAL
+uniform float opacity;
+#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
+ varying vec3 vViewPosition;
+#endif
+#include <packing>
+#include <uv_pars_fragment>
+#include <normal_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
+ #include <clipping_planes_fragment>
+ #include <logdepthbuf_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
+ #ifdef OPAQUE
+ gl_FragColor.a = 1.0;
+ #endif
+}`,jT=`#define PHONG
+varying vec3 vViewPosition;
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <envmap_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <shadowmap_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphinstance_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ vViewPosition = - mvPosition.xyz;
+ #include <worldpos_vertex>
+ #include <envmap_vertex>
+ #include <shadowmap_vertex>
+ #include <fog_vertex>
+}`,qT=`#define PHONG
+uniform vec3 diffuse;
+uniform vec3 emissive;
+uniform vec3 specular;
+uniform float shininess;
+uniform float opacity;
+#include <common>
+#include <packing>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <aomap_pars_fragment>
+#include <lightmap_pars_fragment>
+#include <emissivemap_pars_fragment>
+#include <envmap_common_pars_fragment>
+#include <envmap_pars_fragment>
+#include <fog_pars_fragment>
+#include <bsdfs>
+#include <lights_pars_begin>
+#include <normal_pars_fragment>
+#include <lights_phong_pars_fragment>
+#include <shadowmap_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <specularmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
+ vec3 totalEmissiveRadiance = emissive;
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <specularmap_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ #include <emissivemap_fragment>
+ #include <lights_phong_fragment>
+ #include <lights_fragment_begin>
+ #include <lights_fragment_maps>
+ #include <lights_fragment_end>
+ #include <aomap_fragment>
+ vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
+ #include <envmap_fragment>
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,YT=`#define STANDARD
+varying vec3 vViewPosition;
+#ifdef USE_TRANSMISSION
+ varying vec3 vWorldPosition;
+#endif
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <shadowmap_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ vViewPosition = - mvPosition.xyz;
+ #include <worldpos_vertex>
+ #include <shadowmap_vertex>
+ #include <fog_vertex>
+#ifdef USE_TRANSMISSION
+ vWorldPosition = worldPosition.xyz;
+#endif
+}`,KT=`#define STANDARD
+#ifdef PHYSICAL
+ #define IOR
+ #define USE_SPECULAR
+#endif
+uniform vec3 diffuse;
+uniform vec3 emissive;
+uniform float roughness;
+uniform float metalness;
+uniform float opacity;
+#ifdef IOR
+ uniform float ior;
+#endif
+#ifdef USE_SPECULAR
+ uniform float specularIntensity;
+ uniform vec3 specularColor;
+ #ifdef USE_SPECULAR_COLORMAP
+ uniform sampler2D specularColorMap;
+ #endif
+ #ifdef USE_SPECULAR_INTENSITYMAP
+ uniform sampler2D specularIntensityMap;
+ #endif
+#endif
+#ifdef USE_CLEARCOAT
+ uniform float clearcoat;
+ uniform float clearcoatRoughness;
+#endif
+#ifdef USE_IRIDESCENCE
+ uniform float iridescence;
+ uniform float iridescenceIOR;
+ uniform float iridescenceThicknessMinimum;
+ uniform float iridescenceThicknessMaximum;
+#endif
+#ifdef USE_SHEEN
+ uniform vec3 sheenColor;
+ uniform float sheenRoughness;
+ #ifdef USE_SHEEN_COLORMAP
+ uniform sampler2D sheenColorMap;
+ #endif
+ #ifdef USE_SHEEN_ROUGHNESSMAP
+ uniform sampler2D sheenRoughnessMap;
+ #endif
+#endif
+#ifdef USE_ANISOTROPY
+ uniform vec2 anisotropyVector;
+ #ifdef USE_ANISOTROPYMAP
+ uniform sampler2D anisotropyMap;
+ #endif
+#endif
+varying vec3 vViewPosition;
+#include <common>
+#include <packing>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <aomap_pars_fragment>
+#include <lightmap_pars_fragment>
+#include <emissivemap_pars_fragment>
+#include <iridescence_fragment>
+#include <cube_uv_reflection_fragment>
+#include <envmap_common_pars_fragment>
+#include <envmap_physical_pars_fragment>
+#include <fog_pars_fragment>
+#include <lights_pars_begin>
+#include <normal_pars_fragment>
+#include <lights_physical_pars_fragment>
+#include <transmission_pars_fragment>
+#include <shadowmap_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <clearcoat_pars_fragment>
+#include <iridescence_pars_fragment>
+#include <roughnessmap_pars_fragment>
+#include <metalnessmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
+ vec3 totalEmissiveRadiance = emissive;
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <roughnessmap_fragment>
+ #include <metalnessmap_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ #include <clearcoat_normal_fragment_begin>
+ #include <clearcoat_normal_fragment_maps>
+ #include <emissivemap_fragment>
+ #include <lights_physical_fragment>
+ #include <lights_fragment_begin>
+ #include <lights_fragment_maps>
+ #include <lights_fragment_end>
+ #include <aomap_fragment>
+ vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
+ vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
+ #include <transmission_fragment>
+ vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
+ #ifdef USE_SHEEN
+ float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
+ outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
+ #endif
+ #ifdef USE_CLEARCOAT
+ float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
+ vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
+ outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
+ #endif
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,ZT=`#define TOON
+varying vec3 vViewPosition;
+#include <common>
+#include <batching_pars_vertex>
+#include <uv_pars_vertex>
+#include <displacementmap_pars_vertex>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <normal_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <shadowmap_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <normal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <displacementmap_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ vViewPosition = - mvPosition.xyz;
+ #include <worldpos_vertex>
+ #include <shadowmap_vertex>
+ #include <fog_vertex>
+}`,JT=`#define TOON
+uniform vec3 diffuse;
+uniform vec3 emissive;
+uniform float opacity;
+#include <common>
+#include <packing>
+#include <dithering_pars_fragment>
+#include <color_pars_fragment>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <aomap_pars_fragment>
+#include <lightmap_pars_fragment>
+#include <emissivemap_pars_fragment>
+#include <gradientmap_pars_fragment>
+#include <fog_pars_fragment>
+#include <bsdfs>
+#include <lights_pars_begin>
+#include <normal_pars_fragment>
+#include <lights_toon_pars_fragment>
+#include <shadowmap_pars_fragment>
+#include <bumpmap_pars_fragment>
+#include <normalmap_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
+ vec3 totalEmissiveRadiance = emissive;
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <color_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ #include <normal_fragment_begin>
+ #include <normal_fragment_maps>
+ #include <emissivemap_fragment>
+ #include <lights_toon_fragment>
+ #include <lights_fragment_begin>
+ #include <lights_fragment_maps>
+ #include <lights_fragment_end>
+ #include <aomap_fragment>
+ vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+ #include <dithering_fragment>
+}`,$T=`uniform float size;
+uniform float scale;
+#include <common>
+#include <color_pars_vertex>
+#include <fog_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+#ifdef USE_POINTS_UV
+ varying vec2 vUv;
+ uniform mat3 uvTransform;
+#endif
+void main() {
+ #ifdef USE_POINTS_UV
+ vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
+ #endif
+ #include <color_vertex>
+ #include <morphinstance_vertex>
+ #include <morphcolor_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <project_vertex>
+ gl_PointSize = size;
+ #ifdef USE_SIZEATTENUATION
+ bool isPerspective = isPerspectiveMatrix( projectionMatrix );
+ if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
+ #endif
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ #include <worldpos_vertex>
+ #include <fog_vertex>
+}`,QT=`uniform vec3 diffuse;
+uniform float opacity;
+#include <common>
+#include <color_pars_fragment>
+#include <map_particle_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <fog_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ vec3 outgoingLight = vec3( 0.0 );
+ #include <logdepthbuf_fragment>
+ #include <map_particle_fragment>
+ #include <color_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ outgoingLight = diffuseColor.rgb;
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+ #include <premultiplied_alpha_fragment>
+}`,eM=`#include <common>
+#include <batching_pars_vertex>
+#include <fog_pars_vertex>
+#include <morphtarget_pars_vertex>
+#include <skinning_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <shadowmap_pars_vertex>
+void main() {
+ #include <batching_vertex>
+ #include <beginnormal_vertex>
+ #include <morphinstance_vertex>
+ #include <morphnormal_vertex>
+ #include <skinbase_vertex>
+ #include <skinnormal_vertex>
+ #include <defaultnormal_vertex>
+ #include <begin_vertex>
+ #include <morphtarget_vertex>
+ #include <skinning_vertex>
+ #include <project_vertex>
+ #include <logdepthbuf_vertex>
+ #include <worldpos_vertex>
+ #include <shadowmap_vertex>
+ #include <fog_vertex>
+}`,tM=`uniform vec3 color;
+uniform float opacity;
+#include <common>
+#include <packing>
+#include <fog_pars_fragment>
+#include <bsdfs>
+#include <lights_pars_begin>
+#include <logdepthbuf_pars_fragment>
+#include <shadowmap_pars_fragment>
+#include <shadowmask_pars_fragment>
+void main() {
+ #include <logdepthbuf_fragment>
+ gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+}`,nM=`uniform float rotation;
+uniform vec2 center;
+#include <common>
+#include <uv_pars_vertex>
+#include <fog_pars_vertex>
+#include <logdepthbuf_pars_vertex>
+#include <clipping_planes_pars_vertex>
+void main() {
+ #include <uv_vertex>
+ vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
+ vec2 scale;
+ scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
+ scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
+ #ifndef USE_SIZEATTENUATION
+ bool isPerspective = isPerspectiveMatrix( projectionMatrix );
+ if ( isPerspective ) scale *= - mvPosition.z;
+ #endif
+ vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
+ vec2 rotatedPosition;
+ rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
+ rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
+ mvPosition.xy += rotatedPosition;
+ gl_Position = projectionMatrix * mvPosition;
+ #include <logdepthbuf_vertex>
+ #include <clipping_planes_vertex>
+ #include <fog_vertex>
+}`,iM=`uniform vec3 diffuse;
+uniform float opacity;
+#include <common>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
+#include <alphatest_pars_fragment>
+#include <alphahash_pars_fragment>
+#include <fog_pars_fragment>
+#include <logdepthbuf_pars_fragment>
+#include <clipping_planes_pars_fragment>
+void main() {
+ vec4 diffuseColor = vec4( diffuse, opacity );
+ #include <clipping_planes_fragment>
+ vec3 outgoingLight = vec3( 0.0 );
+ #include <logdepthbuf_fragment>
+ #include <map_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+ #include <alphahash_fragment>
+ outgoingLight = diffuseColor.rgb;
+ #include <opaque_fragment>
+ #include <tonemapping_fragment>
+ #include <colorspace_fragment>
+ #include <fog_fragment>
+}`,Et={alphahash_fragment:bx,alphahash_pars_fragment:Sx,alphamap_fragment:Ax,alphamap_pars_fragment:wx,alphatest_fragment:Cx,alphatest_pars_fragment:Rx,aomap_fragment:Ix,aomap_pars_fragment:Px,batching_pars_vertex:Nx,batching_vertex:Lx,begin_vertex:Ox,beginnormal_vertex:Dx,bsdfs:Fx,iridescence_fragment:Ux,bumpmap_pars_fragment:kx,clipping_planes_fragment:Bx,clipping_planes_pars_fragment:Gx,clipping_planes_pars_vertex:Vx,clipping_planes_vertex:zx,color_fragment:Hx,color_pars_fragment:Wx,color_pars_vertex:Xx,color_vertex:jx,common:qx,cube_uv_reflection_fragment:Yx,defaultnormal_vertex:Kx,displacementmap_pars_vertex:Zx,displacementmap_vertex:Jx,emissivemap_fragment:$x,emissivemap_pars_fragment:Qx,colorspace_fragment:e_,colorspace_pars_fragment:t_,envmap_fragment:n_,envmap_common_pars_fragment:i_,envmap_pars_fragment:r_,envmap_pars_vertex:s_,envmap_physical_pars_fragment:v_,envmap_vertex:o_,fog_vertex:a_,fog_pars_vertex:l_,fog_fragment:c_,fog_pars_fragment:u_,gradientmap_pars_fragment:h_,lightmap_fragment:f_,lightmap_pars_fragment:d_,lights_lambert_fragment:p_,lights_lambert_pars_fragment:m_,lights_pars_begin:g_,lights_toon_fragment:y_,lights_toon_pars_fragment:x_,lights_phong_fragment:__,lights_phong_pars_fragment:T_,lights_physical_fragment:M_,lights_physical_pars_fragment:E_,lights_fragment_begin:b_,lights_fragment_maps:S_,lights_fragment_end:A_,logdepthbuf_fragment:w_,logdepthbuf_pars_fragment:C_,logdepthbuf_pars_vertex:R_,logdepthbuf_vertex:I_,map_fragment:P_,map_pars_fragment:N_,map_particle_fragment:L_,map_particle_pars_fragment:O_,metalnessmap_fragment:D_,metalnessmap_pars_fragment:F_,morphinstance_vertex:U_,morphcolor_vertex:k_,morphnormal_vertex:B_,morphtarget_pars_vertex:G_,morphtarget_vertex:V_,normal_fragment_begin:z_,normal_fragment_maps:H_,normal_pars_fragment:W_,normal_pars_vertex:X_,normal_vertex:j_,normalmap_pars_fragment:q_,clearcoat_normal_fragment_begin:Y_,clearcoat_normal_fragment_maps:K_,clearcoat_pars_fragment:Z_,iridescence_pars_fragment:J_,opaque_fragment:$_,packing:Q_,premultiplied_alpha_fragment:eT,project_vertex:tT,dithering_fragment:nT,dithering_pars_fragment:iT,roughnessmap_fragment:rT,roughnessmap_pars_fragment:sT,shadowmap_pars_fragment:oT,shadowmap_pars_vertex:aT,shadowmap_vertex:lT,shadowmask_pars_fragment:cT,skinbase_vertex:uT,skinning_pars_vertex:hT,skinning_vertex:fT,skinnormal_vertex:dT,specularmap_fragment:pT,specularmap_pars_fragment:mT,tonemapping_fragment:gT,tonemapping_pars_fragment:vT,transmission_fragment:yT,transmission_pars_fragment:xT,uv_pars_fragment:_T,uv_pars_vertex:TT,uv_vertex:MT,worldpos_vertex:ET,background_vert:bT,background_frag:ST,backgroundCube_vert:AT,backgroundCube_frag:wT,cube_vert:CT,cube_frag:RT,depth_vert:IT,depth_frag:PT,distanceRGBA_vert:NT,distanceRGBA_frag:LT,equirect_vert:OT,equirect_frag:DT,linedashed_vert:FT,linedashed_frag:UT,meshbasic_vert:kT,meshbasic_frag:BT,meshlambert_vert:GT,meshlambert_frag:VT,meshmatcap_vert:zT,meshmatcap_frag:HT,meshnormal_vert:WT,meshnormal_frag:XT,meshphong_vert:jT,meshphong_frag:qT,meshphysical_vert:YT,meshphysical_frag:KT,meshtoon_vert:ZT,meshtoon_frag:JT,points_vert:$T,points_frag:QT,shadow_vert:eM,shadow_frag:tM,sprite_vert:nM,sprite_frag:iM},Ge={common:{diffuse:{value:new Ve(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ft},alphaMap:{value:null},alphaMapTransform:{value:new ft},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ft}},envmap:{envMap:{value:null},envMapRotation:{value:new ft},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ft}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ft}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ft},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ft},normalScale:{value:new Ce(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ft},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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Y=0;Y<W.locationSize;Y++)d(W.location+Y);r.bindBuffer(r.ARRAY_BUFFER,ve);for(let Y=0;Y<W.locationSize;Y++)y(W.location+Y,ye/W.locationSize,R,de,V*T,(q+ye/W.locationSize*Y)*T,S)}else{if(ae.isInstancedBufferAttribute){for(let b=0;b<W.locationSize;b++)m(W.location+b,ae.meshPerAttribute);M.isInstancedMesh!==!0&&O._maxInstanceCount===void 0&&(O._maxInstanceCount=ae.meshPerAttribute*ae.count)}else for(let b=0;b<W.locationSize;b++)d(W.location+b);r.bindBuffer(r.ARRAY_BUFFER,ve);for(let b=0;b<W.locationSize;b++)y(W.location+b,ye/W.locationSize,R,de,ye*T,ye/W.locationSize*b*T,S)}}else if($!==void 0){let de=$[te];if(de!==void 0)switch(de.length){case 2:r.vertexAttrib2fv(W.location,de);break;case 3:r.vertexAttrib3fv(W.location,de);break;case 4:r.vertexAttrib4fv(W.location,de);break;default:r.vertexAttrib1fv(W.location,de)}}}}_()}function w(){P();for(let M in n){let L=n[M];for(let N in L){let O=L[N];for(let B in O)u(O[B].object),delete O[B];delete L[N]}delete n[M]}}function I(M){if(n[M.id]===void 0)return;let L=n[M.id];for(let N in L){let O=L[N];for(let B in O)u(O[B].object),delete O[B];delete L[N]}delete n[M.id]}function C(M){for(let L in n){let N=n[L];if(N[M.id]===void 0)continue;let O=N[M.id];for(let B in O)u(O[B].object),delete O[B];delete N[M.id]}}function P(){E(),o=!0,s!==i&&(s=i,c(s.object))}function E(){i.geometry=null,i.program=null,i.wireframe=!1}return{setup:a,reset:P,resetDefaultState:E,dispose:w,releaseStatesOfGeometry:I,releaseStatesOfProgram:C,initAttributes:v,enableAttribute:d,disableUnusedAttributes:_}}function aM(r,e,t){let n;function i(l){n=l}function s(l,c){r.drawArrays(n,l,c),t.update(c,n,1)}function o(l,c,u){u!==0&&(r.drawArraysInstanced(n,l,c,u),t.update(c,n,u))}function a(l,c,u){if(u===0)return;let h=e.get("WEBGL_multi_draw");if(h===null)for(let f=0;f<u;f++)this.render(l[f],c[f]);else{h.multiDrawArraysWEBGL(n,l,0,c,0,u);let f=0;for(let p=0;p<u;p++)f+=c[p];t.update(f,n,1)}}this.setMode=i,this.render=s,this.renderInstances=o,this.renderMultiDraw=a}function lM(r,e,t){let n;function i(){if(n!==void 0)return n;if(e.has("EXT_texture_filter_anisotropic")===!0){let y=e.get("EXT_texture_filter_anisotropic");n=r.getParameter(y.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else n=0;return n}function s(y){if(y==="highp"){if(r.getShaderPrecisionFormat(r.VERTEX_SHADER,r.HIGH_FLOAT).precision>0&&r.getShaderPrecisionFormat(r.FRAGMENT_SHADER,r.HIGH_FLOAT).precision>0)return"highp";y="mediump"}return y==="mediump"&&r.getShaderPrecisionFormat(r.VERTEX_SHADER,r.MEDIUM_FLOAT).precision>0&&r.getShaderPrecisionFormat(r.FRAGMENT_SHADER,r.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let o=t.precision!==void 0?t.precision:"highp",a=s(o);a!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",a,"instead."),o=a);let l=t.logarithmicDepthBuffer===!0,c=r.getParameter(r.MAX_TEXTURE_IMAGE_UNITS),u=r.getParameter(r.MAX_VERTEX_TEXTURE_IMAGE_UNITS),h=r.getParameter(r.MAX_TEXTURE_SIZE),f=r.getParameter(r.MAX_CUBE_MAP_TEXTURE_SIZE),p=r.getParameter(r.MAX_VERTEX_ATTRIBS),g=r.getParameter(r.MAX_VERTEX_UNIFORM_VECTORS),v=r.getParameter(r.MAX_VARYING_VECTORS),d=r.getParameter(r.MAX_FRAGMENT_UNIFORM_VECTORS),m=u>0,_=r.getParameter(r.MAX_SAMPLES);return{isWebGL2:!0,getMaxAnisotropy:i,getMaxPrecision:s,precision:o,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:u,maxTextureSize:h,maxCubemapSize:f,maxAttributes:p,maxVertexUniforms:g,maxVaryings:v,maxFragmentUniforms:d,vertexTextures:m,maxSamples:_}}function cM(r){let e=this,t=null,n=0,i=!1,s=!1,o=new Gr,a=new ft,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(h,f){let p=h.length!==0||f||n!==0||i;return i=f,n=h.length,p},this.beginShadows=function(){s=!0,u(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(h,f){t=u(h,f,0)},this.setState=function(h,f,p){let g=h.clippingPlanes,v=h.clipIntersection,d=h.clipShadows,m=r.get(h);if(!i||g===null||g.length===0||s&&!d)s?u(null):c();else{let _=s?0:n,y=_*4,x=m.clippingState||null;l.value=x,x=u(g,f,y,p);for(let w=0;w!==y;++w)x[w]=t[w];m.clippingState=x,this.numIntersection=v?this.numPlanes:0,this.numPlanes+=_}};function c(){l.value!==t&&(l.value=t,l.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function u(h,f,p,g){let v=h!==null?h.length:0,d=null;if(v!==0){if(d=l.value,g!==!0||d===null){let m=p+v*4,_=f.matrixWorldInverse;a.getNormalMatrix(_),(d===null||d.length<m)&&(d=new Float32Array(m));for(let y=0,x=p;y!==v;++y,x+=4)o.copy(h[y]).applyMatrix4(_,a),o.normal.toArray(d,x),d[x+3]=o.constant}l.value=d,l.needsUpdate=!0}return e.numPlanes=v,e.numIntersection=0,d}}function uM(r){let e=new WeakMap;function t(o,a){return a===Fl?o.mapping=ca:a===Xf&&(o.mapping=ua),o}function n(o){if(o&&o.isTexture){let a=o.mapping;if(a===Fl||a===Xf)if(e.has(o)){let l=e.get(o).texture;return t(l,o.mapping)}else{let l=o.image;if(l&&l.height>0){let c=new Kf(l.height);return c.fromEquirectangularTexture(r,o),e.set(o,c),o.addEventListener("dispose",i),t(c.texture,o.mapping)}else return null}}return o}function i(o){let a=o.target;a.removeEventListener("dispose",i);let l=e.get(a);l!==void 0&&(e.delete(a),l.dispose())}function s(){e=new WeakMap}return{get:n,dispose:s}}var gr=class extends zu{constructor(e=-1,t=1,n=1,i=-1,s=.1,o=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=i,this.near=s,this.far=o,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,i,s,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=s,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2,s=n-e,o=n+e,a=i+t,l=i-t;if(this.view!==null&&this.view.enabled){let c=(this.right-this.left)/this.view.fullWidth/this.zoom,u=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=c*this.view.offsetX,o=s+c*this.view.width,a-=u*this.view.offsetY,l=a-u*this.view.height}this.projectionMatrix.makeOrthographic(s,o,a,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}},na=4,ug=[.125,.215,.35,.446,.526,.582],qs=20,Cf=new gr,hg=new Ve,Rf=null,If=0,Pf=0,Nf=!1,Xs=(1+Math.sqrt(5))/2,ea=1/Xs,fg=[new oe(1,1,1),new oe(-1,1,1),new oe(1,1,-1),new oe(-1,1,-1),new oe(0,Xs,ea),new oe(0,Xs,-ea),new oe(ea,0,Xs),new oe(-ea,0,Xs),new oe(Xs,ea,0),new oe(-Xs,ea,0)],Hu=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,i=100){Rf=this._renderer.getRenderTarget(),If=this._renderer.getActiveCubeFace(),Pf=this._renderer.getActiveMipmapLevel(),Nf=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);let s=this._allocateTargets();return s.depthBuffer=!0,this._sceneToCubeUV(e,n,i,s),t>0&&this._blur(s,0,0,t),this._applyPMREM(s),this._cleanup(s),s}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=mg(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=pg(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(Rf,If,Pf),this._renderer.xr.enabled=Nf,e.scissorTest=!1,xu(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===ca||e.mapping===ua?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),Rf=this._renderer.getRenderTarget(),If=this._renderer.getActiveCubeFace(),Pf=this._renderer.getActiveMipmapLevel(),Nf=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;let n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:bn,minFilter:bn,generateMipmaps:!1,type:Nu,format:Xi,colorSpace:li,depthBuffer:!1},i=dg(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=dg(e,t,n);let{_lodMax:s}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=hM(s)),this._blurMaterial=fM(s,e,t)}return i}_compileMaterial(e){let t=new Pt(this._lodPlanes[0],e);this._renderer.compile(t,Cf)}_sceneToCubeUV(e,t,n,i){let a=new en(90,1,t,n),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],u=this._renderer,h=u.autoClear,f=u.toneMapping;u.getClearColor(hg),u.toneMapping=hs,u.autoClear=!1;let p=new Ci({name:"PMREM.Background",side:Tn,depthWrite:!1,depthTest:!1}),g=new Pt(new Zs,p),v=!1,d=e.background;d?d.isColor&&(p.color.copy(d),e.background=null,v=!0):(p.color.copy(hg),v=!0);for(let m=0;m<6;m++){let _=m%3;_===0?(a.up.set(0,l[m],0),a.lookAt(c[m],0,0)):_===1?(a.up.set(0,0,l[m]),a.lookAt(0,c[m],0)):(a.up.set(0,l[m],0),a.lookAt(0,0,c[m]));let y=this._cubeSize;xu(i,_*y,m>2?y:0,y,y),u.setRenderTarget(i),v&&u.render(g,a),u.render(e,a)}g.geometry.dispose(),g.material.dispose(),u.toneMapping=f,u.autoClear=h,e.background=d}_textureToCubeUV(e,t){let n=this._renderer,i=e.mapping===ca||e.mapping===ua;i?(this._cubemapMaterial===null&&(this._cubemapMaterial=mg()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=pg());let s=i?this._cubemapMaterial:this._equirectMaterial,o=new Pt(this._lodPlanes[0],s),a=s.uniforms;a.envMap.value=e;let l=this._cubeSize;xu(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(o,Cf)}_applyPMREM(e){let t=this._renderer,n=t.autoClear;t.autoClear=!1;for(let i=1;i<this._lodPlanes.length;i++){let s=Math.sqrt(this._sigmas[i]*this._sigmas[i]-this._sigmas[i-1]*this._sigmas[i-1]),o=fg[(i-1)%fg.length];this._blur(e,i-1,i,s,o)}t.autoClear=n}_blur(e,t,n,i,s){let o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,i,"latitudinal",s),this._halfBlur(o,e,n,n,i,"longitudinal",s)}_halfBlur(e,t,n,i,s,o,a){let l=this._renderer,c=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");let u=3,h=new Pt(this._lodPlanes[i],c),f=c.uniforms,p=this._sizeLods[n]-1,g=isFinite(s)?Math.PI/(2*p):2*Math.PI/(2*qs-1),v=s/g,d=isFinite(s)?1+Math.floor(u*v):qs;d>qs&&console.warn(`sigmaRadians, ${s}, is too large and will clip, as it requested ${d} samples when the maximum is set to ${qs}`);let m=[],_=0;for(let C=0;C<qs;++C){let P=C/v,E=Math.exp(-P*P/2);m.push(E),C===0?_+=E:C<d&&(_+=2*E)}for(let C=0;C<m.length;C++)m[C]=m[C]/_;f.envMap.value=e.texture,f.samples.value=d,f.weights.value=m,f.latitudinal.value=o==="latitudinal",a&&(f.poleAxis.value=a);let{_lodMax:y}=this;f.dTheta.value=g,f.mipInt.value=y-n;let x=this._sizeLods[i],w=3*x*(i>y-na?i-y+na:0),I=4*(this._cubeSize-x);xu(t,w,I,3*x,2*x),l.setRenderTarget(t),l.render(h,Cf)}};function hM(r){let e=[],t=[],n=[],i=r,s=r-na+1+ug.length;for(let o=0;o<s;o++){let a=Math.pow(2,i);t.push(a);let l=1/a;o>r-na?l=ug[o-r+na-1]:o===0&&(l=0),n.push(l);let c=1/(a-2),u=-c,h=1+c,f=[u,u,h,u,h,h,u,u,h,h,u,h],p=6,g=6,v=3,d=2,m=1,_=new Float32Array(v*g*p),y=new Float32Array(d*g*p),x=new Float32Array(m*g*p);for(let I=0;I<p;I++){let C=I%3*2/3-1,P=I>2?0:-1,E=[C,P,0,C+2/3,P,0,C+2/3,P+1,0,C,P,0,C+2/3,P+1,0,C,P+1,0];_.set(E,v*g*I),y.set(f,d*g*I);let M=[I,I,I,I,I,I];x.set(M,m*g*I)}let w=new St;w.setAttribute("position",new Gn(_,v)),w.setAttribute("uv",new Gn(y,d)),w.setAttribute("faceIndex",new Gn(x,m)),e.push(w),i>na&&i--}return{lodPlanes:e,sizeLods:t,sigmas:n}}function dg(r,e,t){let n=new Hr(r,e,t);return n.texture.mapping=ah,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function xu(r,e,t,n,i){r.viewport.set(e,t,n,i),r.scissor.set(e,t,n,i)}function fM(r,e,t){let n=new Float32Array(qs),i=new oe(0,1,0);return new mr({name:"SphericalGaussianBlur",defines:{n:qs,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i}},vertexShader:Id(),fragmentShader:`
+
+ precision mediump float;
+ precision mediump int;
+
+ varying vec3 vOutputDirection;
+
+ uniform sampler2D envMap;
+ uniform int samples;
+ uniform float weights[ n ];
+ uniform bool latitudinal;
+ uniform float dTheta;
+ uniform float mipInt;
+ uniform vec3 poleAxis;
+
+ #define ENVMAP_TYPE_CUBE_UV
+ #include <cube_uv_reflection_fragment>
+
+ vec3 getSample( float theta, vec3 axis ) {
+
+ float cosTheta = cos( theta );
+ // Rodrigues' axis-angle rotation
+ vec3 sampleDirection = vOutputDirection * cosTheta
+ + cross( axis, vOutputDirection ) * sin( theta )
+ + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
+
+ return bilinearCubeUV( envMap, sampleDirection, mipInt );
+
+ }
+
+ void main() {
+
+ vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
+
+ if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
+
+ axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
+
+ }
+
+ axis = normalize( axis );
+
+ gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
+ gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
+
+ for ( int i = 1; i < n; i++ ) {
+
+ if ( i >= samples ) {
+
+ break;
+
+ }
+
+ float theta = dTheta * float( i );
+ gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
+ gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
+
+ }
+
+ }
+ `,blending:us,depthTest:!1,depthWrite:!1})}function pg(){return new mr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Id(),fragmentShader:`
+
+ precision mediump float;
+ precision mediump int;
+
+ varying vec3 vOutputDirection;
+
+ uniform sampler2D envMap;
+
+ #include <common>
+
+ void main() {
+
+ vec3 outputDirection = normalize( vOutputDirection );
+ vec2 uv = equirectUv( outputDirection );
+
+ gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
+
+ }
+ `,blending:us,depthTest:!1,depthWrite:!1})}function mg(){return new mr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Id(),fragmentShader:`
+
+ precision mediump float;
+ precision mediump int;
+
+ uniform float flipEnvMap;
+
+ varying vec3 vOutputDirection;
+
+ uniform samplerCube envMap;
+
+ void main() {
+
+ gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
+
+ }
+ `,blending:us,depthTest:!1,depthWrite:!1})}function Id(){return`
+
+ precision mediump float;
+ precision mediump int;
+
+ attribute float faceIndex;
+
+ varying vec3 vOutputDirection;
+
+ // RH coordinate system; PMREM face-indexing convention
+ vec3 getDirection( vec2 uv, float face ) {
+
+ uv = 2.0 * uv - 1.0;
+
+ vec3 direction = vec3( uv, 1.0 );
+
+ if ( face == 0.0 ) {
+
+ direction = direction.zyx; // ( 1, v, u ) pos x
+
+ } else if ( face == 1.0 ) {
+
+ direction = direction.xzy;
+ direction.xz *= -1.0; // ( -u, 1, -v ) pos y
+
+ } else if ( face == 2.0 ) {
+
+ direction.x *= -1.0; // ( -u, v, 1 ) pos z
+
+ } else if ( face == 3.0 ) {
+
+ direction = direction.zyx;
+ direction.xz *= -1.0; // ( -1, v, -u ) neg x
+
+ } else if ( face == 4.0 ) {
+
+ direction = direction.xzy;
+ direction.xy *= -1.0; // ( -u, -1, v ) neg y
+
+ } else if ( face == 5.0 ) {
+
+ direction.z *= -1.0; // ( u, v, -1 ) neg z
+
+ }
+
+ return direction;
+
+ }
+
+ void main() {
+
+ vOutputDirection = getDirection( uv, faceIndex );
+ gl_Position = vec4( position, 1.0 );
+
+ }
+ `}function dM(r){let e=new WeakMap,t=null;function n(a){if(a&&a.isTexture){let l=a.mapping,c=l===Fl||l===Xf,u=l===ca||l===ua;if(c||u){let h=e.get(a),f=h!==void 0?h.texture.pmremVersion:0;if(a.isRenderTargetTexture&&a.pmremVersion!==f)return t===null&&(t=new Hu(r)),h=c?t.fromEquirectangular(a,h):t.fromCubemap(a,h),h.texture.pmremVersion=a.pmremVersion,e.set(a,h),h.texture;if(h!==void 0)return h.texture;{let p=a.image;return c&&p&&p.height>0||u&&p&&i(p)?(t===null&&(t=new Hu(r)),h=c?t.fromEquirectangular(a):t.fromCubemap(a),h.texture.pmremVersion=a.pmremVersion,e.set(a,h),a.addEventListener("dispose",s),h.texture):null}}}return a}function i(a){let l=0,c=6;for(let u=0;u<c;u++)a[u]!==void 0&&l++;return l===c}function s(a){let l=a.target;l.removeEventListener("dispose",s);let c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:n,dispose:o}}function pM(r){let e={};function t(n){if(e[n]!==void 0)return e[n];let i;switch(n){case"WEBGL_depth_texture":i=r.getExtension("WEBGL_depth_texture")||r.getExtension("MOZ_WEBGL_depth_texture")||r.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=r.getExtension("EXT_texture_filter_anisotropic")||r.getExtension("MOZ_EXT_texture_filter_anisotropic")||r.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=r.getExtension("WEBGL_compressed_texture_s3tc")||r.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=r.getExtension("WEBGL_compressed_texture_pvrtc")||r.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=r.getExtension(n)}return e[n]=i,i}return{has:function(n){return 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p=h.morphAttributes;for(let g in p){let v=p[g];for(let d=0,m=v.length;d<m;d++)e.update(v[d],r.ARRAY_BUFFER)}}function c(h){let f=[],p=h.index,g=h.attributes.position,v=0;if(p!==null){let _=p.array;v=p.version;for(let y=0,x=_.length;y<x;y+=3){let w=_[y+0],I=_[y+1],C=_[y+2];f.push(w,I,I,C,C,w)}}else if(g!==void 0){let _=g.array;v=g.version;for(let y=0,x=_.length/3-1;y<x;y+=3){let w=y+0,I=y+1,C=y+2;f.push(w,I,I,C,C,w)}}else return;let d=new(f0(f)?Vu:ma)(f,1);d.version=v;let m=s.get(h);m&&e.remove(m),s.set(h,d)}function u(h){let f=s.get(h);if(f){let p=h.index;p!==null&&f.version<p.version&&c(h)}else c(h);return s.get(h)}return{get:a,update:l,getWireframeAttribute:u}}function gM(r,e,t){let n;function i(h){n=h}let s,o;function a(h){s=h.type,o=h.bytesPerElement}function l(h,f){r.drawElements(n,f,s,h*o),t.update(f,n,1)}function c(h,f,p){p!==0&&(r.drawElementsInstanced(n,f,s,h*o,p),t.update(f,n,p))}function u(h,f,p){if(p===0)return;let g=e.get("WEBGL_multi_draw");if(g===null)for(let v=0;v<p;v++)this.render(h[v]/o,f[v]);else{g.multiDrawElementsWEBGL(n,f,0,s,h,0,p);let v=0;for(let d=0;d<p;d++)v+=f[d];t.update(v,n,1)}}this.setMode=i,this.setIndex=a,this.render=l,this.renderInstances=c,this.renderMultiDraw=u}function vM(r){let e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function n(s,o,a){switch(t.calls++,o){case r.TRIANGLES:t.triangles+=a*(s/3);break;case r.LINES:t.lines+=a*(s/2);break;case r.LINE_STRIP:t.lines+=a*(s-1);break;case r.LINE_LOOP:t.lines+=a*s;break;case r.POINTS:t.points+=a*s;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",o);break}}function i(){t.calls=0,t.triangles=0,t.points=0,t.lines=0}return{memory:e,render:t,programs:null,autoReset:!0,reset:i,update:n}}function yM(r,e,t){let n=new WeakMap,i=new Ct;function s(o,a,l){let c=o.morphTargetInfluences,u=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,h=u!==void 0?u.length:0,f=n.get(a);if(f===void 0||f.count!==h){let 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Ce(x,w)},n.set(a,f),a.addEventListener("dispose",E)}if(o.isInstancedMesh===!0&&o.morphTexture!==null)l.getUniforms().setValue(r,"morphTexture",o.morphTexture,t);else{let p=0;for(let v=0;v<c.length;v++)p+=c[v];let g=a.morphTargetsRelative?1:1-p;l.getUniforms().setValue(r,"morphTargetBaseInfluence",g),l.getUniforms().setValue(r,"morphTargetInfluences",c)}l.getUniforms().setValue(r,"morphTargetsTexture",f.texture,t),l.getUniforms().setValue(r,"morphTargetsTextureSize",f.size)}return{update:s}}function xM(r,e,t,n){let i=new WeakMap;function s(l){let c=n.render.frame,u=l.geometry,h=e.get(l,u);if(i.get(h)!==c&&(e.update(h),i.set(h,c)),l.isInstancedMesh&&(l.hasEventListener("dispose",a)===!1&&l.addEventListener("dispose",a),i.get(l)!==c&&(t.update(l.instanceMatrix,r.ARRAY_BUFFER),l.instanceColor!==null&&t.update(l.instanceColor,r.ARRAY_BUFFER),i.set(l,c))),l.isSkinnedMesh){let f=l.skeleton;i.get(f)!==c&&(f.update(),i.set(f,c))}return h}function o(){i=new WeakMap}function a(l){let c=l.target;c.removeEventListener("dispose",a),t.remove(c.instanceMatrix),c.instanceColor!==null&&t.remove(c.instanceColor)}return{update:s,dispose:o}}var Wu=class extends Dn{constructor(e,t,n,i,s,o,a,l,c,u){if(u=u!==void 0?u:sa,u!==sa&&u!==Ul)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n===void 0&&u===sa&&(n=fa),n===void 0&&u===Ul&&(n=Zl),super(null,i,s,o,a,l,u,n,c),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=a!==void 0?a:Bn,this.minFilter=l!==void 0?l:Bn,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){let t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}},g0=new Dn,v0=new Wu(1,1);v0.compareFunction=h0;var y0=new Gu,x0=new qf,_0=new Gl,gg=[],vg=[],yg=new Float32Array(16),xg=new Float32Array(9),_g=new Float32Array(4);function wa(r,e,t){let 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t=wa(e,this.size,3);r.uniform3fv(this.addr,t)}function HM(r,e){let t=wa(e,this.size,4);r.uniform4fv(this.addr,t)}function WM(r,e){let t=wa(e,this.size,4);r.uniformMatrix2fv(this.addr,!1,t)}function XM(r,e){let t=wa(e,this.size,9);r.uniformMatrix3fv(this.addr,!1,t)}function jM(r,e){let t=wa(e,this.size,16);r.uniformMatrix4fv(this.addr,!1,t)}function qM(r,e){r.uniform1iv(this.addr,e)}function YM(r,e){r.uniform2iv(this.addr,e)}function KM(r,e){r.uniform3iv(this.addr,e)}function ZM(r,e){r.uniform4iv(this.addr,e)}function JM(r,e){r.uniform1uiv(this.addr,e)}function $M(r,e){r.uniform2uiv(this.addr,e)}function QM(r,e){r.uniform3uiv(this.addr,e)}function eE(r,e){r.uniform4uiv(this.addr,e)}function tE(r,e,t){let n=this.cache,i=e.length,s=uh(t,i);Sn(n,s)||(r.uniform1iv(this.addr,s),An(n,s));for(let o=0;o!==i;++o)t.setTexture2D(e[o]||g0,s[o])}function nE(r,e,t){let n=this.cache,i=e.length,s=uh(t,i);Sn(n,s)||(r.uniform1iv(this.addr,s),An(n,s));for(let 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+ precision ${r.precision} samplerCubeShadow;
+ precision ${r.precision} sampler2DArrayShadow;
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+`].filter(Pl).join(`
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+
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+
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yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt}function m(E){let M=[];if(E.shaderID?M.push(E.shaderID):(M.push(E.customVertexShaderID),M.push(E.customFragmentShaderID)),E.defines!==void 0)for(let L in E.defines)M.push(L),M.push(E.defines[L]);return E.isRawShaderMaterial===!1&&(_(M,E),y(M,E),M.push(r.outputColorSpace)),M.push(E.customProgramCacheKey),M.join()}function _(E,M){E.push(M.precision),E.push(M.outputColorSpace),E.push(M.envMapMode),E.push(M.envMapCubeUVHeight),E.push(M.mapUv),E.push(M.alphaMapUv),E.push(M.lightMapUv),E.push(M.aoMapUv),E.push(M.bumpMapUv),E.push(M.normalMapUv),E.push(M.displacementMapUv),E.push(M.emissiveMapUv),E.push(M.metalnessMapUv),E.push(M.roughnessMapUv),E.push(M.anisotropyMapUv),E.push(M.clearcoatMapUv),E.push(M.clearcoatNormalMapUv),E.push(M.clearcoatRoughnessMapUv),E.push(M.iridescenceMapUv),E.push(M.iridescenceThicknessMapUv),E.push(M.sheenColorMapUv),E.push(M.sheenRoughnessMapUv),E.push(M.specularMapUv),E.push(M.specularColorMapUv),E.push(M.specularIntensityMapUv),E.push(M.transmissionMapUv),E.push(M.thicknessMapUv),E.push(M.combine),E.push(M.fogExp2),E.push(M.sizeAttenuation),E.push(M.morphTargetsCount),E.push(M.morphAttributeCount),E.push(M.numDirLights),E.push(M.numPointLights),E.push(M.numSpotLights),E.push(M.numSpotLightMaps),E.push(M.numHemiLights),E.push(M.numRectAreaLights),E.push(M.numDirLightShadows),E.push(M.numPointLightShadows),E.push(M.numSpotLightShadows),E.push(M.numSpotLightShadowsWithMaps),E.push(M.numLightProbes),E.push(M.shadowMapType),E.push(M.toneMapping),E.push(M.numClippingPlanes),E.push(M.numClipIntersection),E.push(M.depthPacking)}function y(E,M){a.disableAll(),M.supportsVertexTextures&&a.enable(0),M.instancing&&a.enable(1),M.instancingColor&&a.enable(2),M.instancingMorph&&a.enable(3),M.matcap&&a.enable(4),M.envMap&&a.enable(5),M.normalMapObjectSpace&&a.enable(6),M.normalMapTangentSpace&&a.enable(7),M.clearcoat&&a.enable(8),M.iridescence&&a.enable(9),M.alphaTest&&a.enable(10),M.vertexColors&&a.enable(11),M.vertexAlphas&&a.enable(12),M.vertexUv1s&&a.enable(13),M.vertexUv2s&&a.enable(14),M.vertexUv3s&&a.enable(15),M.vertexTangents&&a.enable(16),M.anisotropy&&a.enable(17),M.alphaHash&&a.enable(18),M.batching&&a.enable(19),E.push(a.mask),a.disableAll(),M.fog&&a.enable(0),M.useFog&&a.enable(1),M.flatShading&&a.enable(2),M.logarithmicDepthBuffer&&a.enable(3),M.skinning&&a.enable(4),M.morphTargets&&a.enable(5),M.morphNormals&&a.enable(6),M.morphColors&&a.enable(7),M.premultipliedAlpha&&a.enable(8),M.shadowMapEnabled&&a.enable(9),M.useLegacyLights&&a.enable(10),M.doubleSided&&a.enable(11),M.flipSided&&a.enable(12),M.useDepthPacking&&a.enable(13),M.dithering&&a.enable(14),M.transmission&&a.enable(15),M.sheen&&a.enable(16),M.opaque&&a.enable(17),M.pointsUvs&&a.enable(18),M.decodeVideoTexture&&a.enable(19),M.alphaToCoverage&&a.enable(20),E.push(a.mask)}function x(E){let M=g[E.type],L;if(M){let N=pr[M];L=yx.clone(N.uniforms)}else L=E.uniforms;return L}function w(E,M){let L;for(let N=0,O=u.length;N<O;N++){let B=u[N];if(B.cacheKey===M){L=B,++L.usedTimes;break}}return L===void 0&&(L=new AE(r,M,E,s),u.push(L)),L}function I(E){if(--E.usedTimes===0){let M=u.indexOf(E);u[M]=u[u.length-1],u.pop(),E.destroy()}}function C(E){l.remove(E)}function P(){l.dispose()}return{getParameters:d,getProgramCacheKey:m,getUniforms:x,acquireProgram:w,releaseProgram:I,releaseShaderCache:C,programs:u,dispose:P}}function RE(){let r=new WeakMap;function e(s){let o=r.get(s);return o===void 0&&(o={},r.set(s,o)),o}function t(s){r.delete(s)}function n(s,o,a){r.get(s)[o]=a}function i(){r=new WeakMap}return{get:e,remove:t,update:n,dispose:i}}function IE(r,e){return r.groupOrder!==e.groupOrder?r.groupOrder-e.groupOrder:r.renderOrder!==e.renderOrder?r.renderOrder-e.renderOrder:r.material.id!==e.material.id?r.material.id-e.material.id:r.z!==e.z?r.z-e.z:r.id-e.id}function 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p=r[h];if(p.id===null)break;p.id=null,p.object=null,p.geometry=null,p.material=null,p.group=null}}return{opaque:t,transmissive:n,transparent:i,init:s,push:a,unshift:l,finish:u,sort:c}}function PE(){let r=new WeakMap;function e(n,i){let s=r.get(n),o;return s===void 0?(o=new Rg,r.set(n,[o])):i>=s.length?(o=new Rg,s.push(o)):o=s[i],o}function t(){r=new WeakMap}return{get:e,dispose:t}}function NE(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new oe,color:new Ve};break;case"SpotLight":t={position:new oe,direction:new oe,color:new Ve,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new oe,color:new Ve,distance:0,decay:0};break;case"HemisphereLight":t={direction:new oe,skyColor:new Ve,groundColor:new Ve};break;case"RectAreaLight":t={color:new Ve,position:new oe,halfWidth:new oe,halfHeight:new oe};break}return r[e.id]=t,t}}}function LE(){let r={};return{get:function(e){if(r[e.id]!==void 0)return r[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ce};break;case"SpotLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ce};break;case"PointLight":t={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ce,shadowCameraNear:1,shadowCameraFar:1e3};break}return r[e.id]=t,t}}}var OE=0;function DE(r,e){return(e.castShadow?2:0)-(r.castShadow?2:0)+(e.map?1:0)-(r.map?1:0)}function FE(r){let e=new NE,t=LE(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)n.probe.push(new oe);let i=new oe,s=new Ye,o=new Ye;function a(c,u){let h=0,f=0,p=0;for(let L=0;L<9;L++)n.probe[L].set(0,0,0);let g=0,v=0,d=0,m=0,_=0,y=0,x=0,w=0,I=0,C=0,P=0;c.sort(DE);let E=u===!0?Math.PI:1;for(let L=0,N=c.length;L<N;L++){let O=c[L],B=O.color,ie=O.intensity,$=O.distance,te=O.shadow&&O.shadow.map?O.shadow.map.texture:null;if(O.isAmbientLight)h+=B.r*ie*E,f+=B.g*ie*E,p+=B.b*ie*E;else if(O.isLightProbe){for(let W=0;W<9;W++)n.probe[W].addScaledVector(O.sh.coefficients[W],ie);P++}else if(O.isDirectionalLight){let W=e.get(O);if(W.color.copy(O.color).multiplyScalar(O.intensity*E),O.castShadow){let ae=O.shadow,de=t.get(O);de.shadowBias=ae.bias,de.shadowNormalBias=ae.normalBias,de.shadowRadius=ae.radius,de.shadowMapSize=ae.mapSize,n.directionalShadow[g]=de,n.directionalShadowMap[g]=te,n.directionalShadowMatrix[g]=O.shadow.matrix,y++}n.directional[g]=W,g++}else if(O.isSpotLight){let W=e.get(O);W.position.setFromMatrixPosition(O.matrixWorld),W.color.copy(B).multiplyScalar(ie*E),W.distance=$,W.coneCos=Math.cos(O.angle),W.penumbraCos=Math.cos(O.angle*(1-O.penumbra)),W.decay=O.decay,n.spot[d]=W;let ae=O.shadow;if(O.map&&(n.spotLightMap[I]=O.map,I++,ae.updateMatrices(O),O.castShadow&&C++),n.spotLightMatrix[d]=ae.matrix,O.castShadow){let de=t.get(O);de.shadowBias=ae.bias,de.shadowNormalBias=ae.normalBias,de.shadowRadius=ae.radius,de.shadowMapSize=ae.mapSize,n.spotShadow[d]=de,n.spotShadowMap[d]=te,w++}d++}else if(O.isRectAreaLight){let W=e.get(O);W.color.copy(B).multiplyScalar(ie),W.halfWidth.set(O.width*.5,0,0),W.halfHeight.set(0,O.height*.5,0),n.rectArea[m]=W,m++}else if(O.isPointLight){let W=e.get(O);if(W.color.copy(O.color).multiplyScalar(O.intensity*E),W.distance=O.distance,W.decay=O.decay,O.castShadow){let ae=O.shadow,de=t.get(O);de.shadowBias=ae.bias,de.shadowNormalBias=ae.normalBias,de.shadowRadius=ae.radius,de.shadowMapSize=ae.mapSize,de.shadowCameraNear=ae.camera.near,de.shadowCameraFar=ae.camera.far,n.pointShadow[v]=de,n.pointShadowMap[v]=te,n.pointShadowMatrix[v]=O.shadow.matrix,x++}n.point[v]=W,v++}else if(O.isHemisphereLight){let W=e.get(O);W.skyColor.copy(O.color).multiplyScalar(ie*E),W.groundColor.copy(O.groundColor).multiplyScalar(ie*E),n.hemi[_]=W,_++}}m>0&&(r.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=Ge.LTC_FLOAT_1,n.rectAreaLTC2=Ge.LTC_FLOAT_2):(n.rectAreaLTC1=Ge.LTC_HALF_1,n.rectAreaLTC2=Ge.LTC_HALF_2)),n.ambient[0]=h,n.ambient[1]=f,n.ambient[2]=p;let M=n.hash;(M.directionalLength!==g||M.pointLength!==v||M.spotLength!==d||M.rectAreaLength!==m||M.hemiLength!==_||M.numDirectionalShadows!==y||M.numPointShadows!==x||M.numSpotShadows!==w||M.numSpotMaps!==I||M.numLightProbes!==P)&&(n.directional.length=g,n.spot.length=d,n.rectArea.length=m,n.point.length=v,n.hemi.length=_,n.directionalShadow.length=y,n.directionalShadowMap.length=y,n.pointShadow.length=x,n.pointShadowMap.length=x,n.spotShadow.length=w,n.spotShadowMap.length=w,n.directionalShadowMatrix.length=y,n.pointShadowMatrix.length=x,n.spotLightMatrix.length=w+I-C,n.spotLightMap.length=I,n.numSpotLightShadowsWithMaps=C,n.numLightProbes=P,M.directionalLength=g,M.pointLength=v,M.spotLength=d,M.rectAreaLength=m,M.hemiLength=_,M.numDirectionalShadows=y,M.numPointShadows=x,M.numSpotShadows=w,M.numSpotMaps=I,M.numLightProbes=P,n.version=OE++)}function l(c,u){let h=0,f=0,p=0,g=0,v=0,d=u.matrixWorldInverse;for(let m=0,_=c.length;m<_;m++){let y=c[m];if(y.isDirectionalLight){let x=n.directional[h];x.direction.setFromMatrixPosition(y.matrixWorld),i.setFromMatrixPosition(y.target.matrixWorld),x.direction.sub(i),x.direction.transformDirection(d),h++}else if(y.isSpotLight){let x=n.spot[p];x.position.setFromMatrixPosition(y.matrixWorld),x.position.applyMatrix4(d),x.direction.setFromMatrixPosition(y.matrixWorld),i.setFromMatrixPosition(y.target.matrixWorld),x.direction.sub(i),x.direction.transformDirection(d),p++}else if(y.isRectAreaLight){let x=n.rectArea[g];x.position.setFromMatrixPosition(y.matrixWorld),x.position.applyMatrix4(d),o.identity(),s.copy(y.matrixWorld),s.premultiply(d),o.extractRotation(s),x.halfWidth.set(y.width*.5,0,0),x.halfHeight.set(0,y.height*.5,0),x.halfWidth.applyMatrix4(o),x.halfHeight.applyMatrix4(o),g++}else if(y.isPointLight){let x=n.point[f];x.position.setFromMatrixPosition(y.matrixWorld),x.position.applyMatrix4(d),f++}else if(y.isHemisphereLight){let x=n.hemi[v];x.direction.setFromMatrixPosition(y.matrixWorld),x.direction.transformDirection(d),v++}}}return{setup:a,setupView:l,state:n}}function Ig(r){let e=new FE(r),t=[],n=[];function i(){t.length=0,n.length=0}function s(u){t.push(u)}function o(u){n.push(u)}function a(u){e.setup(t,u)}function l(u){e.setupView(t,u)}return{init:i,state:{lightsArray:t,shadowsArray:n,lights:e,transmissionRenderTarget:null},setupLights:a,setupLightsView:l,pushLight:s,pushShadow:o}}function UE(r){let e=new WeakMap;function t(i,s=0){let o=e.get(i),a;return o===void 0?(a=new Ig(r),e.set(i,[a])):s>=o.length?(a=new Ig(r),o.push(a)):a=o[s],a}function n(){e=new WeakMap}return{get:t,dispose:n}}var nd=class extends Yi{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Iy,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},id=class extends Yi{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},kE=`void main() {
+ gl_Position = vec4( position, 1.0 );
+}`,BE=`uniform sampler2D shadow_pass;
+uniform vec2 resolution;
+uniform float radius;
+#include <packing>
+void main() {
+ const float samples = float( VSM_SAMPLES );
+ float mean = 0.0;
+ float squared_mean = 0.0;
+ float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
+ float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
+ for ( float i = 0.0; i < samples; i ++ ) {
+ float uvOffset = uvStart + i * uvStride;
+ #ifdef HORIZONTAL_PASS
+ vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
+ mean += distribution.x;
+ squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
+ #else
+ float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
+ mean += depth;
+ squared_mean += depth * depth;
+ #endif
+ }
+ mean = mean / samples;
+ squared_mean = squared_mean / samples;
+ float std_dev = sqrt( squared_mean - mean * mean );
+ gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
+}`;function GE(r,e,t){let n=new Vl,i=new Ce,s=new Ce,o=new Ct,a=new nd({depthPacking:Py}),l=new id,c={},u=t.maxTextureSize,h={[wi]:Tn,[Tn]:wi,[On]:On},f=new mr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Ce},radius:{value:4}},vertexShader:kE,fragmentShader:BE}),p=f.clone();p.defines.HORIZONTAL_PASS=1;let g=new St;g.setAttribute("position",new Gn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let v=new Pt(g,f),d=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=t0;let m=this.type;this.render=function(I,C,P){if(d.enabled===!1||d.autoUpdate===!1&&d.needsUpdate===!1||I.length===0)return;let E=r.getRenderTarget(),M=r.getActiveCubeFace(),L=r.getActiveMipmapLevel(),N=r.state;N.setBlending(us),N.buffers.color.setClear(1,1,1,1),N.buffers.depth.setTest(!0),N.setScissorTest(!1);let O=m!==Br&&this.type===Br,B=m===Br&&this.type!==Br;for(let ie=0,$=I.length;ie<$;ie++){let te=I[ie],W=te.shadow;if(W===void 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P=e.update(v);f.defines.VSM_SAMPLES!==I.blurSamples&&(f.defines.VSM_SAMPLES=I.blurSamples,p.defines.VSM_SAMPLES=I.blurSamples,f.needsUpdate=!0,p.needsUpdate=!0),I.mapPass===null&&(I.mapPass=new Hr(i.x,i.y)),f.uniforms.shadow_pass.value=I.map.texture,f.uniforms.resolution.value=I.mapSize,f.uniforms.radius.value=I.radius,r.setRenderTarget(I.mapPass),r.clear(),r.renderBufferDirect(C,null,P,f,v,null),p.uniforms.shadow_pass.value=I.mapPass.texture,p.uniforms.resolution.value=I.mapSize,p.uniforms.radius.value=I.radius,r.setRenderTarget(I.map),r.clear(),r.renderBufferDirect(C,null,P,p,v,null)}function y(I,C,P,E){let M=null,L=P.isPointLight===!0?I.customDistanceMaterial:I.customDepthMaterial;if(L!==void 0)M=L;else if(M=P.isPointLight===!0?l:a,r.localClippingEnabled&&C.clipShadows===!0&&Array.isArray(C.clippingPlanes)&&C.clippingPlanes.length!==0||C.displacementMap&&C.displacementScale!==0||C.alphaMap&&C.alphaTest>0||C.map&&C.alphaTest>0){let N=M.uuid,O=C.uuid,B=c[N];B===void 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Ve(0,0,0),C=0,P=!1,E=null,M=null,L=null,N=null,O=null,Me.set(0,0,r.canvas.width,r.canvas.height),ve.set(0,0,r.canvas.width,r.canvas.height),i.reset(),s.reset(),o.reset()}return{buffers:{color:i,depth:s,stencil:o},enable:S,disable:b,bindFramebuffer:V,drawBuffers:q,useProgram:Y,setBlending:se,setMaterial:re,setFlipSided:le,setCullFace:xe,setLineWidth:G,setPolygonOffset:A,setScissorTest:U,activeTexture:he,bindTexture:me,unbindTexture:Te,compressedTexImage2D:ee,compressedTexImage3D:k,texImage2D:ge,texImage3D:Ae,updateUBOMapping:Je,uniformBlockBinding:dt,texStorage2D:pe,texStorage3D:fe,texSubImage2D:J,texSubImage3D:ue,compressedTexSubImage2D:Z,compressedTexSubImage3D:ce,scissor:Ie,viewport:Fe,reset:Oe}}function zE(r,e,t,n,i,s,o){let a=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,l=typeof navigator>"u"?!1:/OculusBrowser/g.test(navigator.userAgent),c=new Ce,u=new WeakMap,h,f=new WeakMap,p=!1;try{p=typeof OffscreenCanvas<"u"&&new 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_(G,A,U,he,me=!1){if(G!==null){if(r[G]!==void 0)return r[G];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+G+"'")}let Te=A;if(A===r.RED&&(U===r.FLOAT&&(Te=r.R32F),U===r.HALF_FLOAT&&(Te=r.R16F),U===r.UNSIGNED_BYTE&&(Te=r.R8)),A===r.RED_INTEGER&&(U===r.UNSIGNED_BYTE&&(Te=r.R8UI),U===r.UNSIGNED_SHORT&&(Te=r.R16UI),U===r.UNSIGNED_INT&&(Te=r.R32UI),U===r.BYTE&&(Te=r.R8I),U===r.SHORT&&(Te=r.R16I),U===r.INT&&(Te=r.R32I)),A===r.RG&&(U===r.FLOAT&&(Te=r.RG32F),U===r.HALF_FLOAT&&(Te=r.RG16F),U===r.UNSIGNED_BYTE&&(Te=r.RG8)),A===r.RG_INTEGER&&(U===r.UNSIGNED_BYTE&&(Te=r.RG8UI),U===r.UNSIGNED_SHORT&&(Te=r.RG16UI),U===r.UNSIGNED_INT&&(Te=r.RG32UI),U===r.BYTE&&(Te=r.RG8I),U===r.SHORT&&(Te=r.RG16I),U===r.INT&&(Te=r.RG32I)),A===r.RGB&&U===r.UNSIGNED_INT_5_9_9_9_REV&&(Te=r.RGB9_E5),A===r.RGBA){let ee=me?Du:Bt.getTransfer(he);U===r.FLOAT&&(Te=r.RGBA32F),U===r.HALF_FLOAT&&(Te=r.RGBA16F),U===r.UNSIGNED_BYTE&&(Te=ee===Qt?r.SRGB8_ALPHA8:r.RGBA8),U===r.UNSIGNED_SHORT_4_4_4_4&&(Te=r.RGBA4),U===r.UNSIGNED_SHORT_5_5_5_1&&(Te=r.RGB5_A1)}return(Te===r.R16F||Te===r.R32F||Te===r.RG16F||Te===r.RG32F||Te===r.RGBA16F||Te===r.RGBA32F)&&e.get("EXT_color_buffer_float"),Te}function y(G,A){return d(G)===!0||G.isFramebufferTexture&&G.minFilter!==Bn&&G.minFilter!==bn?Math.log2(Math.max(A.width,A.height))+1:G.mipmaps!==void 0&&G.mipmaps.length>0?G.mipmaps.length:G.isCompressedTexture&&Array.isArray(G.image)?A.mipmaps.length:1}function x(G){let A=G.target;A.removeEventListener("dispose",x),I(A),A.isVideoTexture&&u.delete(A)}function w(G){let A=G.target;A.removeEventListener("dispose",w),P(A)}function I(G){let A=n.get(G);if(A.__webglInit===void 0)return;let U=G.source,he=f.get(U);if(he){let me=he[A.__cacheKey];me.usedTimes--,me.usedTimes===0&&C(G),Object.keys(he).length===0&&f.delete(U)}n.remove(G)}function C(G){let A=n.get(G);r.deleteTexture(A.__webglTexture);let U=G.source,he=f.get(U);delete he[A.__cacheKey],o.memory.textures--}function P(G){let A=n.get(G);if(G.depthTexture&&G.depthTexture.dispose(),G.isWebGLCubeRenderTarget)for(let he=0;he<6;he++){if(Array.isArray(A.__webglFramebuffer[he]))for(let me=0;me<A.__webglFramebuffer[he].length;me++)r.deleteFramebuffer(A.__webglFramebuffer[he][me]);else r.deleteFramebuffer(A.__webglFramebuffer[he]);A.__webglDepthbuffer&&r.deleteRenderbuffer(A.__webglDepthbuffer[he])}else{if(Array.isArray(A.__webglFramebuffer))for(let he=0;he<A.__webglFramebuffer.length;he++)r.deleteFramebuffer(A.__webglFramebuffer[he]);else r.deleteFramebuffer(A.__webglFramebuffer);if(A.__webglDepthbuffer&&r.deleteRenderbuffer(A.__webglDepthbuffer),A.__webglMultisampledFramebuffer&&r.deleteFramebuffer(A.__webglMultisampledFramebuffer),A.__webglColorRenderbuffer)for(let he=0;he<A.__webglColorRenderbuffer.length;he++)A.__webglColorRenderbuffer[he]&&r.deleteRenderbuffer(A.__webglColorRenderbuffer[he]);A.__webglDepthRenderbuffer&&r.deleteRenderbuffer(A.__webglDepthRenderbuffer)}let U=G.textures;for(let he=0,me=U.length;he<me;he++){let Te=n.get(U[he]);Te.__webglTexture&&(r.deleteTexture(Te.__webglTexture),o.memory.textures--),n.remove(U[he])}n.remove(G)}let E=0;function M(){E=0}function L(){let G=E;return G>=i.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+G+" texture units while this GPU supports only "+i.maxTextures),E+=1,G}function N(G){let A=[];return A.push(G.wrapS),A.push(G.wrapT),A.push(G.wrapR||0),A.push(G.magFilter),A.push(G.minFilter),A.push(G.anisotropy),A.push(G.internalFormat),A.push(G.format),A.push(G.type),A.push(G.generateMipmaps),A.push(G.premultiplyAlpha),A.push(G.flipY),A.push(G.unpackAlignment),A.push(G.colorSpace),A.join()}function O(G,A){let U=n.get(G);if(G.isVideoTexture&&re(G),G.isRenderTargetTexture===!1&&G.version>0&&U.__version!==G.version){let he=G.image;if(he===null)console.warn("THREE.WebGLRenderer: Texture marked for update but no image data found.");else if(he.complete===!1)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{Me(U,G,A);return}}t.bindTexture(r.TEXTURE_2D,U.__webglTexture,r.TEXTURE0+A)}function B(G,A){let U=n.get(G);if(G.version>0&&U.__version!==G.version){Me(U,G,A);return}t.bindTexture(r.TEXTURE_2D_ARRAY,U.__webglTexture,r.TEXTURE0+A)}function ie(G,A){let U=n.get(G);if(G.version>0&&U.__version!==G.version){Me(U,G,A);return}t.bindTexture(r.TEXTURE_3D,U.__webglTexture,r.TEXTURE0+A)}function $(G,A){let U=n.get(G);if(G.version>0&&U.__version!==G.version){ve(U,G,A);return}t.bindTexture(r.TEXTURE_CUBE_MAP,U.__webglTexture,r.TEXTURE0+A)}let te={[rn]:r.REPEAT,[un]:r.CLAMP_TO_EDGE,[ha]:r.MIRRORED_REPEAT},W={[Bn]:r.NEAREST,[yy]:r.NEAREST_MIPMAP_NEAREST,[$c]:r.NEAREST_MIPMAP_LINEAR,[bn]:r.LINEAR,[nf]:r.LINEAR_MIPMAP_NEAREST,[vi]:r.LINEAR_MIPMAP_LINEAR},ae={[Ly]:r.NEVER,[By]:r.ALWAYS,[Oy]:r.LESS,[h0]:r.LEQUAL,[Dy]:r.EQUAL,[ky]:r.GEQUAL,[Fy]:r.GREATER,[Uy]:r.NOTEQUAL};function de(G,A){if(A.type===Vr&&e.has("OES_texture_float_linear")===!1&&(A.magFilter===bn||A.magFilter===nf||A.magFilter===$c||A.magFilter===vi||A.minFilter===bn||A.minFilter===nf||A.minFilter===$c||A.minFilter===vi)&&console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."),r.texParameteri(G,r.TEXTURE_WRAP_S,te[A.wrapS]),r.texParameteri(G,r.TEXTURE_WRAP_T,te[A.wrapT]),(G===r.TEXTURE_3D||G===r.TEXTURE_2D_ARRAY)&&r.texParameteri(G,r.TEXTURE_WRAP_R,te[A.wrapR]),r.texParameteri(G,r.TEXTURE_MAG_FILTER,W[A.magFilter]),r.texParameteri(G,r.TEXTURE_MIN_FILTER,W[A.minFilter]),A.compareFunction&&(r.texParameteri(G,r.TEXTURE_COMPARE_MODE,r.COMPARE_REF_TO_TEXTURE),r.texParameteri(G,r.TEXTURE_COMPARE_FUNC,ae[A.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){if(A.magFilter===Bn||A.minFilter!==$c&&A.minFilter!==vi||A.type===Vr&&e.has("OES_texture_float_linear")===!1)return;if(A.anisotropy>1||n.get(A).__currentAnisotropy){let U=e.get("EXT_texture_filter_anisotropic");r.texParameterf(G,U.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(A.anisotropy,i.getMaxAnisotropy())),n.get(A).__currentAnisotropy=A.anisotropy}}}function ye(G,A){let U=!1;G.__webglInit===void 0&&(G.__webglInit=!0,A.addEventListener("dispose",x));let he=A.source,me=f.get(he);me===void 0&&(me={},f.set(he,me));let Te=N(A);if(Te!==G.__cacheKey){me[Te]===void 0&&(me[Te]={texture:r.createTexture(),usedTimes:0},o.memory.textures++,U=!0),me[Te].usedTimes++;let ee=me[G.__cacheKey];ee!==void 0&&(me[G.__cacheKey].usedTimes--,ee.usedTimes===0&&C(A)),G.__cacheKey=Te,G.__webglTexture=me[Te].texture}return U}function Me(G,A,U){let he=r.TEXTURE_2D;(A.isDataArrayTexture||A.isCompressedArrayTexture)&&(he=r.TEXTURE_2D_ARRAY),A.isData3DTexture&&(he=r.TEXTURE_3D);let me=ye(G,A),Te=A.source;t.bindTexture(he,G.__webglTexture,r.TEXTURE0+U);let ee=n.get(Te);if(Te.version!==ee.__version||me===!0){t.activeTexture(r.TEXTURE0+U);let k=Bt.getPrimaries(Bt.workingColorSpace),J=A.colorSpace===cs?null:Bt.getPrimaries(A.colorSpace),ue=A.colorSpace===cs||k===J?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,A.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,A.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,A.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,ue);let Z=v(A.image,!1,i.maxTextureSize);Z=le(A,Z);let ce=s.convert(A.format,A.colorSpace),pe=s.convert(A.type),fe=_(A.internalFormat,ce,pe,A.colorSpace,A.isVideoTexture);de(he,A);let ge,Ae=A.mipmaps,Ie=A.isVideoTexture!==!0&&fe!==u0,Fe=ee.__version===void 0||me===!0,Je=Te.dataReady,dt=y(A,Z);if(A.isDepthTexture)fe=r.DEPTH_COMPONENT16,A.type===Vr?fe=r.DEPTH_COMPONENT32F:A.type===fa?fe=r.DEPTH_COMPONENT24:A.type===Zl&&(fe=r.DEPTH24_STENCIL8),Fe&&(Ie?t.texStorage2D(r.TEXTURE_2D,1,fe,Z.width,Z.height):t.texImage2D(r.TEXTURE_2D,0,fe,Z.width,Z.height,0,ce,pe,null));else if(A.isDataTexture)if(Ae.length>0){Ie&&Fe&&t.texStorage2D(r.TEXTURE_2D,dt,fe,Ae[0].width,Ae[0].height);for(let Oe=0,ne=Ae.length;Oe<ne;Oe++)ge=Ae[Oe],Ie?Je&&t.texSubImage2D(r.TEXTURE_2D,Oe,0,0,ge.width,ge.height,ce,pe,ge.data):t.texImage2D(r.TEXTURE_2D,Oe,fe,ge.width,ge.height,0,ce,pe,ge.data);A.generateMipmaps=!1}else Ie?(Fe&&t.texStorage2D(r.TEXTURE_2D,dt,fe,Z.width,Z.height),Je&&t.texSubImage2D(r.TEXTURE_2D,0,0,0,Z.width,Z.height,ce,pe,Z.data)):t.texImage2D(r.TEXTURE_2D,0,fe,Z.width,Z.height,0,ce,pe,Z.data);else if(A.isCompressedTexture)if(A.isCompressedArrayTexture){Ie&&Fe&&t.texStorage3D(r.TEXTURE_2D_ARRAY,dt,fe,Ae[0].width,Ae[0].height,Z.depth);for(let Oe=0,ne=Ae.length;Oe<ne;Oe++)ge=Ae[Oe],A.format!==Xi?ce!==null?Ie?Je&&t.compressedTexSubImage3D(r.TEXTURE_2D_ARRAY,Oe,0,0,0,ge.width,ge.height,Z.depth,ce,ge.data,0,0):t.compressedTexImage3D(r.TEXTURE_2D_ARRAY,Oe,fe,ge.width,ge.height,Z.depth,0,ge.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed 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if(A.isDataArrayTexture)Ie?(Fe&&t.texStorage3D(r.TEXTURE_2D_ARRAY,dt,fe,Z.width,Z.height,Z.depth),Je&&t.texSubImage3D(r.TEXTURE_2D_ARRAY,0,0,0,0,Z.width,Z.height,Z.depth,ce,pe,Z.data)):t.texImage3D(r.TEXTURE_2D_ARRAY,0,fe,Z.width,Z.height,Z.depth,0,ce,pe,Z.data);else if(A.isData3DTexture)Ie?(Fe&&t.texStorage3D(r.TEXTURE_3D,dt,fe,Z.width,Z.height,Z.depth),Je&&t.texSubImage3D(r.TEXTURE_3D,0,0,0,0,Z.width,Z.height,Z.depth,ce,pe,Z.data)):t.texImage3D(r.TEXTURE_3D,0,fe,Z.width,Z.height,Z.depth,0,ce,pe,Z.data);else if(A.isFramebufferTexture){if(Fe)if(Ie)t.texStorage2D(r.TEXTURE_2D,dt,fe,Z.width,Z.height);else{let Oe=Z.width,ne=Z.height;for(let Pe=0;Pe<dt;Pe++)t.texImage2D(r.TEXTURE_2D,Pe,fe,Oe,ne,0,ce,pe,null),Oe>>=1,ne>>=1}}else if(Ae.length>0){if(Ie&&Fe){let Oe=xe(Ae[0]);t.texStorage2D(r.TEXTURE_2D,dt,fe,Oe.width,Oe.height)}for(let Oe=0,ne=Ae.length;Oe<ne;Oe++)ge=Ae[Oe],Ie?Je&&t.texSubImage2D(r.TEXTURE_2D,Oe,0,0,ce,pe,ge):t.texImage2D(r.TEXTURE_2D,Oe,fe,ce,pe,ge);A.generateMipmaps=!1}else if(Ie){if(Fe){let Oe=xe(Z);t.texStorage2D(r.TEXTURE_2D,dt,fe,Oe.width,Oe.height)}Je&&t.texSubImage2D(r.TEXTURE_2D,0,0,0,ce,pe,Z)}else t.texImage2D(r.TEXTURE_2D,0,fe,ce,pe,Z);d(A)&&m(he),ee.__version=Te.version,A.onUpdate&&A.onUpdate(A)}G.__version=A.version}function ve(G,A,U){if(A.image.length!==6)return;let he=ye(G,A),me=A.source;t.bindTexture(r.TEXTURE_CUBE_MAP,G.__webglTexture,r.TEXTURE0+U);let Te=n.get(me);if(me.version!==Te.__version||he===!0){t.activeTexture(r.TEXTURE0+U);let ee=Bt.getPrimaries(Bt.workingColorSpace),k=A.colorSpace===cs?null:Bt.getPrimaries(A.colorSpace),J=A.colorSpace===cs||ee===k?r.NONE:r.BROWSER_DEFAULT_WEBGL;r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,A.flipY),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,A.premultiplyAlpha),r.pixelStorei(r.UNPACK_ALIGNMENT,A.unpackAlignment),r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,J);let ue=A.isCompressedTexture||A.image[0].isCompressedTexture,Z=A.image[0]&&A.image[0].isDataTexture,ce=[];for(let ne=0;ne<6;ne++)!ue&&!Z?ce[ne]=v(A.image[ne],!0,i.maxCubemapSize):ce[ne]=Z?A.image[ne].image:A.image[ne],ce[ne]=le(A,ce[ne]);let pe=ce[0],fe=s.convert(A.format,A.colorSpace),ge=s.convert(A.type),Ae=_(A.internalFormat,fe,ge,A.colorSpace),Ie=A.isVideoTexture!==!0,Fe=Te.__version===void 0||he===!0,Je=me.dataReady,dt=y(A,pe);de(r.TEXTURE_CUBE_MAP,A);let Oe;if(ue){Ie&&Fe&&t.texStorage2D(r.TEXTURE_CUBE_MAP,dt,Ae,pe.width,pe.height);for(let ne=0;ne<6;ne++){Oe=ce[ne].mipmaps;for(let Pe=0;Pe<Oe.length;Pe++){let Ne=Oe[Pe];A.format!==Xi?fe!==null?Ie?Je&&t.compressedTexSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe,0,0,Ne.width,Ne.height,fe,Ne.data):t.compressedTexImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe,Ae,Ne.width,Ne.height,0,Ne.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):Ie?Je&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe,0,0,Ne.width,Ne.height,fe,ge,Ne.data):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe,Ae,Ne.width,Ne.height,0,fe,ge,Ne.data)}}}else{if(Oe=A.mipmaps,Ie&&Fe){Oe.length>0&&dt++;let ne=xe(ce[0]);t.texStorage2D(r.TEXTURE_CUBE_MAP,dt,Ae,ne.width,ne.height)}for(let ne=0;ne<6;ne++)if(Z){Ie?Je&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,0,0,0,ce[ne].width,ce[ne].height,fe,ge,ce[ne].data):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,0,Ae,ce[ne].width,ce[ne].height,0,fe,ge,ce[ne].data);for(let Pe=0;Pe<Oe.length;Pe++){let Ue=Oe[Pe].image[ne].image;Ie?Je&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe+1,0,0,Ue.width,Ue.height,fe,ge,Ue.data):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe+1,Ae,Ue.width,Ue.height,0,fe,ge,Ue.data)}}else{Ie?Je&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,0,0,0,fe,ge,ce[ne]):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,0,Ae,fe,ge,ce[ne]);for(let Pe=0;Pe<Oe.length;Pe++){let Ne=Oe[Pe];Ie?Je&&t.texSubImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe+1,0,0,fe,ge,Ne.image[ne]):t.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+ne,Pe+1,Ae,fe,ge,Ne.image[ne])}}}d(A)&&m(r.TEXTURE_CUBE_MAP),Te.__version=me.version,A.onUpdate&&A.onUpdate(A)}G.__version=A.version}function R(G,A,U,he,me,Te){let ee=s.convert(U.format,U.colorSpace),k=s.convert(U.type),J=_(U.internalFormat,ee,k,U.colorSpace);if(!n.get(A).__hasExternalTextures){let Z=Math.max(1,A.width>>Te),ce=Math.max(1,A.height>>Te);me===r.TEXTURE_3D||me===r.TEXTURE_2D_ARRAY?t.texImage3D(me,Te,J,Z,ce,A.depth,0,ee,k,null):t.texImage2D(me,Te,J,Z,ce,0,ee,k,null)}t.bindFramebuffer(r.FRAMEBUFFER,G),se(A)?a.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,he,me,n.get(U).__webglTexture,0,X(A)):(me===r.TEXTURE_2D||me>=r.TEXTURE_CUBE_MAP_POSITIVE_X&&me<=r.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&r.framebufferTexture2D(r.FRAMEBUFFER,he,me,n.get(U).__webglTexture,Te),t.bindFramebuffer(r.FRAMEBUFFER,null)}function T(G,A,U){if(r.bindRenderbuffer(r.RENDERBUFFER,G),A.depthBuffer&&!A.stencilBuffer){let he=r.DEPTH_COMPONENT24;if(U||se(A)){let me=A.depthTexture;me&&me.isDepthTexture&&(me.type===Vr?he=r.DEPTH_COMPONENT32F:me.type===fa&&(he=r.DEPTH_COMPONENT24));let Te=X(A);se(A)?a.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,Te,he,A.width,A.height):r.renderbufferStorageMultisample(r.RENDERBUFFER,Te,he,A.width,A.height)}else r.renderbufferStorage(r.RENDERBUFFER,he,A.width,A.height);r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.RENDERBUFFER,G)}else if(A.depthBuffer&&A.stencilBuffer){let he=X(A);U&&se(A)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,he,r.DEPTH24_STENCIL8,A.width,A.height):se(A)?a.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,he,r.DEPTH24_STENCIL8,A.width,A.height):r.renderbufferStorage(r.RENDERBUFFER,r.DEPTH_STENCIL,A.width,A.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,G)}else{let he=A.textures;for(let me=0;me<he.length;me++){let Te=he[me],ee=s.convert(Te.format,Te.colorSpace),k=s.convert(Te.type),J=_(Te.internalFormat,ee,k,Te.colorSpace),ue=X(A);U&&se(A)===!1?r.renderbufferStorageMultisample(r.RENDERBUFFER,ue,J,A.width,A.height):se(A)?a.renderbufferStorageMultisampleEXT(r.RENDERBUFFER,ue,J,A.width,A.height):r.renderbufferStorage(r.RENDERBUFFER,J,A.width,A.height)}}r.bindRenderbuffer(r.RENDERBUFFER,null)}function S(G,A){if(A&&A.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(r.FRAMEBUFFER,G),!(A.depthTexture&&A.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!n.get(A.depthTexture).__webglTexture||A.depthTexture.image.width!==A.width||A.depthTexture.image.height!==A.height)&&(A.depthTexture.image.width=A.width,A.depthTexture.image.height=A.height,A.depthTexture.needsUpdate=!0),O(A.depthTexture,0);let he=n.get(A.depthTexture).__webglTexture,me=X(A);if(A.depthTexture.format===sa)se(A)?a.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,he,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_ATTACHMENT,r.TEXTURE_2D,he,0);else if(A.depthTexture.format===Ul)se(A)?a.framebufferTexture2DMultisampleEXT(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,he,0,me):r.framebufferTexture2D(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.TEXTURE_2D,he,0);else throw new Error("Unknown depthTexture format")}function b(G){let A=n.get(G),U=G.isWebGLCubeRenderTarget===!0;if(G.depthTexture&&!A.__autoAllocateDepthBuffer){if(U)throw new Error("target.depthTexture not supported in Cube render targets");S(A.__webglFramebuffer,G)}else if(U){A.__webglDepthbuffer=[];for(let he=0;he<6;he++)t.bindFramebuffer(r.FRAMEBUFFER,A.__webglFramebuffer[he]),A.__webglDepthbuffer[he]=r.createRenderbuffer(),T(A.__webglDepthbuffer[he],G,!1)}else t.bindFramebuffer(r.FRAMEBUFFER,A.__webglFramebuffer),A.__webglDepthbuffer=r.createRenderbuffer(),T(A.__webglDepthbuffer,G,!1);t.bindFramebuffer(r.FRAMEBUFFER,null)}function V(G,A,U){let he=n.get(G);A!==void 0&&R(he.__webglFramebuffer,G,G.texture,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,0),U!==void 0&&b(G)}function q(G){let A=G.texture,U=n.get(G),he=n.get(A);G.addEventListener("dispose",w);let me=G.textures,Te=G.isWebGLCubeRenderTarget===!0,ee=me.length>1;if(ee||(he.__webglTexture===void 0&&(he.__webglTexture=r.createTexture()),he.__version=A.version,o.memory.textures++),Te){U.__webglFramebuffer=[];for(let k=0;k<6;k++)if(A.mipmaps&&A.mipmaps.length>0){U.__webglFramebuffer[k]=[];for(let J=0;J<A.mipmaps.length;J++)U.__webglFramebuffer[k][J]=r.createFramebuffer()}else U.__webglFramebuffer[k]=r.createFramebuffer()}else{if(A.mipmaps&&A.mipmaps.length>0){U.__webglFramebuffer=[];for(let k=0;k<A.mipmaps.length;k++)U.__webglFramebuffer[k]=r.createFramebuffer()}else U.__webglFramebuffer=r.createFramebuffer();if(ee)for(let k=0,J=me.length;k<J;k++){let ue=n.get(me[k]);ue.__webglTexture===void 0&&(ue.__webglTexture=r.createTexture(),o.memory.textures++)}if(G.samples>0&&se(G)===!1){U.__webglMultisampledFramebuffer=r.createFramebuffer(),U.__webglColorRenderbuffer=[],t.bindFramebuffer(r.FRAMEBUFFER,U.__webglMultisampledFramebuffer);for(let k=0;k<me.length;k++){let J=me[k];U.__webglColorRenderbuffer[k]=r.createRenderbuffer(),r.bindRenderbuffer(r.RENDERBUFFER,U.__webglColorRenderbuffer[k]);let ue=s.convert(J.format,J.colorSpace),Z=s.convert(J.type),ce=_(J.internalFormat,ue,Z,J.colorSpace,G.isXRRenderTarget===!0),pe=X(G);r.renderbufferStorageMultisample(r.RENDERBUFFER,pe,ce,G.width,G.height),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+k,r.RENDERBUFFER,U.__webglColorRenderbuffer[k])}r.bindRenderbuffer(r.RENDERBUFFER,null),G.depthBuffer&&(U.__webglDepthRenderbuffer=r.createRenderbuffer(),T(U.__webglDepthRenderbuffer,G,!0)),t.bindFramebuffer(r.FRAMEBUFFER,null)}}if(Te){t.bindTexture(r.TEXTURE_CUBE_MAP,he.__webglTexture),de(r.TEXTURE_CUBE_MAP,A);for(let k=0;k<6;k++)if(A.mipmaps&&A.mipmaps.length>0)for(let J=0;J<A.mipmaps.length;J++)R(U.__webglFramebuffer[k][J],G,A,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+k,J);else R(U.__webglFramebuffer[k],G,A,r.COLOR_ATTACHMENT0,r.TEXTURE_CUBE_MAP_POSITIVE_X+k,0);d(A)&&m(r.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(ee){for(let k=0,J=me.length;k<J;k++){let ue=me[k],Z=n.get(ue);t.bindTexture(r.TEXTURE_2D,Z.__webglTexture),de(r.TEXTURE_2D,ue),R(U.__webglFramebuffer,G,ue,r.COLOR_ATTACHMENT0+k,r.TEXTURE_2D,0),d(ue)&&m(r.TEXTURE_2D)}t.unbindTexture()}else{let k=r.TEXTURE_2D;if((G.isWebGL3DRenderTarget||G.isWebGLArrayRenderTarget)&&(k=G.isWebGL3DRenderTarget?r.TEXTURE_3D:r.TEXTURE_2D_ARRAY),t.bindTexture(k,he.__webglTexture),de(k,A),A.mipmaps&&A.mipmaps.length>0)for(let J=0;J<A.mipmaps.length;J++)R(U.__webglFramebuffer[J],G,A,r.COLOR_ATTACHMENT0,k,J);else R(U.__webglFramebuffer,G,A,r.COLOR_ATTACHMENT0,k,0);d(A)&&m(k),t.unbindTexture()}G.depthBuffer&&b(G)}function Y(G){let A=G.textures;for(let U=0,he=A.length;U<he;U++){let me=A[U];if(d(me)){let Te=G.isWebGLCubeRenderTarget?r.TEXTURE_CUBE_MAP:r.TEXTURE_2D,ee=n.get(me).__webglTexture;t.bindTexture(Te,ee),m(Te),t.unbindTexture()}}}function z(G){if(G.samples>0&&se(G)===!1){let A=G.textures,U=G.width,he=G.height,me=r.COLOR_BUFFER_BIT,Te=[],ee=G.stencilBuffer?r.DEPTH_STENCIL_ATTACHMENT:r.DEPTH_ATTACHMENT,k=n.get(G),J=A.length>1;if(J)for(let ue=0;ue<A.length;ue++)t.bindFramebuffer(r.FRAMEBUFFER,k.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+ue,r.RENDERBUFFER,null),t.bindFramebuffer(r.FRAMEBUFFER,k.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+ue,r.TEXTURE_2D,null,0);t.bindFramebuffer(r.READ_FRAMEBUFFER,k.__webglMultisampledFramebuffer),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,k.__webglFramebuffer);for(let ue=0;ue<A.length;ue++){Te.push(r.COLOR_ATTACHMENT0+ue),G.depthBuffer&&Te.push(ee);let Z=k.__ignoreDepthValues!==void 0?k.__ignoreDepthValues:!1;if(Z===!1&&(G.depthBuffer&&(me|=r.DEPTH_BUFFER_BIT),G.stencilBuffer&&k.__isTransmissionRenderTarget!==!0&&(me|=r.STENCIL_BUFFER_BIT)),J&&r.framebufferRenderbuffer(r.READ_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.RENDERBUFFER,k.__webglColorRenderbuffer[ue]),Z===!0&&(r.invalidateFramebuffer(r.READ_FRAMEBUFFER,[ee]),r.invalidateFramebuffer(r.DRAW_FRAMEBUFFER,[ee])),J){let ce=n.get(A[ue]).__webglTexture;r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,ce,0)}r.blitFramebuffer(0,0,U,he,0,0,U,he,me,r.NEAREST),l&&r.invalidateFramebuffer(r.READ_FRAMEBUFFER,Te)}if(t.bindFramebuffer(r.READ_FRAMEBUFFER,null),t.bindFramebuffer(r.DRAW_FRAMEBUFFER,null),J)for(let ue=0;ue<A.length;ue++){t.bindFramebuffer(r.FRAMEBUFFER,k.__webglMultisampledFramebuffer),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0+ue,r.RENDERBUFFER,k.__webglColorRenderbuffer[ue]);let Z=n.get(A[ue]).__webglTexture;t.bindFramebuffer(r.FRAMEBUFFER,k.__webglFramebuffer),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,r.COLOR_ATTACHMENT0+ue,r.TEXTURE_2D,Z,0)}t.bindFramebuffer(r.DRAW_FRAMEBUFFER,k.__webglMultisampledFramebuffer)}}function X(G){return Math.min(i.maxSamples,G.samples)}function se(G){let A=n.get(G);return G.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&A.__useRenderToTexture!==!1}function re(G){let A=o.render.frame;u.get(G)!==A&&(u.set(G,A),G.update())}function le(G,A){let U=G.colorSpace,he=G.format,me=G.type;return G.isCompressedTexture===!0||G.isVideoTexture===!0||U!==li&&U!==cs&&(Bt.getTransfer(U)===Qt?(he!==Xi||me!==fs)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",U)),A}function xe(G){return typeof HTMLImageElement<"u"&&G instanceof HTMLImageElement?(c.width=G.naturalWidth||G.width,c.height=G.naturalHeight||G.height):typeof VideoFrame<"u"&&G instanceof VideoFrame?(c.width=G.displayWidth,c.height=G.displayHeight):(c.width=G.width,c.height=G.height),c}this.allocateTextureUnit=L,this.resetTextureUnits=M,this.setTexture2D=O,this.setTexture2DArray=B,this.setTexture3D=ie,this.setTextureCube=$,this.rebindTextures=V,this.setupRenderTarget=q,this.updateRenderTargetMipmap=Y,this.updateMultisampleRenderTarget=z,this.setupDepthRenderbuffer=b,this.setupFrameBufferTexture=R,this.useMultisampledRTT=se}function HE(r,e){function t(n,i=cs){let s,o=Bt.getTransfer(i);if(n===fs)return r.UNSIGNED_BYTE;if(n===s0)return r.UNSIGNED_SHORT_4_4_4_4;if(n===o0)return r.UNSIGNED_SHORT_5_5_5_1;if(n===Ty)return r.UNSIGNED_INT_5_9_9_9_REV;if(n===xy)return r.BYTE;if(n===_y)return r.SHORT;if(n===i0)return r.UNSIGNED_SHORT;if(n===r0)return r.INT;if(n===fa)return r.UNSIGNED_INT;if(n===Vr)return r.FLOAT;if(n===Nu)return r.HALF_FLOAT;if(n===My)return r.ALPHA;if(n===Ey)return r.RGB;if(n===Xi)return r.RGBA;if(n===by)return r.LUMINANCE;if(n===Sy)return r.LUMINANCE_ALPHA;if(n===sa)return r.DEPTH_COMPONENT;if(n===Ul)return r.DEPTH_STENCIL;if(n===Ay)return r.RED;if(n===a0)return r.RED_INTEGER;if(n===wy)return r.RG;if(n===l0)return r.RG_INTEGER;if(n===c0)return r.RGBA_INTEGER;if(n===rf||n===sf||n===of||n===af)if(o===Qt)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(n===rf)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===sf)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===of)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===af)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(n===rf)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===sf)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===of)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===af)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===dm||n===pm||n===mm||n===gm)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(n===dm)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===pm)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===mm)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===gm)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===u0)return s=e.get("WEBGL_compressed_texture_etc1"),s!==null?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(n===vm||n===ym)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(n===vm)return o===Qt?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===ym)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===xm||n===_m||n===Tm||n===Mm||n===Em||n===bm||n===Sm||n===Am||n===wm||n===Cm||n===Rm||n===Im||n===Pm||n===Nm)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(n===xm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===_m)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===Tm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===Mm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Em)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===bm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===Sm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===Am)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===wm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Cm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===Rm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===Im)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Pm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===Nm)return o===Qt?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===lf||n===Lm||n===Om)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(n===lf)return o===Qt?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===Lm)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===Om)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===Cy||n===Dm||n===Fm||n===Um)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(n===lf)return s.COMPRESSED_RED_RGTC1_EXT;if(n===Dm)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===Fm)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Um)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===Zl?r.UNSIGNED_INT_24_8:r[n]!==void 0?r[n]:null}return{convert:t}}var rd=class extends en{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}},dn=class extends Rt{constructor(){super(),this.isGroup=!0,this.type="Group"}},WE={type:"move"},Ll=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new dn,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new dn,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new oe,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new oe),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new dn,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new oe,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new oe),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let i=null,s=null,o=null,a=this._targetRay,l=this._grip,c=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(c&&e.hand){o=!0;for(let v of e.hand.values()){let d=t.getJointPose(v,n),m=this._getHandJoint(c,v);d!==null&&(m.matrix.fromArray(d.transform.matrix),m.matrix.decompose(m.position,m.rotation,m.scale),m.matrixWorldNeedsUpdate=!0,m.jointRadius=d.radius),m.visible=d!==null}let u=c.joints["index-finger-tip"],h=c.joints["thumb-tip"],f=u.position.distanceTo(h.position),p=.02,g=.005;c.inputState.pinching&&f>p+g?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&f<=p-g&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,n),s!==null&&(l.matrix.fromArray(s.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,s.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(s.linearVelocity)):l.hasLinearVelocity=!1,s.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(s.angularVelocity)):l.hasAngularVelocity=!1));a!==null&&(i=t.getPose(e.targetRaySpace,n),i===null&&s!==null&&(i=s),i!==null&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(WE)))}return a!==null&&(a.visible=i!==null),l!==null&&(l.visible=s!==null),c!==null&&(c.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){let n=new dn;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}},XE=`
+void main() {
+
+ gl_Position = vec4( position, 1.0 );
+
+}`,jE=`
+uniform sampler2DArray depthColor;
+uniform float depthWidth;
+uniform float depthHeight;
+
+void main() {
+
+ vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
+
+ if ( coord.x >= 1.0 ) {
+
+ gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
+
+ } else {
+
+ gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
+
+ }
+
+}`,sd=class{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t,n){if(this.texture===null){let i=new Dn,s=e.properties.get(i);s.__webglTexture=t.texture,(t.depthNear!=n.depthNear||t.depthFar!=n.depthFar)&&(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=i}}render(e,t){if(this.texture!==null){if(this.mesh===null){let n=t.cameras[0].viewport,i=new mr({vertexShader:XE,fragmentShader:jE,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Pt(new va(20,20),i)}e.render(this.mesh,t)}}reset(){this.texture=null,this.mesh=null}},od=class extends ps{constructor(e,t){super();let n=this,i=null,s=1,o=null,a="local-floor",l=1,c=null,u=null,h=null,f=null,p=null,g=null,v=new sd,d=t.getContextAttributes(),m=null,_=null,y=[],x=[],w=new Ce,I=null,C=new en;C.layers.enable(1),C.viewport=new Ct;let P=new en;P.layers.enable(2),P.viewport=new Ct;let E=[C,P],M=new 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Wt(Q,_e,Se,we){if((Se.isScene===!0?Se.overrideMaterial:null)!==null)return;if(d.state.transmissionRenderTarget===null){d.state.transmissionRenderTarget=new Hr(1,1,{generateMipmaps:!0,type:se.has("EXT_color_buffer_half_float")||se.has("EXT_color_buffer_float")?Nu:fs,minFilter:vi,samples:4,stencilBuffer:s});let mt=G.get(d.state.transmissionRenderTarget);mt.__isTransmissionRenderTarget=!0}let We=d.state.transmissionRenderTarget;y.getDrawingBufferSize(b),We.setSize(b.x,b.y);let st=y.getRenderTarget();y.setRenderTarget(We),y.getClearColor(O),B=y.getClearAlpha(),B<1&&y.setClearColor(16777215,.5),y.clear();let et=y.toneMapping;y.toneMapping=hs,jn(Q,Se,we),A.updateMultisampleRenderTarget(We),A.updateRenderTargetMipmap(We);let lt=!1;for(let mt=0,gt=_e.length;mt<gt;mt++){let xt=_e[mt],tn=xt.object,qn=xt.geometry,gn=xt.material,Di=xt.group;if(gn.side===On&&tn.layers.test(we.layers)){let qt=gn.side;gn.side=Tn,gn.needsUpdate=!0,fi(tn,Se,we,qn,gn,Di),gn.side=qt,gn.needsUpdate=!0,lt=!0}}lt===!0&&(A.updateMultisampleRenderTarget(We),A.updateRenderTargetMipmap(We)),y.setRenderTarget(st),y.setClearColor(O,B),y.toneMapping=et}function jn(Q,_e,Se){let we=_e.isScene===!0?_e.overrideMaterial:null;for(let Ee=0,We=Q.length;Ee<We;Ee++){let st=Q[Ee],et=st.object,lt=st.geometry,mt=we===null?st.material:we,gt=st.group;et.layers.test(Se.layers)&&fi(et,_e,Se,lt,mt,gt)}}function fi(Q,_e,Se,we,Ee,We){Q.onBeforeRender(y,_e,Se,we,Ee,We),Q.modelViewMatrix.multiplyMatrices(Se.matrixWorldInverse,Q.matrixWorld),Q.normalMatrix.getNormalMatrix(Q.modelViewMatrix),Ee.onBeforeRender(y,_e,Se,we,Q,We),Ee.transparent===!0&&Ee.side===On&&Ee.forceSinglePass===!1?(Ee.side=Tn,Ee.needsUpdate=!0,y.renderBufferDirect(Se,_e,we,Ee,Q,We),Ee.side=wi,Ee.needsUpdate=!0,y.renderBufferDirect(Se,_e,we,Ee,Q,We),Ee.side=On):y.renderBufferDirect(Se,_e,we,Ee,Q,We),Q.onAfterRender(y,_e,Se,we,Ee,We)}function Oi(Q,_e,Se){_e.isScene!==!0&&(_e=q);let we=G.get(Q),Ee=d.state.lights,We=d.state.shadowsArray,st=Ee.state.version,et=k.getParameters(Q,Ee.state,We,_e,Se),lt=k.getProgramCacheKey(et),mt=we.programs;we.environment=Q.isMeshStandardMaterial?_e.environment:null,we.fog=_e.fog,we.envMap=(Q.isMeshStandardMaterial?he:U).get(Q.envMap||we.environment),we.envMapRotation=we.environment!==null&&Q.envMap===null?_e.environmentRotation:Q.envMapRotation,mt===void 0&&(Q.addEventListener("dispose",De),mt=new Map,we.programs=mt);let gt=mt.get(lt);if(gt!==void 0){if(we.currentProgram===gt&&we.lightsStateVersion===st)return ll(Q,et),gt}else et.uniforms=k.getUniforms(Q),Q.onBuild(Se,et,y),Q.onBeforeCompile(et,y),gt=k.acquireProgram(et,lt),mt.set(lt,gt),we.uniforms=et.uniforms;let xt=we.uniforms;return(!Q.isShaderMaterial&&!Q.isRawShaderMaterial||Q.clipping===!0)&&(xt.clippingPlanes=ce.uniform),ll(Q,et),we.needsLights=jh(Q),we.lightsStateVersion=st,we.needsLights&&(xt.ambientLightColor.value=Ee.state.ambient,xt.lightProbe.value=Ee.state.probe,xt.directionalLights.value=Ee.state.directional,xt.directionalLightShadows.value=Ee.state.directionalShadow,xt.spotLights.value=Ee.state.spot,xt.spotLightShadows.value=Ee.state.spotShadow,xt.rectAreaLights.value=Ee.state.rectArea,xt.ltc_1.value=Ee.state.rectAreaLTC1,xt.ltc_2.value=Ee.state.rectAreaLTC2,xt.pointLights.value=Ee.state.point,xt.pointLightShadows.value=Ee.state.pointShadow,xt.hemisphereLights.value=Ee.state.hemi,xt.directionalShadowMap.value=Ee.state.directionalShadowMap,xt.directionalShadowMatrix.value=Ee.state.directionalShadowMatrix,xt.spotShadowMap.value=Ee.state.spotShadowMap,xt.spotLightMatrix.value=Ee.state.spotLightMatrix,xt.spotLightMap.value=Ee.state.spotLightMap,xt.pointShadowMap.value=Ee.state.pointShadowMap,xt.pointShadowMatrix.value=Ee.state.pointShadowMatrix),we.currentProgram=gt,we.uniformsList=null,gt}function 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We=_e.fog,st=we.isMeshStandardMaterial?_e.environment:null,et=C===null?y.outputColorSpace:C.isXRRenderTarget===!0?C.texture.colorSpace:li,lt=(we.isMeshStandardMaterial?he:U).get(we.envMap||st),mt=we.vertexColors===!0&&!!Se.attributes.color&&Se.attributes.color.itemSize===4,gt=!!Se.attributes.tangent&&(!!we.normalMap||we.anisotropy>0),xt=!!Se.morphAttributes.position,tn=!!Se.morphAttributes.normal,qn=!!Se.morphAttributes.color,gn=hs;we.toneMapped&&(C===null||C.isXRRenderTarget===!0)&&(gn=y.toneMapping);let Di=Se.morphAttributes.position||Se.morphAttributes.normal||Se.morphAttributes.color,qt=Di!==void 0?Di.length:0,_t=G.get(we),rr=d.state.lights;if(R===!0&&(T===!0||Q!==E)){let Nt=Q===E&&we.id===P;ce.setState(we,Q,Nt)}let Yt=!1;we.version===_t.__version?(_t.needsLights&&_t.lightsStateVersion!==rr.state.version||_t.outputColorSpace!==et||Ee.isBatchedMesh&&_t.batching===!1||!Ee.isBatchedMesh&&_t.batching===!0||Ee.isInstancedMesh&&_t.instancing===!1||!Ee.isInstancedMesh&&_t.instancing===!0||Ee.isSkinnedMesh&&_t.skinning===!1||!Ee.isSkinnedMesh&&_t.skinning===!0||Ee.isInstancedMesh&&_t.instancingColor===!0&&Ee.instanceColor===null||Ee.isInstancedMesh&&_t.instancingColor===!1&&Ee.instanceColor!==null||Ee.isInstancedMesh&&_t.instancingMorph===!0&&Ee.morphTexture===null||Ee.isInstancedMesh&&_t.instancingMorph===!1&&Ee.morphTexture!==null||_t.envMap!==lt||we.fog===!0&&_t.fog!==We||_t.numClippingPlanes!==void 0&&(_t.numClippingPlanes!==ce.numPlanes||_t.numIntersection!==ce.numIntersection)||_t.vertexAlphas!==mt||_t.vertexTangents!==gt||_t.morphTargets!==xt||_t.morphNormals!==tn||_t.morphColors!==qn||_t.toneMapping!==gn||_t.morphTargetsCount!==qt)&&(Yt=!0):(Yt=!0,_t.__version=we.version);let sr=_t.currentProgram;Yt===!0&&(sr=Oi(we,_e,Ee));let Tc=!1,Zr=!1,cl=!1,Cn=sr.getUniforms(),or=_t.uniforms;if(le.useProgram(sr.program)&&(Tc=!0,Zr=!0,cl=!0),we.id!==P&&(P=we.id,Zr=!0),Tc||E!==Q){Cn.setValue(z,"projectionMatrix",Q.projectionMatrix),Cn.setValue(z,"viewMatrix",Q.matrixWorldInverse);let Nt=Cn.map.cameraPosition;Nt!==void 0&&Nt.setValue(z,V.setFromMatrixPosition(Q.matrixWorld)),re.logarithmicDepthBuffer&&Cn.setValue(z,"logDepthBufFC",2/(Math.log(Q.far+1)/Math.LN2)),(we.isMeshPhongMaterial||we.isMeshToonMaterial||we.isMeshLambertMaterial||we.isMeshBasicMaterial||we.isMeshStandardMaterial||we.isShaderMaterial)&&Cn.setValue(z,"isOrthographic",Q.isOrthographicCamera===!0),E!==Q&&(E=Q,Zr=!0,cl=!0)}if(Ee.isSkinnedMesh){Cn.setOptional(z,Ee,"bindMatrix"),Cn.setOptional(z,Ee,"bindMatrixInverse");let Nt=Ee.skeleton;Nt&&(Nt.boneTexture===null&&Nt.computeBoneTexture(),Cn.setValue(z,"boneTexture",Nt.boneTexture,A))}Ee.isBatchedMesh&&(Cn.setOptional(z,Ee,"batchingTexture"),Cn.setValue(z,"batchingTexture",Ee._matricesTexture,A));let oo=Se.morphAttributes;if((oo.position!==void 0||oo.normal!==void 0||oo.color!==void 0)&&ge.update(Ee,Se,sr),(Zr||_t.receiveShadow!==Ee.receiveShadow)&&(_t.receiveShadow=Ee.receiveShadow,Cn.setValue(z,"receiveShadow",Ee.receiveShadow)),we.isMeshGouraudMaterial&&we.envMap!==null&&(or.envMap.value=lt,or.flipEnvMap.value=lt.isCubeTexture&<.isRenderTargetTexture===!1?-1:1),we.isMeshStandardMaterial&&we.envMap===null&&_e.environment!==null&&(or.envMapIntensity.value=_e.environmentIntensity),Zr&&(Cn.setValue(z,"toneMappingExposure",y.toneMappingExposure),_t.needsLights&&Xh(or,cl),We&&we.fog===!0&&J.refreshFogUniforms(or,We),J.refreshMaterialUniforms(or,we,te,$,d.state.transmissionRenderTarget),la.upload(z,_c(_t),or,A)),we.isShaderMaterial&&we.uniformsNeedUpdate===!0&&(la.upload(z,_c(_t),or,A),we.uniformsNeedUpdate=!1),we.isSpriteMaterial&&Cn.setValue(z,"center",Ee.center),Cn.setValue(z,"modelViewMatrix",Ee.modelViewMatrix),Cn.setValue(z,"normalMatrix",Ee.normalMatrix),Cn.setValue(z,"modelMatrix",Ee.matrixWorld),we.isShaderMaterial||we.isRawShaderMaterial){let Nt=we.uniformsGroups;for(let Rs=0,qh=Nt.length;Rs<qh;Rs++){let ul=Nt[Rs];dt.update(ul,sr),dt.bind(ul,sr)}}return sr}function Xh(Q,_e){Q.ambientLightColor.needsUpdate=_e,Q.lightProbe.needsUpdate=_e,Q.directionalLights.needsUpdate=_e,Q.directionalLightShadows.needsUpdate=_e,Q.pointLights.needsUpdate=_e,Q.pointLightShadows.needsUpdate=_e,Q.spotLights.needsUpdate=_e,Q.spotLightShadows.needsUpdate=_e,Q.rectAreaLights.needsUpdate=_e,Q.hemisphereLights.needsUpdate=_e}function jh(Q){return Q.isMeshLambertMaterial||Q.isMeshToonMaterial||Q.isMeshPhongMaterial||Q.isMeshStandardMaterial||Q.isShadowMaterial||Q.isShaderMaterial&&Q.lights===!0}this.getActiveCubeFace=function(){return w},this.getActiveMipmapLevel=function(){return I},this.getRenderTarget=function(){return C},this.setRenderTargetTextures=function(Q,_e,Se){G.get(Q.texture).__webglTexture=_e,G.get(Q.depthTexture).__webglTexture=Se;let we=G.get(Q);we.__hasExternalTextures=!0,we.__autoAllocateDepthBuffer=Se===void 0,we.__autoAllocateDepthBuffer||se.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),we.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(Q,_e){let Se=G.get(Q);Se.__webglFramebuffer=_e,Se.__useDefaultFramebuffer=_e===void 0},this.setRenderTarget=function(Q,_e=0,Se=0){C=Q,w=_e,I=Se;let we=!0,Ee=null,We=!1,st=!1;if(Q){let lt=G.get(Q);lt.__useDefaultFramebuffer!==void 0?(le.bindFramebuffer(z.FRAMEBUFFER,null),we=!1):lt.__webglFramebuffer===void 0?A.setupRenderTarget(Q):lt.__hasExternalTextures&&A.rebindTextures(Q,G.get(Q.texture).__webglTexture,G.get(Q.depthTexture).__webglTexture);let mt=Q.texture;(mt.isData3DTexture||mt.isDataArrayTexture||mt.isCompressedArrayTexture)&&(st=!0);let gt=G.get(Q).__webglFramebuffer;Q.isWebGLCubeRenderTarget?(Array.isArray(gt[_e])?Ee=gt[_e][Se]:Ee=gt[_e],We=!0):Q.samples>0&&A.useMultisampledRTT(Q)===!1?Ee=G.get(Q).__webglMultisampledFramebuffer:Array.isArray(gt)?Ee=gt[Se]:Ee=gt,M.copy(Q.viewport),L.copy(Q.scissor),N=Q.scissorTest}else M.copy(de).multiplyScalar(te).floor(),L.copy(ye).multiplyScalar(te).floor(),N=Me;if(le.bindFramebuffer(z.FRAMEBUFFER,Ee)&&we&&le.drawBuffers(Q,Ee),le.viewport(M),le.scissor(L),le.setScissorTest(N),We){let lt=G.get(Q.texture);z.framebufferTexture2D(z.FRAMEBUFFER,z.COLOR_ATTACHMENT0,z.TEXTURE_CUBE_MAP_POSITIVE_X+_e,lt.__webglTexture,Se)}else if(st){let lt=G.get(Q.texture),mt=_e||0;z.framebufferTextureLayer(z.FRAMEBUFFER,z.COLOR_ATTACHMENT0,lt.__webglTexture,Se||0,mt)}P=-1},this.readRenderTargetPixels=function(Q,_e,Se,we,Ee,We,st){if(!(Q&&Q.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let et=G.get(Q).__webglFramebuffer;if(Q.isWebGLCubeRenderTarget&&st!==void 0&&(et=et[st]),et){le.bindFramebuffer(z.FRAMEBUFFER,et);try{let lt=Q.texture,mt=lt.format,gt=lt.type;if(mt!==Xi&&Fe.convert(mt)!==z.getParameter(z.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}let xt=gt===Nu&&(se.has("EXT_color_buffer_half_float")||se.has("EXT_color_buffer_float"));if(gt!==fs&&Fe.convert(gt)!==z.getParameter(z.IMPLEMENTATION_COLOR_READ_TYPE)&>!==Vr&&!xt){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}_e>=0&&_e<=Q.width-we&&Se>=0&&Se<=Q.height-Ee&&z.readPixels(_e,Se,we,Ee,Fe.convert(mt),Fe.convert(gt),We)}finally{let lt=C!==null?G.get(C).__webglFramebuffer:null;le.bindFramebuffer(z.FRAMEBUFFER,lt)}}},this.copyFramebufferToTexture=function(Q,_e,Se=0){let we=Math.pow(2,-Se),Ee=Math.floor(_e.image.width*we),We=Math.floor(_e.image.height*we);A.setTexture2D(_e,0),z.copyTexSubImage2D(z.TEXTURE_2D,Se,0,0,Q.x,Q.y,Ee,We),le.unbindTexture()},this.copyTextureToTexture=function(Q,_e,Se,we=0){let Ee=_e.image.width,We=_e.image.height,st=Fe.convert(Se.format),et=Fe.convert(Se.type);A.setTexture2D(Se,0),z.pixelStorei(z.UNPACK_FLIP_Y_WEBGL,Se.flipY),z.pixelStorei(z.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Se.premultiplyAlpha),z.pixelStorei(z.UNPACK_ALIGNMENT,Se.unpackAlignment),_e.isDataTexture?z.texSubImage2D(z.TEXTURE_2D,we,Q.x,Q.y,Ee,We,st,et,_e.image.data):_e.isCompressedTexture?z.compressedTexSubImage2D(z.TEXTURE_2D,we,Q.x,Q.y,_e.mipmaps[0].width,_e.mipmaps[0].height,st,_e.mipmaps[0].data):z.texSubImage2D(z.TEXTURE_2D,we,Q.x,Q.y,st,et,_e.image),we===0&&Se.generateMipmaps&&z.generateMipmap(z.TEXTURE_2D),le.unbindTexture()},this.copyTextureToTexture3D=function(Q,_e,Se,we,Ee=0){let We=Math.round(Q.max.x-Q.min.x),st=Math.round(Q.max.y-Q.min.y),et=Q.max.z-Q.min.z+1,lt=Fe.convert(we.format),mt=Fe.convert(we.type),gt;if(we.isData3DTexture)A.setTexture3D(we,0),gt=z.TEXTURE_3D;else if(we.isDataArrayTexture||we.isCompressedArrayTexture)A.setTexture2DArray(we,0),gt=z.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}z.pixelStorei(z.UNPACK_FLIP_Y_WEBGL,we.flipY),z.pixelStorei(z.UNPACK_PREMULTIPLY_ALPHA_WEBGL,we.premultiplyAlpha),z.pixelStorei(z.UNPACK_ALIGNMENT,we.unpackAlignment);let xt=z.getParameter(z.UNPACK_ROW_LENGTH),tn=z.getParameter(z.UNPACK_IMAGE_HEIGHT),qn=z.getParameter(z.UNPACK_SKIP_PIXELS),gn=z.getParameter(z.UNPACK_SKIP_ROWS),Di=z.getParameter(z.UNPACK_SKIP_IMAGES),qt=Se.isCompressedTexture?Se.mipmaps[Ee]:Se.image;z.pixelStorei(z.UNPACK_ROW_LENGTH,qt.width),z.pixelStorei(z.UNPACK_IMAGE_HEIGHT,qt.height),z.pixelStorei(z.UNPACK_SKIP_PIXELS,Q.min.x),z.pixelStorei(z.UNPACK_SKIP_ROWS,Q.min.y),z.pixelStorei(z.UNPACK_SKIP_IMAGES,Q.min.z),Se.isDataTexture||Se.isData3DTexture?z.texSubImage3D(gt,Ee,_e.x,_e.y,_e.z,We,st,et,lt,mt,qt.data):we.isCompressedArrayTexture?z.compressedTexSubImage3D(gt,Ee,_e.x,_e.y,_e.z,We,st,et,lt,qt.data):z.texSubImage3D(gt,Ee,_e.x,_e.y,_e.z,We,st,et,lt,mt,qt),z.pixelStorei(z.UNPACK_ROW_LENGTH,xt),z.pixelStorei(z.UNPACK_IMAGE_HEIGHT,tn),z.pixelStorei(z.UNPACK_SKIP_PIXELS,qn),z.pixelStorei(z.UNPACK_SKIP_ROWS,gn),z.pixelStorei(z.UNPACK_SKIP_IMAGES,Di),Ee===0&&we.generateMipmaps&&z.generateMipmap(gt),le.unbindTexture()},this.initTexture=function(Q){Q.isCubeTexture?A.setTextureCube(Q,0):Q.isData3DTexture?A.setTexture3D(Q,0):Q.isDataArrayTexture||Q.isCompressedArrayTexture?A.setTexture2DArray(Q,0):A.setTexture2D(Q,0),le.unbindTexture()},this.resetState=function(){w=0,I=0,C=null,le.reset(),Je.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return zr}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;let t=this.getContext();t.drawingBufferColorSpace=e===Cd?"display-p3":"srgb",t.unpackColorSpace=Bt.workingColorSpace===ch?"display-p3":"srgb"}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}};var vr=class extends Rt{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new hn,this.environmentIntensity=1,this.environmentRotation=new hn,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){let t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}};var Pg=new oe,Ng=new Ct,Lg=new Ct,ZE=new oe,Og=new Ye,_u=new oe,Of=new qi,Dg=new Ye,Df=new Ks,xa=class extends Pt{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=fm,this.bindMatrix=new Ye,this.bindMatrixInverse=new Ye,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){let e=this.geometry;this.boundingBox===null&&(this.boundingBox=new ji),this.boundingBox.makeEmpty();let t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,_u),this.boundingBox.expandByPoint(_u)}computeBoundingSphere(){let e=this.geometry;this.boundingSphere===null&&(this.boundingSphere=new qi),this.boundingSphere.makeEmpty();let t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,_u),this.boundingSphere.expandByPoint(_u)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){let n=this.material,i=this.matrixWorld;n!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),Of.copy(this.boundingSphere),Of.applyMatrix4(i),e.ray.intersectsSphere(Of)!==!1&&(Dg.copy(i).invert(),Df.copy(e.ray).applyMatrix4(Dg),!(this.boundingBox!==null&&Df.intersectsBox(this.boundingBox)===!1)&&this._computeIntersections(e,t,Df)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){let e=new Ct,t=this.geometry.attributes.skinWeight;for(let n=0,i=t.count;n<i;n++){e.fromBufferAttribute(t,n);let s=1/e.manhattanLength();s!==1/0?e.multiplyScalar(s):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===fm?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===vy?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){let n=this.skeleton,i=this.geometry;Ng.fromBufferAttribute(i.attributes.skinIndex,e),Lg.fromBufferAttribute(i.attributes.skinWeight,e),Pg.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let s=0;s<4;s++){let o=Lg.getComponent(s);if(o!==0){let a=Ng.getComponent(s);Og.multiplyMatrices(n.bones[a].matrixWorld,n.boneInverses[a]),t.addScaledVector(ZE.copy(Pg).applyMatrix4(Og),o)}}return t.applyMatrix4(this.bindMatrixInverse)}},ms=class extends Rt{constructor(){super(),this.isBone=!0,this.type="Bone"}},_a=class extends Dn{constructor(e=null,t=1,n=1,i,s,o,a,l,c=Bn,u=Bn,h,f){super(null,o,a,l,c,u,i,s,h,f),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Fg=new Ye,JE=new Ye,Ta=class r{constructor(e=[],t=[]){this.uuid=Xr(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){let e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(e.length*16),t.length===0)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let n=0,i=this.bones.length;n<i;n++)this.boneInverses.push(new Ye)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){let n=new Ye;this.bones[e]&&n.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(n)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){let n=this.bones[e];n&&n.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){let n=this.bones[e];n&&(n.parent&&n.parent.isBone?(n.matrix.copy(n.parent.matrixWorld).invert(),n.matrix.multiply(n.matrixWorld)):n.matrix.copy(n.matrixWorld),n.matrix.decompose(n.position,n.quaternion,n.scale))}}update(){let e=this.bones,t=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let s=0,o=e.length;s<o;s++){let a=e[s]?e[s].matrixWorld:JE;Fg.multiplyMatrices(a,t[s]),Fg.toArray(n,s*16)}i!==null&&(i.needsUpdate=!0)}clone(){return new r(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(this.bones.length*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);let t=new Float32Array(e*e*4);t.set(this.boneMatrices);let n=new _a(t,e,e,Xi,Vr);return n.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=n,this}getBoneByName(e){for(let t=0,n=this.bones.length;t<n;t++){let i=this.bones[t];if(i.name===e)return i}}dispose(){this.boneTexture!==null&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let n=0,i=e.bones.length;n<i;n++){let s=e.bones[n],o=t[s];o===void 0&&(console.warn("THREE.Skeleton: No bone found with UUID:",s),o=new ms),this.bones.push(o),this.boneInverses.push(new Ye().fromArray(e.boneInverses[n]))}return this.init(),this}toJSON(){let e={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;let t=this.bones,n=this.boneInverses;for(let i=0,s=t.length;i<s;i++){let o=t[i];e.bones.push(o.uuid);let a=n[i];e.boneInverses.push(a.toArray())}return e}};var Wn=class extends Yi{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ve(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}},Ug=new oe,kg=new oe,Bg=new Ye,Ff=new Ks,Tu=new qi,Js=class extends Rt{constructor(e=new St,t=new Wn){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,n=[0];for(let i=1,s=t.count;i<s;i++)Ug.fromBufferAttribute(t,i-1),kg.fromBufferAttribute(t,i),n[i]=n[i-1],n[i]+=Ug.distanceTo(kg);e.setAttribute("lineDistance",new ze(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let n=this.geometry,i=this.matrixWorld,s=e.params.Line.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),Tu.copy(n.boundingSphere),Tu.applyMatrix4(i),Tu.radius+=s,e.ray.intersectsSphere(Tu)===!1)return;Bg.copy(i).invert(),Ff.copy(e.ray).applyMatrix4(Bg);let a=s/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,c=new oe,u=new oe,h=new oe,f=new oe,p=this.isLineSegments?2:1,g=n.index,d=n.attributes.position;if(g!==null){let m=Math.max(0,o.start),_=Math.min(g.count,o.start+o.count);for(let y=m,x=_-1;y<x;y+=p){let w=g.getX(y),I=g.getX(y+1);if(c.fromBufferAttribute(d,w),u.fromBufferAttribute(d,I),Ff.distanceSqToSegment(c,u,f,h)>l)continue;f.applyMatrix4(this.matrixWorld);let P=e.ray.origin.distanceTo(f);P<e.near||P>e.far||t.push({distance:P,point:h.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}else{let m=Math.max(0,o.start),_=Math.min(d.count,o.start+o.count);for(let y=m,x=_-1;y<x;y+=p){if(c.fromBufferAttribute(d,y),u.fromBufferAttribute(d,y+1),Ff.distanceSqToSegment(c,u,f,h)>l)continue;f.applyMatrix4(this.matrixWorld);let I=e.ray.origin.distanceTo(f);I<e.near||I>e.far||t.push({distance:I,point:h.clone().applyMatrix4(this.matrixWorld),index:y,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){let t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){let i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=i.length;s<o;s++){let a=i[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}},Gg=new oe,Vg=new oe,yr=class extends Js{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){let e=this.geometry;if(e.index===null){let t=e.attributes.position,n=[];for(let i=0,s=t.count;i<s;i+=2)Gg.fromBufferAttribute(t,i),Vg.fromBufferAttribute(t,i+1),n[i]=i===0?0:n[i-1],n[i+1]=n[i]+Gg.distanceTo(Vg);e.setAttribute("lineDistance",new ze(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}};var zl=class extends Yi{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Ve(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}},zg=new Ye,ad=new Ks,Mu=new qi,Eu=new oe,Xu=class extends Rt{constructor(e=new St,t=new zl){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){let n=this.geometry,i=this.matrixWorld,s=e.params.Points.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),Mu.copy(n.boundingSphere),Mu.applyMatrix4(i),Mu.radius+=s,e.ray.intersectsSphere(Mu)===!1)return;zg.copy(i).invert(),ad.copy(e.ray).applyMatrix4(zg);let a=s/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,c=n.index,h=n.attributes.position;if(c!==null){let f=Math.max(0,o.start),p=Math.min(c.count,o.start+o.count);for(let g=f,v=p;g<v;g++){let d=c.getX(g);Eu.fromBufferAttribute(h,d),Hg(Eu,d,l,i,e,t,this)}}else{let f=Math.max(0,o.start),p=Math.min(h.count,o.start+o.count);for(let g=f,v=p;g<v;g++)Eu.fromBufferAttribute(h,g),Hg(Eu,g,l,i,e,t,this)}}updateMorphTargets(){let t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){let i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=i.length;s<o;s++){let a=i[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}};function Hg(r,e,t,n,i,s,o){let a=ad.distanceSqToPoint(r);if(a<t){let l=new oe;ad.closestPointToPoint(r,l),l.applyMatrix4(n);let c=i.ray.origin.distanceTo(l);if(c<i.near||c>i.far)return;s.push({distance:c,distanceToRay:Math.sqrt(a),point:l,index:e,face:null,object:o})}}var ai=class{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){let n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){let t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){let t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){let e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;let t=[],n,i=this.getPoint(0),s=0;t.push(0);for(let o=1;o<=e;o++)n=this.getPoint(o/e),s+=n.distanceTo(i),t.push(s),i=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){let n=this.getLengths(),i=0,s=n.length,o;t?o=t:o=e*n[s-1];let a=0,l=s-1,c;for(;a<=l;)if(i=Math.floor(a+(l-a)/2),c=n[i]-o,c<0)a=i+1;else if(c>0)l=i-1;else{l=i;break}if(i=l,n[i]===o)return i/(s-1);let u=n[i],f=n[i+1]-u,p=(o-u)/f;return(i+p)/(s-1)}getTangent(e,t){let i=e-1e-4,s=e+1e-4;i<0&&(i=0),s>1&&(s=1);let o=this.getPoint(i),a=this.getPoint(s),l=t||(o.isVector2?new Ce:new oe);return l.copy(a).sub(o).normalize(),l}getTangentAt(e,t){let n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t){let n=new oe,i=[],s=[],o=[],a=new oe,l=new Ye;for(let p=0;p<=e;p++){let g=p/e;i[p]=this.getTangentAt(g,new oe)}s[0]=new oe,o[0]=new oe;let c=Number.MAX_VALUE,u=Math.abs(i[0].x),h=Math.abs(i[0].y),f=Math.abs(i[0].z);u<=c&&(c=u,n.set(1,0,0)),h<=c&&(c=h,n.set(0,1,0)),f<=c&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),s[0].crossVectors(i[0],a),o[0].crossVectors(i[0],s[0]);for(let p=1;p<=e;p++){if(s[p]=s[p-1].clone(),o[p]=o[p-1].clone(),a.crossVectors(i[p-1],i[p]),a.length()>Number.EPSILON){a.normalize();let g=Math.acos(kn(i[p-1].dot(i[p]),-1,1));s[p].applyMatrix4(l.makeRotationAxis(a,g))}o[p].crossVectors(i[p],s[p])}if(t===!0){let p=Math.acos(kn(s[0].dot(s[e]),-1,1));p/=e,i[0].dot(a.crossVectors(s[0],s[e]))>0&&(p=-p);for(let g=1;g<=e;g++)s[g].applyMatrix4(l.makeRotationAxis(i[g],p*g)),o[g].crossVectors(i[g],s[g])}return{tangents:i,normals:s,binormals:o}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){let e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}},Hl=class extends ai{constructor(e=0,t=0,n=1,i=1,s=0,o=Math.PI*2,a=!1,l=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=i,this.aStartAngle=s,this.aEndAngle=o,this.aClockwise=a,this.aRotation=l}getPoint(e,t=new Ce){let n=t,i=Math.PI*2,s=this.aEndAngle-this.aStartAngle,o=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=i;for(;s>i;)s-=i;s<Number.EPSILON&&(o?s=0:s=i),this.aClockwise===!0&&!o&&(s===i?s=-i:s=s-i);let a=this.aStartAngle+e*s,l=this.aX+this.xRadius*Math.cos(a),c=this.aY+this.yRadius*Math.sin(a);if(this.aRotation!==0){let u=Math.cos(this.aRotation),h=Math.sin(this.aRotation),f=l-this.aX,p=c-this.aY;l=f*u-p*h+this.aX,c=f*h+p*u+this.aY}return n.set(l,c)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){let e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}},ld=class extends Hl{constructor(e,t,n,i,s,o){super(e,t,n,n,i,s,o),this.isArcCurve=!0,this.type="ArcCurve"}};function Pd(){let r=0,e=0,t=0,n=0;function i(s,o,a,l){r=s,e=a,t=-3*s+3*o-2*a-l,n=2*s-2*o+a+l}return{initCatmullRom:function(s,o,a,l,c){i(o,a,c*(a-s),c*(l-o))},initNonuniformCatmullRom:function(s,o,a,l,c,u,h){let f=(o-s)/c-(a-s)/(c+u)+(a-o)/u,p=(a-o)/u-(l-o)/(u+h)+(l-a)/h;f*=u,p*=u,i(o,a,f,p)},calc:function(s){let o=s*s,a=o*s;return r+e*s+t*o+n*a}}}var bu=new oe,Uf=new Pd,kf=new Pd,Bf=new Pd,cd=class extends ai{constructor(e=[],t=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=i}getPoint(e,t=new oe){let n=t,i=this.points,s=i.length,o=(s-(this.closed?0:1))*e,a=Math.floor(o),l=o-a;this.closed?a+=a>0?0:(Math.floor(Math.abs(a)/s)+1)*s:l===0&&a===s-1&&(a=s-2,l=1);let c,u;this.closed||a>0?c=i[(a-1)%s]:(bu.subVectors(i[0],i[1]).add(i[0]),c=bu);let h=i[a%s],f=i[(a+1)%s];if(this.closed||a+2<s?u=i[(a+2)%s]:(bu.subVectors(i[s-1],i[s-2]).add(i[s-1]),u=bu),this.curveType==="centripetal"||this.curveType==="chordal"){let p=this.curveType==="chordal"?.5:.25,g=Math.pow(c.distanceToSquared(h),p),v=Math.pow(h.distanceToSquared(f),p),d=Math.pow(f.distanceToSquared(u),p);v<1e-4&&(v=1),g<1e-4&&(g=v),d<1e-4&&(d=v),Uf.initNonuniformCatmullRom(c.x,h.x,f.x,u.x,g,v,d),kf.initNonuniformCatmullRom(c.y,h.y,f.y,u.y,g,v,d),Bf.initNonuniformCatmullRom(c.z,h.z,f.z,u.z,g,v,d)}else this.curveType==="catmullrom"&&(Uf.initCatmullRom(c.x,h.x,f.x,u.x,this.tension),kf.initCatmullRom(c.y,h.y,f.y,u.y,this.tension),Bf.initCatmullRom(c.z,h.z,f.z,u.z,this.tension));return n.set(Uf.calc(l),kf.calc(l),Bf.calc(l)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let i=e.points[t];this.points.push(i.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){let i=this.points[t];e.points.push(i.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let i=e.points[t];this.points.push(new oe().fromArray(i))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}};function Wg(r,e,t,n,i){let s=(n-e)*.5,o=(i-t)*.5,a=r*r,l=r*a;return(2*t-2*n+s+o)*l+(-3*t+3*n-2*s-o)*a+s*r+t}function $E(r,e){let t=1-r;return t*t*e}function QE(r,e){return 2*(1-r)*r*e}function eb(r,e){return r*r*e}function Ol(r,e,t,n){return $E(r,e)+QE(r,t)+eb(r,n)}function tb(r,e){let t=1-r;return t*t*t*e}function nb(r,e){let t=1-r;return 3*t*t*r*e}function ib(r,e){return 3*(1-r)*r*r*e}function rb(r,e){return r*r*r*e}function Dl(r,e,t,n,i){return tb(r,e)+nb(r,t)+ib(r,n)+rb(r,i)}var ju=class extends ai{constructor(e=new Ce,t=new Ce,n=new Ce,i=new Ce){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new Ce){let n=t,i=this.v0,s=this.v1,o=this.v2,a=this.v3;return n.set(Dl(e,i.x,s.x,o.x,a.x),Dl(e,i.y,s.y,o.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}},ud=class extends ai{constructor(e=new oe,t=new oe,n=new oe,i=new oe){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new oe){let n=t,i=this.v0,s=this.v1,o=this.v2,a=this.v3;return n.set(Dl(e,i.x,s.x,o.x,a.x),Dl(e,i.y,s.y,o.y,a.y),Dl(e,i.z,s.z,o.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}},qu=class extends ai{constructor(e=new Ce,t=new Ce){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new Ce){let n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new Ce){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},hd=class extends ai{constructor(e=new oe,t=new oe){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new oe){let n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new oe){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},Yu=class extends ai{constructor(e=new Ce,t=new Ce,n=new Ce){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new Ce){let n=t,i=this.v0,s=this.v1,o=this.v2;return n.set(Ol(e,i.x,s.x,o.x),Ol(e,i.y,s.y,o.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},fd=class extends ai{constructor(e=new oe,t=new oe,n=new oe){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new oe){let n=t,i=this.v0,s=this.v1,o=this.v2;return n.set(Ol(e,i.x,s.x,o.x),Ol(e,i.y,s.y,o.y),Ol(e,i.z,s.z,o.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},Ku=class extends ai{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new Ce){let n=t,i=this.points,s=(i.length-1)*e,o=Math.floor(s),a=s-o,l=i[o===0?o:o-1],c=i[o],u=i[o>i.length-2?i.length-1:o+1],h=i[o>i.length-3?i.length-1:o+2];return n.set(Wg(a,l.x,c.x,u.x,h.x),Wg(a,l.y,c.y,u.y,h.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let i=e.points[t];this.points.push(i.clone())}return this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){let i=this.points[t];e.points.push(i.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let i=e.points[t];this.points.push(new Ce().fromArray(i))}return this}},dd=Object.freeze({__proto__:null,ArcCurve:ld,CatmullRomCurve3:cd,CubicBezierCurve:ju,CubicBezierCurve3:ud,EllipseCurve:Hl,LineCurve:qu,LineCurve3:hd,QuadraticBezierCurve:Yu,QuadraticBezierCurve3:fd,SplineCurve:Ku}),pd=class extends ai{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){let e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){let n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new dd[n](t,e))}return this}getPoint(e,t){let n=e*this.getLength(),i=this.getCurveLengths(),s=0;for(;s<i.length;){if(i[s]>=n){let o=i[s]-n,a=this.curves[s],l=a.getLength(),c=l===0?0:1-o/l;return a.getPointAt(c,t)}s++}return null}getLength(){let e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;let e=[],t=0;for(let n=0,i=this.curves.length;n<i;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){let t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){let t=[],n;for(let i=0,s=this.curves;i<s.length;i++){let o=s[i],a=o.isEllipseCurve?e*2:o.isLineCurve||o.isLineCurve3?1:o.isSplineCurve?e*o.points.length:e,l=o.getPoints(a);for(let c=0;c<l.length;c++){let u=l[c];n&&n.equals(u)||(t.push(u),n=u)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){let i=e.curves[t];this.curves.push(i.clone())}return this.autoClose=e.autoClose,this}toJSON(){let e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){let i=this.curves[t];e.curves.push(i.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){let i=e.curves[t];this.curves.push(new dd[i.type]().fromJSON(i))}return this}},Wr=class extends pd{constructor(e){super(),this.type="Path",this.currentPoint=new Ce,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){let n=new qu(this.currentPoint.clone(),new Ce(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,i){let s=new Yu(this.currentPoint.clone(),new Ce(e,t),new Ce(n,i));return this.curves.push(s),this.currentPoint.set(n,i),this}bezierCurveTo(e,t,n,i,s,o){let a=new ju(this.currentPoint.clone(),new Ce(e,t),new Ce(n,i),new Ce(s,o));return this.curves.push(a),this.currentPoint.set(s,o),this}splineThru(e){let t=[this.currentPoint.clone()].concat(e),n=new Ku(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,i,s,o){let a=this.currentPoint.x,l=this.currentPoint.y;return this.absarc(e+a,t+l,n,i,s,o),this}absarc(e,t,n,i,s,o){return this.absellipse(e,t,n,n,i,s,o),this}ellipse(e,t,n,i,s,o,a,l){let c=this.currentPoint.x,u=this.currentPoint.y;return this.absellipse(e+c,t+u,n,i,s,o,a,l),this}absellipse(e,t,n,i,s,o,a,l){let c=new Hl(e,t,n,i,s,o,a,l);if(this.curves.length>0){let h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);let u=c.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){let e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};var Wl=class r extends St{constructor(e=1,t=1,n=1,i=32,s=1,o=!1,a=0,l=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:i,heightSegments:s,openEnded:o,thetaStart:a,thetaLength:l};let c=this;i=Math.floor(i),s=Math.floor(s);let u=[],h=[],f=[],p=[],g=0,v=[],d=n/2,m=0;_(),o===!1&&(e>0&&y(!0),t>0&&y(!1)),this.setIndex(u),this.setAttribute("position",new ze(h,3)),this.setAttribute("normal",new ze(f,3)),this.setAttribute("uv",new ze(p,2));function _(){let x=new oe,w=new oe,I=0,C=(t-e)/n;for(let P=0;P<=s;P++){let E=[],M=P/s,L=M*(t-e)+e;for(let N=0;N<=i;N++){let O=N/i,B=O*l+a,ie=Math.sin(B),$=Math.cos(B);w.x=L*ie,w.y=-M*n+d,w.z=L*$,h.push(w.x,w.y,w.z),x.set(ie,C,$).normalize(),f.push(x.x,x.y,x.z),p.push(O,1-M),E.push(g++)}v.push(E)}for(let P=0;P<i;P++)for(let E=0;E<s;E++){let M=v[E][P],L=v[E+1][P],N=v[E+1][P+1],O=v[E][P+1];u.push(M,L,O),u.push(L,N,O),I+=6}c.addGroup(m,I,0),m+=I}function y(x){let w=g,I=new Ce,C=new oe,P=0,E=x===!0?e:t,M=x===!0?1:-1;for(let N=1;N<=i;N++)h.push(0,d*M,0),f.push(0,M,0),p.push(.5,.5),g++;let L=g;for(let N=0;N<=i;N++){let B=N/i*l+a,ie=Math.cos(B),$=Math.sin(B);C.x=E*$,C.y=d*M,C.z=E*ie,h.push(C.x,C.y,C.z),f.push(0,M,0),I.x=ie*.5+.5,I.y=$*.5*M+.5,p.push(I.x,I.y),g++}for(let N=0;N<i;N++){let O=w+N,B=L+N;x===!0?u.push(B,B+1,O):u.push(B+1,B,O),P+=3}c.addGroup(m,P,x===!0?1:2),m+=P}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new r(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}},Zu=class r extends Wl{constructor(e=1,t=1,n=32,i=1,s=!1,o=0,a=Math.PI*2){super(0,e,t,n,i,s,o,a),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:i,openEnded:s,thetaStart:o,thetaLength:a}}static fromJSON(e){return new r(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}};var Su=new oe,Au=new oe,Gf=new oe,wu=new Ys,Ju=class extends St{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},e!==null){let i=Math.pow(10,4),s=Math.cos(oa*t),o=e.getIndex(),a=e.getAttribute("position"),l=o?o.count:a.count,c=[0,0,0],u=["a","b","c"],h=new Array(3),f={},p=[];for(let 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Zt=class extends Yi{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Ve(16777215),this.specular=new Ve(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=lh,this.normalScale=new Ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new hn,this.combine=oh,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return 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Ea=class extends Yi{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ve(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=lh,this.normalScale=new Ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new hn,this.combine=oh,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return 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e=!0,t=this.getValueSize();t-Math.floor(t)!==0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);let n=this.times,i=this.values,s=n.length;s===0&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let o=null;for(let a=0;a!==s;a++){let l=n[a];if(typeof l=="number"&&isNaN(l)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,l),e=!1;break}if(o!==null&&o>l){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,l,o),e=!1;break}o=l}if(i!==void 0&&bb(i))for(let a=0,l=i.length;a!==l;++a){let c=i[a];if(isNaN(c)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,c),e=!1;break}}return e}optimize(){let e=this.times.slice(),t=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===cf,s=e.length-1,o=1;for(let a=1;a<s;++a){let l=!1,c=e[a],u=e[a+1];if(c!==u&&(a!==1||c!==e[0]))if(i)l=!0;else{let h=a*n,f=h-n,p=h+n;for(let g=0;g!==n;++g){let 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p=u[h];p.onError&&p.onError(c)}this.manager.itemError(e)}).finally(()=>{this.manager.itemEnd(e)}),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}};var th=class extends Dt{constructor(e){super(e)}load(e,t,n,i){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);let s=this,o=eh.get(e);if(o!==void 0)return s.manager.itemStart(e),setTimeout(function(){t&&t(o),s.manager.itemEnd(e)},0),o;let a=kl("img");function l(){u(),eh.add(e,this),t&&t(this),s.manager.itemEnd(e)}function c(h){u(),i&&i(h),s.manager.itemError(e),s.manager.itemEnd(e)}function u(){a.removeEventListener("load",l,!1),a.removeEventListener("error",c,!1)}return a.addEventListener("load",l,!1),a.addEventListener("error",c,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(a.crossOrigin=this.crossOrigin),s.manager.itemStart(e),a.src=e,a}},nh=class extends Dt{constructor(e){super(e)}load(e,t,n,i){let s=new Gl;s.colorSpace=jt;let o=new th(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);let a=0;function l(c){o.load(e[c],function(u){s.images[c]=u,a++,a===6&&(s.needsUpdate=!0,t&&t(s))},void 0,i)}for(let c=0;c<e.length;++c)l(c);return s}},ih=class extends Dt{constructor(e){super(e)}load(e,t,n,i){let s=this,o=new _a,a=new $n(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(s.withCredentials),a.load(e,function(l){let c;try{c=s.parse(l)}catch(u){if(i!==void 0)i(u);else{console.error(u);return}}c.image!==void 0?o.image=c.image:c.data!==void 0&&(o.image.width=c.width,o.image.height=c.height,o.image.data=c.data),o.wrapS=c.wrapS!==void 0?c.wrapS:un,o.wrapT=c.wrapT!==void 0?c.wrapT:un,o.magFilter=c.magFilter!==void 0?c.magFilter:bn,o.minFilter=c.minFilter!==void 0?c.minFilter:bn,o.anisotropy=c.anisotropy!==void 0?c.anisotropy:1,c.colorSpace!==void 0&&(o.colorSpace=c.colorSpace),c.flipY!==void 0&&(o.flipY=c.flipY),c.format!==void 0&&(o.format=c.format),c.type!==void 0&&(o.type=c.type),c.mipmaps!==void 0&&(o.mipmaps=c.mipmaps,o.minFilter=vi),c.mipmapCount===1&&(o.minFilter=bn),c.generateMipmaps!==void 0&&(o.generateMipmaps=c.generateMipmaps),o.needsUpdate=!0,t&&t(o,c)},n,i),o}},Pi=class extends Dt{constructor(e){super(e)}load(e,t,n,i){let s=new Dn,o=new th(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(e,function(a){s.image=a,s.needsUpdate=!0,t!==void 0&&t(s)},n,i),s}},Sa=class extends Rt{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new Ve(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){let t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),t}};var Vf=new Ye,Kg=new oe,Zg=new oe,Kl=class{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Ce(512,512),this.map=null,this.mapPass=null,this.matrix=new Ye,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Vl,this._frameExtents=new Ce(1,1),this._viewportCount=1,this._viewports=[new Ct(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){let 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en(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){let t=this.camera,n=da*2*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height,s=e.distance||t.far;(n!==t.fov||i!==t.aspect||s!==t.far)&&(t.fov=n,t.aspect=i,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}},Aa=class extends Sa{constructor(e,t,n=0,i=Math.PI/3,s=0,o=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(Rt.DEFAULT_UP),this.updateMatrix(),this.target=new Rt,this.distance=n,this.angle=i,this.penumbra=s,this.decay=o,this.map=null,this.shadow=new Md}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}},Jg=new Ye,Il=new oe,zf=new oe,Ed=class extends 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n=0,i=e.length;n<i;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch{return t}}static extractUrlBase(e){let t=e.lastIndexOf("/");return t===-1?"./":e.slice(0,t+1)}static resolveURL(e,t){return typeof e!="string"||e===""?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}};var Nd="\\[\\]\\.:\\/",Rb=new RegExp("["+Nd+"]","g"),Ld="[^"+Nd+"]",Ib="[^"+Nd.replace("\\.","")+"]",Pb=/((?:WC+[\/:])*)/.source.replace("WC",Ld),Nb=/(WCOD+)?/.source.replace("WCOD",Ib),Lb=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ld),Ob=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ld),Db=new RegExp("^"+Pb+Nb+Lb+Ob+"$"),Fb=["material","materials","bones","map"],Sd=class{constructor(e,t,n){let i=n||zt.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();let n=this._targetGroup.nCachedObjects_,i=this._bindings[n];i!==void 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0&&i!==-1){let s=n.nodeName.substring(i+1);Fb.indexOf(s)!==-1&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=s)}if(n.propertyName===null||n.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n}static findNode(e,t){if(t===void 0||t===""||t==="."||t===-1||t===e.name||t===e.uuid)return e;if(e.skeleton){let n=e.skeleton.getBoneByName(t);if(n!==void 0)return n}if(e.children){let n=function(s){for(let o=0;o<s.length;o++){let a=s[o];if(a.name===t||a.uuid===t)return a;let l=n(a.children);if(l)return l}return null},i=n(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){let n=this.resolvedProperty;for(let i=0,s=n.length;i!==s;++i)e[t++]=n[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){let n=this.resolvedProperty;for(let i=0,s=n.length;i!==s;++i)n[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){let n=this.resolvedProperty;for(let i=0,s=n.length;i!==s;++i)n[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){let n=this.resolvedProperty;for(let i=0,s=n.length;i!==s;++i)n[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node,t=this.parsedPath,n=t.objectName,i=t.propertyName,s=t.propertyIndex;if(e||(e=r.findNode(this.rootNode,t.nodeName),this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");return}if(n){let c=t.objectIndex;switch(n){case"materials":if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(let u=0;u<e.length;u++)if(e[u].name===c){c=u;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.map){console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}e=e.material.map;break;default:if(e[n]===void 0){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[n]}if(c!==void 0){if(e[c]===void 0){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[c]}}let o=e[i];if(o===void 0){let c=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+i+" but it wasn't found.",e);return}let a=this.Versioning.None;this.targetObject=e,e.needsUpdate!==void 0?a=this.Versioning.NeedsUpdate:e.matrixWorldNeedsUpdate!==void 0&&(a=this.Versioning.MatrixWorldNeedsUpdate);let l=this.BindingType.Direct;if(s!==void 0){if(i==="morphTargetInfluences"){if(!e.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!e.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}e.morphTargetDictionary[s]!==void 0&&(s=e.morphTargetDictionary[s])}l=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=s}else o.fromArray!==void 0&&o.toArray!==void 0?(l=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(l=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}};zt.Composite=Sd;zt.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3};zt.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2};zt.prototype.GetterByBindingType=[zt.prototype._getValue_direct,zt.prototype._getValue_array,zt.prototype._getValue_arrayElement,zt.prototype._getValue_toArray];zt.prototype.SetterByBindingTypeAndVersioning=[[zt.prototype._setValue_direct,zt.prototype._setValue_direct_setNeedsUpdate,zt.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[zt.prototype._setValue_array,zt.prototype._setValue_array_setNeedsUpdate,zt.prototype._setValue_array_setMatrixWorldNeedsUpdate],[zt.prototype._setValue_arrayElement,zt.prototype._setValue_arrayElement_setNeedsUpdate,zt.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[zt.prototype._setValue_fromArray,zt.prototype._setValue_fromArray_setNeedsUpdate,zt.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];var N1=new Float32Array(1);var $g=new Ye,rh=class{constructor(e,t,n=0,i=1/0){this.ray=new Ks(e,t),this.near=n,this.far=i,this.camera=null,this.layers=new Bl,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return $g.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4($g),this}intersectObject(e,t=!0,n=[]){return Ad(e,this,n,t),n.sort(Qg),n}intersectObjects(e,t=!0,n=[]){for(let i=0,s=e.length;i<s;i++)Ad(e[i],this,n,t);return n.sort(Qg),n}};function Qg(r,e){return r.distance-e.distance}function Ad(r,e,t,n){if(r.layers.test(e.layers)&&r.raycast(e,t),n===!0){let i=r.children;for(let s=0,o=i.length;s<o;s++)Ad(i[s],e,t,!0)}}var e0=new Ce,sh=class{constructor(e=new Ce(1/0,1/0),t=new Ce(-1/0,-1/0)){this.isBox2=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let n=e0.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return 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__THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:wd}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=wd);function fh(){let r=document.createElement("canvas");document.body.appendChild(r);let e={canvas:r,antialias:!0},t=new ya(e);t.outputColorSpace=li,t.setClearColor("#ffffff",1),t.setSize(10,10);let n=new vr,i=new _r(8947848);n.add(i);let s=new xr(8947848);s.position.set(0,0,1),n.add(s);let o=new en(45,1,.1,1e3);o.position.set(0,0,1),o.up.set(0,1,0),o.lookAt(new oe(0,0,0)),n.add(o);let a=new va(1,1),l=new Pt(a,new Zt({color:13369344}));n.add(l),t.render(n,o);let c=t.getContext(),u=new Uint8Array(4);c.readPixels(5,5,1,1,c.RGBA,c.UNSIGNED_BYTE,u),document.body.removeChild(r);let h=50;return u[0]<h&&u[1]<h&&u[2]<h}var ci={Phong:1,Physical:2};function dh(r){let e=0,t=0;for(let n=0;n<r.MaterialCount();n++){let 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mh(r){r!==null&&r.traverse(e=>{if(e.isMesh||e.isLineSegments){if(Array.isArray(e.material))for(let t of e.material)t.dispose();else e.material.dispose();e.userData=null,e.geometry.dispose()}})}function gh(r,e,t,n,i){function s(c,u,h,f,p,g){let v=new oe(p[3*g],p[3*g+1],p[3*g+2]);v.applyMatrix4(f.matrixWorld);let d=v.project(c);return new At((d.x+1)*u/2,-(d.y-1)*h/2)}let o=n.geometry.attributes.position.array,a=o.length/6,l=1/0;for(let c=0;c<a;c++){let u=new No(s(r,e,t,n,o,2*c),s(r,e,t,n,o,2*c+1));l=Math.min(l,Yc(u,i))}return l}var Dd=class{constructor(e){this.params={defaultLineMaterialColor:new Mt(0,0,0),defaultMaterialColor:new Mt(0,0,0)},co(e,this.params),this.defaultLineMaterialIndex=null,this.defaultMaterialIndex=null}Finalize(e){this.Reset(),this.FinalizeMeshes(e),this.FinalizeMaterials(e),this.FinalizeNodes(e)}FinalizeMaterials(e){if(e.VertexColorCount()===0)return;let t=new Map;for(let n=0;n<e.MeshCount();n++){let i=e.GetMesh(n);for(let s=0;s<i.TriangleCount();s++){let 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Ht=class{constructor(){this.name=null,this.extension=null,this.callbacks=null,this.model=null,this.error=null,this.message=null}Import(e,t,n,i){this.Clear(),this.name=e,this.extension=t,this.callbacks=i,this.model=new dr,this.error=!1,this.message=null,this.ResetContent(),this.ImportContent(n,()=>{this.CreateResult(i)})}Clear(){this.name=null,this.extension=null,this.callbacks=null,this.model=null,this.error=null,this.message=null,this.ClearContent()}CreateResult(e){if(this.error){e.onError(),e.onComplete();return}if(Uo(this.model)){this.SetError(Ze("The model doesn't contain any meshes.")),e.onError(),e.onComplete();return}vh(this.model,{defaultLineMaterialColor:this.callbacks.getDefaultLineMaterialColor(),defaultMaterialColor:this.callbacks.getDefaultMaterialColor()}),e.onSuccess(),e.onComplete()}CanImportExtension(e){return!1}GetUpDirection(){return pt.Z}ClearContent(){}ResetContent(){}ImportContent(e,t){}GetModel(){return 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if(o===this.rhino.ObjectType.Extrusion){let a=i.getMesh(this.rhino.MeshType.Any);a!==null&&(this.ImportRhinoGeometryAsMesh(e,a,t,n),a.delete())}else if(o===this.rhino.ObjectType.Brep){let a=new this.rhino.Mesh,l=i.faces();for(let c=0;c<l.count;c++){let u=l.get(c),h=u.getMesh(this.rhino.MeshType.Any);h&&(a.append(h),h.delete()),u.delete()}l.delete(),a.compact(),this.ImportRhinoGeometryAsMesh(e,a,t,n),a.delete()}else if(o===this.rhino.ObjectType.SubD){i.subdivide(3);let a=this.rhino.Mesh.createFromSubDControlNet(i,!0);a!==null&&(this.ImportRhinoGeometryAsMesh(e,a,t,n),a.delete())}else if(o===this.rhino.ObjectType.Curve)this.ImportRhinoGeometryAsMesh(e,i,t,n);else if(o===this.rhino.ObjectType.InstanceReference){let a=i.parentIdefId;if(this.instanceIdToDefinition.has(a)){let c=this.instanceIdToDefinition.get(a).getObjectIds();for(let u=0;u<c.length;u++){let h=c[u];if(this.instanceIdToObject.has(h)){let f=this.instanceIdToObject.get(h);n.push(t),this.ImportRhinoGeometryObject(e,f,n),n.pop()}}}}}}ImportRhinoGeometryAsMesh(e,t,n,i){function s(u){let h=u.domain[1]-u.domain[0],f=Math.max(parseInt(h/.2,10),1),p=h/f,g=[];for(let v=0;v<=f;v++)if(v===f&&u.isClosed)g.push(g[0]);else{let d=t.pointAt(u.domain[0]+v*p);g.push(a.AddVertex(Ei(d)))}return new jr(g)}let o=this.GetMaterialIndex(e,n,i),a=null;if(t.objectType===this.rhino.ObjectType.Mesh){let u=t.toThreejsJSON();a=Zi(u.data,o,null)}else if(t.objectType===this.rhino.ObjectType.Curve){if(a=new Kt,t instanceof this.rhino.LineCurve){let u=a.AddVertex(Ei(t.line.from)),h=a.AddVertex(Ei(t.line.to)),f=new jr([u,h]);f.SetMaterial(o),a.AddLine(f)}else if(t instanceof this.rhino.NurbsCurve){let u=s(t);u.SetMaterial(o),a.AddLine(u)}else if(t instanceof this.rhino.ArcCurve){let u=s(t);u.SetMaterial(o),a.AddLine(u)}}if(a===null)return null;let l=n.attributes();a.SetName(l.name);let c=l.getUserStrings();if(c.length>0){let u=new Vn(Ze("User texts"));for(let h=0;h<c.length;h++){let f=c[h];u.AddProperty(new nn(Vt.Text,f[0],f[1]))}a.AddPropertyGroup(u)}if(i.length!==0){let u=new fn().CreateIdentity();for(let f=i.length-1;f>=0;f--){let v=i[f].geometry().xform.toFloatArray(!1),d=new fn(v);u=u.MultiplyMatrix(d)}let h=new ln(u);hr(a,h)}this.model.AddMeshToRootNode(a)}GetMaterialIndex(e,t,n){function i(l,c,u){let h=c.attributes();if(h.materialSource===l.ObjectMaterialSource.MaterialFromObject){let f=h.materialIndex;if(f>-1)return e.materials().get(f)}else if(h.materialSource===l.ObjectMaterialSource.MaterialFromLayer){let f=h.layerIndex;if(f>-1){let p=e.layers().get(f),g=p.renderMaterialIndex;if(g>-1)return e.materials().get(g);if(c.geometry().objectType===l.ObjectType.Curve){let d=new l.Material;return d.name=p.name,d.diffuseColor=p.color,d}}}else if(h.materialSource===l.ObjectMaterialSource.MaterialFromParent&&u.length!==0)return i(l,u[0],[]);return null}function s(l,c){function u(d,m){d.Set(m.r,m.g,m.b)}function h(d){return d.r===0&&d.g===0&&d.b===0}function f(d){return d.r===255&&d.g===255&&d.b===255}let p=null,g=l.physicallyBased();g.supported?(p=new Qr,p.metalness=g.metallic?1:0,p.roughness=g.roughness):(p=new vn,u(p.ambient,l.ambientColor),u(p.specular,l.specularColor)),p.name=l.name,u(p.color,l.diffuseColor),p.opacity=1-l.transparency,si(p),h(p.color)&&!f(l.reflectionColor)&&u(p.color,l.reflectionColor),h(p.color)&&!f(l.transparentColor)&&u(p.color,l.transparentColor);let v=l.getBitmapTexture();if(v){let d=new ii,m=En(v.fileName),_=c.getFileBuffer(m);d.name=m,d.buffer=_,p.diffuseMap=d}return p}function o(l,c,u){let h=s(c,u);for(let f=0;f<l.MaterialCount();f++)if(l.GetMaterial(f).IsEqual(h))return f;return l.AddMaterial(h)}let a=i(this.rhino,t,n);return a===null?null:o(this.model,a,this.callbacks)}};var Qn=class{constructor(e,t){this.arrayBuffer=e,this.dataView=new DataView(e),this.isLittleEndian=t,this.position=0}GetPosition(){return this.position}SetPosition(e){this.position=e}GetByteLength(){return this.arrayBuffer.byteLength}Skip(e){this.position=this.position+e}End(){return this.position>=this.arrayBuffer.byteLength}ReadArrayBuffer(e){let t=new Uint8Array(this.arrayBuffer),n=new ArrayBuffer(e),i=new Uint8Array(n),s=t.subarray(this.position,this.position+e);return i.set(s,0),this.position+=e,n}ReadBoolean8(){let e=this.dataView.getInt8(this.position);return this.position=this.position+1,!!e}ReadCharacter8(){let e=this.dataView.getInt8(this.position);return this.position=this.position+1,e}ReadUnsignedCharacter8(){let e=this.dataView.getUint8(this.position);return this.position=this.position+1,e}ReadInteger16(){let e=this.dataView.getInt16(this.position,this.isLittleEndian);return this.position=this.position+2,e}ReadUnsignedInteger16(){let e=this.dataView.getUint16(this.position,this.isLittleEndian);return this.position=this.position+2,e}ReadInteger32(){let e=this.dataView.getInt32(this.position,this.isLittleEndian);return this.position=this.position+4,e}ReadUnsignedInteger32(){let e=this.dataView.getUint32(this.position,this.isLittleEndian);return this.position=this.position+4,e}ReadFloat32(){let e=this.dataView.getFloat32(this.position,this.isLittleEndian);return this.position=this.position+4,e}ReadDouble64(){let e=this.dataView.getFloat64(this.position,this.isLittleEndian);return this.position=this.position+8,e}};var vt={MAIN3DS:19789,EDIT3DS:15677,EDIT_MATERIAL:45055,MAT_NAME:40960,MAT_AMBIENT:40976,MAT_DIFFUSE:40992,MAT_SPECULAR:41008,MAT_SHININESS:41024,MAT_SHININESS_STRENGTH:41025,MAT_TRANSPARENCY:41040,MAT_COLOR_F:16,MAT_COLOR:17,MAT_LIN_COLOR:18,MAT_LIN_COLOR_F:19,MAT_TEXMAP:41472,MAT_TEXMAP_NAME:41728,MAT_TEXMAP_UOFFSET:41816,MAT_TEXMAP_VOFFSET:41818,MAT_TEXMAP_USCALE:41812,MAT_TEXMAP_VSCALE:41814,MAT_TEXMAP_ROTATION:41820,PERCENTAGE:48,PERCENTAGE_F:49,EDIT_OBJECT:16384,OBJ_TRIMESH:16640,OBJ_LIGHT:17920,OBJ_CAMERA:18176,TRI_VERTEX:16656,TRI_TEXVERTEX:16704,TRI_FACE:16672,TRI_TRANSFORMATION:16736,TRI_MATERIAL:16688,TRI_SMOOTH:16720,KF3DS:45056,OBJECT_NODE:45058,OBJECT_HIERARCHY:45072,OBJECT_INSTANCE_NAME:45073,OBJECT_PIVOT:45075,OBJECT_POSITION:45088,OBJECT_ROTATION:45089,OBJECT_SCALE:45090,OBJECT_ID:45104},Fd=class{constructor(){this.id=-1,this.name="",this.flags=-1,this.parentId=-1,this.instanceName="",this.pivot=[0,0,0],this.positions=[],this.rotations=[],this.scales=[]}},Ud=class{constructor(){this.nodes=[],this.nodeIdToNode=new Map}IsEmpty(){return this.nodes.length===0}AddNode(e){this.nodes.push(e),this.nodeIdToNode.set(e.nodeId,e)}GetNodes(){return this.nodes}},Pa=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="3ds"}GetUpDirection(){return pt.Z}ClearContent(){this.materialNameToIndex=null,this.meshNameToIndex=null,this.nodeList=null}ResetContent(){this.materialNameToIndex=new Map,this.meshNameToIndex=new Map,this.nodeList=new Ud}ImportContent(e,t){this.ProcessBinary(e),t()}ProcessBinary(e){let t=new Qn(e,!0),n=t.GetByteLength();this.ReadChunks(t,n,(i,s)=>{i===vt.MAIN3DS?this.ReadMainChunk(t,s):this.SkipChunk(t,s)})}ReadMainChunk(e,t){let n=this.GetChunkEnd(e,t);this.ReadChunks(e,n,(i,s)=>{i===vt.EDIT3DS?this.ReadEditorChunk(e,s):i===vt.KF3DS?this.ReadKeyFrameChunk(e,s):this.SkipChunk(e,s)}),this.BuildNodeHierarchy()}ReadEditorChunk(e,t){let n=this.GetChunkEnd(e,t);this.ReadChunks(e,n,(i,s)=>{i===vt.EDIT_MATERIAL?this.ReadMaterialChunk(e,s):i===vt.EDIT_OBJECT?this.ReadObjectChunk(e,s):this.SkipChunk(e,s)})}ReadMaterialChunk(e,t){let n=new vn,i=this.GetChunkEnd(e,t),s=null,o=null;this.ReadChunks(e,i,(l,c)=>{l===vt.MAT_NAME?n.name=this.ReadName(e):l===vt.MAT_AMBIENT?n.ambient=this.ReadColorChunk(e,c):l===vt.MAT_DIFFUSE?n.color=this.ReadColorChunk(e,c):l===vt.MAT_SPECULAR?n.specular=this.ReadColorChunk(e,c):l===vt.MAT_SHININESS?s=this.ReadPercentageChunk(e,c):l===vt.MAT_SHININESS_STRENGTH?o=this.ReadPercentageChunk(e,c):l===vt.MAT_TRANSPARENCY?(n.opacity=1-this.ReadPercentageChunk(e,c),si(n)):l===vt.MAT_TEXMAP?(n.diffuseMap=this.ReadTextureMapChunk(e,c),si(n)):this.SkipChunk(e,c)}),s!==null&&o!==null&&(n.shininess=s*o/10);let a=this.model.AddMaterial(n);this.materialNameToIndex.set(n.name,a)}ReadTextureMapChunk(e,t){let n=new ii,i=this.GetChunkEnd(e,t);return this.ReadChunks(e,i,(s,o)=>{if(s===vt.MAT_TEXMAP_NAME){let a=this.ReadName(e),l=this.callbacks.getFileBuffer(a);n.name=a,n.buffer=l}else s===vt.MAT_TEXMAP_UOFFSET?n.offset.x=e.ReadFloat32():s===vt.MAT_TEXMAP_VOFFSET?n.offset.y=e.ReadFloat32():s===vt.MAT_TEXMAP_USCALE?n.scale.x=e.ReadFloat32():s===vt.MAT_TEXMAP_VSCALE?n.scale.y=e.ReadFloat32():s===vt.MAT_TEXMAP_ROTATION?n.rotation=e.ReadFloat32()*ar:this.SkipChunk(e,o)}),n}ReadColorChunk(e,t){let n=new Mt(0,0,0),i=this.GetChunkEnd(e,t),s=!1;return this.ReadChunks(e,i,(o,a)=>{o===vt.MAT_COLOR?s||(n.r=e.ReadUnsignedCharacter8(),n.g=e.ReadUnsignedCharacter8(),n.b=e.ReadUnsignedCharacter8()):o===vt.MAT_LIN_COLOR?(n.r=e.ReadUnsignedCharacter8(),n.g=e.ReadUnsignedCharacter8(),n.b=e.ReadUnsignedCharacter8(),s=!0):o===vt.MAT_COLOR_F?s||(n.r=Rn(e.ReadFloat32()),n.g=Rn(e.ReadFloat32()),n.b=Rn(e.ReadFloat32())):o===vt.MAT_LIN_COLOR_F?(n.r=Rn(e.ReadFloat32()),n.g=Rn(e.ReadFloat32()),n.b=Rn(e.ReadFloat32()),s=!0):this.SkipChunk(e,a)}),n}ReadPercentageChunk(e,t){let n=0,i=this.GetChunkEnd(e,t);return this.ReadChunks(e,i,(s,o)=>{s===vt.PERCENTAGE?n=e.ReadUnsignedInteger16()/100:s===vt.PERCENTAGE_F?n=e.ReadFloat32():this.SkipChunk(e,o)}),n}ReadObjectChunk(e,t){let n=this.GetChunkEnd(e,t),i=this.ReadName(e);this.ReadChunks(e,n,(s,o)=>{s===vt.OBJ_TRIMESH?this.ReadMeshChunk(e,o,i):this.SkipChunk(e,o)})}ReadMeshChunk(e,t,n){function i(u,h){if(!h.IsValid())return;let f=h.Determinant(),p=Cr(f);p&&(h=new fn().CreateScale(-1,1,1).MultiplyMatrix(h));let g=h.Invert();if(g===null)return;let v=new ln(g);hr(u,v),p&&jc(u)}let s=new Kt;s.SetName(n);let o=this.GetChunkEnd(e,t),a=null;if(this.ReadChunks(e,o,(u,h)=>{u===vt.TRI_VERTEX?this.ReadVerticesChunk(s,e):u===vt.TRI_TEXVERTEX?this.ReadTextureVerticesChunk(s,e):u===vt.TRI_FACE?this.ReadFacesChunk(s,e,h):u===vt.TRI_TRANSFORMATION?a=this.ReadTransformationChunk(e):this.SkipChunk(e,h)}),s.VertexCount()===s.TextureUVCount())for(let u=0;u<s.TriangleCount();u++){let h=s.GetTriangle(u);h.SetTextureUVs(h.v0,h.v1,h.v2)}let l=new fn(a);i(s,l);let c=this.model.AddMesh(s);this.meshNameToIndex.set(s.GetName(),c)}ReadVerticesChunk(e,t){let n=t.ReadUnsignedInteger16();for(let i=0;i<n;i++){let s=t.ReadFloat32(),o=t.ReadFloat32(),a=t.ReadFloat32();e.AddVertex(new Xe(s,o,a))}}ReadTextureVerticesChunk(e,t){let n=t.ReadUnsignedInteger16();for(let i=0;i<n;i++){let s=t.ReadFloat32(),o=t.ReadFloat32();e.AddTextureUV(new At(s,o))}}ReadFacesChunk(e,t,n){let i=this.GetChunkEnd(t,n),s=t.ReadUnsignedInteger16();for(let o=0;o<s;o++){let a=t.ReadUnsignedInteger16(),l=t.ReadUnsignedInteger16(),c=t.ReadUnsignedInteger16();t.ReadUnsignedInteger16(),e.AddTriangle(new Xt(a,l,c))}this.ReadChunks(t,i,(o,a)=>{o===vt.TRI_MATERIAL?this.ReadFaceMaterialsChunk(e,t):o===vt.TRI_SMOOTH?this.ReadFaceSmoothingGroupsChunk(e,s,t):this.SkipChunk(t,a)})}ReadFaceMaterialsChunk(e,t){let n=this.ReadName(t),i=this.materialNameToIndex.get(n),s=t.ReadUnsignedInteger16();for(let o=0;o<s;o++){let a=t.ReadUnsignedInteger16(),l=e.GetTriangle(a);i!==void 0&&(l.mat=i)}}ReadFaceSmoothingGroupsChunk(e,t,n){for(let i=0;i<t;i++){let s=n.ReadUnsignedInteger32(),o=e.GetTriangle(i);o.curve=s}}ReadTransformationChunk(e){let t=[];for(let n=0;n<4;n++){for(let i=0;i<3;i++)t.push(e.ReadFloat32());n<3?t.push(0):t.push(1)}return t}ReadKeyFrameChunk(e,t){let n=this.GetChunkEnd(e,t);this.ReadChunks(e,n,(i,s)=>{i===vt.OBJECT_NODE?this.ReadObjectNodeChunk(e,s):this.SkipChunk(e,s)})}BuildNodeHierarchy(){function e(n,i){function s(c){return c.positions.length===0?[0,0,0]:c.positions[0]}function o(c){function u(f){let p=[0,0,0,1],g=Math.sqrt(f[0]*f[0]+f[1]*f[1]+f[2]*f[2]);if(g>0){let v=f[3]*-.5,d=Math.sin(v)/g;p=[d*f[0],d*f[1],d*f[2],Math.cos(v)]}return p}if(c.rotations.length===0)return[0,0,0,1];let h=c.rotations[0];return u(h)}function a(c){return c.scales.length===0?[1,1,1]:c.scales[0]}let l=new fn;if(l.ComposeTRS(Ei(s(n)),bo(o(n)),Ei(a(n))),i){let c=n.pivot;l=new fn().CreateTranslation(-c[0],-c[1],-c[2]).MultiplyMatrix(l)}return new ln(l)}let t=this.model.GetRootNode();if(this.nodeList.IsEmpty())for(let n=0;n<this.model.MeshCount();n++)t.AddMeshIndex(n);else{let n=new Map;for(let i of this.nodeList.GetNodes()){let s=new Nn;i.name.length>0&&i.name!=="$$$DUMMY"&&(s.SetName(i.name),i.instanceName.length>0&&s.SetName(s.GetName()+" "+i.instanceName)),i.parentId===65535||!n.has(i.parentId)?t.AddChildNode(s):n.get(i.parentId).AddChildNode(s),n.set(i.id,s);let o=this.meshNameToIndex.has(i.name);s.SetTransformation(e(i,o)),o&&s.AddMeshIndex(this.meshNameToIndex.get(i.name))}}}ReadObjectNodeChunk(e,t){function n(o,a,l){let c=[];a.Skip(10);let u=a.ReadInteger32();for(let h=0;h<u;h++){a.ReadInteger32(),a.ReadUnsignedInteger16()!==0&&a.ReadFloat32();let p=null;if(l===vt.OBJECT_ROTATION){let g=a.ReadFloat32();p=o.ReadVector(a),p[3]=g}else p=o.ReadVector(a);c.push(p)}return c}let i=new Fd,s=this.GetChunkEnd(e,t);this.ReadChunks(e,s,(o,a)=>{o===vt.OBJECT_HIERARCHY?(i.name=this.ReadName(e),i.flags=e.ReadUnsignedInteger32(),i.parentId=e.ReadUnsignedInteger16()):o===vt.OBJECT_INSTANCE_NAME?i.instanceName=this.ReadName(e):o===vt.OBJECT_PIVOT?i.pivot=this.ReadVector(e):o===vt.OBJECT_POSITION?i.positions=n(this,e,vt.OBJECT_POSITION):o===vt.OBJECT_ROTATION?i.rotations=n(this,e,vt.OBJECT_ROTATION):o===vt.OBJECT_SCALE?i.scales=n(this,e,vt.OBJECT_SCALE):o===vt.OBJECT_ID?i.id=e.ReadUnsignedInteger16():this.SkipChunk(e,a)}),this.nodeList.AddNode(i)}ReadName(e){let t="",n=0,i=0;for(;i<64&&(n=e.ReadCharacter8(),n!==0);)t=t+String.fromCharCode(n),i=i+1;return t}ReadVector(e){return[e.ReadFloat32(),e.ReadFloat32(),e.ReadFloat32()]}ReadChunks(e,t,n){for(;e.GetPosition()<=t-6;){let i=e.ReadUnsignedInteger16(),s=e.ReadUnsignedInteger32();n(i,s)}}GetChunkEnd(e,t){return e.GetPosition()+t-6}SkipChunk(e,t){e.Skip(t-6)}};var ui={BYTE:5120,UNSIGNED_BYTE:5121,SHORT:5122,UNSIGNED_SHORT:5123,UNSIGNED_INT:5125,FLOAT:5126},Ji={SCALAR:0,VEC2:1,VEC3:2,VEC4:3,MAT2:4,MAT3:5,MAT4:6},no={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},kd={GLTF_STRING:1179937895,JSON_CHUNK_TYPE:1313821514,BINARY_CHUNK_TYPE:5130562};function $l(r){return di(Ns(r[0]),Ns(r[1]),Ns(r[2]))}function Ub(r,e){function t(n,i){let s=n;return i===ui.UNSIGNED_BYTE?s/=255:i===ui.UNSIGNED_SHORT&&(s/=65535),Rn(Ns(s))}return new Mt(t(r[0],e),t(r[1],e),t(r[2],e))}var Bd=class{constructor(e){this.reader=new Qn(e,!0),this.componentType=null,this.dataType=null,this.byteStride=null,this.dataCount=null,this.sparseReader=null}SetComponentType(e){this.componentType=e}SetDataType(e){e==="SCALAR"?this.dataType=Ji.SCALAR:e==="VEC2"?this.dataType=Ji.VEC2:e==="VEC3"?this.dataType=Ji.VEC3:e==="VEC4"?this.dataType=Ji.VEC4:e==="MAT2"?this.dataType=Ji.MAT2:e==="MAT3"?this.dataType=Ji.MAT3:e==="MAT4"&&(this.dataType=Ji.MAT4)}SetByteStride(e){this.byteStride=e}SetDataCount(e){this.dataCount=e}SetSparseReader(e,t){this.sparseReader={indexReader:e,valueReader:t}}ReadArrayBuffer(e){return this.reader.ReadArrayBuffer(e)}GetDataCount(){return this.dataCount}ReadData(){if(this.dataType===null)return null;if(this.dataType===Ji.SCALAR){let e=this.ReadComponent();return this.SkipBytesByStride(1),e}else if(this.dataType===Ji.VEC2){let e=this.ReadComponent(),t=this.ReadComponent();return this.SkipBytesByStride(2),new At(e,t)}else if(this.dataType===Ji.VEC3){let e=this.ReadComponent(),t=this.ReadComponent(),n=this.ReadComponent();return this.SkipBytesByStride(3),new Xe(e,t,n)}else if(this.dataType===Ji.VEC4){let e=this.ReadComponent(),t=this.ReadComponent(),n=this.ReadComponent(),i=this.ReadComponent();return this.SkipBytesByStride(4),new Vi(e,t,n,i)}return null}EnumerateData(e){if(this.sparseReader===null)for(let t=0;t<this.dataCount;t++)e(this.ReadData());else{let t=[];for(let i=0;i<this.sparseReader.indexReader.GetDataCount();i++){let s=this.sparseReader.indexReader.ReadData(),o=this.sparseReader.valueReader.ReadData();t.push({index:s,value:o})}let n=0;for(let i=0;i<this.dataCount;i++){let s=this.ReadData();n<t.length&&t[n].index===i?(e(t[n].value),n+=1):e(s)}}}SkipBytes(e){this.reader.Skip(e)}ReadComponent(){return this.componentType===null?null:this.componentType===ui.BYTE?this.reader.ReadCharacter8():this.componentType===ui.UNSIGNED_BYTE?this.reader.ReadUnsignedCharacter8():this.componentType===ui.SHORT?this.reader.ReadInteger16():this.componentType===ui.UNSIGNED_SHORT?this.reader.ReadUnsignedInteger16():this.componentType===ui.UNSIGNED_INT?this.reader.ReadInteger32():this.componentType===ui.FLOAT?this.reader.ReadFloat32():null}SkipBytesByStride(e){if(this.byteStride===null)return;let t=e*this.GetComponentSize();this.reader.Skip(this.byteStride-t)}GetComponentSize(){return this.componentType===ui.BYTE||this.componentType===ui.UNSIGNED_BYTE?1:this.componentType===ui.SHORT||this.componentType===ui.UNSIGNED_SHORT?2:this.componentType===ui.UNSIGNED_INT||this.componentType===ui.FLOAT?4:0}},Gd=class{constructor(){this.supportedExtensions=["KHR_draco_mesh_compression","KHR_materials_pbrSpecularGlossiness","KHR_texture_transform"],this.draco=null}LoadLibraries(e,t){if(e===void 0){t.onSuccess();return}this.draco===null&&e.indexOf("KHR_draco_mesh_compression")!==-1?cr("draco3d").then(()=>{DracoDecoderModule().then(n=>{this.draco=n,t.onSuccess()})}).catch(()=>{t.onError(Ze("Failed to load draco decoder."))}):t.onSuccess()}GetUnsupportedExtensions(e){let t=[];if(e===void 0)return t;for(let n=0;n<e.length;n++){let i=e[n];this.supportedExtensions.indexOf(i)===-1&&t.push(i)}return t}ProcessMaterial(e,t,n){if(e.extensions===void 0)return null;let i=e.extensions.KHR_materials_pbrSpecularGlossiness;if(i===void 0)return null;let s=new vn,o=i.diffuseFactor;o!==void 0&&(s.color=$l(o),s.opacity=o[3]);let a=i.diffuseTexture;a!==void 0&&(s.diffuseMap=n(a));let l=i.specularFactor;l!==void 0&&(s.specular=$l(l));let c=i.specularGlossinessTexture;c!==void 0&&(s.specularMap=n(c));let u=i.glossinessFactor;return u!==void 0&&(s.shininess=u),s}ProcessTexture(e,t){if(e.extensions===void 0)return;let n=e.extensions.KHR_texture_transform;n!==void 0&&(n.offset!==void 0&&(t.offset.x=n.offset[0],t.offset.y=-n.offset[1]),n.scale!==void 0&&(t.scale.x=n.scale[0],t.scale.y=n.scale[1]),n.rotation!==void 0&&(t.rotation=-n.rotation))}ProcessPrimitive(e,t,n,i){function s(N,O,B,ie,$){let te=O.GetAttributeByUniqueId(B,ie),W=te.num_components(),de=B.num_points()*W,ye=de*4,Me=N._malloc(ye);O.GetAttributeDataArrayForAllPoints(B,te,N.DT_FLOAT32,ye,Me);let ve=new Float32Array(N.HEAPF32.buffer,Me,de).slice();if(W===2)for(let R=0;R<ve.length;R+=2)$(new At(ve[R+0],ve[R+1]));else if(W===3)for(let R=0;R<ve.length;R+=3)$(new Xe(ve[R+0],ve[R+1],ve[R+2]));else if(W===4)for(let R=0;R<ve.length;R+=4)$(new Vi(ve[R+0],ve[R+1],ve[R+2],ve[R+3]));N._free(Me)}if(this.draco===null||n.extensions===void 0||n.extensions.KHR_draco_mesh_compression===void 0)return!1;let o=new this.draco.Decoder,a=new this.draco.DecoderBuffer,l=n.extensions.KHR_draco_mesh_compression,c=t.bufferViews[l.bufferView],h=e.GetReaderFromBufferView(c).ReadArrayBuffer(c.byteLength);if(a.Init(new Int8Array(h),h.byteLength),o.GetEncodedGeometryType(a)!==this.draco.TRIANGULAR_MESH)return!0;let p=new this.draco.Mesh;if(!o.DecodeBufferToMesh(a,p).ok())return!0;let v=l.attributes.POSITION!==void 0,d=!1,m=l.attributes.NORMAL!==void 0,_=l.attributes.TEXCOORD_0!==void 0;if(!v)return!0;let y=i.VertexCount(),x=i.VertexColorCount(),w=i.NormalCount(),I=i.TextureUVCount();s(this.draco,o,p,l.attributes.POSITION,N=>{i.AddVertex(N)}),m&&s(this.draco,o,p,l.attributes.NORMAL,N=>{i.AddNormal(N)}),_&&s(this.draco,o,p,l.attributes.TEXCOORD_0,N=>{N.y=-N.y,i.AddTextureUV(N)});let P=p.num_faces()*3,E=P*4,M=this.draco._malloc(E);o.GetTrianglesUInt32Array(p,E,M);let L=new Uint32Array(this.draco.HEAPU32.buffer,M,P).slice();for(let N=0;N<L.length;N+=3){let O=L[N],B=L[N+1],ie=L[N+2];e.AddTriangle(n,i,O,B,ie,d,m,_,y,x,w,I)}return this.draco._free(M),!0}},Na=class extends Ht{constructor(){super(),this.gltfExtensions=new Gd}CanImportExtension(e){return e==="gltf"||e==="glb"}GetUpDirection(){return pt.Y}ClearContent(){this.bufferContents=null,this.imageIndexToTextureParams=null}ResetContent(){this.bufferContents=[],this.imageIndexToTextureParams=new Map}ImportContent(e,t){this.extension==="gltf"?this.ProcessGltf(e,t):this.extension==="glb"&&this.ProcessBinaryGltf(e,t)}ProcessGltf(e,t){let n=xn(e),i=JSON.parse(n);if(i.asset.version!=="2.0"){this.SetError(Ze("Invalid glTF version.")),t();return}for(let s=0;s<i.buffers.length;s++){let o=null,a=i.buffers[s],l=Ls(a.uri);if(l!==null)o=l.buffer;else{let c=this.callbacks.getFileBuffer(a.uri);c!==null&&(o=c)}if(o===null){this.SetError(Ze("One of the requested buffers is missing.")),t();return}this.bufferContents.push(o)}this.ProcessMainFile(i,t)}ProcessBinaryGltf(e,t){function n(c){let u=c.ReadUnsignedInteger32(),h=c.ReadUnsignedInteger32(),f=c.ReadArrayBuffer(u);return{type:h,buffer:f}}let i=new Qn(e,!0);if(i.ReadUnsignedInteger32()!==kd.GLTF_STRING){this.SetError(Ze("Invalid glTF file.")),t();return}if(i.ReadUnsignedInteger32()!==2){this.SetError(Ze("Invalid glTF version.")),t();return}if(i.ReadUnsignedInteger32()!==i.GetByteLength()){this.SetError(Ze("Invalid glTF file.")),t();return}let l=null;for(;!i.End();){let c=n(i);c.type===kd.JSON_CHUNK_TYPE?l=xn(c.buffer):c.type===kd.BINARY_CHUNK_TYPE&&this.bufferContents.push(c.buffer)}if(l!==null){let c=JSON.parse(l);this.ProcessMainFile(c,t)}}ProcessMainFile(e,t){let n=this.gltfExtensions.GetUnsupportedExtensions(e.extensionsRequired);if(n.length>0){this.SetError(uo("Unsupported extension: {0}.",n.join(", "))),t();return}this.gltfExtensions.LoadLibraries(e.extensionsRequired,{onSuccess:()=>{this.ImportModel(e),t()},onError:i=>{this.SetError(i),t()}})}ImportModel(e){let t=e.materials;if(t!==void 0)for(let i of t)this.ImportMaterial(e,i);let n=e.meshes;if(n!==void 0)for(let i of n)this.ImportMesh(e,i);this.ImportProperties(this.model,e.asset,Ze("Asset properties")),this.ImportScene(e)}ImportProperties(e,t,n){if(t==null)return;let i=new Vn(n);for(let s in t)if(Object.prototype.hasOwnProperty.call(t,s)){let o=null,a=t[s];typeof a=="string"?o=new nn(Vt.Text,s,a):typeof a=="number"&&(Number.isInteger(a)?o=new nn(Vt.Integer,s,a):o=new nn(Vt.Number,s,a)),o!==null&&i.AddProperty(o)}i.PropertyCount()!==0&&e.AddPropertyGroup(i)}GetDefaultScene(e){let t=e.scene||0;return t>=e.scenes.length?null:e.scenes[t]}ImportMaterial(e,t){let n=new Qr;if(t.name!==void 0&&(n.name=t.name),n.color=$l([1,1,1]),t.pbrMetallicRoughness!==void 0){let s=t.pbrMetallicRoughness.baseColorFactor;s!==void 0&&(n.color=$l(s),n.opacity=s[3]);let o=t.pbrMetallicRoughness.metallicFactor;o!==void 0&&(n.metalness=o);let a=t.pbrMetallicRoughness.roughnessFactor;a!==void 0&&(n.roughness=a);let l=t.emissiveFactor;l!==void 0&&(n.emissive=$l(l)),n.diffuseMap=this.ImportTexture(e,t.pbrMetallicRoughness.baseColorTexture),n.metalnessMap=this.ImportTexture(e,t.pbrMetallicRoughness.metallicRoughnessTexture),n.normalMap=this.ImportTexture(e,t.normalTexture),n.emissiveMap=this.ImportTexture(e,t.emissiveTexture),n.diffuseMap!==null&&(n.multiplyDiffuseMap=!0);let c=t.alphaMode;c!==void 0&&(c==="BLEND"?n.transparent=!0:c==="MASK"&&(n.transparent=!0,n.alphaTest=t.alphaCutoff||.5))}let i=this.gltfExtensions.ProcessMaterial(t,n,s=>this.ImportTexture(e,s));i!==null&&(n=i),this.model.AddMaterial(n)}ImportTexture(e,t){if(t==null)return null;let n=new ii,s=e.textures[t.index].source,o=e.images[s],a=null;if(this.imageIndexToTextureParams.has(s))a=this.imageIndexToTextureParams.get(s);else{a={name:null,mimeType:null,buffer:null};let l=s.toString();if(o.uri!==void 0){let c=Ls(o.uri);if(c!==null)a.name="Embedded_"+l+"."+es(c.mimeType),a.mimeType=c.mimeType,a.buffer=c.buffer;else{let u=this.callbacks.getFileBuffer(o.uri);a.name=o.uri,a.buffer=u}}else if(o.bufferView!==void 0){let c=e.bufferViews[o.bufferView],u=this.GetReaderFromBufferView(c);if(u!==null){let h=u.ReadArrayBuffer(c.byteLength);a.name="Binary_"+l+"."+es(o.mimeType),a.mimeType=o.mimeType,a.buffer=h}}this.imageIndexToTextureParams.set(s,a)}return n.name=a.name,n.mimeType=a.mimeType,n.buffer=a.buffer,this.gltfExtensions.ProcessTexture(t,n),n}ImportMesh(e,t){let n=new Kt;this.model.AddMesh(n),t.name!==void 0&&n.SetName(t.name);for(let i=0;i<t.primitives.length;i++){let s=t.primitives[i];this.ImportPrimitive(e,s,n)}this.ImportProperties(n,t.extras,Ze("Mesh properties"))}ImportPrimitive(e,t,n){function i(m,_,y){let x=_.attributes[y];if(x===void 0)return!1;let w=m.accessors[x];return!(w===void 0||w.count===0)}if(this.gltfExtensions.ProcessPrimitive(this,e,t,n)||t.attributes===void 0)return;let s=i(e,t,"POSITION"),o=i(e,t,"COLOR_0"),a=i(e,t,"NORMAL"),l=i(e,t,"TEXCOORD_0"),c=t.indices!==void 0,u=no.TRIANGLES;if(t.mode!==void 0&&(u=t.mode),u!==no.TRIANGLES&&u!==no.TRIANGLE_STRIP&&u!==no.TRIANGLE_FAN)return;let h=n.VertexCount(),f=n.VertexColorCount(),p=n.NormalCount(),g=n.TextureUVCount();if(s){let m=e.accessors[t.attributes.POSITION],_=this.GetReaderFromAccessor(e,m);if(_===null)return;_.EnumerateData(y=>{n.AddVertex(y)})}else return;let v=n.VertexCount()-h;if(o){let m=e.accessors[t.attributes.COLOR_0],_=this.GetReaderFromAccessor(e,m);if(_===null)return;_.EnumerateData(y=>{let x=Ub([y.x,y.y,y.z],_.componentType);n.AddVertexColor(x)}),n.VertexColorCount()-f!==v&&(o=!1)}if(a){let m=e.accessors[t.attributes.NORMAL],_=this.GetReaderFromAccessor(e,m);if(_===null)return;_.EnumerateData(y=>{n.AddNormal(y)}),n.NormalCount()-p!==v&&(a=!1)}if(l){let m=e.accessors[t.attributes.TEXCOORD_0],_=this.GetReaderFromAccessor(e,m);if(_===null)return;_.EnumerateData(y=>{y.y=-y.y,n.AddTextureUV(y)}),n.TextureUVCount()-g!==v&&(l=!1)}let d=[];if(c){let m=e.accessors[t.indices],_=this.GetReaderFromAccessor(e,m);if(_===null)return;_.EnumerateData(y=>{d.push(y)})}else{let m=n.VertexCount()-h;for(let _=0;_<m;_++)d.push(_)}if(u===no.TRIANGLES)for(let m=0;m<d.length;m+=3){let _=d[m],y=d[m+1],x=d[m+2];this.AddTriangle(t,n,_,y,x,o,a,l,h,f,p,g)}else if(u===no.TRIANGLE_STRIP)for(let m=0;m<d.length-2;m++){let _=d[m],y=d[m+1],x=d[m+2];if(m%2===1){let w=y;y=x,x=w}this.AddTriangle(t,n,_,y,x,o,a,l,h,f,p,g)}else if(u===no.TRIANGLE_FAN)for(let m=1;m<d.length-1;m++){let _=d[0],y=d[m],x=d[m+1];this.AddTriangle(t,n,_,y,x,o,a,l,h,f,p,g)}}AddTriangle(e,t,n,i,s,o,a,l,c,u,h,f){let p=new Xt(c+n,c+i,c+s);o&&p.SetVertexColors(u+n,u+i,u+s),a&&p.SetNormals(h+n,h+i,h+s),l&&p.SetTextureUVs(f+n,f+i,f+s),e.material!==void 0&&(p.mat=e.material),t.AddTriangle(p)}ImportScene(e){let t=this.GetDefaultScene(e);if(t===null)return;let n=this.model.GetRootNode();for(let i of t.nodes){let s=e.nodes[i];this.ImportNode(e,s,n)}this.ImportProperties(this.model,t.extras,Ze("Scene properties"))}ImportNode(e,t,n){function i(o){let a=new fn().CreateIdentity();if(o.matrix!==void 0)a.Set(o.matrix);else{let l=[0,0,0],c=[0,0,0,1],u=[1,1,1];o.translation!==void 0&&(l=o.translation),o.rotation!==void 0&&(c=o.rotation),o.scale!==void 0&&(u=o.scale),a.ComposeTRS(Ei(l),bo(c),Ei(u))}return new ln(a)}if(t.children===void 0&&t.mesh===void 0)return;let s=new Nn;if(t.name!==void 0&&s.SetName(t.name),s.SetTransformation(i(t)),n.AddChildNode(s),t.children!==void 0)for(let o of t.children){let a=e.nodes[o];this.ImportNode(e,a,s)}if(t.mesh!==void 0){let o=this.model.GetMesh(t.mesh);this.ImportProperties(o,t.extras,Ze("Node properties")),s.AddMeshIndex(t.mesh)}}GetReaderFromBufferView(e){let t=e.buffer||0,n=this.bufferContents[t];if(n==null)return null;let i=new Bd(n);i.SkipBytes(e.byteOffset||0);let s=e.byteStride;return s!==void 0&&s!==0&&i.SetByteStride(s),i}GetReaderFromAccessor(e,t){let n=t.bufferView||0,i=e.bufferViews[n],s=this.GetReaderFromBufferView(i);if(s===null)return null;if(s.SetComponentType(t.componentType),s.SetDataType(t.type),s.SetDataCount(t.count),s.SkipBytes(t.byteOffset||0),t.sparse!==void 0){let o=this.GetReaderFromSparseAccessor(e,t.sparse.indices,t.sparse.indices.componentType,"SCALAR",t.sparse.count),a=this.GetReaderFromSparseAccessor(e,t.sparse.values,t.componentType,t.type,t.sparse.count);o!==null&&a!==null&&s.SetSparseReader(o,a)}return s}GetReaderFromSparseAccessor(e,t,n,i,s){if(t.bufferView===void 0)return null;let o=e.bufferViews[t.bufferView],a=this.GetReaderFromBufferView(o);return a===null?null:(a.SetComponentType(n),a.SetDataType(i),a.SetDataCount(s),a.SkipBytes(t.byteOffset||0),a)}};var La=class extends Ht{constructor(){super(),this.ifc=null}CanImportExtension(e){return e==="ifc"}GetUpDirection(){return pt.Y}ClearContent(){this.expressIDToMesh=null,this.colorToMaterial=null}ResetContent(){this.expressIDToMesh=new Map,this.colorToMaterial=new ri(this.model)}ImportContent(e,t){this.ifc===null?cr("webifc").then(()=>{this.ifc=new WebIFC.IfcAPI,this.ifc.Init().then(()=>{this.ImportIfcContent(e),t()})}).catch(()=>{this.SetError(Ze("Failed to load web-ifc.")),t()}):(this.ImportIfcContent(e),t())}ImportIfcContent(e){let t=new Uint8Array(e),n=this.ifc.OpenModel(t,{COORDINATE_TO_ORIGIN:!0}),i=this.ifc.LoadAllGeometry(n);for(let s=0;s<i.size();s++){let o=i.get(s);o.geometries.size()>0&&this.ImportIfcMesh(n,o)}this.ImportProperties(n),this.ifc.CloseModel(n)}ImportIfcMesh(e,t){let n=new Kt;n.SetName(uo("Mesh {0}",t.expressID.toString()));let i=0,s=t.geometries;for(let o=0;o<s.size();o++){let a=s.get(o),l=this.ifc.GetGeometry(e,a.geometryExpressID),c=this.ifc.GetVertexArray(l.GetVertexData(),l.GetVertexDataSize()),u=this.ifc.GetIndexArray(l.GetIndexData(),l.GetIndexDataSize()),h=this.GetMaterialIndexByColor(a.color),f=new fn(a.flatTransformation),p=new ln(f);for(let g=0;g<c.length;g+=6){let v=c[g],d=c[g+1],m=c[g+2],_=new Xe(v,d,m),y=p.TransformCoord3D(_);n.AddVertex(y)}for(let g=0;g<u.length;g+=3){let v=u[g],d=u[g+1],m=u[g+2],_=new Xt(i+v,i+d,i+m);_.SetMaterial(h),n.AddTriangle(_)}i+=c.length/6}this.expressIDToMesh.set(t.expressID,n),this.model.AddMeshToRootNode(n)}ImportProperties(e){let t=this.ifc.GetLineIDsWithType(e,WebIFC.IFCRELDEFINESBYPROPERTIES);for(let n=0;n<t.size();n++){let i=t.get(n),s=this.ifc.GetLine(e,i);Array.isArray(s.RelatingPropertyDefinition)||s.RelatedObjects.forEach(o=>{let a=null;if(this.expressIDToMesh.has(o.value)?a=this.expressIDToMesh.get(o.value):this.ifc.GetLine(e,o.value,!0).type===WebIFC.IFCBUILDING&&(a=this.model),a===null)return;let l=s.RelatingPropertyDefinition,c=this.ifc.GetLine(e,l.value,!0);if(!c||!c.HasProperties)return;let u=new Vn(c.Name.value);c.HasProperties.forEach(h=>{if(!h||!h.Name||!h.NominalValue||!h.NominalValue.constructor||h.type!==WebIFC.IFCPROPERTYSINGLEVALUE)return;let f=this.GetIFCString(h.Name.value),p=null,g=null;switch(h.NominalValue.constructor.name){case"IfcText":case"IfcLabel":case"IfcIdentifier":case WebIFC.IFCLABEL:p=new nn(Vt.Text,f,this.GetIFCString(h.NominalValue.value));break;case"IfcBoolean":case"IfcLogical":g=Ze("Unknown"),h.NominalValue.value==="T"?g=Ze("True"):h.NominalValue.value==="F"&&(g=Ze("False")),p=new nn(Vt.Text,f,g);break;case"IfcInteger":case"IfcCountMeasure":p=new nn(Vt.Integer,f,h.NominalValue.value);break;case"IfcReal":case"IfcLengthMeasure":case"IfcPositiveLengthMeasure":case"IfcAreaMeasure":case"IfcVolumeMeasure":case"IfcRatioMeasure":case"IfcPositiveRatioMeasure":case"IfcMassMeasure":case"IfcMassPerLengthMeasure":case"IfcPlaneAngleMeasure":case"IfcThermalTransmittanceMeasure":p=new nn(Vt.Number,f,h.NominalValue.value);break;default:console.log(h);break}p!==null&&u.AddProperty(p)}),u.PropertyCount()>0&&a.AddPropertyGroup(u)})}}GetMaterialIndexByColor(e){let t=di(e.x,e.y,e.z),n=parseInt(e.w*255,10);return this.colorToMaterial.GetMaterialIndex(t.r,t.g,t.b,n)}GetIFCString(e){let t=this.DecodeIFCString(e);return t.length===0&&(t="-"),t}DecodeIFCString(e){let t=/\\X2\\(.*?)\\X0\\/uig,n=e,i=t.exec(e);for(;i;){let s=String.fromCharCode(parseInt(i[1],16));n=n.replace(i[0],s),i=t.exec(e)}return n}};var Vd=class{constructor(e){this.mesh=e,this.globalToMeshVertices=new Map,this.globalToMeshVertexColors=new Map,this.globalToMeshNormals=new Map,this.globalToMeshUvs=new Map}AddVertex(e,t){return this.GetMeshIndex(e,t,this.globalToMeshVertices,n=>this.mesh.AddVertex(new Xe(n.x,n.y,n.z)))}AddVertexColor(e,t){return this.GetMeshIndex(e,t,this.globalToMeshVertexColors,n=>this.mesh.AddVertexColor(new Mt(n.r,n.g,n.b)))}AddNormal(e,t){return this.GetMeshIndex(e,t,this.globalToMeshNormals,n=>this.mesh.AddNormal(new Xe(n.x,n.y,n.z)))}AddUV(e,t){return this.GetMeshIndex(e,t,this.globalToMeshUvs,n=>this.mesh.AddTextureUV(new At(n.x,n.y)))}AddLine(e){this.mesh.AddLine(e)}AddTriangle(e){this.mesh.AddTriangle(e)}GetMeshIndex(e,t,n,i){if(isNaN(e)||e<0||e>=t.length)return null;if(n.has(e))return n.get(e);{let s=t[e],o=i(s);return n.set(e,o),o}}};function yh(r,e,t){return di(parseFloat(r),parseFloat(e),parseFloat(t))}var Oa=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="obj"}GetUpDirection(){return pt.Y}ClearContent(){this.globalVertices=null,this.globalVertexColors=null,this.globalNormals=null,this.globalUvs=null,this.currentMeshConverter=null,this.currentMaterial=null,this.currentMaterialIndex=null,this.meshNameToConverter=null,this.materialNameToIndex=null}ResetContent(){this.globalVertices=[],this.globalVertexColors=[],this.globalNormals=[],this.globalUvs=[],this.currentMeshConverter=null,this.currentMaterial=null,this.currentMaterialIndex=null,this.meshNameToConverter=new Map,this.materialNameToIndex=new Map}ImportContent(e,t){let n=xn(e);Mi(n,i=>{this.WasError()||this.ProcessLine(i)}),t()}ProcessLine(e){if(e[0]==="#")return;let t=Ui(e,"#");if(t.length===0)return;let n=t[0].toLowerCase();t.shift(),!this.ProcessMeshParameter(n,t,e)&&this.ProcessMaterialParameter(n,t,e)}AddNewMesh(e){if(this.meshNameToConverter.has(e))this.currentMeshConverter=this.meshNameToConverter.get(e);else{let t=new Kt;t.SetName(e),this.model.AddMeshToRootNode(t),this.currentMeshConverter=new Vd(t),this.meshNameToConverter.set(e,this.currentMeshConverter)}}ProcessMeshParameter(e,t,n){if(e==="g"||e==="o"){if(t.length===0)return!0;let i=Pr(n,e.length,"#");return this.AddNewMesh(i),!0}else{if(e==="v")return t.length<3||(this.globalVertices.push(new Xe(parseFloat(t[0]),parseFloat(t[1]),parseFloat(t[2]))),t.length>=6&&this.globalVertexColors.push(yh(t[3],t[4],t[5]))),!0;if(e==="vn")return t.length<3||this.globalNormals.push(new Xe(parseFloat(t[0]),parseFloat(t[1]),parseFloat(t[2]))),!0;if(e==="vt")return t.length<2||this.globalUvs.push(new At(parseFloat(t[0]),parseFloat(t[1]))),!0;if(e==="l"){if(t.length<2)return!0;this.ProcessLineCommand(t)}else if(e==="f")return t.length<3||this.ProcessFaceCommand(t),!0}return!1}ProcessMaterialParameter(e,t,n){function i(o){let a=new Map,l=null;for(let c=0;c<o.length-1;c++){let u=o[c];if(u.startsWith("-")){l=u,a.set(l,[]);continue}l!==null&&a.get(l).push(u)}return a}function s(o,a){let l=new ii,c=o[o.length-1],u=a.getFileBuffer(c);l.name=c,l.buffer=u;let h=i(o);if(h.has("-o")){let f=h.get("-o");f.length>0&&(l.offset.x=parseFloat(f[0])),f.length>1&&(l.offset.y=parseFloat(f[1]))}if(h.has("-s")){let f=h.get("-s");f.length>0&&(l.scale.x=parseFloat(f[0])),f.length>1&&(l.scale.y=parseFloat(f[1]))}return l}if(e==="newmtl"){if(t.length===0)return!0;let o=new vn,a=Pr(n,e.length,"#"),l=this.model.AddMaterial(o);return o.name=a,this.currentMaterial=o,this.materialNameToIndex.set(a,l),!0}else if(e==="usemtl"){if(t.length===0)return!0;let o=Pr(n,e.length,"#");return this.materialNameToIndex.has(o)&&(this.currentMaterialIndex=this.materialNameToIndex.get(o)),!0}else if(e==="mtllib"){if(t.length===0)return!0;let o=Pr(n,e.length,"#"),a=this.callbacks.getFileBuffer(o);if(a!==null){let l=xn(a);Mi(l,c=>{this.WasError()||this.ProcessLine(c)})}return!0}else{if(e==="map_kd")return this.currentMaterial===null||t.length===0||(this.currentMaterial.diffuseMap=s(t,this.callbacks),si(this.currentMaterial)),!0;if(e==="map_ks")return this.currentMaterial===null||t.length===0||(this.currentMaterial.specularMap=s(t,this.callbacks)),!0;if(e==="map_bump"||e==="bump")return this.currentMaterial===null||t.length===0||(this.currentMaterial.bumpMap=s(t,this.callbacks)),!0;if(e==="ka")return this.currentMaterial===null||t.length<3||(this.currentMaterial.ambient=yh(t[0],t[1],t[2])),!0;if(e==="kd")return this.currentMaterial===null||t.length<3||(this.currentMaterial.color=yh(t[0],t[1],t[2])),!0;if(e==="ks")return this.currentMaterial===null||t.length<3||(this.currentMaterial.specular=yh(t[0],t[1],t[2])),!0;if(e==="ns")return this.currentMaterial===null||t.length<1||(this.currentMaterial.shininess=parseFloat(t[0])/1e3),!0;if(e==="tr")return this.currentMaterial===null||t.length<1||(this.currentMaterial.opacity=1-parseFloat(t[0]),si(this.currentMaterial)),!0;if(e==="d")return this.currentMaterial===null||t.length<1||(this.currentMaterial.opacity=parseFloat(t[0]),si(this.currentMaterial)),!0}return!1}ProcessLineCommand(e){this.currentMeshConverter===null&&this.AddNewMesh("");let t=[];for(let i=0;i<e.length;i++){let s=e[i].split("/"),o=this.GetRelativeIndex(parseInt(s[0],10),this.globalVertices.length),a=this.currentMeshConverter.AddVertex(o,this.globalVertices);if(a===null){this.SetError(Ze("Invalid vertex index."));break}t.push(a)}let n=new jr(t);this.currentMaterialIndex!==null&&(n.mat=this.currentMaterialIndex),this.currentMeshConverter.AddLine(n)}ProcessFaceCommand(e){let t=[],n=[],i=[],s=[];this.currentMeshConverter===null&&this.AddNewMesh("");for(let o=0;o<e.length;o++){let a=e[o].split("/");t.push(this.GetRelativeIndex(parseInt(a[0],10),this.globalVertices.length)),this.globalVertices.length===this.globalVertexColors.length&&n.push(this.GetRelativeIndex(parseInt(a[0],10),this.globalVertices.length)),a.length>1&&a[1].length>0&&s.push(this.GetRelativeIndex(parseInt(a[1],10),this.globalUvs.length)),a.length>2&&a[2].length>0&&i.push(this.GetRelativeIndex(parseInt(a[2],10),this.globalNormals.length))}for(let o=0;o<t.length-2;o++){let a=this.currentMeshConverter.AddVertex(t[0],this.globalVertices),l=this.currentMeshConverter.AddVertex(t[o+1],this.globalVertices),c=this.currentMeshConverter.AddVertex(t[o+2],this.globalVertices);if(a===null||l===null||c===null){this.SetError(Ze("Invalid vertex index."));break}let u=new Xt(a,l,c);if(n.length===t.length){let h=this.currentMeshConverter.AddVertexColor(n[0],this.globalVertexColors),f=this.currentMeshConverter.AddVertexColor(n[o+1],this.globalVertexColors),p=this.currentMeshConverter.AddVertexColor(n[o+2],this.globalVertexColors);if(h===null||f===null||p===null){this.SetError(Ze("Invalid vertex color index."));break}u.SetVertexColors(h,f,p)}if(i.length===t.length){let h=this.currentMeshConverter.AddNormal(i[0],this.globalNormals),f=this.currentMeshConverter.AddNormal(i[o+1],this.globalNormals),p=this.currentMeshConverter.AddNormal(i[o+2],this.globalNormals);if(h===null||f===null||p===null){this.SetError(Ze("Invalid normal index."));break}u.SetNormals(h,f,p)}if(s.length===t.length){let h=this.currentMeshConverter.AddUV(s[0],this.globalUvs),f=this.currentMeshConverter.AddUV(s[o+1],this.globalUvs),p=this.currentMeshConverter.AddUV(s[o+2],this.globalUvs);if(h===null||f===null||p===null){this.SetError(Ze("Invalid uv index."));break}u.SetTextureUVs(h,f,p)}this.currentMaterialIndex!==null&&(u.mat=this.currentMaterialIndex),this.currentMeshConverter.AddTriangle(u)}}GetRelativeIndex(e,t){return e>0?e-1:t+e}};var Da=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="off"}GetUpDirection(){return pt.Y}ClearContent(){this.mesh=null,this.status=null,this.colorToMaterial=null}ResetContent(){this.mesh=new Kt,this.model.AddMeshToRootNode(this.mesh),this.status={vertexCount:0,faceCount:0,foundVertex:0,foundFace:0},this.colorToMaterial=new ri(this.model)}ImportContent(e,t){let n=xn(e);Mi(n,i=>{this.WasError()||this.ProcessLine(i)}),t()}ProcessLine(e){function t(s){return s.indexOf(".")!==-1?Rn(parseFloat(s)):parseInt(s,10)}if(e[0]==="#")return;let n=Ui(e,"#");if(n.length===0||n[0]==="OFF")return;if(this.status.vertexCount===0&&this.status.faceCount===0){n.length>1&&(this.status.vertexCount=parseInt(n[0],10),this.status.faceCount=parseInt(n[1],10));return}if(this.status.foundVertex<this.status.vertexCount){n.length>=3&&(this.mesh.AddVertex(new Xe(parseFloat(n[0]),parseFloat(n[1]),parseFloat(n[2]))),this.status.foundVertex+=1),n.length>=6&&this.mesh.AddVertexColor(new Mt(t(n[3]),t(n[4]),t(n[5])));return}let i=this.mesh.VertexCount()===this.mesh.VertexColorCount();if(this.status.foundFace<this.status.faceCount){if(n.length>=4){let s=parseInt(n[0],10);if(n.length<s+1)return;let o=null;if(!i&&n.length>=s+4){let a=new Mt(t(n[s+1]),t(n[s+2]),t(n[s+3]));o=this.colorToMaterial.GetMaterialIndex(a.r,a.g,a.b)}for(let a=0;a<s-2;a++){let l=parseInt(n[1]),c=parseInt(n[a+2]),u=parseInt(n[a+3]),h=new Xt(l,c,u);i?h.SetVertexColors(l,c,u):h.SetMaterial(o),this.mesh.AddTriangle(h)}this.status.foundFace+=1}return}}};var Ms={Ok:1,NoVertices:2,NoFaces:3,UnknownError:4},zd=class{constructor(){this.format=null,this.elements=[]}SetFormat(e){this.format=e}AddElement(e,t){this.elements.push({name:e,count:t,format:[]})}GetElements(){return this.elements}AddSingleFormat(e,t){this.elements[this.elements.length-1].format.push({name:t,isSingle:!0,elemType:e})}AddListFormat(e,t,n){this.elements[this.elements.length-1].format.push({name:n,isSingle:!1,countType:e,elemType:t})}GetElement(e){for(let t=0;t<this.elements.length;t++){let n=this.elements[t];if(n.name===e)return n}return null}Check(){let e=this.GetElement("vertex");if(e===null||e.length===0||e.format.length<3)return Ms.NoVertices;let t=this.GetElement("face");if(this.format==="ascii"){if(t===null||t.count===0||t.format.length<0)return Ms.NoFaces}else if(this.format==="binary_little_endian"||this.format==="binary_big_endian"){let n=this.GetElement("tristrips"),i=t!==null&&t.count>0&&t.format.length>0,s=n!==null&&n.count>0&&n.format.length>0;if(!i&&!s)return Ms.NoFaces}else return Ms.UnknownError;return Ms.Ok}},Hd=class{constructor(e){this.model=e,this.colorToMaterial=new Map}GetMaterialIndexByColor(e){let t="Color "+Mn(e[0])+Mn(e[1])+Mn(e[2])+Mn(e[3]);if(this.colorToMaterial.has(t))return this.colorToMaterial.get(t);{let n=new vn;n.name=t,n.color=new Mt(e[0],e[1],e[2]),n.opacity=e[3]/255,si(n);let i=this.model.AddMaterial(n);return this.colorToMaterial.set(t,i),i}}},Fa=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="ply"}GetUpDirection(){return pt.Y}ClearContent(){this.mesh=null}ResetContent(){this.mesh=new Kt,this.model.AddMeshToRootNode(this.mesh)}ImportContent(e,t){let n=this.GetHeaderContent(e),i=this.ReadHeader(n),s=i.Check();if(s===Ms.Ok)if(i.format==="ascii"){let o=xn(e);o=o.substring(n.length),this.ReadAsciiContent(i,o)}else(i.format==="binary_little_endian"||i.format==="binary_big_endian")&&this.ReadBinaryContent(i,e,n.length);else s===Ms.NoVertices?this.SetError(Ze("The model contains no vertices.")):s===Ms.NoFaces?this.SetError(Ze("The model contains no faces.")):this.SetError(Ze("Invalid header information."));t()}GetHeaderContent(e){let t="",n=new Uint8Array(e),i=0;for(i=0;i<e.byteLength&&(t+=String.fromCharCode(n[i]),!t.endsWith("end_header"));i++);for(i+=1;i<e.byteLength;){let s=String.fromCharCode(n[i]);if(t+=s,i+=1,s===`
+`)break}return t}ReadHeader(e){let t=new zd;return Mi(e,n=>{let i=Ui(n,null);i.length===0||i[0]==="comment"||i[0]!=="ply"&&(i[0]==="format"&&i.length>=2?t.SetFormat(i[1]):i[0]==="element"&&i.length>=3?t.AddElement(i[1],parseInt(i[2],10)):i[0]==="property"&&i.length>=3&&(i[1]==="list"&&i.length>=5?t.AddListFormat(i[2],i[3],i[4]):t.AddSingleFormat(i[1],i[2])))}),t}ReadAsciiContent(e,t){let n=e.GetElement("vertex"),i=e.GetElement("face"),s=0,o=0;Mi(t,a=>{if(this.WasError())return;let l=Ui(a,null);if(!(l.length===0||l[0]==="comment")){if(s<n.count){l.length>=3&&(this.mesh.AddVertex(new Xe(parseFloat(l[0]),parseFloat(l[1]),parseFloat(l[2]))),s+=1);return}if(i!==null&&o<i.count){if(l.length>=4){let c=parseInt(l[0],10);if(l.length<c+1)return;for(let u=0;u<c-2;u++){let h=parseInt(l[1]),f=parseInt(l[u+2]),p=parseInt(l[u+3]),g=new Xt(h,f,p);this.mesh.AddTriangle(g)}o+=1}return}}})}ReadBinaryContent(e,t,n){function i(u,h){function f(p,g){return g==="char"||g==="int8"?p.ReadCharacter8():g==="uchar"||g==="uint8"?p.ReadUnsignedCharacter8():g==="short"||g==="int16"?p.ReadInteger16():g==="ushort"||g==="uint16"?p.ReadUnsignedInteger16():g==="int"||g==="int32"?p.ReadInteger32():g==="uint"||g==="uint32"?p.ReadUnsignedInteger32():g==="float"||g==="float32"?p.ReadFloat32():g==="double"||g==="double64"?p.ReadDouble64():null}if(h.isSingle)return f(u,h.elemType);{let p=[],g=f(u,h.countType);for(let v=0;v<g;v++)p.push(f(u,h.elemType));return p}}function s(u,h,f){for(let p=f;p<h.length;p++)i(u,h[p])}function o(u,h,f){let p=null,g=null,v=null,d=255;for(let m=f;m<h.length;m++){let _=h[m],y=i(u,_);_.name==="red"?p=y:_.name==="green"?g=y:_.name==="blue"?v=y:_.name==="alpha"&&(d=y)}return p!==null&&g!==null&&v!==null?[p,g,v,d]:null}let a=null;if(e.format==="binary_little_endian")a=new Qn(t,!0);else if(e.format==="binary_big_endian")a=new Qn(t,!1);else return;a.Skip(n);let l=new Hd(this.model),c=e.GetElements();for(let u=0;u<c.length;u++){let h=c[u];if(h.name==="vertex")for(let f=0;f<h.count;f++){let p=i(a,h.format[0]),g=i(a,h.format[1]),v=i(a,h.format[2]),d=o(a,h.format,3);d!==null&&this.mesh.AddVertexColor(new Mt(d[0],d[1],d[2])),this.mesh.AddVertex(new Xe(p,g,v))}else if(h.name==="face")for(let f=0;f<h.count;f++){let p=i(a,h.format[0]),g=o(a,h.format,1);for(let v=0;v<p.length-2;v++){let d=p[0],m=p[v+1],_=p[v+2],y=new Xt(d,m,_);g!==null?y.mat=l.GetMaterialIndexByColor(g):this.mesh.VertexColorCount()>0&&y.SetVertexColors(d,m,_),this.mesh.AddTriangle(y)}}else if(h.name==="tristrips")for(let f=0;f<h.count;f++){let p=i(a,h.format[0]);s(a,h.format,1);let g=!0;for(let v=0;v<p.length-2;v++){let d=p[v],m=p[v+1],_=p[v+2];if(_===-1){v+=2,g=!0;continue}if(!g){let x=m;m=_,_=x}g=!g;let y=new Xt(d,m,_);this.mesh.AddTriangle(y)}}else s(a,h.format,0)}}};var Ua=class extends Ht{constructor(){super(),this.worker=null}CanImportExtension(e){return e==="stp"||e==="step"||e==="igs"||e==="iges"||e==="brp"||e==="brep"}GetUpDirection(){return pt.Y}ClearContent(){this.worker!==null&&(this.worker.terminate(),this.worker=null)}ResetContent(){this.worker=null}ImportContent(e,t){yo().then(n=>{this.worker=n,this.worker.addEventListener("message",a=>{this.ImportResultJson(a.data,t)}),this.worker.addEventListener("error",a=>{this.SetError(Ze("Failed to load occt-import-js.")),t()});let i=null;if(this.extension==="stp"||this.extension==="step")i="step";else if(this.extension==="igs"||this.extension==="iges")i="iges";else if(this.extension==="brp"||this.extension==="brep")i="brep";else{t();return}(i==="step"||i==="iges")&&this.model.SetUnit(ns.Millimeter);let s={linearUnit:"millimeter",linearDeflectionType:"bounding_box_ratio",linearDeflection:.001,angularDeflection:.5},o=new Uint8Array(e);this.worker.postMessage({format:i,buffer:o,params:s})}).catch(()=>{this.SetError(Ze("Failed to load occt-import-js.")),t()})}ImportResultJson(e,t){if(!e.success){t();return}let n=new ri(this.model),i=this.model.GetRootNode();this.ImportNode(e,e.root,i,n),t()}ImportNode(e,t,n,i){for(let s of t.meshes){let o=e.meshes[s],a=this.ImportMesh(o,i),l=this.model.AddMesh(a);n.AddMeshIndex(l)}for(let s of t.children){let o=new Nn;o.SetName(s.name),n.AddChildNode(o),this.ImportNode(e,s,o,i)}}ImportMesh(e,t){let n=null;if(e.color){let s=di(e.color[0],e.color[1],e.color[2]);n=t.GetMaterialIndex(s.r,s.g,s.b,null)}let i=Zi(e,n,null);e.name&&i.SetName(e.name);for(let s of e.brep_faces){if(s.color===null)continue;let o=di(s.color[0],s.color[1],s.color[2]),a=t.GetMaterialIndex(o.r,o.g,o.b,null);for(let l=s.first;l<=s.last;l++)i.GetTriangle(l).SetMaterial(a)}return i}};var ka=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="stl"}GetUpDirection(){return pt.Z}ClearContent(){this.mesh=null,this.triangle=null}ResetContent(){this.mesh=new Kt,this.model.AddMeshToRootNode(this.mesh),this.triangle=null}ImportContent(e,t){if(this.IsBinaryStlFile(e))this.ProcessBinary(e);else{let n=xn(e);Mi(n,i=>{this.WasError()||this.ProcessLine(i)})}t()}IsBinaryStlFile(e){let t=e.byteLength;if(t<84)return!1;let n=new Qn(e,!0);n.Skip(80);let i=n.ReadUnsignedInteger32();return t===i*50+84}ProcessLine(e){if(e[0]==="#")return;let t=Ui(e,"#");if(t.length===0)return;let n=t[0];if(n==="solid"){if(t.length>1){let i=Pr(e,n.length,"#");this.mesh.SetName(i)}return}if(n==="facet"){if(this.triangle=new Xt(-1,-1,-1),t.length>=5&&t[1]==="normal"){let i=new Xe(parseFloat(t[2]),parseFloat(t[3]),parseFloat(t[4]));if(Ti(i.Length())){let s=this.mesh.AddNormal(i);this.triangle.SetNormals(s,s,s)}}return}if(n==="vertex"&&this.triangle!==null){if(t.length>=4){let i=this.mesh.AddVertex(new Xe(parseFloat(t[1]),parseFloat(t[2]),parseFloat(t[3])));this.triangle.v0===-1?this.triangle.v0=i:this.triangle.v1===-1?this.triangle.v1=i:this.triangle.v2===-1&&(this.triangle.v2=i)}return}if(n==="endfacet"&&this.triangle!==null){this.triangle.v0!==-1&&this.triangle.v1!==-1&&this.triangle.v2!==null&&this.mesh.AddTriangle(this.triangle),this.triangle=null;return}}ProcessBinary(e){function t(o){let a=new Xe;return a.x=o.ReadFloat32(),a.y=o.ReadFloat32(),a.z=o.ReadFloat32(),a}function n(o,a){let l=t(a);return o.AddVertex(l)}let i=new Qn(e,!0);i.Skip(80);let s=i.ReadUnsignedInteger32();for(let o=0;o<s;o++){let a=t(i),l=n(this.mesh,i),c=n(this.mesh,i),u=n(this.mesh,i);i.Skip(2);let h=new Xt(l,c,u);if(Ti(a.Length())){let f=this.mesh.AddNormal(a);h.SetNormals(f,f,f)}this.mesh.AddTriangle(h)}}};var Ba=class extends Ht{constructor(){super()}CanImportExtension(e){return e==="bim"}GetUpDirection(){return 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i=[];for(let s=0;s<e;++s){let o=t[s].clone();for(let a=1;a<=s;++a)o.sub(i[s-a].clone().multiplyScalar(rS(s,a)*n[a]));i[s]=o.divideScalar(n[0])}return i}function U0(r,e,t,n,i){let s=iS(r,e,t,n,i);return sS(s)}var _h=class extends ai{constructor(e,t,n,i,s){super(),this.degree=e,this.knots=t,this.controlPoints=[],this.startKnot=i||0,this.endKnot=s||this.knots.length-1;for(let o=0;o<n.length;++o){let a=n[o];this.controlPoints[o]=new Ct(a.x,a.y,a.z,a.w)}}getPoint(e,t=new oe){let n=t,i=this.knots[this.startKnot]+e*(this.knots[this.endKnot]-this.knots[this.startKnot]),s=F0(this.degree,this.knots,this.controlPoints,i);return s.w!==1&&s.divideScalar(s.w),n.set(s.x,s.y,s.z)}getTangent(e,t=new oe){let n=t,i=this.knots[0]+e*(this.knots[this.knots.length-1]-this.knots[0]),s=U0(this.degree,this.knots,this.controlPoints,i,1);return n.copy(s[1]).normalize(),n}};var bt,mn,ei,Mh=class extends Dt{constructor(e){super(e)}load(e,t,n,i){let s=this,o=s.path===""?_s.extractUrlBase(e):s.path,a=new $n(this.manager);a.setPath(s.path),a.setResponseType("arraybuffer"),a.setRequestHeader(s.requestHeader),a.setWithCredentials(s.withCredentials),a.load(e,function(l){try{t(s.parse(l,o))}catch(c){i?i(c):console.error(c),s.manager.itemError(e)}},n,i)}parse(e,t){if(aS(e))bt=new ip().parse(e);else{let i=V0(e);if(!lS(i))throw new Error("THREE.FBXLoader: Unknown format.");if(k0(i)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+k0(i));bt=new np().parse(i)}let n=new Pi(this.manager).setPath(this.resourcePath||t).setCrossOrigin(this.crossOrigin);return new Qd(n,this.manager).parse(bt)}},Qd=class{constructor(e,t){this.textureLoader=e,this.manager=t}parse(){mn=this.parseConnections();let e=this.parseImages(),t=this.parseTextures(e),n=this.parseMaterials(t),i=this.parseDeformers(),s=new ep().parse(i);return this.parseScene(i,s,n),ei}parseConnections(){let e=new Map;return"Connections"in bt&&bt.Connections.connections.forEach(function(n){let i=n[0],s=n[1],o=n[2];e.has(i)||e.set(i,{parents:[],children:[]});let a={ID:s,relationship:o};e.get(i).parents.push(a),e.has(s)||e.set(s,{parents:[],children:[]});let l={ID:i,relationship:o};e.get(s).children.push(l)}),e}parseImages(){let e={},t={};if("Video"in bt.Objects){let n=bt.Objects.Video;for(let i in n){let s=n[i],o=parseInt(i);if(e[o]=s.RelativeFilename||s.Filename,"Content"in s){let a=s.Content instanceof ArrayBuffer&&s.Content.byteLength>0,l=typeof s.Content=="string"&&s.Content!=="";if(a||l){let c=this.parseImage(n[i]);t[s.RelativeFilename||s.Filename]=c}}}}for(let n in e){let i=e[n];t[i]!==void 0?e[n]=t[i]:e[n]=e[n].split("\\").pop()}return e}parseImage(e){let t=e.Content,n=e.RelativeFilename||e.Filename,i=n.slice(n.lastIndexOf(".")+1).toLowerCase(),s;switch(i){case"bmp":s="image/bmp";break;case"jpg":case"jpeg":s="image/jpeg";break;case"png":s="image/png";break;case"tif":s="image/tiff";break;case"tga":this.manager.getHandler(".tga")===null&&console.warn("FBXLoader: TGA loader not found, skipping ",n),s="image/tga";break;default:console.warn('FBXLoader: Image type "'+i+'" is not supported.');return}if(typeof t=="string")return"data:"+s+";base64,"+t;{let o=new Uint8Array(t);return window.URL.createObjectURL(new Blob([o],{type:s}))}}parseTextures(e){let t=new Map;if("Texture"in bt.Objects){let n=bt.Objects.Texture;for(let i in n){let s=this.parseTexture(n[i],e);t.set(parseInt(i),s)}}return t}parseTexture(e,t){let n=this.loadTexture(e,t);n.ID=e.id,n.name=e.attrName;let i=e.WrapModeU,s=e.WrapModeV,o=i!==void 0?i.value:0,a=s!==void 0?s.value:0;if(n.wrapS=o===0?rn:un,n.wrapT=a===0?rn:un,"Scaling"in e){let l=e.Scaling.value;n.repeat.x=l[0],n.repeat.y=l[1]}if("Translation"in e){let l=e.Translation.value;n.offset.x=l[0],n.offset.y=l[1]}return n}loadTexture(e,t){let n,i=this.textureLoader.path,s=mn.get(e.id).children;s!==void 0&&s.length>0&&t[s[0].ID]!==void 0&&(n=t[s[0].ID],(n.indexOf("blob:")===0||n.indexOf("data:")===0)&&this.textureLoader.setPath(void 0));let o,a=e.FileName.slice(-3).toLowerCase();if(a==="tga"){let l=this.manager.getHandler(".tga");l===null?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",e.RelativeFilename),o=new Dn):(l.setPath(this.textureLoader.path),o=l.load(n))}else if(a==="dds"){let l=this.manager.getHandler(".dds");l===null?(console.warn("FBXLoader: DDS loader not found, creating placeholder texture for",e.RelativeFilename),o=new Dn):(l.setPath(this.textureLoader.path),o=l.load(n))}else a==="psd"?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",e.RelativeFilename),o=new Dn):o=this.textureLoader.load(n);return this.textureLoader.setPath(i),o}parseMaterials(e){let t=new Map;if("Material"in bt.Objects){let n=bt.Objects.Material;for(let i in n){let s=this.parseMaterial(n[i],e);s!==null&&t.set(parseInt(i),s)}}return t}parseMaterial(e,t){let n=e.id,i=e.attrName,s=e.ShadingModel;if(typeof s=="object"&&(s=s.value),!mn.has(n))return null;let o=this.parseParameters(e,t,n),a;switch(s.toLowerCase()){case"phong":a=new Zt;break;case"lambert":a=new Ea;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',s),a=new Zt;break}return a.setValues(o),a.name=i,a}parseParameters(e,t,n){let i={};e.BumpFactor&&(i.bumpScale=e.BumpFactor.value),e.Diffuse?i.color=new Ve().fromArray(e.Diffuse.value).convertSRGBToLinear():e.DiffuseColor&&(e.DiffuseColor.type==="Color"||e.DiffuseColor.type==="ColorRGB")&&(i.color=new Ve().fromArray(e.DiffuseColor.value).convertSRGBToLinear()),e.DisplacementFactor&&(i.displacementScale=e.DisplacementFactor.value),e.Emissive?i.emissive=new Ve().fromArray(e.Emissive.value).convertSRGBToLinear():e.EmissiveColor&&(e.EmissiveColor.type==="Color"||e.EmissiveColor.type==="ColorRGB")&&(i.emissive=new Ve().fromArray(e.EmissiveColor.value).convertSRGBToLinear()),e.EmissiveFactor&&(i.emissiveIntensity=parseFloat(e.EmissiveFactor.value)),e.Opacity&&(i.opacity=parseFloat(e.Opacity.value)),i.opacity<1&&(i.transparent=!0),e.ReflectionFactor&&(i.reflectivity=e.ReflectionFactor.value),e.Shininess&&(i.shininess=e.Shininess.value),e.Specular?i.specular=new Ve().fromArray(e.Specular.value).convertSRGBToLinear():e.SpecularColor&&e.SpecularColor.type==="Color"&&(i.specular=new Ve().fromArray(e.SpecularColor.value).convertSRGBToLinear());let s=this;return mn.get(n).children.forEach(function(o){let a=o.relationship;switch(a){case"Bump":i.bumpMap=s.getTexture(t,o.ID);break;case"Maya|TEX_ao_map":i.aoMap=s.getTexture(t,o.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":i.map=s.getTexture(t,o.ID),i.map!==void 0&&(i.map.colorSpace=jt);break;case"DisplacementColor":i.displacementMap=s.getTexture(t,o.ID);break;case"EmissiveColor":i.emissiveMap=s.getTexture(t,o.ID),i.emissiveMap!==void 0&&(i.emissiveMap.colorSpace=jt);break;case"NormalMap":case"Maya|TEX_normal_map":i.normalMap=s.getTexture(t,o.ID);break;case"ReflectionColor":i.envMap=s.getTexture(t,o.ID),i.envMap!==void 0&&(i.envMap.mapping=Fl,i.envMap.colorSpace=jt);break;case"SpecularColor":i.specularMap=s.getTexture(t,o.ID),i.specularMap!==void 0&&(i.specularMap.colorSpace=jt);break;case"TransparentColor":case"TransparencyFactor":i.alphaMap=s.getTexture(t,o.ID),i.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",a);break}}),i}getTexture(e,t){return"LayeredTexture"in bt.Objects&&t in bt.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),t=mn.get(t).children[0].ID),e.get(t)}parseDeformers(){let e={},t={};if("Deformer"in bt.Objects){let n=bt.Objects.Deformer;for(let i in n){let s=n[i],o=mn.get(parseInt(i));if(s.attrType==="Skin"){let a=this.parseSkeleton(o,n);a.ID=i,o.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),a.geometryID=o.parents[0].ID,e[i]=a}else if(s.attrType==="BlendShape"){let a={id:i};a.rawTargets=this.parseMorphTargets(o,n),a.id=i,o.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),t[i]=a}}}return{skeletons:e,morphTargets:t}}parseSkeleton(e,t){let n=[];return e.children.forEach(function(i){let s=t[i.ID];if(s.attrType!=="Cluster")return;let o={ID:i.ID,indices:[],weights:[],transformLink:new Ye().fromArray(s.TransformLink.a)};"Indexes"in s&&(o.indices=s.Indexes.a,o.weights=s.Weights.a),n.push(o)}),{rawBones:n,bones:[]}}parseMorphTargets(e,t){let n=[];for(let i=0;i<e.children.length;i++){let s=e.children[i],o=t[s.ID],a={name:o.attrName,initialWeight:o.DeformPercent,id:o.id,fullWeights:o.FullWeights.a};if(o.attrType!=="BlendShapeChannel")return;a.geoID=mn.get(parseInt(s.ID)).children.filter(function(l){return l.relationship===void 0})[0].ID,n.push(a)}return n}parseScene(e,t,n){ei=new dn;let i=this.parseModels(e.skeletons,t,n),s=bt.Objects.Model,o=this;i.forEach(function(l){let c=s[l.ID];o.setLookAtProperties(l,c),mn.get(l.ID).parents.forEach(function(h){let f=i.get(h.ID);f!==void 0&&f.add(l)}),l.parent===null&&ei.add(l)}),this.bindSkeleton(e.skeletons,t,i),this.addGlobalSceneSettings(),ei.traverse(function(l){if(l.userData.transformData){l.parent&&(l.userData.transformData.parentMatrix=l.parent.matrix,l.userData.transformData.parentMatrixWorld=l.parent.matrixWorld);let c=B0(l.userData.transformData);l.applyMatrix4(c),l.updateWorldMatrix()}});let a=new tp().parse();ei.children.length===1&&ei.children[0].isGroup&&(ei.children[0].animations=a,ei=ei.children[0]),ei.animations=a}parseModels(e,t,n){let i=new Map,s=bt.Objects.Model;for(let o in s){let a=parseInt(o),l=s[o],c=mn.get(a),u=this.buildSkeleton(c,e,a,l.attrName);if(!u){switch(l.attrType){case"Camera":u=this.createCamera(c);break;case"Light":u=this.createLight(c);break;case"Mesh":u=this.createMesh(c,t,n);break;case"NurbsCurve":u=this.createCurve(c,t);break;case"LimbNode":case"Root":u=new ms;break;case"Null":default:u=new dn;break}u.name=l.attrName?zt.sanitizeNodeName(l.attrName):"",u.userData.originalName=l.attrName,u.ID=a}this.getTransformData(u,l),i.set(a,u)}return i}buildSkeleton(e,t,n,i){let s=null;return e.parents.forEach(function(o){for(let a in t){let l=t[a];l.rawBones.forEach(function(c,u){if(c.ID===o.ID){let h=s;s=new ms,s.matrixWorld.copy(c.transformLink),s.name=i?zt.sanitizeNodeName(i):"",s.userData.originalName=i,s.ID=n,l.bones[u]=s,h!==null&&s.add(h)}})}}),s}createCamera(e){let t,n;if(e.children.forEach(function(i){let s=bt.Objects.NodeAttribute[i.ID];s!==void 0&&(n=s)}),n===void 0)t=new Rt;else{let i=0;n.CameraProjectionType!==void 0&&n.CameraProjectionType.value===1&&(i=1);let s=1;n.NearPlane!==void 0&&(s=n.NearPlane.value/1e3);let o=1e3;n.FarPlane!==void 0&&(o=n.FarPlane.value/1e3);let a=window.innerWidth,l=window.innerHeight;n.AspectWidth!==void 0&&n.AspectHeight!==void 0&&(a=n.AspectWidth.value,l=n.AspectHeight.value);let c=a/l,u=45;n.FieldOfView!==void 0&&(u=n.FieldOfView.value);let h=n.FocalLength?n.FocalLength.value:null;switch(i){case 0:t=new en(u,c,s,o),h!==null&&t.setFocalLength(h);break;case 1:t=new gr(-a/2,a/2,l/2,-l/2,s,o);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+i+"."),t=new Rt;break}}return t}createLight(e){let t,n;if(e.children.forEach(function(i){let s=bt.Objects.NodeAttribute[i.ID];s!==void 0&&(n=s)}),n===void 0)t=new Rt;else{let i;n.LightType===void 0?i=0:i=n.LightType.value;let s=16777215;n.Color!==void 0&&(s=new Ve().fromArray(n.Color.value).convertSRGBToLinear());let o=n.Intensity===void 0?1:n.Intensity.value/100;n.CastLightOnObject!==void 0&&n.CastLightOnObject.value===0&&(o=0);let a=0;n.FarAttenuationEnd!==void 0&&(n.EnableFarAttenuation!==void 0&&n.EnableFarAttenuation.value===0?a=0:a=n.FarAttenuationEnd.value);let l=1;switch(i){case 0:t=new eo(s,o,a,l);break;case 1:t=new xr(s,o);break;case 2:let c=Math.PI/3;n.InnerAngle!==void 0&&(c=pn.degToRad(n.InnerAngle.value));let u=0;n.OuterAngle!==void 0&&(u=pn.degToRad(n.OuterAngle.value),u=Math.max(u,1)),t=new Aa(s,o,a,c,u,l);break;default:console.warn("THREE.FBXLoader: Unknown light type "+n.LightType.value+", defaulting to a PointLight."),t=new eo(s,o);break}n.CastShadows!==void 0&&n.CastShadows.value===1&&(t.castShadow=!0)}return t}createMesh(e,t,n){let i,s=null,o=null,a=[];return e.children.forEach(function(l){t.has(l.ID)&&(s=t.get(l.ID)),n.has(l.ID)&&a.push(n.get(l.ID))}),a.length>1?o=a:a.length>0?o=a[0]:(o=new Zt({name:Dt.DEFAULT_MATERIAL_NAME,color:13421772}),a.push(o)),"color"in s.attributes&&a.forEach(function(l){l.vertexColors=!0}),s.FBX_Deformer?(i=new xa(s,o),i.normalizeSkinWeights()):i=new Pt(s,o),i}createCurve(e,t){let n=e.children.reduce(function(s,o){return t.has(o.ID)&&(s=t.get(o.ID)),s},null),i=new Wn({name:Dt.DEFAULT_MATERIAL_NAME,color:3342591,linewidth:1});return new Js(n,i)}getTransformData(e,t){let n={};"InheritType"in t&&(n.inheritType=parseInt(t.InheritType.value)),"RotationOrder"in t?n.eulerOrder=G0(t.RotationOrder.value):n.eulerOrder="ZYX","Lcl_Translation"in t&&(n.translation=t.Lcl_Translation.value),"PreRotation"in t&&(n.preRotation=t.PreRotation.value),"Lcl_Rotation"in t&&(n.rotation=t.Lcl_Rotation.value),"PostRotation"in t&&(n.postRotation=t.PostRotation.value),"Lcl_Scaling"in t&&(n.scale=t.Lcl_Scaling.value),"ScalingOffset"in t&&(n.scalingOffset=t.ScalingOffset.value),"ScalingPivot"in t&&(n.scalingPivot=t.ScalingPivot.value),"RotationOffset"in t&&(n.rotationOffset=t.RotationOffset.value),"RotationPivot"in t&&(n.rotationPivot=t.RotationPivot.value),e.userData.transformData=n}setLookAtProperties(e,t){"LookAtProperty"in t&&mn.get(e.ID).children.forEach(function(i){if(i.relationship==="LookAtProperty"){let s=bt.Objects.Model[i.ID];if("Lcl_Translation"in s){let o=s.Lcl_Translation.value;e.target!==void 0?(e.target.position.fromArray(o),ei.add(e.target)):e.lookAt(new oe().fromArray(o))}}})}bindSkeleton(e,t,n){let i=this.parsePoseNodes();for(let s in e){let o=e[s];mn.get(parseInt(o.ID)).parents.forEach(function(l){if(t.has(l.ID)){let c=l.ID;mn.get(c).parents.forEach(function(h){n.has(h.ID)&&n.get(h.ID).bind(new Ta(o.bones),i[h.ID])})}})}}parsePoseNodes(){let e={};if("Pose"in bt.Objects){let t=bt.Objects.Pose;for(let n in t)if(t[n].attrType==="BindPose"&&t[n].NbPoseNodes>0){let i=t[n].PoseNode;Array.isArray(i)?i.forEach(function(s){e[s.Node]=new Ye().fromArray(s.Matrix.a)}):e[i.Node]=new Ye().fromArray(i.Matrix.a)}}return e}addGlobalSceneSettings(){if("GlobalSettings"in bt){if("AmbientColor"in bt.GlobalSettings){let e=bt.GlobalSettings.AmbientColor.value,t=e[0],n=e[1],i=e[2];if(t!==0||n!==0||i!==0){let s=new Ve(t,n,i).convertSRGBToLinear();ei.add(new _r(s,1))}}"UnitScaleFactor"in bt.GlobalSettings&&(ei.userData.unitScaleFactor=bt.GlobalSettings.UnitScaleFactor.value)}}},ep=class{constructor(){this.negativeMaterialIndices=!1}parse(e){let t=new Map;if("Geometry"in bt.Objects){let n=bt.Objects.Geometry;for(let i in n){let s=mn.get(parseInt(i)),o=this.parseGeometry(s,n[i],e);t.set(parseInt(i),o)}}return this.negativeMaterialIndices===!0&&console.warn("THREE.FBXLoader: The FBX file contains invalid (negative) material indices. The asset might not render as expected."),t}parseGeometry(e,t,n){switch(t.attrType){case"Mesh":return this.parseMeshGeometry(e,t,n);case"NurbsCurve":return this.parseNurbsGeometry(t)}}parseMeshGeometry(e,t,n){let i=n.skeletons,s=[],o=e.parents.map(function(h){return bt.Objects.Model[h.ID]});if(o.length===0)return;let a=e.children.reduce(function(h,f){return i[f.ID]!==void 0&&(h=i[f.ID]),h},null);e.children.forEach(function(h){n.morphTargets[h.ID]!==void 0&&s.push(n.morphTargets[h.ID])});let l=o[0],c={};"RotationOrder"in l&&(c.eulerOrder=G0(l.RotationOrder.value)),"InheritType"in l&&(c.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(c.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(c.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(c.scale=l.GeometricScaling.value);let u=B0(c);return this.genGeometry(t,a,s,u)}genGeometry(e,t,n,i){let s=new St;e.attrName&&(s.name=e.attrName);let o=this.parseGeoNode(e,t),a=this.genBuffers(o),l=new ze(a.vertex,3);if(l.applyMatrix4(i),s.setAttribute("position",l),a.colors.length>0&&s.setAttribute("color",new ze(a.colors,3)),t&&(s.setAttribute("skinIndex",new ma(a.weightsIndices,4)),s.setAttribute("skinWeight",new ze(a.vertexWeights,4)),s.FBX_Deformer=t),a.normal.length>0){let c=new ft().getNormalMatrix(i),u=new ze(a.normal,3);u.applyNormalMatrix(c),s.setAttribute("normal",u)}if(a.uvs.forEach(function(c,u){let h=u===0?"uv":`uv${u}`;s.setAttribute(h,new ze(a.uvs[u],2))}),o.material&&o.material.mappingType!=="AllSame"){let c=a.materialIndex[0],u=0;if(a.materialIndex.forEach(function(h,f){h!==c&&(s.addGroup(u,f-u,c),c=h,u=f)}),s.groups.length>0){let h=s.groups[s.groups.length-1],f=h.start+h.count;f!==a.materialIndex.length&&s.addGroup(f,a.materialIndex.length-f,c)}s.groups.length===0&&s.addGroup(0,a.materialIndex.length,a.materialIndex[0])}return this.addMorphTargets(s,e,n,i),s}parseGeoNode(e,t){let n={};if(n.vertexPositions=e.Vertices!==void 0?e.Vertices.a:[],n.vertexIndices=e.PolygonVertexIndex!==void 0?e.PolygonVertexIndex.a:[],e.LayerElementColor&&(n.color=this.parseVertexColors(e.LayerElementColor[0])),e.LayerElementMaterial&&(n.material=this.parseMaterialIndices(e.LayerElementMaterial[0])),e.LayerElementNormal&&(n.normal=this.parseNormals(e.LayerElementNormal[0])),e.LayerElementUV){n.uv=[];let i=0;for(;e.LayerElementUV[i];)e.LayerElementUV[i].UV&&n.uv.push(this.parseUVs(e.LayerElementUV[i])),i++}return n.weightTable={},t!==null&&(n.skeleton=t,t.rawBones.forEach(function(i,s){i.indices.forEach(function(o,a){n.weightTable[o]===void 0&&(n.weightTable[o]=[]),n.weightTable[o].push({id:s,weight:i.weights[a]})})})),n}genBuffers(e){let t={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]},n=0,i=0,s=!1,o=[],a=[],l=[],c=[],u=[],h=[],f=this;return e.vertexIndices.forEach(function(p,g){let v,d=!1;p<0&&(p=p^-1,d=!0);let m=[],_=[];if(o.push(p*3,p*3+1,p*3+2),e.color){let y=Th(g,n,p,e.color);l.push(y[0],y[1],y[2])}if(e.skeleton){if(e.weightTable[p]!==void 0&&e.weightTable[p].forEach(function(y){_.push(y.weight),m.push(y.id)}),_.length>4){s||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),s=!0);let y=[0,0,0,0],x=[0,0,0,0];_.forEach(function(w,I){let C=w,P=m[I];x.forEach(function(E,M,L){if(C>E){L[M]=C,C=E;let N=y[M];y[M]=P,P=N}})}),m=y,_=x}for(;_.length<4;)_.push(0),m.push(0);for(let y=0;y<4;++y)u.push(_[y]),h.push(m[y])}if(e.normal){let y=Th(g,n,p,e.normal);a.push(y[0],y[1],y[2])}e.material&&e.material.mappingType!=="AllSame"&&(v=Th(g,n,p,e.material)[0],v<0&&(f.negativeMaterialIndices=!0,v=0)),e.uv&&e.uv.forEach(function(y,x){let w=Th(g,n,p,y);c[x]===void 0&&(c[x]=[]),c[x].push(w[0]),c[x].push(w[1])}),i++,d&&(f.genFace(t,e,o,v,a,l,c,u,h,i),n++,i=0,o=[],a=[],l=[],c=[],u=[],h=[])}),t}getNormalNewell(e){let t=new oe(0,0,0);for(let n=0;n<e.length;n++){let i=e[n],s=e[(n+1)%e.length];t.x+=(i.y-s.y)*(i.z+s.z),t.y+=(i.z-s.z)*(i.x+s.x),t.z+=(i.x-s.x)*(i.y+s.y)}return t.normalize(),t}getNormalTangentAndBitangent(e){let t=this.getNormalNewell(e),i=(Math.abs(t.z)>.5?new oe(0,1,0):new oe(0,0,1)).cross(t).normalize(),s=t.clone().cross(i).normalize();return{normal:t,tangent:i,bitangent:s}}flattenVertex(e,t,n){return new Ce(e.dot(t),e.dot(n))}genFace(e,t,n,i,s,o,a,l,c,u){let h;if(u>3){let f=[];for(let d=0;d<n.length;d+=3)f.push(new oe(t.vertexPositions[n[d]],t.vertexPositions[n[d+1]],t.vertexPositions[n[d+2]]));let{tangent:p,bitangent:g}=this.getNormalTangentAndBitangent(f),v=[];for(let d of f)v.push(this.flattenVertex(d,p,g));h=Ai.triangulateShape(v,[])}else h=[[0,1,2]];for(let[f,p,g]of h)e.vertex.push(t.vertexPositions[n[f*3]]),e.vertex.push(t.vertexPositions[n[f*3+1]]),e.vertex.push(t.vertexPositions[n[f*3+2]]),e.vertex.push(t.vertexPositions[n[p*3]]),e.vertex.push(t.vertexPositions[n[p*3+1]]),e.vertex.push(t.vertexPositions[n[p*3+2]]),e.vertex.push(t.vertexPositions[n[g*3]]),e.vertex.push(t.vertexPositions[n[g*3+1]]),e.vertex.push(t.vertexPositions[n[g*3+2]]),t.skeleton&&(e.vertexWeights.push(l[f*4]),e.vertexWeights.push(l[f*4+1]),e.vertexWeights.push(l[f*4+2]),e.vertexWeights.push(l[f*4+3]),e.vertexWeights.push(l[p*4]),e.vertexWeights.push(l[p*4+1]),e.vertexWeights.push(l[p*4+2]),e.vertexWeights.push(l[p*4+3]),e.vertexWeights.push(l[g*4]),e.vertexWeights.push(l[g*4+1]),e.vertexWeights.push(l[g*4+2]),e.vertexWeights.push(l[g*4+3]),e.weightsIndices.push(c[f*4]),e.weightsIndices.push(c[f*4+1]),e.weightsIndices.push(c[f*4+2]),e.weightsIndices.push(c[f*4+3]),e.weightsIndices.push(c[p*4]),e.weightsIndices.push(c[p*4+1]),e.weightsIndices.push(c[p*4+2]),e.weightsIndices.push(c[p*4+3]),e.weightsIndices.push(c[g*4]),e.weightsIndices.push(c[g*4+1]),e.weightsIndices.push(c[g*4+2]),e.weightsIndices.push(c[g*4+3])),t.color&&(e.colors.push(o[f*3]),e.colors.push(o[f*3+1]),e.colors.push(o[f*3+2]),e.colors.push(o[p*3]),e.colors.push(o[p*3+1]),e.colors.push(o[p*3+2]),e.colors.push(o[g*3]),e.colors.push(o[g*3+1]),e.colors.push(o[g*3+2])),t.material&&t.material.mappingType!=="AllSame"&&(e.materialIndex.push(i),e.materialIndex.push(i),e.materialIndex.push(i)),t.normal&&(e.normal.push(s[f*3]),e.normal.push(s[f*3+1]),e.normal.push(s[f*3+2]),e.normal.push(s[p*3]),e.normal.push(s[p*3+1]),e.normal.push(s[p*3+2]),e.normal.push(s[g*3]),e.normal.push(s[g*3+1]),e.normal.push(s[g*3+2])),t.uv&&t.uv.forEach(function(v,d){e.uvs[d]===void 0&&(e.uvs[d]=[]),e.uvs[d].push(a[d][f*2]),e.uvs[d].push(a[d][f*2+1]),e.uvs[d].push(a[d][p*2]),e.uvs[d].push(a[d][p*2+1]),e.uvs[d].push(a[d][g*2]),e.uvs[d].push(a[d][g*2+1])})}addMorphTargets(e,t,n,i){if(n.length===0)return;e.morphTargetsRelative=!0,e.morphAttributes.position=[];let s=this;n.forEach(function(o){o.rawTargets.forEach(function(a){let l=bt.Objects.Geometry[a.geoID];l!==void 0&&s.genMorphGeometry(e,t,l,i,a.name)})})}genMorphGeometry(e,t,n,i,s){let o=t.PolygonVertexIndex!==void 0?t.PolygonVertexIndex.a:[],a=n.Vertices!==void 0?n.Vertices.a:[],l=n.Indexes!==void 0?n.Indexes.a:[],c=e.attributes.position.count*3,u=new Float32Array(c);for(let g=0;g<l.length;g++){let v=l[g]*3;u[v]=a[g*3],u[v+1]=a[g*3+1],u[v+2]=a[g*3+2]}let h={vertexIndices:o,vertexPositions:u},f=this.genBuffers(h),p=new ze(f.vertex,3);p.name=s||n.attrName,p.applyMatrix4(i),e.morphAttributes.position.push(p)}parseNormals(e){let t=e.MappingInformationType,n=e.ReferenceInformationType,i=e.Normals.a,s=[];return n==="IndexToDirect"&&("NormalIndex"in e?s=e.NormalIndex.a:"NormalsIndex"in e&&(s=e.NormalsIndex.a)),{dataSize:3,buffer:i,indices:s,mappingType:t,referenceType:n}}parseUVs(e){let t=e.MappingInformationType,n=e.ReferenceInformationType,i=e.UV.a,s=[];return n==="IndexToDirect"&&(s=e.UVIndex.a),{dataSize:2,buffer:i,indices:s,mappingType:t,referenceType:n}}parseVertexColors(e){let t=e.MappingInformationType,n=e.ReferenceInformationType,i=e.Colors.a,s=[];n==="IndexToDirect"&&(s=e.ColorIndex.a);for(let o=0,a=new Ve;o<i.length;o+=4)a.fromArray(i,o).convertSRGBToLinear().toArray(i,o);return{dataSize:4,buffer:i,indices:s,mappingType:t,referenceType:n}}parseMaterialIndices(e){let t=e.MappingInformationType,n=e.ReferenceInformationType;if(t==="NoMappingInformation")return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:n};let i=e.Materials.a,s=[];for(let o=0;o<i.length;++o)s.push(o);return{dataSize:1,buffer:i,indices:s,mappingType:t,referenceType:n}}parseNurbsGeometry(e){let t=parseInt(e.Order);if(isNaN(t))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",e.Order,e.id),new St;let n=t-1,i=e.KnotVector.a,s=[],o=e.Points.a;for(let h=0,f=o.length;h<f;h+=4)s.push(new Ct().fromArray(o,h));let a,l;if(e.Form==="Closed")s.push(s[0]);else if(e.Form==="Periodic"){a=n,l=i.length-1-a;for(let h=0;h<n;++h)s.push(s[h])}let u=new _h(n,i,s,a,l).getPoints(s.length*12);return new St().setFromPoints(u)}},tp=class{parse(){let e=[],t=this.parseClips();if(t!==void 0)for(let n in t){let i=t[n],s=this.addClip(i);e.push(s)}return e}parseClips(){if(bt.Objects.AnimationCurve===void 0)return;let e=this.parseAnimationCurveNodes();this.parseAnimationCurves(e);let t=this.parseAnimationLayers(e);return this.parseAnimStacks(t)}parseAnimationCurveNodes(){let e=bt.Objects.AnimationCurveNode,t=new Map;for(let n in e){let i=e[n];if(i.attrName.match(/S|R|T|DeformPercent/)!==null){let s={id:i.id,attr:i.attrName,curves:{}};t.set(s.id,s)}}return t}parseAnimationCurves(e){let t=bt.Objects.AnimationCurve;for(let n in t){let i={id:t[n].id,times:t[n].KeyTime.a.map(cS),values:t[n].KeyValueFloat.a},s=mn.get(i.id);if(s!==void 0){let o=s.parents[0].ID,a=s.parents[0].relationship;a.match(/X/)?e.get(o).curves.x=i:a.match(/Y/)?e.get(o).curves.y=i:a.match(/Z/)?e.get(o).curves.z=i:a.match(/DeformPercent/)&&e.has(o)&&(e.get(o).curves.morph=i)}}}parseAnimationLayers(e){let t=bt.Objects.AnimationLayer,n=new Map;for(let i in t){let s=[],o=mn.get(parseInt(i));o!==void 0&&(o.children.forEach(function(l,c){if(e.has(l.ID)){let u=e.get(l.ID);if(u.curves.x!==void 0||u.curves.y!==void 0||u.curves.z!==void 0){if(s[c]===void 0){let h=mn.get(l.ID).parents.filter(function(f){return f.relationship!==void 0})[0].ID;if(h!==void 0){let f=bt.Objects.Model[h.toString()];if(f===void 0){console.warn("THREE.FBXLoader: Encountered a unused curve.",l);return}let p={modelName:f.attrName?zt.sanitizeNodeName(f.attrName):"",ID:f.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};ei.traverse(function(g){g.ID===f.id&&(p.transform=g.matrix,g.userData.transformData&&(p.eulerOrder=g.userData.transformData.eulerOrder))}),p.transform||(p.transform=new Ye),"PreRotation"in f&&(p.preRotation=f.PreRotation.value),"PostRotation"in f&&(p.postRotation=f.PostRotation.value),s[c]=p}}s[c]&&(s[c][u.attr]=u)}else if(u.curves.morph!==void 0){if(s[c]===void 0){let h=mn.get(l.ID).parents.filter(function(m){return m.relationship!==void 0})[0].ID,f=mn.get(h).parents[0].ID,p=mn.get(f).parents[0].ID,g=mn.get(p).parents[0].ID,v=bt.Objects.Model[g],d={modelName:v.attrName?zt.sanitizeNodeName(v.attrName):"",morphName:bt.Objects.Deformer[h].attrName};s[c]=d}s[c][u.attr]=u}}}),n.set(parseInt(i),s))}return n}parseAnimStacks(e){let t=bt.Objects.AnimationStack,n={};for(let i in t){let s=mn.get(parseInt(i)).children;s.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");let o=e.get(s[0].ID);n[i]={name:t[i].attrName,layer:o}}return n}addClip(e){let t=[],n=this;return e.layer.forEach(function(i){t=t.concat(n.generateTracks(i))}),new Qs(e.name,-1,t)}generateTracks(e){let t=[],n=new oe,i=new oe;if(e.transform&&e.transform.decompose(n,new sn,i),n=n.toArray(),i=i.toArray(),e.T!==void 0&&Object.keys(e.T.curves).length>0){let s=this.generateVectorTrack(e.modelName,e.T.curves,n,"position");s!==void 0&&t.push(s)}if(e.R!==void 0&&Object.keys(e.R.curves).length>0){let s=this.generateRotationTrack(e.modelName,e.R.curves,e.preRotation,e.postRotation,e.eulerOrder);s!==void 0&&t.push(s)}if(e.S!==void 0&&Object.keys(e.S.curves).length>0){let s=this.generateVectorTrack(e.modelName,e.S.curves,i,"scale");s!==void 0&&t.push(s)}if(e.DeformPercent!==void 0){let s=this.generateMorphTrack(e);s!==void 0&&t.push(s)}return t}generateVectorTrack(e,t,n,i){let s=this.getTimesForAllAxes(t),o=this.getKeyframeTrackValues(s,t,n);return new Ki(e+"."+i,s,o)}generateRotationTrack(e,t,n,i,s){let o,a;if(t.x!==void 0&&t.y!==void 0&&t.z!==void 0){let h=this.interpolateRotations(t.x,t.y,t.z,s);o=h[0],a=h[1]}n!==void 0&&(n=n.map(pn.degToRad),n.push(s),n=new hn().fromArray(n),n=new sn().setFromEuler(n)),i!==void 0&&(i=i.map(pn.degToRad),i.push(s),i=new hn().fromArray(i),i=new sn().setFromEuler(i).invert());let l=new sn,c=new hn,u=[];if(!a||!o)return new Ii(e+".quaternion",[0],[0]);for(let h=0;h<a.length;h+=3)c.set(a[h],a[h+1],a[h+2],s),l.setFromEuler(c),n!==void 0&&l.premultiply(n),i!==void 0&&l.multiply(i),h>2&&new sn().fromArray(u,(h-3)/3*4).dot(l)<0&&l.set(-l.x,-l.y,-l.z,-l.w),l.toArray(u,h/3*4);return new Ii(e+".quaternion",o,u)}generateMorphTrack(e){let t=e.DeformPercent.curves.morph,n=t.values.map(function(s){return s/100}),i=ei.getObjectByName(e.modelName).morphTargetDictionary[e.morphName];return new ys(e.modelName+".morphTargetInfluences["+i+"]",t.times,n)}getTimesForAllAxes(e){let t=[];if(e.x!==void 0&&(t=t.concat(e.x.times)),e.y!==void 0&&(t=t.concat(e.y.times)),e.z!==void 0&&(t=t.concat(e.z.times)),t=t.sort(function(n,i){return n-i}),t.length>1){let n=1,i=t[0];for(let s=1;s<t.length;s++){let o=t[s];o!==i&&(t[n]=o,i=o,n++)}t=t.slice(0,n)}return t}getKeyframeTrackValues(e,t,n){let i=n,s=[],o=-1,a=-1,l=-1;return e.forEach(function(c){if(t.x&&(o=t.x.times.indexOf(c)),t.y&&(a=t.y.times.indexOf(c)),t.z&&(l=t.z.times.indexOf(c)),o!==-1){let u=t.x.values[o];s.push(u),i[0]=u}else s.push(i[0]);if(a!==-1){let u=t.y.values[a];s.push(u),i[1]=u}else s.push(i[1]);if(l!==-1){let u=t.z.values[l];s.push(u),i[2]=u}else s.push(i[2])}),s}interpolateRotations(e,t,n,i){let s=[],o=[];s.push(e.times[0]),o.push(pn.degToRad(e.values[0])),o.push(pn.degToRad(t.values[0])),o.push(pn.degToRad(n.values[0]));for(let a=1;a<e.values.length;a++){let l=[e.values[a-1],t.values[a-1],n.values[a-1]];if(isNaN(l[0])||isNaN(l[1])||isNaN(l[2]))continue;let c=l.map(pn.degToRad),u=[e.values[a],t.values[a],n.values[a]];if(isNaN(u[0])||isNaN(u[1])||isNaN(u[2]))continue;let h=u.map(pn.degToRad),f=[u[0]-l[0],u[1]-l[1],u[2]-l[2]],p=[Math.abs(f[0]),Math.abs(f[1]),Math.abs(f[2])];if(p[0]>=180||p[1]>=180||p[2]>=180){let v=Math.max(...p)/180,d=new hn(...c,i),m=new hn(...h,i),_=new sn().setFromEuler(d),y=new sn().setFromEuler(m);_.dot(y)&&y.set(-y.x,-y.y,-y.z,-y.w);let x=e.times[a-1],w=e.times[a]-x,I=new sn,C=new hn;for(let P=0;P<1;P+=1/v)I.copy(_.clone().slerp(y.clone(),P)),s.push(x+P*w),C.setFromQuaternion(I,i),o.push(C.x),o.push(C.y),o.push(C.z)}else s.push(e.times[a]),o.push(pn.degToRad(e.values[a])),o.push(pn.degToRad(t.values[a])),o.push(pn.degToRad(n.values[a]))}return[s,o]}},np=class{getPrevNode(){return this.nodeStack[this.currentIndent-2]}getCurrentNode(){return this.nodeStack[this.currentIndent-1]}getCurrentProp(){return 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je=be[Be];switch(Be){case"diffuse":je.color&&H.color.fromArray(je.color),je.texture&&(H.map=K(je.texture,jt));break;case"specular":je.color&&H.specular&&H.specular.fromArray(je.color),je.texture&&(H.specularMap=K(je.texture));break;case"bump":je.texture&&(H.normalMap=K(je.texture));break;case"ambient":je.texture&&(H.lightMap=K(je.texture,jt));break;case"shininess":je.float&&H.shininess&&(H.shininess=je.float);break;case"emission":je.color&&H.emissive&&H.emissive.fromArray(je.color),je.texture&&(H.emissiveMap=K(je.texture,jt));break}}H.color.convertSRGBToLinear(),H.specular&&H.specular.convertSRGBToLinear(),H.emissive&&H.emissive.convertSRGBToLinear();let Re=be.transparent,Ke=be.transparency;if(Ke===void 0&&Re&&(Ke={float:1}),Re===void 0&&Ke&&(Re={opaque:"A_ONE",data:{color:[1,1,1,1]}}),Re&&Ke)if(Re.data.texture)H.transparent=!0;else{let 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be=a(K.getAttribute("source")),Re=K.getAttribute("semantic"),Ke=parseInt(K.getAttribute("offset")),Be=parseInt(K.getAttribute("set")),je=Be>0?Re+Be:Re;D.inputs[je]={id:be,offset:Ke},D.stride=Math.max(D.stride,Ke+1),Re==="TEXCOORD"&&(D.hasUV=!0);break;case"vcount":D.vcount=o(K.textContent);break;case"p":D.p=o(K.textContent);break}}return D}function at(F){let D={};for(let j=0;j<F.length;j++){let H=F[j];D[H.type]===void 0&&(D[H.type]=[]),D[H.type].push(H)}return D}function yt(F){let D=0;for(let j=0,H=F.length;j<H;j++)F[j].hasUV===!0&&D++;D>0&&D<F.length&&(F.uvsNeedsFix=!0)}function wt(F){let D={},j=F.sources,H=F.vertices,K=F.primitives;if(K.length===0)return{};let be=at(K);for(let Re in be){let Ke=be[Re];yt(Ke),D[Re]=Qe(Ke,j,H)}return D}function Qe(F,D,j){let H={},K={array:[],stride:0},be={array:[],stride:0},Re={array:[],stride:0},Ke={array:[],stride:0},Be={array:[],stride:0},je={array:[],stride:4},it={array:[],stride:4},Le=new St,nt=[],$e=0;for(let ct=0;ct<F.length;ct++){let ot=F[ct],on=ot.inputs,Gt=0;switch(ot.type){case"lines":case"linestrips":Gt=ot.count*2;break;case"triangles":Gt=ot.count*3;break;case"polylist":for(let Lt=0;Lt<ot.count;Lt++){let Ot=ot.vcount[Lt];switch(Ot){case 3:Gt+=3;break;case 4:Gt+=6;break;default:Gt+=(Ot-2)*3;break}}break;default:console.warn("THREE.ColladaLoader: Unknow primitive type:",ot.type)}Le.addGroup($e,Gt,ct),$e+=Gt,ot.material&&nt.push(ot.material);for(let Lt in on){let Ot=on[Lt];switch(Lt){case"VERTEX":for(let Ar in j){let ni=j[Ar];switch(Ar){case"POSITION":let ao=K.array.length;if(ke(ot,D[ni],Ot.offset,K.array),K.stride=D[ni].stride,D.skinWeights&&D.skinIndices&&(ke(ot,D.skinIndices,Ot.offset,je.array),ke(ot,D.skinWeights,Ot.offset,it.array)),ot.hasUV===!1&&F.uvsNeedsFix===!0){let Av=(K.array.length-ao)/K.stride;for(let Dp=0;Dp<Av;Dp++)Re.array.push(0,0)}break;case"NORMAL":ke(ot,D[ni],Ot.offset,be.array),be.stride=D[ni].stride;break;case"COLOR":ke(ot,D[ni],Ot.offset,Be.array),Be.stride=D[ni].stride;break;case"TEXCOORD":ke(ot,D[ni],Ot.offset,Re.array),Re.stride=D[ni].stride;break;case"TEXCOORD1":ke(ot,D[ni],Ot.offset,Ke.array),Re.stride=D[ni].stride;break;default:console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.',Ar)}}break;case"NORMAL":ke(ot,D[Ot.id],Ot.offset,be.array),be.stride=D[Ot.id].stride;break;case"COLOR":ke(ot,D[Ot.id],Ot.offset,Be.array,!0),Be.stride=D[Ot.id].stride;break;case"TEXCOORD":ke(ot,D[Ot.id],Ot.offset,Re.array),Re.stride=D[Ot.id].stride;break;case"TEXCOORD1":ke(ot,D[Ot.id],Ot.offset,Ke.array),Ke.stride=D[Ot.id].stride;break}}}return K.array.length>0&&Le.setAttribute("position",new ze(K.array,K.stride)),be.array.length>0&&Le.setAttribute("normal",new ze(be.array,be.stride)),Be.array.length>0&&Le.setAttribute("color",new ze(Be.array,Be.stride)),Re.array.length>0&&Le.setAttribute("uv",new ze(Re.array,Re.stride)),Ke.array.length>0&&Le.setAttribute("uv1",new ze(Ke.array,Ke.stride)),je.array.length>0&&Le.setAttribute("skinIndex",new ze(je.array,je.stride)),it.array.length>0&&Le.setAttribute("skinWeight",new ze(it.array,it.stride)),H.data=Le,H.type=F[0].type,H.materialKeys=nt,H}function ke(F,D,j,H,K=!1){let be=F.p,Re=F.stride,Ke=F.vcount;function Be(Le){let nt=be[Le+j]*it,$e=nt+it;for(;nt<$e;nt++)H.push(je[nt]);if(K){let ct=H.length-it-1;Mc.setRGB(H[ct+0],H[ct+1],H[ct+2]).convertSRGBToLinear(),H[ct+0]=Mc.r,H[ct+1]=Mc.g,H[ct+2]=Mc.b}}let je=D.array,it=D.stride;if(F.vcount!==void 0){let Le=0;for(let nt=0,$e=Ke.length;nt<$e;nt++){let ct=Ke[nt];if(ct===4){let ot=Le+Re*0,on=Le+Re*1,Gt=Le+Re*2,Lt=Le+Re*3;Be(ot),Be(on),Be(Lt),Be(on),Be(Gt),Be(Lt)}else if(ct===3){let ot=Le+Re*0,on=Le+Re*1,Gt=Le+Re*2;Be(ot),Be(on),Be(Gt)}else if(ct>4)for(let ot=1,on=ct-2;ot<=on;ot++){let Gt=Le+Re*0,Lt=Le+Re*ot,Ot=Le+Re*(ot+1);Be(Gt),Be(Lt),Be(Ot)}Le+=Re*ct}}else for(let Le=0,nt=be.length;Le<nt;Le+=Re)Be(Le)}function qe(F){return v(ht.geometries[F],wt)}function He(F){let D={name:F.getAttribute("name")||"",joints:{},links:[]};for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"technique_common":Wt(H,D);break}}ht.kinematicsModels[F.getAttribute("id")]=D}function tt(F){return F.build!==void 0?F.build:F}function rt(F){return v(ht.kinematicsModels[F],tt)}function Wt(F,D){for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"joint":D.joints[H.getAttribute("sid")]=jn(H);break;case"link":D.links.push(Oi(H));break}}}function jn(F){let D;for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"prismatic":case"revolute":D=fi(H);break}}return D}function fi(F){let D={sid:F.getAttribute("sid"),name:F.getAttribute("name")||"",axis:new 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H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"inertia":D.inertia=s(H.textContent);break;case"mass":D.mass=s(H.textContent)[0];break}}}function Q(F){let D={bindJointAxis:[]};for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"bind_joint_axis":D.bindJointAxis.push(_e(H));break}}ht.kinematicsScenes[a(F.getAttribute("url"))]=D}function _e(F){let D={target:F.getAttribute("target").split("/").pop()};for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType===1)switch(H.nodeName){case"axis":let K=H.getElementsByTagName("param")[0];D.axis=K.textContent;let be=D.axis.split("inst_").pop().split("axis")[0];D.jointIndex=be.substring(0,be.length-1);break}}return D}function Se(F){return F.build!==void 0?F.build:F}function we(F){return v(ht.kinematicsScenes[F],Se)}function Ee(){let F=Object.keys(ht.kinematicsModels)[0],D=Object.keys(ht.kinematicsScenes)[0],j=Object.keys(ht.visualScenes)[0];if(F===void 0||D===void 0)return;let H=rt(F),K=we(D),be=Zr(j),Re=K.bindJointAxis,Ke={};for(let it=0,Le=Re.length;it<Le;it++){let nt=Re[it],$e=Nt.querySelector('[sid="'+nt.target+'"]');if($e){let ct=$e.parentElement;Be(nt.jointIndex,ct)}}function Be(it,Le){let nt=Le.getAttribute("name"),$e=H.joints[it];be.traverse(function(ct){ct.name===nt&&(Ke[it]={object:ct,transforms:We(Le),joint:$e,position:$e.zeroPosition})})}let je=new Ye;Op={joints:H&&H.joints,getJointValue:function(it){let Le=Ke[it];if(Le)return Le.position;console.warn("THREE.ColladaLoader: Joint "+it+" doesn't exist.")},setJointValue:function(it,Le){let nt=Ke[it];if(nt){let $e=nt.joint;if(Le>$e.limits.max||Le<$e.limits.min)console.warn("THREE.ColladaLoader: Joint "+it+" value "+Le+" outside of limits (min: "+$e.limits.min+", max: "+$e.limits.max+").");else if($e.static)console.warn("THREE.ColladaLoader: Joint "+it+" is static.");else{let ct=nt.object,ot=$e.axis,on=nt.transforms;et.identity();for(let Gt=0;Gt<on.length;Gt++){let 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Ye().fromArray(be).transpose();D.push({sid:K.getAttribute("sid"),type:K.nodeName,obj:Ke});break;case"translate":case"scale":be=s(K.textContent),Re=new oe().fromArray(be),D.push({sid:K.getAttribute("sid"),type:K.nodeName,obj:Re});break;case"rotate":be=s(K.textContent),Re=new oe().fromArray(be);let Be=pn.degToRad(be[3]);D.push({sid:K.getAttribute("sid"),type:K.nodeName,obj:Re,angle:Be});break}}return D}function st(F){let D=F.getElementsByTagName("node");for(let j=0;j<D.length;j++){let H=D[j];H.hasAttribute("id")===!1&&H.setAttribute("id",l())}}let et=new Ye,lt=new oe;function mt(F){let D={name:F.getAttribute("name")||"",type:F.getAttribute("type"),id:F.getAttribute("id"),sid:F.getAttribute("sid"),matrix:new Ye,nodes:[],instanceCameras:[],instanceControllers:[],instanceLights:[],instanceGeometries:[],instanceNodes:[],transforms:{}};for(let j=0;j<F.childNodes.length;j++){let H=F.childNodes[j];if(H.nodeType!==1)continue;let K;switch(H.nodeName){case"node":D.nodes.push(H.getAttribute("id")),mt(H);break;case"instance_camera":D.instanceCameras.push(a(H.getAttribute("url")));break;case"instance_controller":D.instanceControllers.push(gt(H));break;case"instance_light":D.instanceLights.push(a(H.getAttribute("url")));break;case"instance_geometry":D.instanceGeometries.push(gt(H));break;case"instance_node":D.instanceNodes.push(a(H.getAttribute("url")));break;case"matrix":K=s(H.textContent),D.matrix.multiply(et.fromArray(K).transpose()),D.transforms[H.getAttribute("sid")]=H.nodeName;break;case"translate":K=s(H.textContent),lt.fromArray(K),D.matrix.multiply(et.makeTranslation(lt.x,lt.y,lt.z)),D.transforms[H.getAttribute("sid")]=H.nodeName;break;case"rotate":K=s(H.textContent);let 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+ See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#COMPLEMENT for details.`);else{var y="";d&&(y=`
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+`+(" Failed parsing: < "+v.toString()+` >
+`)+(" Using the regexp-to-ast library version: "+t.VERSION+`
+`)+" Please open an issue at: https://github.com/bd82/regexp-to-ast/issues"+y)}}return[]}r.getOptimizedStartCodesIndices=a;function l(v,d,m){switch(v.type){case"Disjunction":for(var _=0;_<v.value.length;_++)l(v.value[_],d,m);break;case"Alternative":for(var y=v.value,_=0;_<y.length;_++){var x=y[_];switch(x.type){case"EndAnchor":case"GroupBackReference":case"Lookahead":case"NegativeLookahead":case"StartAnchor":case"WordBoundary":case"NonWordBoundary":continue}var w=x;switch(w.type){case"Character":c(w.value,d,m);break;case"Set":if(w.complement===!0)throw Error(o);n.forEach(w.value,function(P){if(typeof P=="number")c(P,d,m);else{var E=P;if(m===!0)for(var M=E.from;M<=E.to;M++)c(M,d,m);else{for(var M=E.from;M<=E.to&&M<s.minOptimizationVal;M++)c(M,d,m);if(E.to>=s.minOptimizationVal)for(var L=E.from>=s.minOptimizationVal?E.from:s.minOptimizationVal,N=E.to,O=s.charCodeToOptimizedIndex(L),B=s.charCodeToOptimizedIndex(N),ie=O;ie<=B;ie++)d[ie]=ie}}});break;case"Group":l(w.value,d,m);break;default:throw Error("Non Exhaustive Match")}var I=w.quantifier!==void 0&&w.quantifier.atLeast===0;if(w.type==="Group"&&f(w)===!1||w.type!=="Group"&&I===!1)break}break;default:throw Error("non exhaustive match!")}return n.values(d)}r.firstCharOptimizedIndices=l;function c(v,d,m){var _=s.charCodeToOptimizedIndex(v);d[_]=_,m===!0&&u(v,d)}function u(v,d){var m=String.fromCharCode(v),_=m.toUpperCase();if(_!==m){var y=s.charCodeToOptimizedIndex(_.charCodeAt(0));d[y]=y}else{var x=m.toLowerCase();if(x!==m){var y=s.charCodeToOptimizedIndex(x.charCodeAt(0));d[y]=y}}}function h(v,d){return n.find(v.value,function(m){if(typeof m=="number")return n.contains(d,m);var _=m;return n.find(d,function(y){return _.from<=y&&y<=_.to})!==void 0})}function f(v){return v.quantifier&&v.quantifier.atLeast===0?!0:v.value?n.isArray(v.value)?n.every(v.value,f):f(v.value):!1}var p=function(v){e(d,v);function d(m){var _=v.call(this)||this;return _.targetCharCodes=m,_.found=!1,_}return d.prototype.visitChildren=function(m){if(this.found!==!0){switch(m.type){case"Lookahead":this.visitLookahead(m);return;case"NegativeLookahead":this.visitNegativeLookahead(m);return}v.prototype.visitChildren.call(this,m)}},d.prototype.visitCharacter=function(m){n.contains(this.targetCharCodes,m.value)&&(this.found=!0)},d.prototype.visitSet=function(m){m.complement?h(m,this.targetCharCodes)===void 0&&(this.found=!0):h(m,this.targetCharCodes)!==void 0&&(this.found=!0)},d}(t.BaseRegExpVisitor);function g(v,d){if(d instanceof RegExp){var m=i.getRegExpAst(d),_=new p(v);return _.visit(m),_.found}else return n.find(d,function(y){return n.contains(v,y.charCodeAt(0))})!==void 0}r.canMatchCharCode=g}),H0=Tt(r=>{"use strict";var e=r&&r.__extends||function(){var T=function(S,b){return T=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(V,q){V.__proto__=q}||function(V,q){for(var Y in q)Object.prototype.hasOwnProperty.call(q,Y)&&(V[Y]=q[Y])},T(S,b)};return function(S,b){if(typeof b!="function"&&b!==null)throw new TypeError("Class extends value "+String(b)+" is not a constructor or null");T(S,b);function V(){this.constructor=S}S.prototype=b===null?Object.create(b):(V.prototype=b.prototype,new V)}}();Object.defineProperty(r,"__esModule",{value:!0}),r.charCodeToOptimizedIndex=r.minOptimizationVal=r.buildLineBreakIssueMessage=r.LineTerminatorOptimizedTester=r.isShortPattern=r.isCustomPattern=r.cloneEmptyGroups=r.performWarningRuntimeChecks=r.performRuntimeChecks=r.addStickyFlag=r.addStartOfInput=r.findUnreachablePatterns=r.findModesThatDoNotExist=r.findInvalidGroupType=r.findDuplicatePatterns=r.findUnsupportedFlags=r.findStartOfInputAnchor=r.findEmptyMatchRegExps=r.findEndOfInputAnchor=r.findInvalidPatterns=r.findMissingPatterns=r.validatePatterns=r.analyzeTokenTypes=r.enableSticky=r.disableSticky=r.SUPPORT_STICKY=r.MODES=r.DEFAULT_MODE=void 0;var t=rp(),n=Ah(),i=Ut(),s=dS(),o=sp(),a="PATTERN";r.DEFAULT_MODE="defaultMode",r.MODES="modes",r.SUPPORT_STICKY=typeof new RegExp("(?:)").sticky=="boolean";function l(){r.SUPPORT_STICKY=!1}r.disableSticky=l;function c(){r.SUPPORT_STICKY=!0}r.enableSticky=c;function u(T,S){S=i.defaults(S,{useSticky:r.SUPPORT_STICKY,debug:!1,safeMode:!1,positionTracking:"full",lineTerminatorCharacters:["\r",`
+`],tracer:function(ee,k){return k()}});var b=S.tracer;b("initCharCodeToOptimizedIndexMap",function(){R()});var V;b("Reject Lexer.NA",function(){V=i.reject(T,function(ee){return ee[a]===n.Lexer.NA})});var q=!1,Y;b("Transform Patterns",function(){q=!1,Y=i.map(V,function(ee){var k=ee[a];if(i.isRegExp(k)){var J=k.source;return J.length===1&&J!=="^"&&J!=="$"&&J!=="."&&!k.ignoreCase?J:J.length===2&&J[0]==="\\"&&!i.contains(["d","D","s","S","t","r","n","t","0","c","b","B","f","v","w","W"],J[1])?J[1]:S.useSticky?N(k):L(k)}else{if(i.isFunction(k))return q=!0,{exec:k};if(i.has(k,"exec"))return q=!0,k;if(typeof k=="string"){if(k.length===1)return k;var ue=k.replace(/[\\^$.*+?()[\]{}|]/g,"\\$&"),Z=new RegExp(ue);return S.useSticky?N(Z):L(Z)}else throw Error("non exhaustive match")}})});var z,X,se,re,le;b("misc mapping",function(){z=i.map(V,function(ee){return ee.tokenTypeIdx}),X=i.map(V,function(ee){var k=ee.GROUP;if(k!==n.Lexer.SKIPPED){if(i.isString(k))return k;if(i.isUndefined(k))return!1;throw Error("non exhaustive match")}}),se=i.map(V,function(ee){var k=ee.LONGER_ALT;if(k){var J=i.indexOf(V,k);return J}}),re=i.map(V,function(ee){return ee.PUSH_MODE}),le=i.map(V,function(ee){return i.has(ee,"POP_MODE")})});var xe;b("Line Terminator Handling",function(){var ee=de(S.lineTerminatorCharacters);xe=i.map(V,function(k){return!1}),S.positionTracking!=="onlyOffset"&&(xe=i.map(V,function(k){if(i.has(k,"LINE_BREAKS"))return k.LINE_BREAKS;if(W(k,ee)===!1)return s.canMatchCharCode(ee,k.PATTERN)}))});var G,A,U,he;b("Misc Mapping #2",function(){G=i.map(V,$),A=i.map(Y,te),U=i.reduce(V,function(ee,k){var J=k.GROUP;return i.isString(J)&&J!==n.Lexer.SKIPPED&&(ee[J]=[]),ee},{}),he=i.map(Y,function(ee,k){return{pattern:Y[k],longerAlt:se[k],canLineTerminator:xe[k],isCustom:G[k],short:A[k],group:X[k],push:re[k],pop:le[k],tokenTypeIdx:z[k],tokenType:V[k]}})});var me=!0,Te=[];return S.safeMode||b("First Char Optimization",function(){Te=i.reduce(V,function(ee,k,J){if(typeof k.PATTERN=="string"){var ue=k.PATTERN.charCodeAt(0),Z=ve(ue);ye(ee,Z,he[J])}else if(i.isArray(k.START_CHARS_HINT)){var ce;i.forEach(k.START_CHARS_HINT,function(fe){var ge=typeof fe=="string"?fe.charCodeAt(0):fe,Ae=ve(ge);ce!==Ae&&(ce=Ae,ye(ee,Ae,he[J]))})}else if(i.isRegExp(k.PATTERN))if(k.PATTERN.unicode)me=!1,S.ensureOptimizations&&i.PRINT_ERROR(""+s.failedOptimizationPrefixMsg+(" Unable to analyze < "+k.PATTERN.toString()+` > pattern.
+`)+` The regexp unicode flag is not currently supported by the regexp-to-ast library.
+ This will disable the lexer's first char optimizations.
+ For details See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#UNICODE_OPTIMIZE`);else{var pe=s.getOptimizedStartCodesIndices(k.PATTERN,S.ensureOptimizations);i.isEmpty(pe)&&(me=!1),i.forEach(pe,function(fe){ye(ee,fe,he[J])})}else S.ensureOptimizations&&i.PRINT_ERROR(""+s.failedOptimizationPrefixMsg+(" TokenType: <"+k.name+`> is using a custom token pattern without providing <start_chars_hint> parameter.
+`)+` This will disable the lexer's first char optimizations.
+ For details See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#CUSTOM_OPTIMIZE`),me=!1;return ee},[])}),b("ArrayPacking",function(){Te=i.packArray(Te)}),{emptyGroups:U,patternIdxToConfig:he,charCodeToPatternIdxToConfig:Te,hasCustom:q,canBeOptimized:me}}r.analyzeTokenTypes=u;function h(T,S){var b=[],V=p(T);b=b.concat(V.errors);var q=g(V.valid),Y=q.valid;return b=b.concat(q.errors),b=b.concat(f(Y)),b=b.concat(I(Y)),b=b.concat(C(Y,S)),b=b.concat(P(Y)),b}r.validatePatterns=h;function f(T){var S=[],b=i.filter(T,function(V){return i.isRegExp(V[a])});return S=S.concat(d(b)),S=S.concat(y(b)),S=S.concat(x(b)),S=S.concat(w(b)),S=S.concat(m(b)),S}function p(T){var S=i.filter(T,function(q){return!i.has(q,a)}),b=i.map(S,function(q){return{message:"Token Type: ->"+q.name+"<- missing static 'PATTERN' property",type:n.LexerDefinitionErrorType.MISSING_PATTERN,tokenTypes:[q]}}),V=i.difference(T,S);return{errors:b,valid:V}}r.findMissingPatterns=p;function g(T){var S=i.filter(T,function(q){var Y=q[a];return!i.isRegExp(Y)&&!i.isFunction(Y)&&!i.has(Y,"exec")&&!i.isString(Y)}),b=i.map(S,function(q){return{message:"Token Type: ->"+q.name+"<- static 'PATTERN' can only be a RegExp, a Function matching the {CustomPatternMatcherFunc} type or an Object matching the {ICustomPattern} interface.",type:n.LexerDefinitionErrorType.INVALID_PATTERN,tokenTypes:[q]}}),V=i.difference(T,S);return{errors:b,valid:V}}r.findInvalidPatterns=g;var v=/[^\\][\$]/;function d(T){var S=function(q){e(Y,q);function Y(){var z=q!==null&&q.apply(this,arguments)||this;return z.found=!1,z}return Y.prototype.visitEndAnchor=function(z){this.found=!0},Y}(t.BaseRegExpVisitor),b=i.filter(T,function(q){var Y=q[a];try{var z=o.getRegExpAst(Y),X=new S;return X.visit(z),X.found}catch{return v.test(Y.source)}}),V=i.map(b,function(q){return{message:`Unexpected RegExp Anchor Error:
+ Token Type: ->`+q.name+`<- static 'PATTERN' cannot contain end of input anchor '$'
+ See chevrotain.io/docs/guide/resolving_lexer_errors.html#ANCHORS for details.`,type:n.LexerDefinitionErrorType.EOI_ANCHOR_FOUND,tokenTypes:[q]}});return V}r.findEndOfInputAnchor=d;function m(T){var S=i.filter(T,function(V){var q=V[a];return q.test("")}),b=i.map(S,function(V){return{message:"Token Type: ->"+V.name+"<- static 'PATTERN' must not match an empty string",type:n.LexerDefinitionErrorType.EMPTY_MATCH_PATTERN,tokenTypes:[V]}});return b}r.findEmptyMatchRegExps=m;var _=/[^\\[][\^]|^\^/;function y(T){var S=function(q){e(Y,q);function Y(){var z=q!==null&&q.apply(this,arguments)||this;return z.found=!1,z}return Y.prototype.visitStartAnchor=function(z){this.found=!0},Y}(t.BaseRegExpVisitor),b=i.filter(T,function(q){var Y=q[a];try{var z=o.getRegExpAst(Y),X=new S;return X.visit(z),X.found}catch{return _.test(Y.source)}}),V=i.map(b,function(q){return{message:`Unexpected RegExp Anchor Error:
+ Token Type: ->`+q.name+`<- static 'PATTERN' cannot contain start of input anchor '^'
+ See https://chevrotain.io/docs/guide/resolving_lexer_errors.html#ANCHORS for details.`,type:n.LexerDefinitionErrorType.SOI_ANCHOR_FOUND,tokenTypes:[q]}});return V}r.findStartOfInputAnchor=y;function x(T){var S=i.filter(T,function(V){var q=V[a];return q instanceof RegExp&&(q.multiline||q.global)}),b=i.map(S,function(V){return{message:"Token Type: ->"+V.name+"<- static 'PATTERN' may NOT contain global('g') or multiline('m')",type:n.LexerDefinitionErrorType.UNSUPPORTED_FLAGS_FOUND,tokenTypes:[V]}});return b}r.findUnsupportedFlags=x;function w(T){var S=[],b=i.map(T,function(Y){return i.reduce(T,function(z,X){return Y.PATTERN.source===X.PATTERN.source&&!i.contains(S,X)&&X.PATTERN!==n.Lexer.NA&&(S.push(X),z.push(X)),z},[])});b=i.compact(b);var V=i.filter(b,function(Y){return Y.length>1}),q=i.map(V,function(Y){var z=i.map(Y,function(se){return se.name}),X=i.first(Y).PATTERN;return{message:"The same RegExp pattern ->"+X+"<-"+("has been used in all of the following Token Types: "+z.join(", ")+" <-"),type:n.LexerDefinitionErrorType.DUPLICATE_PATTERNS_FOUND,tokenTypes:Y}});return q}r.findDuplicatePatterns=w;function I(T){var S=i.filter(T,function(V){if(!i.has(V,"GROUP"))return!1;var q=V.GROUP;return q!==n.Lexer.SKIPPED&&q!==n.Lexer.NA&&!i.isString(q)}),b=i.map(S,function(V){return{message:"Token Type: ->"+V.name+"<- static 'GROUP' can only be Lexer.SKIPPED/Lexer.NA/A String",type:n.LexerDefinitionErrorType.INVALID_GROUP_TYPE_FOUND,tokenTypes:[V]}});return b}r.findInvalidGroupType=I;function C(T,S){var b=i.filter(T,function(q){return q.PUSH_MODE!==void 0&&!i.contains(S,q.PUSH_MODE)}),V=i.map(b,function(q){var Y="Token Type: ->"+q.name+"<- static 'PUSH_MODE' value cannot refer to a Lexer Mode ->"+q.PUSH_MODE+"<-which does not exist";return{message:Y,type:n.LexerDefinitionErrorType.PUSH_MODE_DOES_NOT_EXIST,tokenTypes:[q]}});return V}r.findModesThatDoNotExist=C;function P(T){var S=[],b=i.reduce(T,function(V,q,Y){var z=q.PATTERN;return z===n.Lexer.NA||(i.isString(z)?V.push({str:z,idx:Y,tokenType:q}):i.isRegExp(z)&&M(z)&&V.push({str:z.source,idx:Y,tokenType:q})),V},[]);return i.forEach(T,function(V,q){i.forEach(b,function(Y){var z=Y.str,X=Y.idx,se=Y.tokenType;if(q<X&&E(z,V.PATTERN)){var re="Token: ->"+se.name+`<- can never be matched.
+`+("Because it appears AFTER the Token Type ->"+V.name+"<-")+`in the lexer's definition.
+See https://chevrotain.io/docs/guide/resolving_lexer_errors.html#UNREACHABLE`;S.push({message:re,type:n.LexerDefinitionErrorType.UNREACHABLE_PATTERN,tokenTypes:[V,se]})}})}),S}r.findUnreachablePatterns=P;function E(T,S){if(i.isRegExp(S)){var b=S.exec(T);return b!==null&&b.index===0}else{if(i.isFunction(S))return S(T,0,[],{});if(i.has(S,"exec"))return S.exec(T,0,[],{});if(typeof S=="string")return S===T;throw Error("non exhaustive match")}}function M(T){var S=[".","\\","[","]","|","^","$","(",")","?","*","+","{"];return i.find(S,function(b){return T.source.indexOf(b)!==-1})===void 0}function L(T){var S=T.ignoreCase?"i":"";return new RegExp("^(?:"+T.source+")",S)}r.addStartOfInput=L;function N(T){var S=T.ignoreCase?"iy":"y";return new RegExp(""+T.source,S)}r.addStickyFlag=N;function O(T,S,b){var V=[];return i.has(T,r.DEFAULT_MODE)||V.push({message:"A MultiMode Lexer cannot be initialized without a <"+r.DEFAULT_MODE+`> property in its definition
+`,type:n.LexerDefinitionErrorType.MULTI_MODE_LEXER_WITHOUT_DEFAULT_MODE}),i.has(T,r.MODES)||V.push({message:"A MultiMode Lexer cannot be initialized without a <"+r.MODES+`> property in its definition
+`,type:n.LexerDefinitionErrorType.MULTI_MODE_LEXER_WITHOUT_MODES_PROPERTY}),i.has(T,r.MODES)&&i.has(T,r.DEFAULT_MODE)&&!i.has(T.modes,T.defaultMode)&&V.push({message:"A MultiMode Lexer cannot be initialized with a "+r.DEFAULT_MODE+": <"+T.defaultMode+`>which does not exist
+`,type:n.LexerDefinitionErrorType.MULTI_MODE_LEXER_DEFAULT_MODE_VALUE_DOES_NOT_EXIST}),i.has(T,r.MODES)&&i.forEach(T.modes,function(q,Y){i.forEach(q,function(z,X){i.isUndefined(z)&&V.push({message:"A Lexer cannot be initialized using an undefined Token Type. Mode:"+("<"+Y+"> at index: <"+X+`>
+`),type:n.LexerDefinitionErrorType.LEXER_DEFINITION_CANNOT_CONTAIN_UNDEFINED})})}),V}r.performRuntimeChecks=O;function B(T,S,b){var V=[],q=!1,Y=i.compact(i.flatten(i.mapValues(T.modes,function(se){return se}))),z=i.reject(Y,function(se){return se[a]===n.Lexer.NA}),X=de(b);return S&&i.forEach(z,function(se){var re=W(se,X);if(re!==!1){var le=ae(se,re),xe={message:le,type:re.issue,tokenType:se};V.push(xe)}else i.has(se,"LINE_BREAKS")?se.LINE_BREAKS===!0&&(q=!0):s.canMatchCharCode(X,se.PATTERN)&&(q=!0)}),S&&!q&&V.push({message:`Warning: No LINE_BREAKS Found.
+ This Lexer has been defined to track line and column information,
+ But none of the Token Types can be identified as matching a line terminator.
+ See https://chevrotain.io/docs/guide/resolving_lexer_errors.html#LINE_BREAKS
+ for details.`,type:n.LexerDefinitionErrorType.NO_LINE_BREAKS_FLAGS}),V}r.performWarningRuntimeChecks=B;function ie(T){var S={},b=i.keys(T);return i.forEach(b,function(V){var q=T[V];if(i.isArray(q))S[V]=[];else throw Error("non exhaustive match")}),S}r.cloneEmptyGroups=ie;function $(T){var S=T.PATTERN;if(i.isRegExp(S))return!1;if(i.isFunction(S)||i.has(S,"exec"))return!0;if(i.isString(S))return!1;throw Error("non exhaustive match")}r.isCustomPattern=$;function te(T){return i.isString(T)&&T.length===1?T.charCodeAt(0):!1}r.isShortPattern=te,r.LineTerminatorOptimizedTester={test:function(T){for(var S=T.length,b=this.lastIndex;b<S;b++){var V=T.charCodeAt(b);if(V===10)return this.lastIndex=b+1,!0;if(V===13)return T.charCodeAt(b+1)===10?this.lastIndex=b+2:this.lastIndex=b+1,!0}return!1},lastIndex:0};function W(T,S){if(i.has(T,"LINE_BREAKS"))return!1;if(i.isRegExp(T.PATTERN)){try{s.canMatchCharCode(S,T.PATTERN)}catch(b){return{issue:n.LexerDefinitionErrorType.IDENTIFY_TERMINATOR,errMsg:b.message}}return!1}else{if(i.isString(T.PATTERN))return!1;if($(T))return{issue:n.LexerDefinitionErrorType.CUSTOM_LINE_BREAK};throw Error("non exhaustive match")}}function ae(T,S){if(S.issue===n.LexerDefinitionErrorType.IDENTIFY_TERMINATOR)return`Warning: unable to identify line terminator usage in pattern.
+`+(" The problem is in the <"+T.name+`> Token Type
+`)+(" Root cause: "+S.errMsg+`.
+`)+" For details See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#IDENTIFY_TERMINATOR";if(S.issue===n.LexerDefinitionErrorType.CUSTOM_LINE_BREAK)return`Warning: A Custom Token Pattern should specify the <line_breaks> option.
+`+(" The problem is in the <"+T.name+`> Token Type
+`)+" For details See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#CUSTOM_LINE_BREAK";throw Error("non exhaustive match")}r.buildLineBreakIssueMessage=ae;function de(T){var S=i.map(T,function(b){return i.isString(b)&&b.length>0?b.charCodeAt(0):b});return S}function ye(T,S,b){T[S]===void 0?T[S]=[b]:T[S].push(b)}r.minOptimizationVal=256;var Me=[];function ve(T){return T<r.minOptimizationVal?T:Me[T]}r.charCodeToOptimizedIndex=ve;function R(){if(i.isEmpty(Me)){Me=new Array(65536);for(var T=0;T<65536;T++)Me[T]=T>255?255+~~(T/255):T}}}),tc=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.isTokenType=r.hasExtendingTokensTypesMapProperty=r.hasExtendingTokensTypesProperty=r.hasCategoriesProperty=r.hasShortKeyProperty=r.singleAssignCategoriesToksMap=r.assignCategoriesMapProp=r.assignCategoriesTokensProp=r.assignTokenDefaultProps=r.expandCategories=r.augmentTokenTypes=r.tokenIdxToClass=r.tokenShortNameIdx=r.tokenStructuredMatcherNoCategories=r.tokenStructuredMatcher=void 0;var e=Ut();function t(v,d){var m=v.tokenTypeIdx;return m===d.tokenTypeIdx?!0:d.isParent===!0&&d.categoryMatchesMap[m]===!0}r.tokenStructuredMatcher=t;function n(v,d){return v.tokenTypeIdx===d.tokenTypeIdx}r.tokenStructuredMatcherNoCategories=n,r.tokenShortNameIdx=1,r.tokenIdxToClass={};function i(v){var d=s(v);o(d),l(d),a(d),e.forEach(d,function(m){m.isParent=m.categoryMatches.length>0})}r.augmentTokenTypes=i;function s(v){for(var d=e.cloneArr(v),m=v,_=!0;_;){m=e.compact(e.flatten(e.map(m,function(x){return x.CATEGORIES})));var y=e.difference(m,d);d=d.concat(y),e.isEmpty(y)?_=!1:m=y}return d}r.expandCategories=s;function o(v){e.forEach(v,function(d){u(d)||(r.tokenIdxToClass[r.tokenShortNameIdx]=d,d.tokenTypeIdx=r.tokenShortNameIdx++),h(d)&&!e.isArray(d.CATEGORIES)&&(d.CATEGORIES=[d.CATEGORIES]),h(d)||(d.CATEGORIES=[]),f(d)||(d.categoryMatches=[]),p(d)||(d.categoryMatchesMap={})})}r.assignTokenDefaultProps=o;function a(v){e.forEach(v,function(d){d.categoryMatches=[],e.forEach(d.categoryMatchesMap,function(m,_){d.categoryMatches.push(r.tokenIdxToClass[_].tokenTypeIdx)})})}r.assignCategoriesTokensProp=a;function l(v){e.forEach(v,function(d){c([],d)})}r.assignCategoriesMapProp=l;function c(v,d){e.forEach(v,function(m){d.categoryMatchesMap[m.tokenTypeIdx]=!0}),e.forEach(d.CATEGORIES,function(m){var _=v.concat(d);e.contains(_,m)||c(_,m)})}r.singleAssignCategoriesToksMap=c;function u(v){return e.has(v,"tokenTypeIdx")}r.hasShortKeyProperty=u;function h(v){return e.has(v,"CATEGORIES")}r.hasCategoriesProperty=h;function f(v){return e.has(v,"categoryMatches")}r.hasExtendingTokensTypesProperty=f;function p(v){return e.has(v,"categoryMatchesMap")}r.hasExtendingTokensTypesMapProperty=p;function g(v){return e.has(v,"tokenTypeIdx")}r.isTokenType=g}),W0=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.defaultLexerErrorProvider=void 0,r.defaultLexerErrorProvider={buildUnableToPopLexerModeMessage:function(e){return"Unable to pop Lexer Mode after encountering Token ->"+e.image+"<- The Mode Stack is empty"},buildUnexpectedCharactersMessage:function(e,t,n,i,s){return"unexpected character: ->"+e.charAt(t)+"<- at offset: "+t+","+(" skipped "+n+" characters.")}}}),Ah=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.Lexer=r.LexerDefinitionErrorType=void 0;var e=H0(),t=Ut(),n=tc(),i=W0(),s=sp(),o;(function(c){c[c.MISSING_PATTERN=0]="MISSING_PATTERN",c[c.INVALID_PATTERN=1]="INVALID_PATTERN",c[c.EOI_ANCHOR_FOUND=2]="EOI_ANCHOR_FOUND",c[c.UNSUPPORTED_FLAGS_FOUND=3]="UNSUPPORTED_FLAGS_FOUND",c[c.DUPLICATE_PATTERNS_FOUND=4]="DUPLICATE_PATTERNS_FOUND",c[c.INVALID_GROUP_TYPE_FOUND=5]="INVALID_GROUP_TYPE_FOUND",c[c.PUSH_MODE_DOES_NOT_EXIST=6]="PUSH_MODE_DOES_NOT_EXIST",c[c.MULTI_MODE_LEXER_WITHOUT_DEFAULT_MODE=7]="MULTI_MODE_LEXER_WITHOUT_DEFAULT_MODE",c[c.MULTI_MODE_LEXER_WITHOUT_MODES_PROPERTY=8]="MULTI_MODE_LEXER_WITHOUT_MODES_PROPERTY",c[c.MULTI_MODE_LEXER_DEFAULT_MODE_VALUE_DOES_NOT_EXIST=9]="MULTI_MODE_LEXER_DEFAULT_MODE_VALUE_DOES_NOT_EXIST",c[c.LEXER_DEFINITION_CANNOT_CONTAIN_UNDEFINED=10]="LEXER_DEFINITION_CANNOT_CONTAIN_UNDEFINED",c[c.SOI_ANCHOR_FOUND=11]="SOI_ANCHOR_FOUND",c[c.EMPTY_MATCH_PATTERN=12]="EMPTY_MATCH_PATTERN",c[c.NO_LINE_BREAKS_FLAGS=13]="NO_LINE_BREAKS_FLAGS",c[c.UNREACHABLE_PATTERN=14]="UNREACHABLE_PATTERN",c[c.IDENTIFY_TERMINATOR=15]="IDENTIFY_TERMINATOR",c[c.CUSTOM_LINE_BREAK=16]="CUSTOM_LINE_BREAK"})(o=r.LexerDefinitionErrorType||(r.LexerDefinitionErrorType={}));var a={deferDefinitionErrorsHandling:!1,positionTracking:"full",lineTerminatorsPattern:/\n|\r\n?/g,lineTerminatorCharacters:[`
+`,"\r"],ensureOptimizations:!1,safeMode:!1,errorMessageProvider:i.defaultLexerErrorProvider,traceInitPerf:!1,skipValidations:!1};Object.freeze(a);var l=function(){function c(u,h){var f=this;if(h===void 0&&(h=a),this.lexerDefinition=u,this.lexerDefinitionErrors=[],this.lexerDefinitionWarning=[],this.patternIdxToConfig={},this.charCodeToPatternIdxToConfig={},this.modes=[],this.emptyGroups={},this.config=void 0,this.trackStartLines=!0,this.trackEndLines=!0,this.hasCustom=!1,this.canModeBeOptimized={},typeof h=="boolean")throw Error(`The second argument to the Lexer constructor is now an ILexerConfig Object.
+a boolean 2nd argument is no longer supported`);this.config=t.merge(a,h);var p=this.config.traceInitPerf;p===!0?(this.traceInitMaxIdent=1/0,this.traceInitPerf=!0):typeof p=="number"&&(this.traceInitMaxIdent=p,this.traceInitPerf=!0),this.traceInitIndent=-1,this.TRACE_INIT("Lexer Constructor",function(){var g,v=!0;f.TRACE_INIT("Lexer Config handling",function(){if(f.config.lineTerminatorsPattern===a.lineTerminatorsPattern)f.config.lineTerminatorsPattern=e.LineTerminatorOptimizedTester;else if(f.config.lineTerminatorCharacters===a.lineTerminatorCharacters)throw Error(`Error: Missing <lineTerminatorCharacters> property on the Lexer config.
+ For details See: https://chevrotain.io/docs/guide/resolving_lexer_errors.html#MISSING_LINE_TERM_CHARS`);if(h.safeMode&&h.ensureOptimizations)throw Error('"safeMode" and "ensureOptimizations" flags are mutually exclusive.');f.trackStartLines=/full|onlyStart/i.test(f.config.positionTracking),f.trackEndLines=/full/i.test(f.config.positionTracking),t.isArray(u)?(g={modes:{}},g.modes[e.DEFAULT_MODE]=t.cloneArr(u),g[e.DEFAULT_MODE]=e.DEFAULT_MODE):(v=!1,g=t.cloneObj(u))}),f.config.skipValidations===!1&&(f.TRACE_INIT("performRuntimeChecks",function(){f.lexerDefinitionErrors=f.lexerDefinitionErrors.concat(e.performRuntimeChecks(g,f.trackStartLines,f.config.lineTerminatorCharacters))}),f.TRACE_INIT("performWarningRuntimeChecks",function(){f.lexerDefinitionWarning=f.lexerDefinitionWarning.concat(e.performWarningRuntimeChecks(g,f.trackStartLines,f.config.lineTerminatorCharacters))})),g.modes=g.modes?g.modes:{},t.forEach(g.modes,function(y,x){g.modes[x]=t.reject(y,function(w){return t.isUndefined(w)})});var d=t.keys(g.modes);if(t.forEach(g.modes,function(y,x){f.TRACE_INIT("Mode: <"+x+"> processing",function(){if(f.modes.push(x),f.config.skipValidations===!1&&f.TRACE_INIT("validatePatterns",function(){f.lexerDefinitionErrors=f.lexerDefinitionErrors.concat(e.validatePatterns(y,d))}),t.isEmpty(f.lexerDefinitionErrors)){n.augmentTokenTypes(y);var w;f.TRACE_INIT("analyzeTokenTypes",function(){w=e.analyzeTokenTypes(y,{lineTerminatorCharacters:f.config.lineTerminatorCharacters,positionTracking:h.positionTracking,ensureOptimizations:h.ensureOptimizations,safeMode:h.safeMode,tracer:f.TRACE_INIT.bind(f)})}),f.patternIdxToConfig[x]=w.patternIdxToConfig,f.charCodeToPatternIdxToConfig[x]=w.charCodeToPatternIdxToConfig,f.emptyGroups=t.merge(f.emptyGroups,w.emptyGroups),f.hasCustom=w.hasCustom||f.hasCustom,f.canModeBeOptimized[x]=w.canBeOptimized}})}),f.defaultMode=g.defaultMode,!t.isEmpty(f.lexerDefinitionErrors)&&!f.config.deferDefinitionErrorsHandling){var m=t.map(f.lexerDefinitionErrors,function(y){return y.message}),_=m.join(`-----------------------
+`);throw new Error(`Errors detected in definition of Lexer:
+`+_)}t.forEach(f.lexerDefinitionWarning,function(y){t.PRINT_WARNING(y.message)}),f.TRACE_INIT("Choosing sub-methods implementations",function(){if(e.SUPPORT_STICKY?(f.chopInput=t.IDENTITY,f.match=f.matchWithTest):(f.updateLastIndex=t.NOOP,f.match=f.matchWithExec),v&&(f.handleModes=t.NOOP),f.trackStartLines===!1&&(f.computeNewColumn=t.IDENTITY),f.trackEndLines===!1&&(f.updateTokenEndLineColumnLocation=t.NOOP),/full/i.test(f.config.positionTracking))f.createTokenInstance=f.createFullToken;else if(/onlyStart/i.test(f.config.positionTracking))f.createTokenInstance=f.createStartOnlyToken;else if(/onlyOffset/i.test(f.config.positionTracking))f.createTokenInstance=f.createOffsetOnlyToken;else throw Error('Invalid <positionTracking> config option: "'+f.config.positionTracking+'"');f.hasCustom?(f.addToken=f.addTokenUsingPush,f.handlePayload=f.handlePayloadWithCustom):(f.addToken=f.addTokenUsingMemberAccess,f.handlePayload=f.handlePayloadNoCustom)}),f.TRACE_INIT("Failed Optimization Warnings",function(){var y=t.reduce(f.canModeBeOptimized,function(x,w,I){return w===!1&&x.push(I),x},[]);if(h.ensureOptimizations&&!t.isEmpty(y))throw Error("Lexer Modes: < "+y.join(", ")+` > cannot be optimized.
+ Disable the "ensureOptimizations" lexer config flag to silently ignore this and run the lexer in an un-optimized mode.
+ Or inspect the console log for details on how to resolve these issues.`)}),f.TRACE_INIT("clearRegExpParserCache",function(){s.clearRegExpParserCache()}),f.TRACE_INIT("toFastProperties",function(){t.toFastProperties(f)})})}return c.prototype.tokenize=function(u,h){if(h===void 0&&(h=this.defaultMode),!t.isEmpty(this.lexerDefinitionErrors)){var f=t.map(this.lexerDefinitionErrors,function(v){return v.message}),p=f.join(`-----------------------
+`);throw new Error(`Unable to Tokenize because Errors detected in definition of Lexer:
+`+p)}var g=this.tokenizeInternal(u,h);return g},c.prototype.tokenizeInternal=function(u,h){var f=this,p,g,v,d,m,_,y,x,w,I,C,P,E,M,L,N=u,O=N.length,B=0,ie=0,$=this.hasCustom?0:Math.floor(u.length/10),te=new Array($),W=[],ae=this.trackStartLines?1:void 0,de=this.trackStartLines?1:void 0,ye=e.cloneEmptyGroups(this.emptyGroups),Me=this.trackStartLines,ve=this.config.lineTerminatorsPattern,R=0,T=[],S=[],b=[],V=[];Object.freeze(V);var q=void 0;function Y(){return T}function z(fe){var ge=e.charCodeToOptimizedIndex(fe),Ae=S[ge];return Ae===void 0?V:Ae}var X=function(fe){if(b.length===1&&fe.tokenType.PUSH_MODE===void 0){var ge=f.config.errorMessageProvider.buildUnableToPopLexerModeMessage(fe);W.push({offset:fe.startOffset,line:fe.startLine!==void 0?fe.startLine:void 0,column:fe.startColumn!==void 0?fe.startColumn:void 0,length:fe.image.length,message:ge})}else{b.pop();var Ae=t.last(b);T=f.patternIdxToConfig[Ae],S=f.charCodeToPatternIdxToConfig[Ae],R=T.length;var Ie=f.canModeBeOptimized[Ae]&&f.config.safeMode===!1;S&&Ie?q=z:q=Y}};function se(fe){b.push(fe),S=this.charCodeToPatternIdxToConfig[fe],T=this.patternIdxToConfig[fe],R=T.length,R=T.length;var ge=this.canModeBeOptimized[fe]&&this.config.safeMode===!1;S&&ge?q=z:q=Y}se.call(this,h);for(var re;B<O;){m=null;var le=N.charCodeAt(B),xe=q(le),G=xe.length;for(p=0;p<G;p++){re=xe[p];var A=re.pattern;_=null;var U=re.short;if(U!==!1?le===U&&(m=A):re.isCustom===!0?(L=A.exec(N,B,te,ye),L!==null?(m=L[0],L.payload!==void 0&&(_=L.payload)):m=null):(this.updateLastIndex(A,B),m=this.match(A,u,B)),m!==null){if(d=re.longerAlt,d!==void 0){var he=T[d],me=he.pattern;y=null,he.isCustom===!0?(L=me.exec(N,B,te,ye),L!==null?(v=L[0],L.payload!==void 0&&(y=L.payload)):v=null):(this.updateLastIndex(me,B),v=this.match(me,u,B)),v&&v.length>m.length&&(m=v,_=y,re=he)}break}}if(m!==null){if(x=m.length,w=re.group,w!==void 0&&(I=re.tokenTypeIdx,C=this.createTokenInstance(m,B,I,re.tokenType,ae,de,x),this.handlePayload(C,_),w===!1?ie=this.addToken(te,ie,C):ye[w].push(C)),u=this.chopInput(u,x),B=B+x,de=this.computeNewColumn(de,x),Me===!0&&re.canLineTerminator===!0){var Te=0,ee=void 0,k=void 0;ve.lastIndex=0;do ee=ve.test(m),ee===!0&&(k=ve.lastIndex-1,Te++);while(ee===!0);Te!==0&&(ae=ae+Te,de=x-k,this.updateTokenEndLineColumnLocation(C,w,k,Te,ae,de,x))}this.handleModes(re,X,se,C)}else{for(var J=B,ue=ae,Z=de,ce=!1;!ce&&B<O;)for(E=N.charCodeAt(B),u=this.chopInput(u,1),B++,g=0;g<R;g++){var pe=T[g],A=pe.pattern,U=pe.short;if(U!==!1?N.charCodeAt(B)===U&&(ce=!0):pe.isCustom===!0?ce=A.exec(N,B,te,ye)!==null:(this.updateLastIndex(A,B),ce=A.exec(u)!==null),ce===!0)break}P=B-J,M=this.config.errorMessageProvider.buildUnexpectedCharactersMessage(N,J,P,ue,Z),W.push({offset:J,line:ue,column:Z,length:P,message:M})}}return this.hasCustom||(te.length=ie),{tokens:te,groups:ye,errors:W}},c.prototype.handleModes=function(u,h,f,p){if(u.pop===!0){var g=u.push;h(p),g!==void 0&&f.call(this,g)}else u.push!==void 0&&f.call(this,u.push)},c.prototype.chopInput=function(u,h){return u.substring(h)},c.prototype.updateLastIndex=function(u,h){u.lastIndex=h},c.prototype.updateTokenEndLineColumnLocation=function(u,h,f,p,g,v,d){var m,_;h!==void 0&&(m=f===d-1,_=m?-1:0,p===1&&m===!0||(u.endLine=g+_,u.endColumn=v-1+-_))},c.prototype.computeNewColumn=function(u,h){return u+h},c.prototype.createTokenInstance=function(){for(var u=[],h=0;h<arguments.length;h++)u[h]=arguments[h];return null},c.prototype.createOffsetOnlyToken=function(u,h,f,p){return{image:u,startOffset:h,tokenTypeIdx:f,tokenType:p}},c.prototype.createStartOnlyToken=function(u,h,f,p,g,v){return{image:u,startOffset:h,startLine:g,startColumn:v,tokenTypeIdx:f,tokenType:p}},c.prototype.createFullToken=function(u,h,f,p,g,v,d){return{image:u,startOffset:h,endOffset:h+d-1,startLine:g,endLine:g,startColumn:v,endColumn:v+d-1,tokenTypeIdx:f,tokenType:p}},c.prototype.addToken=function(u,h,f){return 666},c.prototype.addTokenUsingPush=function(u,h,f){return u.push(f),h},c.prototype.addTokenUsingMemberAccess=function(u,h,f){return u[h]=f,h++,h},c.prototype.handlePayload=function(u,h){},c.prototype.handlePayloadNoCustom=function(u,h){},c.prototype.handlePayloadWithCustom=function(u,h){h!==null&&(u.payload=h)},c.prototype.match=function(u,h,f){return null},c.prototype.matchWithTest=function(u,h,f){var p=u.test(h);return p===!0?h.substring(f,u.lastIndex):null},c.prototype.matchWithExec=function(u,h){var f=u.exec(h);return f!==null?f[0]:f},c.prototype.TRACE_INIT=function(u,h){if(this.traceInitPerf===!0){this.traceInitIndent++;var f=new Array(this.traceInitIndent+1).join(" ");this.traceInitIndent<this.traceInitMaxIdent&&console.log(f+"--> <"+u+">");var p=t.timer(h),g=p.time,v=p.value,d=g>10?console.warn:console.log;return this.traceInitIndent<this.traceInitMaxIdent&&d(f+"<-- <"+u+"> time: "+g+"ms"),this.traceInitIndent--,v}else return h()},c.SKIPPED="This marks a skipped Token pattern, this means each token identified by it willbe consumed and then thrown into oblivion, this can be used to for example to completely ignore whitespace.",c.NA=/NOT_APPLICABLE/,c}();r.Lexer=l}),io=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.tokenMatcher=r.createTokenInstance=r.EOF=r.createToken=r.hasTokenLabel=r.tokenName=r.tokenLabel=void 0;var e=Ut(),t=Ah(),n=tc();function i(x){return o(x)?x.LABEL:x.name}r.tokenLabel=i;function s(x){return x.name}r.tokenName=s;function o(x){return e.isString(x.LABEL)&&x.LABEL!==""}r.hasTokenLabel=o;var a="parent",l="categories",c="label",u="group",h="push_mode",f="pop_mode",p="longer_alt",g="line_breaks",v="start_chars_hint";function d(x){return m(x)}r.createToken=d;function m(x){var w=x.pattern,I={};if(I.name=x.name,e.isUndefined(w)||(I.PATTERN=w),e.has(x,a))throw`The parent property is no longer supported.
+See: https://github.com/chevrotain/chevrotain/issues/564#issuecomment-349062346 for details.`;return e.has(x,l)&&(I.CATEGORIES=x[l]),n.augmentTokenTypes([I]),e.has(x,c)&&(I.LABEL=x[c]),e.has(x,u)&&(I.GROUP=x[u]),e.has(x,f)&&(I.POP_MODE=x[f]),e.has(x,h)&&(I.PUSH_MODE=x[h]),e.has(x,p)&&(I.LONGER_ALT=x[p]),e.has(x,g)&&(I.LINE_BREAKS=x[g]),e.has(x,v)&&(I.START_CHARS_HINT=x[v]),I}r.EOF=d({name:"EOF",pattern:t.Lexer.NA}),n.augmentTokenTypes([r.EOF]);function _(x,w,I,C,P,E,M,L){return{image:w,startOffset:I,endOffset:C,startLine:P,endLine:E,startColumn:M,endColumn:L,tokenTypeIdx:x.tokenTypeIdx,tokenType:x}}r.createTokenInstance=_;function y(x,w){return n.tokenStructuredMatcher(x,w)}r.tokenMatcher=y}),xi=Tt(r=>{"use strict";var e=r&&r.__extends||function(){var m=function(_,y){return m=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(x,w){x.__proto__=w}||function(x,w){for(var I in w)Object.prototype.hasOwnProperty.call(w,I)&&(x[I]=w[I])},m(_,y)};return function(_,y){if(typeof 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p.prototype.reset=function(){this.dslMethods={option:[],alternation:[],repetition:[],repetitionWithSeparator:[],repetitionMandatory:[],repetitionMandatoryWithSeparator:[]}},p.prototype.visitTerminal=function(g){var v=g.terminalType.name+this.separator+"Terminal";t.has(this.dslMethods,v)||(this.dslMethods[v]=[]),this.dslMethods[v].push(g)},p.prototype.visitNonTerminal=function(g){var 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h.name+f+s.IN}r.buildBetweenProdsFollowPrefix=c;function u(h){var f=h.terminalType.name;return f+h.idx+s.IN}r.buildInProdFollowPrefix=u}),Ch=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.defaultGrammarValidatorErrorProvider=r.defaultGrammarResolverErrorProvider=r.defaultParserErrorProvider=void 0;var e=io(),t=Ut(),n=Ut(),i=xi(),s=wh();r.defaultParserErrorProvider={buildMismatchTokenMessage:function(o){var a=o.expected,l=o.actual,c=o.previous,u=o.ruleName,h=e.hasTokenLabel(a),f=h?"--> "+e.tokenLabel(a)+" <--":"token of type --> "+a.name+" <--",p="Expecting "+f+" but found --> '"+l.image+"' <--";return p},buildNotAllInputParsedMessage:function(o){var a=o.firstRedundant,l=o.ruleName;return"Redundant input, expecting EOF but found: "+a.image},buildNoViableAltMessage:function(o){var a=o.expectedPathsPerAlt,l=o.actual,c=o.previous,u=o.customUserDescription,h=o.ruleName,f="Expecting: ",p=n.first(l).image,g=`
+but found: '`+p+"'";if(u)return f+u+g;var v=n.reduce(a,function(y,x){return y.concat(x)},[]),d=n.map(v,function(y){return"["+n.map(y,function(x){return e.tokenLabel(x)}).join(", ")+"]"}),m=n.map(d,function(y,x){return" "+(x+1)+". "+y}),_=`one of these possible Token sequences:
+`+m.join(`
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+but found: '`+f+"'";if(c)return h+c+p;var g=n.map(a,function(d){return"["+n.map(d,function(m){return e.tokenLabel(m)}).join(",")+"]"}),v=`expecting at least one iteration which starts with one of these possible Token sequences::
+ `+("<"+g.join(" ,")+">");return h+v+p}},Object.freeze(r.defaultParserErrorProvider),r.defaultGrammarResolverErrorProvider={buildRuleNotFoundError:function(o,a){var l="Invalid grammar, reference to a rule which is not defined: ->"+a.nonTerminalName+`<-
+inside top level rule: ->`+o.name+"<-";return l}},r.defaultGrammarValidatorErrorProvider={buildDuplicateFoundError:function(o,a){function l(d){return d instanceof i.Terminal?d.terminalType.name:d instanceof i.NonTerminal?d.nonTerminalName:""}var c=o.name,u=n.first(a),h=u.idx,f=s.getProductionDslName(u),p=l(u),g=h>0,v="->"+f+(g?h:"")+"<- "+(p?"with argument: ->"+p+"<-":"")+`
+ appears more than once (`+a.length+" times) in the top level rule: ->"+c+`<-.
+ For further details see: https://chevrotain.io/docs/FAQ.html#NUMERICAL_SUFFIXES
+ `;return v=v.replace(/[ \t]+/g," "),v=v.replace(/\s\s+/g,`
+`),v},buildNamespaceConflictError:function(o){var a=`Namespace conflict found in grammar.
+`+("The grammar has both a Terminal(Token) and a Non-Terminal(Rule) named: <"+o.name+`>.
+`)+`To resolve this make sure each Terminal and Non-Terminal names are unique
+This is easy to accomplish by using the convention that Terminal names start with an uppercase letter
+and Non-Terminal names start with a lower case letter.`;return a},buildAlternationPrefixAmbiguityError:function(o){var a=n.map(o.prefixPath,function(u){return e.tokenLabel(u)}).join(", "),l=o.alternation.idx===0?"":o.alternation.idx,c="Ambiguous alternatives: <"+o.ambiguityIndices.join(" ,")+`> due to common lookahead prefix
+`+("in <OR"+l+"> inside <"+o.topLevelRule.name+`> Rule,
+`)+("<"+a+`> may appears as a prefix path in all these alternatives.
+`)+`See: https://chevrotain.io/docs/guide/resolving_grammar_errors.html#COMMON_PREFIX
+For Further details.`;return c},buildAlternationAmbiguityError:function(o){var a=n.map(o.prefixPath,function(u){return e.tokenLabel(u)}).join(", "),l=o.alternation.idx===0?"":o.alternation.idx,c="Ambiguous Alternatives Detected: <"+o.ambiguityIndices.join(" ,")+"> in <OR"+l+">"+(" inside <"+o.topLevelRule.name+`> Rule,
+`)+("<"+a+`> may appears as a prefix path in all these alternatives.
+`);return c=c+`See: https://chevrotain.io/docs/guide/resolving_grammar_errors.html#AMBIGUOUS_ALTERNATIVES
+For Further details.`,c},buildEmptyRepetitionError:function(o){var a=s.getProductionDslName(o.repetition);o.repetition.idx!==0&&(a+=o.repetition.idx);var l="The repetition <"+a+"> within Rule <"+o.topLevelRule.name+`> can never consume any tokens.
+This could lead to an infinite loop.`;return l},buildTokenNameError:function(o){return"deprecated"},buildEmptyAlternationError:function(o){var a="Ambiguous empty alternative: <"+(o.emptyChoiceIdx+1)+">"+(" in <OR"+o.alternation.idx+"> inside <"+o.topLevelRule.name+`> Rule.
+`)+"Only the last alternative may be an empty alternative.";return a},buildTooManyAlternativesError:function(o){var a=`An Alternation cannot have more than 256 alternatives:
+`+("<OR"+o.alternation.idx+"> inside <"+o.topLevelRule.name+`> Rule.
+ has `+(o.alternation.definition.length+1)+" alternatives.");return a},buildLeftRecursionError:function(o){var a=o.topLevelRule.name,l=t.map(o.leftRecursionPath,function(h){return h.name}),c=a+" --> "+l.concat([a]).join(" --> "),u=`Left Recursion found in grammar.
+`+("rule: <"+a+`> can be invoked from itself (directly or indirectly)
+`)+(`without consuming any Tokens. The grammar path that causes this is:
+ `+c+`
+`)+` To fix this refactor your grammar to remove the left recursion.
+see: https://en.wikipedia.org/wiki/LL_parser#Left_Factoring.`;return u},buildInvalidRuleNameError:function(o){return"deprecated"},buildDuplicateRuleNameError:function(o){var a;o.topLevelRule instanceof i.Rule?a=o.topLevelRule.name:a=o.topLevelRule;var l="Duplicate definition, rule: ->"+a+"<- is already defined in the grammar: ->"+o.grammarName+"<-";return l}}}),mS=Tt(r=>{"use strict";var e=r&&r.__extends||function(){var a=function(l,c){return a=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(u,h){u.__proto__=h}||function(u,h){for(var f in h)Object.prototype.hasOwnProperty.call(h,f)&&(u[f]=h[f])},a(l,c)};return function(l,c){if(typeof c!="function"&&c!==null)throw new TypeError("Class extends value "+String(c)+" is not a constructor or null");a(l,c);function u(){this.constructor=l}l.prototype=c===null?Object.create(c):(u.prototype=c.prototype,new u)}}();Object.defineProperty(r,"__esModule",{value:!0}),r.GastRefResolverVisitor=r.resolveGrammar=void 0;var t=Ni(),n=Ut(),i=nc();function s(a,l){var c=new o(a,l);return c.resolveRefs(),c.errors}r.resolveGrammar=s;var o=function(a){e(l,a);function l(c,u){var h=a.call(this)||this;return h.nameToTopRule=c,h.errMsgProvider=u,h.errors=[],h}return l.prototype.resolveRefs=function(){var c=this;n.forEach(n.values(this.nameToTopRule),function(u){c.currTopLevel=u,u.accept(c)})},l.prototype.visitNonTerminal=function(c){var u=this.nameToTopRule[c.nonTerminalName];if(u)c.referencedRule=u;else{var h=this.errMsgProvider.buildRuleNotFoundError(this.currTopLevel,c);this.errors.push({message:h,type:t.ParserDefinitionErrorType.UNRESOLVED_SUBRULE_REF,ruleName:this.currTopLevel.name,unresolvedRefName:c.nonTerminalName})}},l}(i.GAstVisitor);r.GastRefResolverVisitor=o}),Rh=Tt(r=>{"use strict";var e=r&&r.__extends||function(){var d=function(m,_){return d=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(y,x){y.__proto__=x}||function(y,x){for(var w in x)Object.prototype.hasOwnProperty.call(x,w)&&(y[w]=x[w])},d(m,_)};return function(m,_){if(typeof _!="function"&&_!==null)throw new TypeError("Class extends value "+String(_)+" is not a constructor or null");d(m,_);function y(){this.constructor=m}m.prototype=_===null?Object.create(_):(y.prototype=_.prototype,new y)}}();Object.defineProperty(r,"__esModule",{value:!0}),r.nextPossibleTokensAfter=r.possiblePathsFrom=r.NextTerminalAfterAtLeastOneSepWalker=r.NextTerminalAfterAtLeastOneWalker=r.NextTerminalAfterManySepWalker=r.NextTerminalAfterManyWalker=r.AbstractNextTerminalAfterProductionWalker=r.NextAfterTokenWalker=r.AbstractNextPossibleTokensWalker=void 0;var t=op(),n=Ut(),i=X0(),s=xi(),o=function(d){e(m,d);function m(_,y){var x=d.call(this)||this;return x.topProd=_,x.path=y,x.possibleTokTypes=[],x.nextProductionName="",x.nextProductionOccurrence=0,x.found=!1,x.isAtEndOfPath=!1,x}return m.prototype.startWalking=function(){if(this.found=!1,this.path.ruleStack[0]!==this.topProd.name)throw 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N=L.pop();if(N===I){C&&n.last(L).idx<=E&&L.pop();continue}var O=N.def,B=N.idx,ie=N.ruleStack,$=N.occurrenceStack;if(!n.isEmpty(O)){var te=O[0];if(te===x){var W={idx:B,def:n.drop(O),ruleStack:n.dropRight(ie),occurrenceStack:n.dropRight($)};L.push(W)}else if(te instanceof s.Terminal)if(B<P-1){var ae=B+1,de=m[ae];if(_(de,te.terminalType)){var W={idx:ae,def:n.drop(O),ruleStack:ie,occurrenceStack:$};L.push(W)}}else if(B===P-1)M.push({nextTokenType:te.terminalType,nextTokenOccurrence:te.idx,ruleStack:ie,occurrenceStack:$}),C=!0;else throw Error("non exhaustive match");else if(te instanceof s.NonTerminal){var ye=n.cloneArr(ie);ye.push(te.nonTerminalName);var Me=n.cloneArr($);Me.push(te.idx);var W={idx:B,def:te.definition.concat(w,n.drop(O)),ruleStack:ye,occurrenceStack:Me};L.push(W)}else if(te instanceof s.Option){var ve={idx:B,def:n.drop(O),ruleStack:ie,occurrenceStack:$};L.push(ve),L.push(I);var R={idx:B,def:te.definition.concat(n.drop(O)),ruleStack:ie,occurrenceStack:$};L.push(R)}else 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g=function(N){e(O,N);function O(){var B=N!==null&&N.apply(this,arguments)||this;return B.allProductions=[],B}return O.prototype.visitNonTerminal=function(B){this.allProductions.push(B)},O.prototype.visitOption=function(B){this.allProductions.push(B)},O.prototype.visitRepetitionWithSeparator=function(B){this.allProductions.push(B)},O.prototype.visitRepetitionMandatory=function(B){this.allProductions.push(B)},O.prototype.visitRepetitionMandatoryWithSeparator=function(B){this.allProductions.push(B)},O.prototype.visitRepetition=function(B){this.allProductions.push(B)},O.prototype.visitAlternation=function(B){this.allProductions.push(B)},O.prototype.visitTerminal=function(B){this.allProductions.push(B)},O}(c.GAstVisitor);r.OccurrenceValidationCollector=g;function v(N,O,B,ie){var $=[],te=n.reduce(O,function(ae,de){return de.name===N.name?ae+1:ae},0);if(te>1){var 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O=[];if(t.isEmpty(N))return O;var B=t.first(N);if(B instanceof l.NonTerminal)O.push(B.referencedRule);else if(B instanceof l.Alternative||B instanceof l.Option||B instanceof l.RepetitionMandatory||B instanceof l.RepetitionMandatoryWithSeparator||B instanceof l.RepetitionWithSeparator||B instanceof l.Repetition)O=O.concat(_(B.definition));else if(B instanceof l.Alternation)O=t.flatten(t.map(B.definition,function(W){return _(W.definition)}));else if(!(B instanceof l.Terminal))throw Error("non exhaustive match");var ie=s.isOptionalProd(B),$=N.length>1;if(ie&&$){var te=t.drop(N);return O.concat(_(te))}else return O}r.getFirstNoneTerminal=_;var y=function(N){e(O,N);function O(){var B=N!==null&&N.apply(this,arguments)||this;return B.alternations=[],B}return O.prototype.visitAlternation=function(B){this.alternations.push(B)},O}(c.GAstVisitor);function x(N,O){var B=new y;N.accept(B);var ie=B.alternations,$=t.reduce(ie,function(te,W){var 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f=this;if(!this.canTokenTypeBeInsertedInRecovery(u)||t.isEmpty(h))return!1;var p=this.LA(1),g=t.find(h,function(v){return f.tokenMatcher(p,v)})!==void 0;return g},c.prototype.canRecoverWithSingleTokenDeletion=function(u){var h=this.tokenMatcher(this.LA(2),u);return h},c.prototype.isInCurrentRuleReSyncSet=function(u){var h=this.getCurrFollowKey(),f=this.getFollowSetFromFollowKey(h);return t.contains(f,u)},c.prototype.findReSyncTokenType=function(){for(var u=this.flattenFollowSet(),h=this.LA(1),f=2;;){var p=h.tokenType;if(t.contains(u,p))return p;h=this.LA(f),f++}},c.prototype.getCurrFollowKey=function(){if(this.RULE_STACK.length===1)return r.EOF_FOLLOW_KEY;var u=this.getLastExplicitRuleShortName(),h=this.getLastExplicitRuleOccurrenceIndex(),f=this.getPreviousExplicitRuleShortName();return{ruleName:this.shortRuleNameToFullName(u),idxInCallingRule:h,inRule:this.shortRuleNameToFullName(f)}},c.prototype.buildFullFollowKeyStack=function(){var u=this,h=this.RULE_STACK,f=this.RULE_OCCURRENCE_STACK;return t.map(h,function(p,g){return g===0?r.EOF_FOLLOW_KEY:{ruleName:u.shortRuleNameToFullName(p),idxInCallingRule:f[g],inRule:u.shortRuleNameToFullName(h[g-1])}})},c.prototype.flattenFollowSet=function(){var u=this,h=t.map(this.buildFullFollowKeyStack(),function(f){return u.getFollowSetFromFollowKey(f)});return t.flatten(h)},c.prototype.getFollowSetFromFollowKey=function(u){if(u===r.EOF_FOLLOW_KEY)return[e.EOF];var h=u.ruleName+u.idxInCallingRule+i.IN+u.inRule;return this.resyncFollows[h]},c.prototype.addToResyncTokens=function(u,h){return this.tokenMatcher(u,e.EOF)||h.push(u),h},c.prototype.reSyncTo=function(u){for(var h=[],f=this.LA(1);this.tokenMatcher(f,u)===!1;)f=this.SKIP_TOKEN(),this.addToResyncTokens(f,h);return t.dropRight(h)},c.prototype.attemptInRepetitionRecovery=function(u,h,f,p,g,v,d){},c.prototype.getCurrentGrammarPath=function(u,h){var f=this.getHumanReadableRuleStack(),p=t.cloneArr(this.RULE_OCCURRENCE_STACK),g={ruleStack:f,occurrenceStack:p,lastTok:u,lastTokOccurrence:h};return g},c.prototype.getHumanReadableRuleStack=function(){var u=this;return t.map(this.RULE_STACK,function(h){return u.shortRuleNameToFullName(h)})},c}();r.Recoverable=a;function l(c,u,h,f,p,g,v){var d=this.getKeyForAutomaticLookahead(f,p),m=this.firstAfterRepMap[d];if(m===void 0){var _=this.getCurrRuleFullName(),y=this.getGAstProductions()[_],x=new g(y,p);m=x.startWalking(),this.firstAfterRepMap[d]=m}var w=m.token,I=m.occurrence,C=m.isEndOfRule;this.RULE_STACK.length===1&&C&&w===void 0&&(w=e.EOF,I=1),this.shouldInRepetitionRecoveryBeTried(w,I,v)&&this.tryInRepetitionRecovery(c,u,h,w)}r.attemptInRepetitionRecovery=l}),ap=Tt(r=>{"use 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a.prototype.initLooksAhead=function(l){this.dynamicTokensEnabled=t.has(l,"dynamicTokensEnabled")?l.dynamicTokensEnabled:n.DEFAULT_PARSER_CONFIG.dynamicTokensEnabled,this.maxLookahead=t.has(l,"maxLookahead")?l.maxLookahead:n.DEFAULT_PARSER_CONFIG.maxLookahead,this.lookAheadFuncsCache=t.isES2015MapSupported()?new Map:[],t.isES2015MapSupported()?(this.getLaFuncFromCache=this.getLaFuncFromMap,this.setLaFuncCache=this.setLaFuncCacheUsingMap):(this.getLaFuncFromCache=this.getLaFuncFromObj,this.setLaFuncCache=this.setLaFuncUsingObj)},a.prototype.preComputeLookaheadFunctions=function(l){var c=this;t.forEach(l,function(u){c.TRACE_INIT(u.name+" Rule Lookahead",function(){var h=s.collectMethods(u),f=h.alternation,p=h.repetition,g=h.option,v=h.repetitionMandatory,d=h.repetitionMandatoryWithSeparator,m=h.repetitionWithSeparator;t.forEach(f,function(_){var y=_.idx===0?"":_.idx;c.TRACE_INIT(""+s.getProductionDslName(_)+y,function(){var 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g=this;this.TRACE_INIT(""+p+(c===0?"":c),function(){var v=e.buildLookaheadFuncForOptionalProd(c,l,f||g.maxLookahead,g.dynamicTokensEnabled,h,g.lookAheadBuilderForOptional),d=i.getKeyForAutomaticLookahead(g.fullRuleNameToShort[l.name],u,c);g.setLaFuncCache(d,v)})},a.prototype.lookAheadBuilderForOptional=function(l,c,u){return e.buildSingleAlternativeLookaheadFunction(l,c,u)},a.prototype.lookAheadBuilderForAlternatives=function(l,c,u,h){return e.buildAlternativesLookAheadFunc(l,c,u,h)},a.prototype.getKeyForAutomaticLookahead=function(l,c){var u=this.getLastExplicitRuleShortName();return i.getKeyForAutomaticLookahead(u,l,c)},a.prototype.getLaFuncFromCache=function(l){},a.prototype.getLaFuncFromMap=function(l){return this.lookAheadFuncsCache.get(l)},a.prototype.getLaFuncFromObj=function(l){return this.lookAheadFuncsCache[l]},a.prototype.setLaFuncCache=function(l,c){},a.prototype.setLaFuncCacheUsingMap=function(l,c){this.lookAheadFuncsCache.set(l,c)},a.prototype.setLaFuncUsingObj=function(l,c){this.lookAheadFuncsCache[l]=c},a}();r.LooksAhead=o}),yS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.addNoneTerminalToCst=r.addTerminalToCst=r.setNodeLocationFull=r.setNodeLocationOnlyOffset=void 0;function e(s,o){isNaN(s.startOffset)===!0?(s.startOffset=o.startOffset,s.endOffset=o.endOffset):s.endOffset<o.endOffset&&(s.endOffset=o.endOffset)}r.setNodeLocationOnlyOffset=e;function t(s,o){isNaN(s.startOffset)===!0?(s.startOffset=o.startOffset,s.startColumn=o.startColumn,s.startLine=o.startLine,s.endOffset=o.endOffset,s.endColumn=o.endColumn,s.endLine=o.endLine):s.endOffset<o.endOffset&&(s.endOffset=o.endOffset,s.endColumn=o.endColumn,s.endLine=o.endLine)}r.setNodeLocationFull=t;function n(s,o,a){s.children[a]===void 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p=e.keys(h),g=p.length,v=0;v<g;v++)for(var d=p[v],m=h[d],_=m.length,y=0;y<_;y++){var x=m[y];x.tokenTypeIdx===void 0&&this[x.name](x.children,f)}}r.defaultVisit=n;function i(h,f){var p=function(){};t.defineNameProp(p,h+"BaseSemantics");var g={visit:function(v,d){if(e.isArray(v)&&(v=v[0]),!e.isUndefined(v))return this[v.name](v.children,d)},validateVisitor:function(){var v=a(this,f);if(!e.isEmpty(v)){var d=e.map(v,function(m){return m.msg});throw Error("Errors Detected in CST Visitor <"+t.functionName(this.constructor)+`>:
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+ `)))}}};return p.prototype=g,p.prototype.constructor=p,p._RULE_NAMES=f,p}r.createBaseSemanticVisitorConstructor=i;function s(h,f,p){var g=function(){};t.defineNameProp(g,h+"BaseSemanticsWithDefaults");var v=Object.create(p.prototype);return e.forEach(f,function(d){v[d]=n}),g.prototype=v,g.prototype.constructor=g,g}r.createBaseVisitorConstructorWithDefaults=s;var o;(function(h){h[h.REDUNDANT_METHOD=0]="REDUNDANT_METHOD",h[h.MISSING_METHOD=1]="MISSING_METHOD"})(o=r.CstVisitorDefinitionError||(r.CstVisitorDefinitionError={}));function a(h,f){var p=l(h,f),g=u(h,f);return p.concat(g)}r.validateVisitor=a;function l(h,f){var p=e.map(f,function(g){if(!e.isFunction(h[g]))return{msg:"Missing visitor method: <"+g+"> on "+t.functionName(h.constructor)+" CST Visitor.",type:o.MISSING_METHOD,methodName:g}});return e.compact(p)}r.validateMissingCstMethods=l;var c=["constructor","visit","validateVisitor"];function u(h,f){var p=[];for(var g in h)e.isFunction(h[g])&&!e.contains(c,g)&&!e.contains(f,g)&&p.push({msg:"Redundant visitor method: <"+g+"> on "+t.functionName(h.constructor)+` CST Visitor
+There is no Grammar Rule corresponding to this method's name.
+`,type:o.REDUNDANT_METHOD,methodName:g});return p}r.validateRedundantMethods=u}),_S=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.TreeBuilder=void 0;var e=yS(),t=Ut(),n=xS(),i=Ni(),s=function(){function o(){}return o.prototype.initTreeBuilder=function(a){if(this.CST_STACK=[],this.outputCst=a.outputCst,this.nodeLocationTracking=t.has(a,"nodeLocationTracking")?a.nodeLocationTracking:i.DEFAULT_PARSER_CONFIG.nodeLocationTracking,!this.outputCst)this.cstInvocationStateUpdate=t.NOOP,this.cstFinallyStateUpdate=t.NOOP,this.cstPostTerminal=t.NOOP,this.cstPostNonTerminal=t.NOOP,this.cstPostRule=t.NOOP;else if(/full/i.test(this.nodeLocationTracking))this.recoveryEnabled?(this.setNodeLocationFromToken=e.setNodeLocationFull,this.setNodeLocationFromNode=e.setNodeLocationFull,this.cstPostRule=t.NOOP,this.setInitialNodeLocation=this.setInitialNodeLocationFullRecovery):(this.setNodeLocationFromToken=t.NOOP,this.setNodeLocationFromNode=t.NOOP,this.cstPostRule=this.cstPostRuleFull,this.setInitialNodeLocation=this.setInitialNodeLocationFullRegular);else if(/onlyOffset/i.test(this.nodeLocationTracking))this.recoveryEnabled?(this.setNodeLocationFromToken=e.setNodeLocationOnlyOffset,this.setNodeLocationFromNode=e.setNodeLocationOnlyOffset,this.cstPostRule=t.NOOP,this.setInitialNodeLocation=this.setInitialNodeLocationOnlyOffsetRecovery):(this.setNodeLocationFromToken=t.NOOP,this.setNodeLocationFromNode=t.NOOP,this.cstPostRule=this.cstPostRuleOnlyOffset,this.setInitialNodeLocation=this.setInitialNodeLocationOnlyOffsetRegular);else if(/none/i.test(this.nodeLocationTracking))this.setNodeLocationFromToken=t.NOOP,this.setNodeLocationFromNode=t.NOOP,this.cstPostRule=t.NOOP,this.setInitialNodeLocation=t.NOOP;else throw Error('Invalid <nodeLocationTracking> config option: "'+a.nodeLocationTracking+'"')},o.prototype.setInitialNodeLocationOnlyOffsetRecovery=function(a){a.location={startOffset:NaN,endOffset:NaN}},o.prototype.setInitialNodeLocationOnlyOffsetRegular=function(a){a.location={startOffset:this.LA(1).startOffset,endOffset:NaN}},o.prototype.setInitialNodeLocationFullRecovery=function(a){a.location={startOffset:NaN,startLine:NaN,startColumn:NaN,endOffset:NaN,endLine:NaN,endColumn:NaN}},o.prototype.setInitialNodeLocationFullRegular=function(a){var l=this.LA(1);a.location={startOffset:l.startOffset,startLine:l.startLine,startColumn:l.startColumn,endOffset:NaN,endLine:NaN,endColumn:NaN}},o.prototype.cstInvocationStateUpdate=function(a,l){var c={name:a,children:{}};this.setInitialNodeLocation(c),this.CST_STACK.push(c)},o.prototype.cstFinallyStateUpdate=function(){this.CST_STACK.pop()},o.prototype.cstPostRuleFull=function(a){var l=this.LA(0),c=a.location;c.startOffset<=l.startOffset?(c.endOffset=l.endOffset,c.endLine=l.endLine,c.endColumn=l.endColumn):(c.startOffset=NaN,c.startLine=NaN,c.startColumn=NaN)},o.prototype.cstPostRuleOnlyOffset=function(a){var l=this.LA(0),c=a.location;c.startOffset<=l.startOffset?c.endOffset=l.endOffset:c.startOffset=NaN},o.prototype.cstPostTerminal=function(a,l){var c=this.CST_STACK[this.CST_STACK.length-1];e.addTerminalToCst(c,l,a),this.setNodeLocationFromToken(c.location,l)},o.prototype.cstPostNonTerminal=function(a,l){var c=this.CST_STACK[this.CST_STACK.length-1];e.addNoneTerminalToCst(c,l,a),this.setNodeLocationFromNode(c.location,a.location)},o.prototype.getBaseCstVisitorConstructor=function(){if(t.isUndefined(this.baseCstVisitorConstructor)){var a=n.createBaseSemanticVisitorConstructor(this.className,t.keys(this.gastProductionsCache));return this.baseCstVisitorConstructor=a,a}return this.baseCstVisitorConstructor},o.prototype.getBaseCstVisitorConstructorWithDefaults=function(){if(t.isUndefined(this.baseCstVisitorWithDefaultsConstructor)){var a=n.createBaseVisitorConstructorWithDefaults(this.className,t.keys(this.gastProductionsCache),this.getBaseCstVisitorConstructor());return this.baseCstVisitorWithDefaultsConstructor=a,a}return this.baseCstVisitorWithDefaultsConstructor},o.prototype.getLastExplicitRuleShortName=function(){var a=this.RULE_STACK;return a[a.length-1]},o.prototype.getPreviousExplicitRuleShortName=function(){var a=this.RULE_STACK;return a[a.length-2]},o.prototype.getLastExplicitRuleOccurrenceIndex=function(){var a=this.RULE_OCCURRENCE_STACK;return a[a.length-1]},o}();r.TreeBuilder=s}),TS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.LexerAdapter=void 0;var e=Ni(),t=function(){function n(){}return n.prototype.initLexerAdapter=function(){this.tokVector=[],this.tokVectorLength=0,this.currIdx=-1},Object.defineProperty(n.prototype,"input",{get:function(){return this.tokVector},set:function(i){if(this.selfAnalysisDone!==!0)throw Error("Missing <performSelfAnalysis> invocation at the end of the Parser's constructor.");this.reset(),this.tokVector=i,this.tokVectorLength=i.length},enumerable:!1,configurable:!0}),n.prototype.SKIP_TOKEN=function(){return this.currIdx<=this.tokVector.length-2?(this.consumeToken(),this.LA(1)):e.END_OF_FILE},n.prototype.LA=function(i){var s=this.currIdx+i;return s<0||this.tokVectorLength<=s?e.END_OF_FILE:this.tokVector[s]},n.prototype.consumeToken=function(){this.currIdx++},n.prototype.exportLexerState=function(){return this.currIdx},n.prototype.importLexerState=function(i){this.currIdx=i},n.prototype.resetLexerState=function(){this.currIdx=-1},n.prototype.moveToTerminatedState=function(){this.currIdx=this.tokVector.length-1},n.prototype.getLexerPosition=function(){return this.exportLexerState()},n}();r.LexerAdapter=t}),MS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.RecognizerApi=void 0;var e=Ut(),t=ic(),n=Ni(),i=Ch(),s=q0(),o=xi(),a=function(){function l(){}return l.prototype.ACTION=function(c){return c.call(this)},l.prototype.consume=function(c,u,h){return this.consumeInternal(u,c,h)},l.prototype.subrule=function(c,u,h){return this.subruleInternal(u,c,h)},l.prototype.option=function(c,u){return this.optionInternal(u,c)},l.prototype.or=function(c,u){return this.orInternal(u,c)},l.prototype.many=function(c,u){return this.manyInternal(c,u)},l.prototype.atLeastOne=function(c,u){return this.atLeastOneInternal(c,u)},l.prototype.CONSUME=function(c,u){return this.consumeInternal(c,0,u)},l.prototype.CONSUME1=function(c,u){return this.consumeInternal(c,1,u)},l.prototype.CONSUME2=function(c,u){return this.consumeInternal(c,2,u)},l.prototype.CONSUME3=function(c,u){return this.consumeInternal(c,3,u)},l.prototype.CONSUME4=function(c,u){return this.consumeInternal(c,4,u)},l.prototype.CONSUME5=function(c,u){return this.consumeInternal(c,5,u)},l.prototype.CONSUME6=function(c,u){return this.consumeInternal(c,6,u)},l.prototype.CONSUME7=function(c,u){return this.consumeInternal(c,7,u)},l.prototype.CONSUME8=function(c,u){return this.consumeInternal(c,8,u)},l.prototype.CONSUME9=function(c,u){return this.consumeInternal(c,9,u)},l.prototype.SUBRULE=function(c,u){return this.subruleInternal(c,0,u)},l.prototype.SUBRULE1=function(c,u){return this.subruleInternal(c,1,u)},l.prototype.SUBRULE2=function(c,u){return this.subruleInternal(c,2,u)},l.prototype.SUBRULE3=function(c,u){return this.subruleInternal(c,3,u)},l.prototype.SUBRULE4=function(c,u){return this.subruleInternal(c,4,u)},l.prototype.SUBRULE5=function(c,u){return this.subruleInternal(c,5,u)},l.prototype.SUBRULE6=function(c,u){return this.subruleInternal(c,6,u)},l.prototype.SUBRULE7=function(c,u){return this.subruleInternal(c,7,u)},l.prototype.SUBRULE8=function(c,u){return this.subruleInternal(c,8,u)},l.prototype.SUBRULE9=function(c,u){return this.subruleInternal(c,9,u)},l.prototype.OPTION=function(c){return this.optionInternal(c,0)},l.prototype.OPTION1=function(c){return this.optionInternal(c,1)},l.prototype.OPTION2=function(c){return this.optionInternal(c,2)},l.prototype.OPTION3=function(c){return this.optionInternal(c,3)},l.prototype.OPTION4=function(c){return this.optionInternal(c,4)},l.prototype.OPTION5=function(c){return this.optionInternal(c,5)},l.prototype.OPTION6=function(c){return this.optionInternal(c,6)},l.prototype.OPTION7=function(c){return this.optionInternal(c,7)},l.prototype.OPTION8=function(c){return this.optionInternal(c,8)},l.prototype.OPTION9=function(c){return this.optionInternal(c,9)},l.prototype.OR=function(c){return this.orInternal(c,0)},l.prototype.OR1=function(c){return this.orInternal(c,1)},l.prototype.OR2=function(c){return this.orInternal(c,2)},l.prototype.OR3=function(c){return this.orInternal(c,3)},l.prototype.OR4=function(c){return this.orInternal(c,4)},l.prototype.OR5=function(c){return this.orInternal(c,5)},l.prototype.OR6=function(c){return this.orInternal(c,6)},l.prototype.OR7=function(c){return this.orInternal(c,7)},l.prototype.OR8=function(c){return this.orInternal(c,8)},l.prototype.OR9=function(c){return this.orInternal(c,9)},l.prototype.MANY=function(c){this.manyInternal(0,c)},l.prototype.MANY1=function(c){this.manyInternal(1,c)},l.prototype.MANY2=function(c){this.manyInternal(2,c)},l.prototype.MANY3=function(c){this.manyInternal(3,c)},l.prototype.MANY4=function(c){this.manyInternal(4,c)},l.prototype.MANY5=function(c){this.manyInternal(5,c)},l.prototype.MANY6=function(c){this.manyInternal(6,c)},l.prototype.MANY7=function(c){this.manyInternal(7,c)},l.prototype.MANY8=function(c){this.manyInternal(8,c)},l.prototype.MANY9=function(c){this.manyInternal(9,c)},l.prototype.MANY_SEP=function(c){this.manySepFirstInternal(0,c)},l.prototype.MANY_SEP1=function(c){this.manySepFirstInternal(1,c)},l.prototype.MANY_SEP2=function(c){this.manySepFirstInternal(2,c)},l.prototype.MANY_SEP3=function(c){this.manySepFirstInternal(3,c)},l.prototype.MANY_SEP4=function(c){this.manySepFirstInternal(4,c)},l.prototype.MANY_SEP5=function(c){this.manySepFirstInternal(5,c)},l.prototype.MANY_SEP6=function(c){this.manySepFirstInternal(6,c)},l.prototype.MANY_SEP7=function(c){this.manySepFirstInternal(7,c)},l.prototype.MANY_SEP8=function(c){this.manySepFirstInternal(8,c)},l.prototype.MANY_SEP9=function(c){this.manySepFirstInternal(9,c)},l.prototype.AT_LEAST_ONE=function(c){this.atLeastOneInternal(0,c)},l.prototype.AT_LEAST_ONE1=function(c){return this.atLeastOneInternal(1,c)},l.prototype.AT_LEAST_ONE2=function(c){this.atLeastOneInternal(2,c)},l.prototype.AT_LEAST_ONE3=function(c){this.atLeastOneInternal(3,c)},l.prototype.AT_LEAST_ONE4=function(c){this.atLeastOneInternal(4,c)},l.prototype.AT_LEAST_ONE5=function(c){this.atLeastOneInternal(5,c)},l.prototype.AT_LEAST_ONE6=function(c){this.atLeastOneInternal(6,c)},l.prototype.AT_LEAST_ONE7=function(c){this.atLeastOneInternal(7,c)},l.prototype.AT_LEAST_ONE8=function(c){this.atLeastOneInternal(8,c)},l.prototype.AT_LEAST_ONE9=function(c){this.atLeastOneInternal(9,c)},l.prototype.AT_LEAST_ONE_SEP=function(c){this.atLeastOneSepFirstInternal(0,c)},l.prototype.AT_LEAST_ONE_SEP1=function(c){this.atLeastOneSepFirstInternal(1,c)},l.prototype.AT_LEAST_ONE_SEP2=function(c){this.atLeastOneSepFirstInternal(2,c)},l.prototype.AT_LEAST_ONE_SEP3=function(c){this.atLeastOneSepFirstInternal(3,c)},l.prototype.AT_LEAST_ONE_SEP4=function(c){this.atLeastOneSepFirstInternal(4,c)},l.prototype.AT_LEAST_ONE_SEP5=function(c){this.atLeastOneSepFirstInternal(5,c)},l.prototype.AT_LEAST_ONE_SEP6=function(c){this.atLeastOneSepFirstInternal(6,c)},l.prototype.AT_LEAST_ONE_SEP7=function(c){this.atLeastOneSepFirstInternal(7,c)},l.prototype.AT_LEAST_ONE_SEP8=function(c){this.atLeastOneSepFirstInternal(8,c)},l.prototype.AT_LEAST_ONE_SEP9=function(c){this.atLeastOneSepFirstInternal(9,c)},l.prototype.RULE=function(c,u,h){if(h===void 0&&(h=n.DEFAULT_RULE_CONFIG),e.contains(this.definedRulesNames,c)){var f=i.defaultGrammarValidatorErrorProvider.buildDuplicateRuleNameError({topLevelRule:c,grammarName:this.className}),p={message:f,type:n.ParserDefinitionErrorType.DUPLICATE_RULE_NAME,ruleName:c};this.definitionErrors.push(p)}this.definedRulesNames.push(c);var g=this.defineRule(c,u,h);return this[c]=g,g},l.prototype.OVERRIDE_RULE=function(c,u,h){h===void 0&&(h=n.DEFAULT_RULE_CONFIG);var f=[];f=f.concat(s.validateRuleIsOverridden(c,this.definedRulesNames,this.className)),this.definitionErrors=this.definitionErrors.concat(f);var p=this.defineRule(c,u,h);return this[c]=p,p},l.prototype.BACKTRACK=function(c,u){return function(){this.isBackTrackingStack.push(1);var h=this.saveRecogState();try{return c.apply(this,u),!0}catch(f){if(t.isRecognitionException(f))return!1;throw f}finally{this.reloadRecogState(h),this.isBackTrackingStack.pop()}}},l.prototype.getGAstProductions=function(){return this.gastProductionsCache},l.prototype.getSerializedGastProductions=function(){return o.serializeGrammar(e.values(this.gastProductionsCache))},l}();r.RecognizerApi=a}),ES=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.RecognizerEngine=void 0;var e=Ut(),t=ap(),n=ic(),i=Ih(),s=Rh(),o=Ni(),a=Y0(),l=io(),c=tc(),u=K0(),h=function(){function f(){}return f.prototype.initRecognizerEngine=function(p,g){if(this.className=u.classNameFromInstance(this),this.shortRuleNameToFull={},this.fullRuleNameToShort={},this.ruleShortNameIdx=256,this.tokenMatcher=c.tokenStructuredMatcherNoCategories,this.definedRulesNames=[],this.tokensMap={},this.isBackTrackingStack=[],this.RULE_STACK=[],this.RULE_OCCURRENCE_STACK=[],this.gastProductionsCache={},e.has(g,"serializedGrammar"))throw Error(`The Parser's configuration can no longer contain a <serializedGrammar> property.
+ See: https://chevrotain.io/docs/changes/BREAKING_CHANGES.html#_6-0-0
+ For Further details.`);if(e.isArray(p)){if(e.isEmpty(p))throw Error(`A Token Vocabulary cannot be empty.
+ Note that the first argument for the parser constructor
+ is no longer a Token vector (since v4.0).`);if(typeof p[0].startOffset=="number")throw Error(`The Parser constructor no longer accepts a token vector as the first argument.
+ See: https://chevrotain.io/docs/changes/BREAKING_CHANGES.html#_4-0-0
+ For Further details.`)}if(e.isArray(p))this.tokensMap=e.reduce(p,function(_,y){return _[y.name]=y,_},{});else if(e.has(p,"modes")&&e.every(e.flatten(e.values(p.modes)),c.isTokenType)){var v=e.flatten(e.values(p.modes)),d=e.uniq(v);this.tokensMap=e.reduce(d,function(_,y){return _[y.name]=y,_},{})}else if(e.isObject(p))this.tokensMap=e.cloneObj(p);else throw new Error("<tokensDictionary> argument must be An Array of Token constructors, A dictionary of Token constructors or an IMultiModeLexerDefinition");this.tokensMap.EOF=l.EOF;var m=e.every(e.values(p),function(_){return e.isEmpty(_.categoryMatches)});this.tokenMatcher=m?c.tokenStructuredMatcherNoCategories:c.tokenStructuredMatcher,c.augmentTokenTypes(e.values(this.tokensMap))},f.prototype.defineRule=function(p,g,v){if(this.selfAnalysisDone)throw Error("Grammar rule <"+p+`> may not be defined after the 'performSelfAnalysis' method has been called'
+Make sure that all grammar rule definitions are done before 'performSelfAnalysis' is called.`);var d=e.has(v,"resyncEnabled")?v.resyncEnabled:o.DEFAULT_RULE_CONFIG.resyncEnabled,m=e.has(v,"recoveryValueFunc")?v.recoveryValueFunc:o.DEFAULT_RULE_CONFIG.recoveryValueFunc,_=this.ruleShortNameIdx<<t.BITS_FOR_METHOD_TYPE+t.BITS_FOR_OCCURRENCE_IDX;this.ruleShortNameIdx++,this.shortRuleNameToFull[_]=p,this.fullRuleNameToShort[p]=_;function y(I){try{if(this.outputCst===!0){g.apply(this,I);var C=this.CST_STACK[this.CST_STACK.length-1];return this.cstPostRule(C),C}else return g.apply(this,I)}catch(P){return this.invokeRuleCatch(P,d,m)}finally{this.ruleFinallyStateUpdate()}}var x=function(I,C){return I===void 0&&(I=0),this.ruleInvocationStateUpdate(_,p,I),y.call(this,C)},w="ruleName";return x[w]=p,x.originalGrammarAction=g,x},f.prototype.invokeRuleCatch=function(p,g,v){var d=this.RULE_STACK.length===1,m=g&&!this.isBackTracking()&&this.recoveryEnabled;if(n.isRecognitionException(p)){var _=p;if(m){var y=this.findReSyncTokenType();if(this.isInCurrentRuleReSyncSet(y))if(_.resyncedTokens=this.reSyncTo(y),this.outputCst){var x=this.CST_STACK[this.CST_STACK.length-1];return x.recoveredNode=!0,x}else return v();else{if(this.outputCst){var x=this.CST_STACK[this.CST_STACK.length-1];x.recoveredNode=!0,_.partialCstResult=x}throw _}}else{if(d)return this.moveToTerminatedState(),v();throw _}}else throw p},f.prototype.optionInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.OPTION_IDX,g);return this.optionInternalLogic(p,g,v)},f.prototype.optionInternalLogic=function(p,g,v){var d=this,m=this.getLaFuncFromCache(v),_,y;if(p.DEF!==void 0){if(_=p.DEF,y=p.GATE,y!==void 0){var x=m;m=function(){return y.call(d)&&x.call(d)}}}else _=p;if(m.call(this)===!0)return _.call(this)},f.prototype.atLeastOneInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.AT_LEAST_ONE_IDX,p);return this.atLeastOneInternalLogic(p,g,v)},f.prototype.atLeastOneInternalLogic=function(p,g,v){var d=this,m=this.getLaFuncFromCache(v),_,y;if(g.DEF!==void 0){if(_=g.DEF,y=g.GATE,y!==void 0){var x=m;m=function(){return y.call(d)&&x.call(d)}}}else _=g;if(m.call(this)===!0)for(var w=this.doSingleRepetition(_);m.call(this)===!0&&w===!0;)w=this.doSingleRepetition(_);else throw this.raiseEarlyExitException(p,i.PROD_TYPE.REPETITION_MANDATORY,g.ERR_MSG);this.attemptInRepetitionRecovery(this.atLeastOneInternal,[p,g],m,t.AT_LEAST_ONE_IDX,p,s.NextTerminalAfterAtLeastOneWalker)},f.prototype.atLeastOneSepFirstInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.AT_LEAST_ONE_SEP_IDX,p);this.atLeastOneSepFirstInternalLogic(p,g,v)},f.prototype.atLeastOneSepFirstInternalLogic=function(p,g,v){var d=this,m=g.DEF,_=g.SEP,y=this.getLaFuncFromCache(v);if(y.call(this)===!0){m.call(this);for(var x=function(){return d.tokenMatcher(d.LA(1),_)};this.tokenMatcher(this.LA(1),_)===!0;)this.CONSUME(_),m.call(this);this.attemptInRepetitionRecovery(this.repetitionSepSecondInternal,[p,_,x,m,s.NextTerminalAfterAtLeastOneSepWalker],x,t.AT_LEAST_ONE_SEP_IDX,p,s.NextTerminalAfterAtLeastOneSepWalker)}else throw this.raiseEarlyExitException(p,i.PROD_TYPE.REPETITION_MANDATORY_WITH_SEPARATOR,g.ERR_MSG)},f.prototype.manyInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.MANY_IDX,p);return this.manyInternalLogic(p,g,v)},f.prototype.manyInternalLogic=function(p,g,v){var d=this,m=this.getLaFuncFromCache(v),_,y;if(g.DEF!==void 0){if(_=g.DEF,y=g.GATE,y!==void 0){var x=m;m=function(){return y.call(d)&&x.call(d)}}}else _=g;for(var w=!0;m.call(this)===!0&&w===!0;)w=this.doSingleRepetition(_);this.attemptInRepetitionRecovery(this.manyInternal,[p,g],m,t.MANY_IDX,p,s.NextTerminalAfterManyWalker,w)},f.prototype.manySepFirstInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.MANY_SEP_IDX,p);this.manySepFirstInternalLogic(p,g,v)},f.prototype.manySepFirstInternalLogic=function(p,g,v){var d=this,m=g.DEF,_=g.SEP,y=this.getLaFuncFromCache(v);if(y.call(this)===!0){m.call(this);for(var x=function(){return d.tokenMatcher(d.LA(1),_)};this.tokenMatcher(this.LA(1),_)===!0;)this.CONSUME(_),m.call(this);this.attemptInRepetitionRecovery(this.repetitionSepSecondInternal,[p,_,x,m,s.NextTerminalAfterManySepWalker],x,t.MANY_SEP_IDX,p,s.NextTerminalAfterManySepWalker)}},f.prototype.repetitionSepSecondInternal=function(p,g,v,d,m){for(;v();)this.CONSUME(g),d.call(this);this.attemptInRepetitionRecovery(this.repetitionSepSecondInternal,[p,g,v,d,m],v,t.AT_LEAST_ONE_SEP_IDX,p,m)},f.prototype.doSingleRepetition=function(p){var g=this.getLexerPosition();p.call(this);var v=this.getLexerPosition();return v>g},f.prototype.orInternal=function(p,g){var v=this.getKeyForAutomaticLookahead(t.OR_IDX,g),d=e.isArray(p)?p:p.DEF,m=this.getLaFuncFromCache(v),_=m.call(this,d);if(_!==void 0){var y=d[_];return y.ALT.call(this)}this.raiseNoAltException(g,p.ERR_MSG)},f.prototype.ruleFinallyStateUpdate=function(){if(this.RULE_STACK.pop(),this.RULE_OCCURRENCE_STACK.pop(),this.cstFinallyStateUpdate(),this.RULE_STACK.length===0&&this.isAtEndOfInput()===!1){var p=this.LA(1),g=this.errorMessageProvider.buildNotAllInputParsedMessage({firstRedundant:p,ruleName:this.getCurrRuleFullName()});this.SAVE_ERROR(new n.NotAllInputParsedException(g,p))}},f.prototype.subruleInternal=function(p,g,v){var d;try{var m=v!==void 0?v.ARGS:void 0;return d=p.call(this,g,m),this.cstPostNonTerminal(d,v!==void 0&&v.LABEL!==void 0?v.LABEL:p.ruleName),d}catch(_){this.subruleInternalError(_,v,p.ruleName)}},f.prototype.subruleInternalError=function(p,g,v){throw n.isRecognitionException(p)&&p.partialCstResult!==void 0&&(this.cstPostNonTerminal(p.partialCstResult,g!==void 0&&g.LABEL!==void 0?g.LABEL:v),delete p.partialCstResult),p},f.prototype.consumeInternal=function(p,g,v){var d;try{var m=this.LA(1);this.tokenMatcher(m,p)===!0?(this.consumeToken(),d=m):this.consumeInternalError(p,m,v)}catch(_){d=this.consumeInternalRecovery(p,g,_)}return this.cstPostTerminal(v!==void 0&&v.LABEL!==void 0?v.LABEL:p.name,d),d},f.prototype.consumeInternalError=function(p,g,v){var d,m=this.LA(0);throw v!==void 0&&v.ERR_MSG?d=v.ERR_MSG:d=this.errorMessageProvider.buildMismatchTokenMessage({expected:p,actual:g,previous:m,ruleName:this.getCurrRuleFullName()}),this.SAVE_ERROR(new n.MismatchedTokenException(d,g,m))},f.prototype.consumeInternalRecovery=function(p,g,v){if(this.recoveryEnabled&&v.name==="MismatchedTokenException"&&!this.isBackTracking()){var d=this.getFollowsForInRuleRecovery(p,g);try{return this.tryInRuleRecovery(p,d)}catch(m){throw m.name===a.IN_RULE_RECOVERY_EXCEPTION?v:m}}else throw v},f.prototype.saveRecogState=function(){var p=this.errors,g=e.cloneArr(this.RULE_STACK);return{errors:p,lexerState:this.exportLexerState(),RULE_STACK:g,CST_STACK:this.CST_STACK}},f.prototype.reloadRecogState=function(p){this.errors=p.errors,this.importLexerState(p.lexerState),this.RULE_STACK=p.RULE_STACK},f.prototype.ruleInvocationStateUpdate=function(p,g,v){this.RULE_OCCURRENCE_STACK.push(v),this.RULE_STACK.push(p),this.cstInvocationStateUpdate(g,p)},f.prototype.isBackTracking=function(){return this.isBackTrackingStack.length!==0},f.prototype.getCurrRuleFullName=function(){var p=this.getLastExplicitRuleShortName();return this.shortRuleNameToFull[p]},f.prototype.shortRuleNameToFullName=function(p){return this.shortRuleNameToFull[p]},f.prototype.isAtEndOfInput=function(){return this.tokenMatcher(this.LA(1),l.EOF)},f.prototype.reset=function(){this.resetLexerState(),this.isBackTrackingStack=[],this.errors=[],this.RULE_STACK=[],this.CST_STACK=[],this.RULE_OCCURRENCE_STACK=[]},f}();r.RecognizerEngine=h}),bS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.ErrorHandler=void 0;var e=ic(),t=Ut(),n=Ih(),i=Ni(),s=function(){function o(){}return o.prototype.initErrorHandler=function(a){this._errors=[],this.errorMessageProvider=t.has(a,"errorMessageProvider")?a.errorMessageProvider:i.DEFAULT_PARSER_CONFIG.errorMessageProvider},o.prototype.SAVE_ERROR=function(a){if(e.isRecognitionException(a))return a.context={ruleStack:this.getHumanReadableRuleStack(),ruleOccurrenceStack:t.cloneArr(this.RULE_OCCURRENCE_STACK)},this._errors.push(a),a;throw Error("Trying to save an Error which is not a RecognitionException")},Object.defineProperty(o.prototype,"errors",{get:function(){return t.cloneArr(this._errors)},set:function(a){this._errors=a},enumerable:!1,configurable:!0}),o.prototype.raiseEarlyExitException=function(a,l,c){for(var u=this.getCurrRuleFullName(),h=this.getGAstProductions()[u],f=n.getLookaheadPathsForOptionalProd(a,h,l,this.maxLookahead),p=f[0],g=[],v=1;v<=this.maxLookahead;v++)g.push(this.LA(v));var d=this.errorMessageProvider.buildEarlyExitMessage({expectedIterationPaths:p,actual:g,previous:this.LA(0),customUserDescription:c,ruleName:u});throw this.SAVE_ERROR(new e.EarlyExitException(d,this.LA(1),this.LA(0)))},o.prototype.raiseNoAltException=function(a,l){for(var c=this.getCurrRuleFullName(),u=this.getGAstProductions()[c],h=n.getLookaheadPathsForOr(a,u,this.maxLookahead),f=[],p=1;p<=this.maxLookahead;p++)f.push(this.LA(p));var g=this.LA(0),v=this.errorMessageProvider.buildNoViableAltMessage({expectedPathsPerAlt:h,actual:f,previous:g,customUserDescription:l,ruleName:this.getCurrRuleFullName()});throw this.SAVE_ERROR(new e.NoViableAltException(v,this.LA(1),g))},o}();r.ErrorHandler=s}),SS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.ContentAssist=void 0;var e=Rh(),t=Ut(),n=function(){function i(){}return i.prototype.initContentAssist=function(){},i.prototype.computeContentAssist=function(s,o){var a=this.gastProductionsCache[s];if(t.isUndefined(a))throw Error("Rule ->"+s+"<- does not exist in this grammar.");return e.nextPossibleTokensAfter([a],o,this.tokenMatcher,this.maxLookahead)},i.prototype.getNextPossibleTokenTypes=function(s){var o=t.first(s.ruleStack),a=this.getGAstProductions(),l=a[o],c=new e.NextAfterTokenWalker(l,s).startWalking();return c},i}();r.ContentAssist=n}),AS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.GastRecorder=void 0;var e=Ut(),t=xi(),n=Ah(),i=tc(),s=io(),o=Ni(),a=ap(),l={description:"This Object indicates the Parser is during Recording Phase"};Object.freeze(l);var c=!0,u=Math.pow(2,a.BITS_FOR_OCCURRENCE_IDX)-1,h=s.createToken({name:"RECORDING_PHASE_TOKEN",pattern:n.Lexer.NA});i.augmentTokenTypes([h]);var f=s.createTokenInstance(h,`This IToken indicates the Parser is in Recording Phase
+ See: https://chevrotain.io/docs/guide/internals.html#grammar-recording for details`,-1,-1,-1,-1,-1,-1);Object.freeze(f);var p={name:`This CSTNode indicates the Parser is in Recording Phase
+ See: https://chevrotain.io/docs/guide/internals.html#grammar-recording for details`,children:{}},g=function(){function y(){}return y.prototype.initGastRecorder=function(x){this.recordingProdStack=[],this.RECORDING_PHASE=!1},y.prototype.enableRecording=function(){var x=this;this.RECORDING_PHASE=!0,this.TRACE_INIT("Enable Recording",function(){for(var w=function(C){var P=C>0?C:"";x["CONSUME"+P]=function(E,M){return this.consumeInternalRecord(E,C,M)},x["SUBRULE"+P]=function(E,M){return this.subruleInternalRecord(E,C,M)},x["OPTION"+P]=function(E){return this.optionInternalRecord(E,C)},x["OR"+P]=function(E){return this.orInternalRecord(E,C)},x["MANY"+P]=function(E){this.manyInternalRecord(C,E)},x["MANY_SEP"+P]=function(E){this.manySepFirstInternalRecord(C,E)},x["AT_LEAST_ONE"+P]=function(E){this.atLeastOneInternalRecord(C,E)},x["AT_LEAST_ONE_SEP"+P]=function(E){this.atLeastOneSepFirstInternalRecord(C,E)}},I=0;I<10;I++)w(I);x.consume=function(C,P,E){return this.consumeInternalRecord(P,C,E)},x.subrule=function(C,P,E){return this.subruleInternalRecord(P,C,E)},x.option=function(C,P){return this.optionInternalRecord(P,C)},x.or=function(C,P){return this.orInternalRecord(P,C)},x.many=function(C,P){this.manyInternalRecord(C,P)},x.atLeastOne=function(C,P){this.atLeastOneInternalRecord(C,P)},x.ACTION=x.ACTION_RECORD,x.BACKTRACK=x.BACKTRACK_RECORD,x.LA=x.LA_RECORD})},y.prototype.disableRecording=function(){var x=this;this.RECORDING_PHASE=!1,this.TRACE_INIT("Deleting Recording methods",function(){for(var w=0;w<10;w++){var I=w>0?w:"";delete x["CONSUME"+I],delete x["SUBRULE"+I],delete x["OPTION"+I],delete x["OR"+I],delete x["MANY"+I],delete x["MANY_SEP"+I],delete x["AT_LEAST_ONE"+I],delete x["AT_LEAST_ONE_SEP"+I]}delete x.consume,delete x.subrule,delete x.option,delete x.or,delete x.many,delete x.atLeastOne,delete x.ACTION,delete x.BACKTRACK,delete x.LA})},y.prototype.ACTION_RECORD=function(x){},y.prototype.BACKTRACK_RECORD=function(x,w){return function(){return!0}},y.prototype.LA_RECORD=function(x){return o.END_OF_FILE},y.prototype.topLevelRuleRecord=function(x,w){try{var I=new t.Rule({definition:[],name:x});return I.name=x,this.recordingProdStack.push(I),w.call(this),this.recordingProdStack.pop(),I}catch(C){if(C.KNOWN_RECORDER_ERROR!==!0)try{C.message=C.message+`
+ This error was thrown during the "grammar recording phase" For more info see:
+ https://chevrotain.io/docs/guide/internals.html#grammar-recording`}catch{throw C}throw C}},y.prototype.optionInternalRecord=function(x,w){return v.call(this,t.Option,x,w)},y.prototype.atLeastOneInternalRecord=function(x,w){v.call(this,t.RepetitionMandatory,w,x)},y.prototype.atLeastOneSepFirstInternalRecord=function(x,w){v.call(this,t.RepetitionMandatoryWithSeparator,w,x,c)},y.prototype.manyInternalRecord=function(x,w){v.call(this,t.Repetition,w,x)},y.prototype.manySepFirstInternalRecord=function(x,w){v.call(this,t.RepetitionWithSeparator,w,x,c)},y.prototype.orInternalRecord=function(x,w){return d.call(this,x,w)},y.prototype.subruleInternalRecord=function(x,w,I){if(_(w),!x||e.has(x,"ruleName")===!1){var C=new Error("<SUBRULE"+m(w)+"> argument is invalid"+(" expecting a Parser method reference but got: <"+JSON.stringify(x)+">")+(`
+ inside top level rule: <`+this.recordingProdStack[0].name+">"));throw C.KNOWN_RECORDER_ERROR=!0,C}var P=e.peek(this.recordingProdStack),E=x.ruleName,M=new t.NonTerminal({idx:w,nonTerminalName:E,referencedRule:void 0});return P.definition.push(M),this.outputCst?p:l},y.prototype.consumeInternalRecord=function(x,w,I){if(_(w),!i.hasShortKeyProperty(x)){var C=new Error("<CONSUME"+m(w)+"> argument is invalid"+(" expecting a TokenType reference but got: <"+JSON.stringify(x)+">")+(`
+ inside top level rule: <`+this.recordingProdStack[0].name+">"));throw C.KNOWN_RECORDER_ERROR=!0,C}var P=e.peek(this.recordingProdStack),E=new t.Terminal({idx:w,terminalType:x});return P.definition.push(E),f},y}();r.GastRecorder=g;function v(y,x,w,I){I===void 0&&(I=!1),_(w);var C=e.peek(this.recordingProdStack),P=e.isFunction(x)?x:x.DEF,E=new y({definition:[],idx:w});return I&&(E.separator=x.SEP),e.has(x,"MAX_LOOKAHEAD")&&(E.maxLookahead=x.MAX_LOOKAHEAD),this.recordingProdStack.push(E),P.call(this),C.definition.push(E),this.recordingProdStack.pop(),l}function d(y,x){var w=this;_(x);var I=e.peek(this.recordingProdStack),C=e.isArray(y)===!1,P=C===!1?y:y.DEF,E=new t.Alternation({definition:[],idx:x,ignoreAmbiguities:C&&y.IGNORE_AMBIGUITIES===!0});e.has(y,"MAX_LOOKAHEAD")&&(E.maxLookahead=y.MAX_LOOKAHEAD);var M=e.some(P,function(L){return e.isFunction(L.GATE)});return E.hasPredicates=M,I.definition.push(E),e.forEach(P,function(L){var N=new t.Alternative({definition:[]});E.definition.push(N),e.has(L,"IGNORE_AMBIGUITIES")?N.ignoreAmbiguities=L.IGNORE_AMBIGUITIES:e.has(L,"GATE")&&(N.ignoreAmbiguities=!0),w.recordingProdStack.push(N),L.ALT.call(w),w.recordingProdStack.pop()}),l}function m(y){return y===0?"":""+y}function _(y){if(y<0||y>u){var x=new Error("Invalid DSL Method idx value: <"+y+`>
+ `+("Idx value must be a none negative value smaller than "+(u+1)));throw x.KNOWN_RECORDER_ERROR=!0,x}}}),wS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.PerformanceTracer=void 0;var e=Ut(),t=Ni(),n=function(){function i(){}return i.prototype.initPerformanceTracer=function(s){if(e.has(s,"traceInitPerf")){var o=s.traceInitPerf,a=typeof o=="number";this.traceInitMaxIdent=a?o:1/0,this.traceInitPerf=a?o>0:o}else this.traceInitMaxIdent=0,this.traceInitPerf=t.DEFAULT_PARSER_CONFIG.traceInitPerf;this.traceInitIndent=-1},i.prototype.TRACE_INIT=function(s,o){if(this.traceInitPerf===!0){this.traceInitIndent++;var a=new Array(this.traceInitIndent+1).join(" ");this.traceInitIndent<this.traceInitMaxIdent&&console.log(a+"--> <"+s+">");var l=e.timer(o),c=l.time,u=l.value,h=c>10?console.warn:console.log;return this.traceInitIndent<this.traceInitMaxIdent&&h(a+"<-- <"+s+"> time: "+c+"ms"),this.traceInitIndent--,u}else return o()},i}();r.PerformanceTracer=n}),CS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.applyMixins=void 0;function e(t,n){n.forEach(function(i){var s=i.prototype;Object.getOwnPropertyNames(s).forEach(function(o){if(o!=="constructor"){var a=Object.getOwnPropertyDescriptor(s,o);a&&(a.get||a.set)?Object.defineProperty(t.prototype,o,a):t.prototype[o]=i.prototype[o]}})})}r.applyMixins=e}),Ni=Tt(r=>{"use strict";var e=r&&r.__extends||function(){var C=function(P,E){return C=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(M,L){M.__proto__=L}||function(M,L){for(var N in L)Object.prototype.hasOwnProperty.call(L,N)&&(M[N]=L[N])},C(P,E)};return function(P,E){if(typeof E!="function"&&E!==null)throw new TypeError("Class extends value "+String(E)+" is not a constructor or null");C(P,E);function M(){this.constructor=P}P.prototype=E===null?Object.create(E):(M.prototype=E.prototype,new M)}}();Object.defineProperty(r,"__esModule",{value:!0}),r.EmbeddedActionsParser=r.CstParser=r.Parser=r.EMPTY_ALT=r.ParserDefinitionErrorType=r.DEFAULT_RULE_CONFIG=r.DEFAULT_PARSER_CONFIG=r.END_OF_FILE=void 0;var t=Ut(),n=pS(),i=io(),s=Ch(),o=gS(),a=Y0(),l=vS(),c=_S(),u=TS(),h=MS(),f=ES(),p=bS(),g=SS(),v=AS(),d=wS(),m=CS();r.END_OF_FILE=i.createTokenInstance(i.EOF,"",NaN,NaN,NaN,NaN,NaN,NaN),Object.freeze(r.END_OF_FILE),r.DEFAULT_PARSER_CONFIG=Object.freeze({recoveryEnabled:!1,maxLookahead:3,dynamicTokensEnabled:!1,outputCst:!0,errorMessageProvider:s.defaultParserErrorProvider,nodeLocationTracking:"none",traceInitPerf:!1,skipValidations:!1}),r.DEFAULT_RULE_CONFIG=Object.freeze({recoveryValueFunc:function(){},resyncEnabled:!0});var _;(function(C){C[C.INVALID_RULE_NAME=0]="INVALID_RULE_NAME",C[C.DUPLICATE_RULE_NAME=1]="DUPLICATE_RULE_NAME",C[C.INVALID_RULE_OVERRIDE=2]="INVALID_RULE_OVERRIDE",C[C.DUPLICATE_PRODUCTIONS=3]="DUPLICATE_PRODUCTIONS",C[C.UNRESOLVED_SUBRULE_REF=4]="UNRESOLVED_SUBRULE_REF",C[C.LEFT_RECURSION=5]="LEFT_RECURSION",C[C.NONE_LAST_EMPTY_ALT=6]="NONE_LAST_EMPTY_ALT",C[C.AMBIGUOUS_ALTS=7]="AMBIGUOUS_ALTS",C[C.CONFLICT_TOKENS_RULES_NAMESPACE=8]="CONFLICT_TOKENS_RULES_NAMESPACE",C[C.INVALID_TOKEN_NAME=9]="INVALID_TOKEN_NAME",C[C.NO_NON_EMPTY_LOOKAHEAD=10]="NO_NON_EMPTY_LOOKAHEAD",C[C.AMBIGUOUS_PREFIX_ALTS=11]="AMBIGUOUS_PREFIX_ALTS",C[C.TOO_MANY_ALTS=12]="TOO_MANY_ALTS"})(_=r.ParserDefinitionErrorType||(r.ParserDefinitionErrorType={}));function y(C){return C===void 0&&(C=void 0),function(){return C}}r.EMPTY_ALT=y;var x=function(){function C(P,E){this.definitionErrors=[],this.selfAnalysisDone=!1;var M=this;if(M.initErrorHandler(E),M.initLexerAdapter(),M.initLooksAhead(E),M.initRecognizerEngine(P,E),M.initRecoverable(E),M.initTreeBuilder(E),M.initContentAssist(),M.initGastRecorder(E),M.initPerformanceTracer(E),t.has(E,"ignoredIssues"))throw new Error(`The <ignoredIssues> IParserConfig property has been deprecated.
+ Please use the <IGNORE_AMBIGUITIES> flag on the relevant DSL method instead.
+ See: https://chevrotain.io/docs/guide/resolving_grammar_errors.html#IGNORING_AMBIGUITIES
+ For further details.`);this.skipValidations=t.has(E,"skipValidations")?E.skipValidations:r.DEFAULT_PARSER_CONFIG.skipValidations}return C.performSelfAnalysis=function(P){throw Error("The **static** `performSelfAnalysis` method has been deprecated. \nUse the **instance** method with the same name instead.")},C.prototype.performSelfAnalysis=function(){var P=this;this.TRACE_INIT("performSelfAnalysis",function(){var E;P.selfAnalysisDone=!0;var M=P.className;P.TRACE_INIT("toFastProps",function(){t.toFastProperties(P)}),P.TRACE_INIT("Grammar Recording",function(){try{P.enableRecording(),t.forEach(P.definedRulesNames,function(N){var O=P[N],B=O.originalGrammarAction,ie=void 0;P.TRACE_INIT(N+" Rule",function(){ie=P.topLevelRuleRecord(N,B)}),P.gastProductionsCache[N]=ie})}finally{P.disableRecording()}});var L=[];if(P.TRACE_INIT("Grammar Resolving",function(){L=o.resolveGrammar({rules:t.values(P.gastProductionsCache)}),P.definitionErrors=P.definitionErrors.concat(L)}),P.TRACE_INIT("Grammar Validations",function(){if(t.isEmpty(L)&&P.skipValidations===!1){var N=o.validateGrammar({rules:t.values(P.gastProductionsCache),maxLookahead:P.maxLookahead,tokenTypes:t.values(P.tokensMap),errMsgProvider:s.defaultGrammarValidatorErrorProvider,grammarName:M});P.definitionErrors=P.definitionErrors.concat(N)}}),t.isEmpty(P.definitionErrors)&&(P.recoveryEnabled&&P.TRACE_INIT("computeAllProdsFollows",function(){var N=n.computeAllProdsFollows(t.values(P.gastProductionsCache));P.resyncFollows=N}),P.TRACE_INIT("ComputeLookaheadFunctions",function(){P.preComputeLookaheadFunctions(t.values(P.gastProductionsCache))})),!C.DEFER_DEFINITION_ERRORS_HANDLING&&!t.isEmpty(P.definitionErrors))throw E=t.map(P.definitionErrors,function(N){return N.message}),new Error(`Parser Definition Errors detected:
+ `+E.join(`
+-------------------------------
+`))})},C.DEFER_DEFINITION_ERRORS_HANDLING=!1,C}();r.Parser=x,m.applyMixins(x,[a.Recoverable,l.LooksAhead,c.TreeBuilder,u.LexerAdapter,f.RecognizerEngine,h.RecognizerApi,p.ErrorHandler,g.ContentAssist,v.GastRecorder,d.PerformanceTracer]);var w=function(C){e(P,C);function P(E,M){M===void 0&&(M=r.DEFAULT_PARSER_CONFIG);var L=this,N=t.cloneObj(M);return N.outputCst=!0,L=C.call(this,E,N)||this,L}return P}(x);r.CstParser=w;var I=function(C){e(P,C);function P(E,M){M===void 0&&(M=r.DEFAULT_PARSER_CONFIG);var L=this,N=t.cloneObj(M);return N.outputCst=!1,L=C.call(this,E,N)||this,L}return P}(x);r.EmbeddedActionsParser=I}),RS=Tt(r=>{"use strict";Object.defineProperty(r,"__esModule",{value:!0}),r.createSyntaxDiagramsCode=void 0;var e=z0();function t(n,i){var s=i===void 0?{}:i,o=s.resourceBase,a=o===void 0?"https://unpkg.com/chevrotain@"+e.VERSION+"/diagrams/":o,l=s.css,c=l===void 0?"https://unpkg.com/chevrotain@"+e.VERSION+"/diagrams/diagrams.css":l,u=`
+<!-- This is a generated file -->
+<!DOCTYPE html>
+<meta charset="utf-8">
+<style>
+ body {
+ background-color: hsl(30, 20%, 95%)
+ }
+</style>
+
+`,h=`
+<link rel='stylesheet' href='`+c+`'>
+`,f=`
+<script src='`+a+`vendor/railroad-diagrams.js'><\/script>
+<script src='`+a+`src/diagrams_builder.js'><\/script>
+<script src='`+a+`src/diagrams_behavior.js'><\/script>
+<script src='`+a+`src/main.js'><\/script>
+`,p=`
+<div id="diagrams" align="center"></div>
+`,g=`
+<script>
+ window.serializedGrammar = `+JSON.stringify(n,null," ")+`;
+<\/script>
+`,v=`
+<script>
+ var diagramsDiv = document.getElementById("diagrams");
+ main.drawDiagramsFromSerializedGrammar(serializedGrammar, diagramsDiv);
+<\/script>
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+ It performs no action other than printing this message.
+ Please avoid using it as it will be completely removed in the future`)}r.clearCache=h;var f=RS();Object.defineProperty(r,"createSyntaxDiagramsCode",{enumerable:!0,get:function(){return f.createSyntaxDiagramsCode}});var p=function(){function g(){throw new Error(`The Parser class has been deprecated, use CstParser or EmbeddedActionsParser instead.
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this.navigationMode}SetNavigationMode(e){this.navigationMode=e}GetCamera(){return this.camera}SetCamera(e){this.camera=e}MoveCamera(e,t){function n(i,s,o,a){i.camera.eye=s.eye[a],i.camera.center=s.center[a],i.camera.up=s.up[a],i.Update(),a<o-1&&requestAnimationFrame(()=>{n(i,s,o,a+1)})}if(e!==null){if(t===0||Fh(this.camera,e))this.camera=e;else{let i=Kc,s={eye:Oo(this.camera.eye,e.eye,t,i),center:Oo(this.camera.center,e.center,t,i),up:Oo(this.camera.up,e.up,t,i)};requestAnimationFrame(()=>{n(this,s,t,0)})}this.Update()}}GetFitToSphereCamera(e,t){if(wr(t))return null;let n=this.camera.Clone(),i=In(n.center,e);n.eye=In(n.eye,i),n.center=e.Clone();let s=In(n.eye,n.center).Normalize(),o=this.camera.fov/2;this.canvas.width<this.canvas.height&&(o=o*this.canvas.width/this.canvas.height);let a=t/Math.sin(o*ar);return n.eye=n.center.Clone().Offset(s,a),n}OnMouseDown(e){e.preventDefault(),this.mouse.Down(this.canvas,e),this.clickDetector.Start(this.mouse.GetPosition())}OnMouseMove(e){if(this.mouse.Move(this.canvas,e),this.clickDetector.Move(this.mouse.GetPosition()),this.onMouseMove){let s=Kr(this.canvas,e.clientX,e.clientY);this.onMouseMove(s)}if(!this.mouse.IsButtonDown())return;let t=this.mouse.GetMoveDiff(),n=this.mouse.GetButton(),i=ti.None;if(n===1?e.ctrlKey?i=ti.Zoom:e.shiftKey?i=ti.Pan:i=ti.Orbit:(n===2||n===3)&&(i=ti.Pan),i===ti.Orbit){let s=.5;this.Orbit(t.x*s,t.y*s)}else if(i===ti.Pan){let o=.001*Yn(this.camera.eye,this.camera.center);this.Pan(t.x*o,t.y*o)}else i===ti.Zoom&&this.Zoom(-t.y*.005);this.Update()}OnMouseUp(e){if(this.mouse.Up(this.canvas,e),this.clickDetector.End(),this.clickDetector.IsClick()){let t=this.mouse.GetPosition();this.Click(e.which,t)}}OnMouseLeave(e){this.mouse.Leave(this.canvas,e),this.clickDetector.Cancel()}OnTouchStart(e){e.preventDefault(),this.touch.Start(this.canvas,e),this.clickDetector.Start(this.touch.GetPosition())}OnTouchMove(e){if(e.preventDefault(),this.touch.Move(this.canvas,e),this.clickDetector.Move(this.touch.GetPosition()),!this.touch.IsFingerDown())return;let t=this.touch.GetMoveDiff(),n=this.touch.GetDistanceDiff(),i=this.touch.GetFingerCount(),s=ti.None;if(i===1?s=ti.Orbit:i===2&&(s=ti.Pan),s===ti.Orbit){let o=.5;this.Orbit(t.x*o,t.y*o)}else if(s===ti.Pan){this.Zoom(n*.005);let a=.001*Yn(this.camera.eye,this.camera.center);this.Pan(t.x*a,t.y*a)}this.Update()}OnTouchEnd(e){if(e.preventDefault(),this.touch.End(this.canvas,e),this.clickDetector.End(),this.clickDetector.IsClick()){let t=this.touch.GetPosition();this.touch.GetFingerCount()===1&&this.Click(1,t)}}OnMouseWheel(e){let t=e||window.event;t.preventDefault();let n=-t.deltaY/40,i=.1;n<0&&(i=i*-1),this.Zoom(i),this.Update()}OnContextMenu(e){e.preventDefault(),this.clickDetector.IsClick()&&(this.Context(e.clientX,e.clientY),this.clickDetector.Cancel())}Orbit(e,t){let n=e*ar,i=t*ar,s=In(this.camera.center,this.camera.eye).Normalize(),o=Bi(s,this.camera.up).Normalize();if(this.navigationMode===As.FixedUpVector){let l=Gc(s,this.camera.up)+i;Lc(l,0)&&fo(l,Math.PI)&&this.camera.eye.Rotate(o,-i,this.camera.center),this.camera.eye.Rotate(this.camera.up,-n,this.camera.center)}else if(this.navigationMode===As.FreeOrbit){let a=Bi(o,s).Normalize();this.camera.eye.Rotate(o,-i,this.camera.center),this.camera.eye.Rotate(a,-n,this.camera.center),this.camera.up=a}}Pan(e,t){let n=In(this.camera.center,this.camera.eye).Normalize(),i=Bi(n,this.camera.up).Normalize(),s=Bi(i,n).Normalize();this.camera.eye.Offset(i,-e),this.camera.center.Offset(i,-e),this.camera.eye.Offset(s,t),this.camera.center.Offset(s,t)}Zoom(e){let t=In(this.camera.center,this.camera.eye),i=t.Length()*e;this.camera.eye.Offset(t,i)}Update(){this.callbacks.onUpdate()}Click(e,t){this.onMouseClick&&this.onMouseClick(e,t)}Context(e,t){if(this.onContext){let n={x:e,y:t},i=Kr(this.canvas,e,t);this.onContext(n,i)}}};var so=class r{constructor(e,t){this.textureNames=e,this.backgroundIsEnvMap=t}Clone(){let e=null;if(this.textureNames!==null){e=[];for(let t of this.textureNames)e.push(t)}return new r(e,this.backgroundIsEnvMap)}},sl=class{constructor(e){this.scene=e,this.type=ci.Phong,this.projectionMode=Xn.Perspective,this.ambientLight=new _r(8947848,1*Math.PI),this.directionalLight=new xr(8947848,1*Math.PI),this.environmentSettings=new so(null,!1),this.environment=null,this.scene.add(this.ambientLight),this.scene.add(this.directionalLight)}SetShadingType(e){this.type=e,this.UpdateShading()}SetProjectionMode(e){this.projectionMode=e,this.UpdateShading()}UpdateShading(){this.type===ci.Phong?(this.ambientLight.color.set(8947848),this.directionalLight.color.set(8947848),this.scene.environment=null):this.type===ci.Physical&&(this.ambientLight.color.set(0),this.directionalLight.color.set(5592405),this.scene.environment=this.environment),this.environmentSettings.backgroundIsEnvMap&&this.projectionMode===Xn.Perspective?this.scene.background=this.environment:this.scene.background=null}SetEnvironmentMapSettings(e,t){let n=new nh;this.environment=n.load(e.textureNames,i=>{i.colorSpace=li,t()}),this.environmentSettings=e}UpdateByCamera(e){let t=In(e.eye,e.center);this.directionalLight.position.set(t.x,t.y,t.z)}};function zh(r){let e=45;return r===pt.X?new Sr(new Xe(2,-3,1.5),new Xe(0,0,0),new Xe(1,0,0),e):r===pt.Y?new Sr(new Xe(-1.5,2,3),new Xe(0,0,0),new Xe(0,1,0),e):r===pt.Z?new Sr(new Xe(-1.5,-3,2),new Xe(0,0,0),new Xe(0,0,1),e):null}function Hh(r,e){if(!e(r))return!1;for(let t of r.children)if(!Hh(t,e))return!1;return!0}function Pp(r){let e=null;return Hh(r,t=>{if(t.isMesh)for(let n of t.material)return n.type==="MeshPhongMaterial"?e=ci.Phong:n.type==="MeshStandardMaterial"&&(e=ci.Physical),!1;return!0}),e}var yc=class{constructor(){this.eyeCenterDistance=0,this.forceUpdate=!0}ForceUpdate(){this.forceUpdate=!0}ValidatePerspective(){return this.forceUpdate?(this.forceUpdate=!1,!1):!0}ValidateOrthographic(e){return this.forceUpdate||!It(this.eyeCenterDistance,e)?(this.eyeCenterDistance=e,this.forceUpdate=!1,!1):!0}},xc=class{constructor(){this.direction=pt.Y,this.isFixed=!0,this.isFlipped=!1}SetDirection(e,t){this.direction=e,this.isFlipped=!1;let n=zh(this.direction),i=In(n.eye,n.center),s=Yn(t.center,t.eye),o=t.center.Clone().Offset(i,s),a=t.Clone();return this.direction===pt.X?(a.up=new Xe(1,0,0),a.eye=o):this.direction===pt.Y?(a.up=new Xe(0,1,0),a.eye=o):this.direction===pt.Z&&(a.up=new Xe(0,0,1),a.eye=o),a}SetFixed(e,t){return this.isFixed=e,this.isFixed?this.SetDirection(this.direction,t):null}Flip(e){this.isFlipped=!this.isFlipped;let t=e.Clone();return t.up.MultiplyScalar(-1),t}},ol=class{constructor(){Bt.enabled=!1,this.canvas=null,this.renderer=null,this.scene=null,this.mainModel=null,this.extraModel=null,this.camera=null,this.projectionMode=null,this.cameraValidator=null,this.shadingModel=null,this.navigation=null,this.upVector=null,this.settings={animationSteps:40}}Init(e){this.canvas=e,this.canvas.id="viewer";let t={canvas:this.canvas,antialias:!0};this.renderer=new ya(t),this.renderer.outputColorSpace=li,window.devicePixelRatio&&this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setClearColor("#ffffff",1),this.renderer.setSize(this.canvas.width,this.canvas.height),this.scene=new vr,this.mainModel=new Qa(this.scene),this.extraModel=new ws(this.scene),this.InitNavigation(),this.InitShading(),this.Render()}SetMouseClickHandler(e){this.navigation.SetMouseClickHandler(e)}SetMouseMoveHandler(e){this.navigation.SetMouseMoveHandler(e)}SetContextMenuHandler(e){this.navigation.SetContextMenuHandler(e)}SetEdgeSettings(e){let t=e.Clone();this.mainModel.SetEdgeSettings(t),this.Render()}SetEnvironmentMapSettings(e){let t=e.Clone();this.shadingModel.SetEnvironmentMapSettings(t,()=>{this.Render()}),this.shadingModel.UpdateShading(),this.Render()}SetBackgroundColor(e){let t=new Ve(Ps(e.r),Ps(e.g),Ps(e.b)),n=Ps(e.a);this.renderer.setClearColor(t,n),this.Render()}GetCanvas(){return this.canvas}GetCamera(){return this.navigation.GetCamera()}GetProjectionMode(){return this.projectionMode}SetCamera(e){this.navigation.SetCamera(e),this.cameraValidator.ForceUpdate(),this.Render()}SetProjectionMode(e){this.projectionMode!==e&&(this.scene.remove(this.camera),e===Xn.Perspective?this.camera=new en(45,1,.1,1e3):e===Xn.Orthographic&&(this.camera=new gr(-1,1,1,-1,.1,1e3)),this.scene.add(this.camera),this.projectionMode=e,this.shadingModel.SetProjectionMode(e),this.cameraValidator.ForceUpdate(),this.AdjustClippingPlanes(),this.Render())}Resize(e,t){let n=Gh(this.canvas,e,t);this.ResizeRenderer(n.width,n.height)}ResizeRenderer(e,t){window.devicePixelRatio&&this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,t),this.cameraValidator.ForceUpdate(),this.Render()}FitSphereToWindow(e,t){if(e===null)return;let n=new Xe(e.center.x,e.center.y,e.center.z),i=e.radius,s=this.navigation.GetFitToSphereCamera(n,i);this.navigation.MoveCamera(s,t?this.settings.animationSteps:0)}AdjustClippingPlanes(){let e=this.GetBoundingSphere(t=>!0);this.AdjustClippingPlanesToSphere(e)}AdjustClippingPlanesToSphere(e){e!==null&&(e.radius<10?(this.camera.near=.01,this.camera.far=100):e.radius<100?(this.camera.near=.1,this.camera.far=1e3):e.radius<1e3?(this.camera.near=10,this.camera.far=1e4):(this.camera.near=100,this.camera.far=1e6),this.cameraValidator.ForceUpdate(),this.Render())}GetNavigationMode(){return this.navigation.GetNavigationMode()}SetNavigationMode(e){let t=this.navigation.GetCamera(),n=this.upVector.SetFixed(e===As.FixedUpVector,t);this.navigation.SetNavigationMode(e),n!==null&&this.navigation.MoveCamera(n,this.settings.animationSteps),this.Render()}SetUpVector(e,t){let n=this.navigation.GetCamera(),i=this.upVector.SetDirection(e,n),s=t?this.settings.animationSteps:0;this.navigation.MoveCamera(i,s),this.Render()}FlipUpVector(){let e=this.navigation.GetCamera(),t=this.upVector.Flip(e);this.navigation.MoveCamera(t,0),this.Render()}Render(){let e=this.navigation.GetCamera();if(this.camera.position.set(e.eye.x,e.eye.y,e.eye.z),this.camera.up.set(e.up.x,e.up.y,e.up.z),this.camera.lookAt(new oe(e.center.x,e.center.y,e.center.z)),this.projectionMode===Xn.Perspective)this.cameraValidator.ValidatePerspective()||(this.camera.aspect=this.canvas.width/this.canvas.height,this.camera.fov=e.fov,this.camera.updateProjectionMatrix());else if(this.projectionMode===Xn.Orthographic){let t=Yn(e.eye,e.center);if(!this.cameraValidator.ValidateOrthographic(t)){let n=this.canvas.width/this.canvas.height,s=Yn(e.eye,e.center)*Math.tan(.5*e.fov*ar);this.camera.left=-s*n,this.camera.right=s*n,this.camera.top=s,this.camera.bottom=-s,this.camera.updateProjectionMatrix()}}this.shadingModel.UpdateByCamera(e),this.renderer.render(this.scene,this.camera)}SetMainObject(e){let t=Pp(e);this.mainModel.SetMainObject(e),this.shadingModel.SetShadingType(t),this.Render()}AddExtraObject(e){this.extraModel.AddObject(e),this.Render()}Clear(){this.mainModel.Clear(),this.extraModel.Clear(),this.Render()}ClearExtra(){this.extraModel.Clear(),this.Render()}SetMeshesVisibility(e){this.mainModel.EnumerateMeshesAndLines(t=>{let n=e(t.userData);t.visible!==n&&(t.visible=n)}),this.mainModel.EnumerateEdges(t=>{let n=e(t.userData);t.visible!==n&&(t.visible=n)}),this.Render()}SetMeshesHighlight(e,t){let n=this.mainModel.HasLinesOrEdges();this.mainModel.EnumerateMeshesAndLines(i=>{t(i.userData)?i.userData.threeMaterials===null&&(i.userData.threeMaterials=i.material,i.material=ph(i.userData.threeMaterials,e,n)):i.userData.threeMaterials!==null&&(i.material=i.userData.threeMaterials,i.userData.threeMaterials=null)}),this.Render()}GetMeshUserDataUnderMouse(e,t){let n=this.GetMeshIntersectionUnderMouse(e,t);return n===null?null:n.object.userData}GetMeshIntersectionUnderMouse(e,t){let n=this.GetCanvasSize(),i=this.mainModel.GetMeshIntersectionUnderMouse(e,t,this.camera,n.width,n.height);return i===null?null:i}GetBoundingBox(e){return this.mainModel.GetBoundingBox(e)}GetBoundingSphere(e){return this.mainModel.GetBoundingSphere(e)}EnumerateMeshesAndLinesUserData(e){this.mainModel.EnumerateMeshesAndLines(t=>{e(t.userData)})}InitNavigation(){let e=zh(pt.Y);this.camera=new en(45,1,.1,1e3),this.projectionMode=Xn.Perspective,this.cameraValidator=new yc,this.scene.add(this.camera);let t=this.renderer.domElement;this.navigation=new rl(t,e,{onUpdate:()=>{this.Render()}}),this.upVector=new xc}InitShading(){this.shadingModel=new sl(this.scene)}GetShadingType(){return this.shadingModel.type}GetImageSize(){let e=new Ce;return this.renderer.getSize(e),{width:parseInt(e.x,10),height:parseInt(e.y,10)}}GetCanvasSize(){let e=this.canvas.width,t=this.canvas.height;return window.devicePixelRatio&&(e/=window.devicePixelRatio,t/=window.devicePixelRatio),{width:e,height:t}}GetImageAsDataUrl(e,t,n){let i=this.GetImageSize(),s=e,o=t;window.devicePixelRatio&&(s/=window.devicePixelRatio,o/=window.devicePixelRatio);let a=this.renderer.getClearAlpha();n&&this.renderer.setClearAlpha(0),this.ResizeRenderer(s,o),this.Render();let l=this.renderer.domElement.toDataURL();return this.ResizeRenderer(i.width,i.height),this.renderer.setClearAlpha(a),l}Destroy(){this.Clear(),this.renderer.dispose()}};var al=class{constructor(e,t){this.parentElement=e,this.parameters={},lo(t)&&(this.parameters=t),this.canvas=document.createElement("canvas"),this.parentElement.appendChild(this.canvas),this.viewer=new ol,this.viewer.Init(this.canvas);let n=this.parentElement.clientWidth,i=this.parentElement.clientHeight;this.viewer.Resize(n,i),this.parameters.projectionMode&&this.viewer.SetProjectionMode(this.parameters.projectionMode),this.parameters.backgroundColor&&this.viewer.SetBackgroundColor(this.parameters.backgroundColor),this.parameters.edgeSettings&&this.viewer.SetEdgeSettings(this.parameters.edgeSettings),this.parameters.environmentSettings&&this.viewer.SetEnvironmentMapSettings(this.parameters.environmentSettings),this.model=null,this.modelLoader=new il,window.addEventListener("resize",()=>{this.Resize()})}LoadModelFromUrlList(e){kc(e);let t=Zc(e);this.LoadModelFromInputFiles(t)}LoadModelFromFileList(e){let t=Jc(e);this.LoadModelFromInputFiles(t)}LoadModelFromInputFiles(e){if(e===null||e.length===0)return;this.viewer.Clear();let t=new Za;this.parameters.defaultColor&&(t.defaultColor=this.parameters.defaultColor),this.parameters.defaultLineColor&&(t.defaultLineColor=this.parameters.defaultLineColor),this.model=null;let n=null;this.modelLoader.LoadModel(e,t,{onLoadStart:()=>{this.canvas.style.display="none",n=document.createElement("div"),n.innerHTML=Ze("Loading model..."),this.parentElement.appendChild(n)},onFileListProgress:(i,s)=>{},onFileLoadProgress:(i,s)=>{},onImportStart:()=>{n.innerHTML=Ze("Importing model...")},onVisualizationStart:()=>{n.innerHTML=Ze("Visualizing model...")},onModelFinished:(i,s)=>{this.parentElement.removeChild(n),this.canvas.style.display="inherit",this.viewer.SetMainObject(s);let o=this.viewer.GetBoundingSphere(a=>!0);this.viewer.AdjustClippingPlanesToSphere(o),this.parameters.camera?this.viewer.SetCamera(this.parameters.camera):(this.viewer.SetUpVector(pt.Y,!1),this.viewer.FitSphereToWindow(o,!1)),this.model=i.model,this.parameters.onModelLoaded&&this.parameters.onModelLoaded()},onTextureLoaded:()=>{this.viewer.Render()},onLoadError:i=>{let s=Ze("Unknown error.");i.code===br.NoImportableFile?s=Ze("No importable file found."):i.code===br.FailedToLoadFile?s=Ze("Failed to load file for import."):i.code===br.ImportFailed&&(s=Ze("Failed to import model.")),i.message!==null&&(s+=" ("+i.message+")"),n.innerHTML=s}})}GetViewer(){return this.viewer}GetModel(){return this.model}Resize(){let e=this.parentElement.clientWidth,t=this.parentElement.clientHeight;this.viewer.Resize(e,t)}Destroy(){this.modelLoader.Destroy(),this.viewer.Destroy(),this.model=null}};function Np(r,e,t){let n=new al(r,t);return n.LoadModelFromUrlList(e),n}function Ev(r,e,t){let n=new al(r,t);return n.LoadModelFromFileList(e),n}function bv(r){function e(i){let s=null,o=i.getAttribute("camera");o&&(s=Jt.StringToCamera(o));let a=null,l=i.getAttribute("projectionmode");l&&(a=Jt.StringToProjectionMode(l));let c=null,u=i.getAttribute("backgroundcolor");u&&(c=Jt.StringToRGBAColor(u));let h=null,f=i.getAttribute("defaultcolor");f&&(h=Jt.StringToRGBColor(f));let p=null,g=i.getAttribute("defaultlinecolor");g&&(p=Jt.StringToRGBColor(g));let v=null,d=i.getAttribute("edgesettings");d&&(v=Jt.StringToEdgeSettings(d));let m=null,_=i.getAttribute("environmentmap");if(_){let w=_.split(",");if(w.length===6){let I=!1,C=i.getAttribute("environmentmapbg");C&&C==="true"&&(I=!0),m=new so(w,I)}}let y=null,x=i.getAttribute("model");return x&&(y=Jt.StringToModelUrls(x)),Np(i,y,{camera:s,projectionMode:a,backgroundColor:c,defaultLineColor:p,defaultColor:h,edgeSettings:v,environmentSettings:m})}let t=[],n=document.getElementsByClassName("online_3d_viewer");for(let i=0;i<n.length;i++){let s=n[i],o=e(s);t.push(o)}return t}return Nv(JS);})();
+/*! Bundled license information:
+
+three/build/three.module.js:
+ (**
+ * @license
+ * Copyright 2010-2023 Three.js Authors
+ * SPDX-License-Identifier: MIT
+ *)
+
+three/examples/jsm/libs/fflate.module.js:
+ (*!
+ fflate - fast JavaScript compression/decompression
+ <https://101arrowz.github.io/fflate>
+ Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE
+ version 0.8.2
+ *)
+
+three/examples/jsm/libs/chevrotain.module.min.js:
+ (*! chevrotain - v9.0.1 *)
+*/